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Add tech level and new jetpack hulk textures
Set techLevel to Spacer for the power armor frame base in ThingDefs_Power_Armor.xml. Added new textures for the Power Armor Jetpack Hulk (east, north, south) to support additional visual directions.
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@@ -6,6 +6,7 @@
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<!--_____ Base _____-->
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<ThingDef ParentName="ApparelBase" Name="FCP_Apparel_Power_Armor_Frame_Base" Abstract="true">
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<techLevel>Spacer</techLevel>
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<generateCommonality>0.001</generateCommonality>
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<thingSetMakerTags Inherit="False" />
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<smeltable>false</smeltable>
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