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https://github.com/FalloutCollaborationProject/FCP-Power-Armor.git
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Update power armor paintjob research and recipes
Added Outlander faction tags to power armor paintjob research defs. Fixed recipeMaker formatting for T-51 Shark and Hotpink paintjobs, including skill requirements and cost list for headgear. Updated trader stock to reference research defs instead of techprint items.
This commit is contained in:
@@ -13,6 +13,9 @@
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<techLevel>Industrial</techLevel>
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<techprintCount>1</techprintCount>
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<techprintCommonality>1</techprintCommonality>
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<heldByFactionCategoryTags>
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<li>Outlander</li>
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</heldByFactionCategoryTags>
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<tab>FCP_Pre_War_Research</tab>
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<researchViewX>0</researchViewX>
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<researchViewY>0</researchViewY>
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@@ -36,6 +39,9 @@
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<techLevel>Industrial</techLevel>
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<techprintCount>1</techprintCount>
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<techprintCommonality>1</techprintCommonality>
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<heldByFactionCategoryTags>
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<li>Outlander</li>
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</heldByFactionCategoryTags>
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<tab>FCP_Pre_War_Research</tab>
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<researchViewX>1</researchViewX>
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<researchViewY>0</researchViewY>
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@@ -59,6 +65,9 @@
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<techLevel>Industrial</techLevel>
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<techprintCount>1</techprintCount>
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<techprintCommonality>1</techprintCommonality>
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<heldByFactionCategoryTags>
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<li>Outlander</li>
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</heldByFactionCategoryTags>
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<tab>FCP_Pre_War_Research</tab>
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<researchViewX>2</researchViewX>
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<researchViewY>0</researchViewY>
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@@ -82,6 +91,9 @@
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<techLevel>Industrial</techLevel>
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<techprintCount>1</techprintCount>
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<techprintCommonality>1</techprintCommonality>
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<heldByFactionCategoryTags>
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<li>Outlander</li>
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</heldByFactionCategoryTags>
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<tab>FCP_Pre_War_Research</tab>
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<researchViewX>3</researchViewX>
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<researchViewY>0</researchViewY>
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@@ -105,6 +117,9 @@
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<techLevel>Industrial</techLevel>
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<techprintCount>1</techprintCount>
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<techprintCommonality>1</techprintCommonality>
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<heldByFactionCategoryTags>
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<li>Outlander</li>
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</heldByFactionCategoryTags>
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<tab>FCP_Pre_War_Research</tab>
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<researchViewX>4</researchViewX>
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<researchViewY>0</researchViewY>
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@@ -330,7 +330,8 @@
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<description>T-51 power armor with menacing shark teeth painted in the style of pre-war fighter planes. This aggressive paint scheme shows your enemies you mean business.</description>
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<recipeMaker>
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<researchPrerequisite>FCP_Research_Hotrodder_SharkPaint</researchPrerequisite>
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<unfinishedThingDef>UnfinishedArmor</unfinishedThingDef> <WorkToMake>10200</WorkToMake> <skillRequirements>
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<unfinishedThingDef>UnfinishedArmor</unfinishedThingDef>
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<skillRequirements>
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<Crafting>8</Crafting>
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</skillRequirements>
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<recipeUsers>
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@@ -309,7 +309,8 @@
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<techLevel>Industrial</techLevel>
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<recipeMaker>
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<researchPrerequisite>FCP_Research_Hotrodder_SharkPaint</researchPrerequisite>
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<unfinishedThingDef>UnfinishedApparel</unfinishedThingDef> <WorkToMake>5000</WorkToMake> <skillRequirements>
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<unfinishedThingDef>UnfinishedApparel</unfinishedThingDef>
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<skillRequirements>
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<Crafting>6</Crafting>
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</skillRequirements>
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<recipeUsers>
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@@ -374,7 +375,17 @@
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<techLevel>Industrial</techLevel>
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<recipeMaker>
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<researchPrerequisite>FCP_Research_Hotrodder_Hotpink</researchPrerequisite>
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<unfinishedThingDef>UnfinishedApparel</unfinishedThingDef>
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<skillRequirements>
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<Crafting>6</Crafting>
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</skillRequirements>
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<recipeUsers>
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<li>FCP_Production_Armor_Workbench</li>
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</recipeUsers>
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</recipeMaker>
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<costList>
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<FCP_Apparel_Power_Armor_T51_Helmet>1</FCP_Apparel_Power_Armor_T51_Helmet>
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</costList>
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<graphicData>
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<texPath>Things/Apparel/Power_Armor_Headgear/T51_Hotrod_Pink_Helmet/FCP_T51_Hotrod_Pink_Power_Armor_Helmet_south</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@@ -76,27 +76,27 @@
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<!--__ Techprints __-->
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<li Class="StockGenerator_SingleDef">
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<thingDef>FCP_Techprint_Hotrodder_FlameJob</thingDef>
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<thingDef>FCP_Research_Hotrodder_FlameJob</thingDef>
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<countRange>0~1</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>FCP_Techprint_Hotrodder_SharkPaint</thingDef>
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<thingDef>FCP_Research_Hotrodder_SharkPaint</thingDef>
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<countRange>0~1</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>FCP_Techprint_Hotrodder_Hotpink</thingDef>
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<thingDef>FCP_Research_Hotrodder_Hotpink</thingDef>
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<countRange>0~1</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>FCP_Techprint_Power_Paints_Abraxo</thingDef>
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<thingDef>FCP_Research_Power_Paints_Abraxo</thingDef>
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<countRange>0~1</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>FCP_Techprint_Power_Paints_SugarBombs</thingDef>
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<thingDef>FCP_Research_Power_Paints_SugarBombs</thingDef>
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<countRange>0~1</countRange>
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</li>
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