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Fixed walking bug (#480)
* Mod that randomizes wild Pokemon encounters based off of original Pokemon's type * Fixed a bug that stopped player from moving after a pokemon battle.
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committed by
Josh Goldberg
parent
0122021c92
commit
9945e0a7d7
@@ -44,6 +44,7 @@ export class Ending<TGameStartr extends FullScreenPokemon> extends Component<TGa
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callback: onComplete,
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color: "Black"
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});
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this.gameStarter.mapScreener.blockInputs = false;
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});
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if (battleInfo.texts.afterBattle) {
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