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https://github.com/FalloutCollaborationProject/FCP-Tools.git
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Introduce terminal/holotape features, hacking jobs and UI plus extensive radiant quest content and faction/trader support. Adds many new C# systems (holotape storage/comp, terminal hacking, job drivers, quest nodes/parts, gensteps, settlement spawn control, pocket map components) and XML defs (quest scripts for CaravanRescue/ScavengerSupplyRun, mapgen prefab, faction/trader defs for currency exchange, site and research defs). Updates: JobDefs to include holotape/hack jobs, PawnKind apparel season handling and faction requirement metadata, ThingDefs and map/site defs, language word lists, map icons and textures, and various patches (workgiver, mapgen, currency). Removes obsolete VNPE compatibility patch, legacy pawn-rescue-animal script and a few unused defs/assets.
28 lines
711 B
XML
28 lines
711 B
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<MapGeneratorDef ParentName="MapCommonBase">
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<defName>FCP_MapGen_Settlement_Prefab</defName>
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<genSteps>
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<li>ElevationFertility</li>
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<li>Terrain</li>
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<li>RocksFromGrid</li>
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<li>FCP_GenStep_DynamicPrefab</li>
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<li>FCP_GenStep_SpawnSettlementPawns</li>
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<li>SettlementPower</li>
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</genSteps>
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</MapGeneratorDef>
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<GenStepDef>
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<defName>FCP_GenStep_DynamicPrefab</defName>
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<order>450</order>
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<genStep Class="FCP.Factions.GenStep_DynamicPrefab" />
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</GenStepDef>
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<GenStepDef>
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<defName>FCP_GenStep_SpawnSettlementPawns</defName>
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<order>460</order>
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<genStep Class="FCP.Factions.GenStep_SpawnSettlementPawns" />
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</GenStepDef>
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</Defs> |