Fixed walking bug (#480)

* Mod that randomizes wild Pokemon encounters based off of original Pokemon's type

* Fixed a bug that stopped player from moving after a pokemon battle.
This commit is contained in:
chrisNvalmas
2017-06-02 21:40:34 -04:00
committed by Josh Goldberg
parent 0122021c92
commit 9945e0a7d7
@@ -44,6 +44,7 @@ export class Ending<TGameStartr extends FullScreenPokemon> extends Component<TGa
callback: onComplete,
color: "Black"
});
this.gameStarter.mapScreener.blockInputs = false;
});
if (battleInfo.texts.afterBattle) {