mirror of
https://github.com/FalloutCollaborationProject/FCP-UnityAssets.git
synced 2026-07-27 17:02:59 -07:00
Initial Commit
This commit is contained in:
+73
@@ -0,0 +1,73 @@
|
||||
# This .gitignore file should be placed at the root of your Unity project directory
|
||||
#
|
||||
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
|
||||
#
|
||||
/[Ll]ibrary/
|
||||
/[Tt]emp/
|
||||
/[Oo]bj/
|
||||
/[Bb]uild/
|
||||
/[Bb]uilds/
|
||||
/[Ll]ogs/
|
||||
/[Uu]ser[Ss]ettings/
|
||||
|
||||
# MemoryCaptures can get excessive in size.
|
||||
# They also could contain extremely sensitive data
|
||||
/[Mm]emoryCaptures/
|
||||
|
||||
# Recordings can get excessive in size
|
||||
/[Rr]ecordings/
|
||||
|
||||
# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||
# /[Aa]ssets/AssetStoreTools*
|
||||
|
||||
# Autogenerated Jetbrains Rider plugin
|
||||
/[Aa]ssets/Plugins/Editor/JetBrains*
|
||||
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||||
# Visual Studio cache directory
|
||||
.vs/
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||||
|
||||
# Gradle cache directory
|
||||
.gradle/
|
||||
|
||||
# Autogenerated VS/MD/Consulo solution and project files
|
||||
ExportedObj/
|
||||
.consulo/
|
||||
*.csproj
|
||||
*.unityproj
|
||||
*.sln
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||||
*.suo
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||||
*.tmp
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||||
*.user
|
||||
*.userprefs
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*.pidb
|
||||
*.booproj
|
||||
*.svd
|
||||
*.pdb
|
||||
*.mdb
|
||||
*.opendb
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||||
*.VC.db
|
||||
|
||||
# Unity3D generated meta files
|
||||
*.pidb.meta
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||||
*.pdb.meta
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||||
*.mdb.meta
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||||
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||||
# Unity3D generated file on crash reports
|
||||
sysinfo.txt
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||||
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||||
# Builds
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||||
*.apk
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*.aab
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*.unitypackage
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*.unitypackage.meta
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*.app
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||||
|
||||
# Crashlytics generated file
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||||
crashlytics-build.properties
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# Packed Addressables
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/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
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# Temporary auto-generated Android Assets
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using System.IO;
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using UnityEditor;
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using Directory = UnityEngine.Windows.Directory;
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public class CreateAssetBundles
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{
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user