Delete FCP - Tools/1.5/Defs/MiscDefs/ThingDefs_DamageHediffs.xml

This commit is contained in:
RickGrymes
2024-09-20 14:28:11 -05:00
committed by GitHub
parent bf5a616c2a
commit e34508bfb0
@@ -1,58 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<!--_________ Damage and Hediffs __________-->
<!-- Laser Burns -->
<DamageDef Name="BurnLaser">
<defName>laserburn</defName>
<workerClass>FalloutCore.LaserBurn</workerClass>
<label>laser burn</label>
<hasForcefulImpact>false</hasForcefulImpact>
<makesBlood>false</makesBlood>
<canInterruptJobs>false</canInterruptJobs>
<externalViolence>true</externalViolence>
<deathMessage>{0} has been laser burned to death.</deathMessage>
<hediff>LaserBurn</hediff>
<armorCategory>Heat</armorCategory>
<minDamageToFragment>15</minDamageToFragment>
<defaultDamage>10</defaultDamage>
<defaultArmorPenetration>0</defaultArmorPenetration>
<explosionHeatEnergyPerCell>15</explosionHeatEnergyPerCell>
<explosionCellFleck>BlastFlame</explosionCellFleck>
<explosionColorCenter>(1, 0.7, 0.7)</explosionColorCenter>
<explosionColorEdge>(1, 1, 0.7)</explosionColorEdge>
<soundExplosion>Explosion_Flame</soundExplosion>
<combatLogRules>Damage_Flame</combatLogRules>
<canUseDeflectMetalEffect>false</canUseDeflectMetalEffect>
</DamageDef>
<HediffDef ParentName="InjuryBase">
<defName>LaserBurn</defName>
<label>laser burn</label>
<labelNoun>a laser burn</labelNoun>
<description>A painless laser burn.</description>
<comps>
<li Class="HediffCompProperties_TendDuration">
<labelTendedWell>bandaged</labelTendedWell>
<labelTendedWellInner>tended</labelTendedWellInner>
<labelSolidTendedWell>tended</labelSolidTendedWell>
</li>
<li Class="HediffCompProperties_Infecter">
<infectionChance>0.30</infectionChance>
</li>
<li Class="HediffCompProperties_GetsPermanent">
<permanentLabel>laser burn scar</permanentLabel>
</li>
</comps>
<injuryProps>
<painPerSeverity>0.0042</painPerSeverity>
<averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent>
<canMerge>true</canMerge>
<destroyedLabel>Burned off</destroyedLabel>
<destroyedOutLabel>Burned out</destroyedOutLabel>
</injuryProps>
</HediffDef>
</Defs>