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Rename the paintjob recipe defs to the new `FCP_Paint_*` scheme, update the power armor station to reference them directly, and add restore-original recipes for painted T-51 and T-60 armor and helmets. This also removes the conditional recipe-user patch wrapper and tweaks power armor, helmet, and frame draw sizes for larger in-game visuals.
14 lines
367 B
XML
14 lines
367 B
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Patch>
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<!-- Add Power Armor Station as a recipe user for all power armor paintjob recipes -->
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<Operation Class="PatchOperationAdd">
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<xpath>/Defs/RecipeDef[recipeUsers/li[text()="FCP_Production_Armor_Workbench"]]/recipeUsers</xpath>
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<value>
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<li>FCP_Building_PowerArmorStation</li>
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</value>
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</Operation>
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</Patch>
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