Commit Graph
11 Commits
Author SHA1 Message Date
RickGrymes 9c68e6a962 Remove Scavenger and Player NCR factions and pawns
Deleted the Player NCR faction definition and removed the Scavenger faction from the wastelander factions. Also removed all Scavenger-related pawn kinds, including Scavenger, Scavenger Boss, and Scavenger Trader, from the pawnkind definitions. This streamlines available factions and pawns, likely for balance or design reasons.
2026-01-06 21:30:14 -06:00
RickGrymes fa25e73cec Add Wastelander and Scavenger trader pawn kinds
Introduces new PawnKindDefs for Wastelander Trader and Scavenger Trader, updates faction and caravan trader lists to use these new pawn kinds, and adjusts backstory filters for trader roles. This enhances trader variety and improves consistency in trader definitions for Wastelander factions.
2026-01-04 15:42:50 -06:00
RickGrymes 20e5e1fd56 Update Wastelander factions and culture definitions
Replaced tribal name makers with Rustican variants in Culture.xml and added leader title maker. Updated FCP_Wastelander_Factions.xml to use new world icons, adjusted settlement generation weight, added fixed and name makers, and removed genetic variance and goodwill fields. Added new world icon textures for Wasteland Settlers and Scavengers.
2026-01-03 00:17:02 -06:00
Ranger Rick f5828f4a04 Add Wastelander and Scavenger factions and pawns
Introduces new faction definitions for Wasteland Settlers and Scavengers, including their group behaviors and characteristics. Adds new pawn kinds: Settlement Mayor, Scavenger Boss, and Scavenger, with appropriate weapon and apparel tags. Updates existing pawn kinds to use more specific weapon tags and conditional mod requirements.
2026-01-02 14:46:51 -06:00
RickGrymes 3fe672d9a0 Add new apparel and armor definitions
Expanded ThingDefs_Wastelander_Apparel.xml with additional apparel and armor items, including new pre-war outfits, costumes, and variants of combat armor. These changes introduce more variety and customization options for apparel in the game.
2025-12-30 01:11:13 -06:00
RickGrymes d1e863adc2 Remove 51 duplicate ThingDef entries from apparel XML
Deleted 51 ThingDef definitions from ThingDefs_Wastelander_Apparel.xml, significantly reducing file length and removing duplicate or redundant apparel and armor entries. This cleanup helps prevent conflicts and streamlines the apparel definitions.
2025-12-28 01:51:13 -06:00
RickGrymes 4373528e2c Replace BuyCategory with BuyExpensiveSimple in trader defs
Updated caravan trader definitions to use StockGenerator_BuyExpensiveSimple instead of StockGenerator_BuyCategory for Apparel, Medicine, and Drugs. This may affect the types of items traders are willing to buy, likely focusing on more valuable or simple items.
2025-12-23 00:28:33 -06:00
Ranger Rick d8c7ec37c4 Add caravan trader definitions for FCP mod
Introduces new TraderKindDefs for various caravan traders, including Crow, Crazy Wolfgang, Lucky Harith, and Doc Hoff. Each trader has customized stock generators for selling and buying specific categories and tags of items, as well as currency handling. This expands the mod's trading system with unique trader profiles.
2025-12-22 14:04:23 -06:00
RickGrymes 1e359526ee Update CharacterPawnkindDefs.xml 2025-12-18 08:36:08 -06:00
RickGrymes 2fc8df652f Add unique trader characters and pawnkinds
Introduced XML definitions for unique wastelander trader characters and their associated pawnkinds, including Crow, Crazy Wolfgang, Doc Hoff, Lucky Harith, Belle Bonny, Banon, and Angela Staley. Also added general wastelander, armored wastelander, and Rivet City Security pawnkind definitions to support new character types.
2025-12-18 03:32:51 -06:00
RickGrymes dec3dc6902 Initial commit 2025-12-16 15:44:47 -06:00