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Add paint stripping recipes to armor station
Rename the paintjob recipe defs to the new `FCP_Paint_*` scheme, update the power armor station to reference them directly, and add restore-original recipes for painted T-51 and T-60 armor and helmets. This also removes the conditional recipe-user patch wrapper and tweaks power armor, helmet, and frame draw sizes for larger in-game visuals.
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@@ -38,23 +38,28 @@
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<surfaceType>Item</surfaceType>
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<recipes>
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<!-- Power Armor Paintjobs -->
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<li>Make_FCP_Apparel_T51_Hotrod_Flames_Power_Armor</li>
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<li>Make_FCP_Apparel_T51_Shark_Paint_Power_Armor</li>
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<li>Make_FCP_Apparel_T51_Hotrod_Pink_Power_Armor</li>
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<li>Make_FCP_Apparel_T51_Abraxo_Power_Armor</li>
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<li>Make_FCP_Apparel_T51_Sugar_Bombs_Power_Armor</li>
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<li>Make_FCP_Apparel_T60_Hotrod_Flames_Power_Armor</li>
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<li>Make_FCP_Apparel_T60_Shark_Paint_Power_Armor</li>
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<li>Make_FCP_Apparel_T60_Hotrod_Pink_Power_Armor</li>
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<li>FCP_Paint_Apparel_T51_Hotrod_Flames_Power_Armor</li>
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<li>FCP_Paint_Apparel_T51_Shark_Paint_Power_Armor</li>
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<li>FCP_Paint_Apparel_T51_Hotrod_Pink_Power_Armor</li>
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<li>FCP_Paint_Apparel_T51_Abraxo_Power_Armor</li>
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<li>FCP_Paint_Apparel_T51_Sugar_Bombs_Power_Armor</li>
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<li>FCP_Paint_Apparel_T60_Hotrod_Flames_Power_Armor</li>
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<li>FCP_Paint_Apparel_T60_Shark_Paint_Power_Armor</li>
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<li>FCP_Paint_Apparel_T60_Hotrod_Pink_Power_Armor</li>
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<!-- Helmet Paintjobs -->
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<li>Make_FCP_Apparel_T51_Hotrod_Flames_Power_Armor_Helmet</li>
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<li>Make_FCP_Apparel_T51_Shark_Paint_Power_Armor_Helmet</li>
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<li>Make_FCP_Apparel_T51_Hotrod_Pink_Power_Armor_Helmet</li>
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<li>Make_FCP_Apparel_T51_Abraxo_Power_Armor_Helmet</li>
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<li>Make_FCP_Apparel_T51_Sugar_Bombs_Power_Armor_Helmet</li>
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<li>Make_FCP_Apparel_T60_Hotrod_Flames_Power_Armor_Helmet</li>
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<li>Make_FCP_Apparel_T60_Shark_Paint_Power_Armor_Helmet</li>
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<li>Make_FCP_Apparel_T60_Hotrod_Pink_Power_Armor_Helmet</li>
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<li>FCP_Paint_Apparel_T51_Hotrod_Flames_Power_Armor_Helmet</li>
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<li>FCP_Paint_Apparel_T51_Shark_Paint_Power_Armor_Helmet</li>
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<li>FCP_Paint_Apparel_T51_Hotrod_Pink_Power_Armor_Helmet</li>
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<li>FCP_Paint_Apparel_T51_Abraxo_Power_Armor_Helmet</li>
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<li>FCP_Paint_Apparel_T51_Sugar_Bombs_Power_Armor_Helmet</li>
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<li>FCP_Paint_Apparel_T60_Hotrod_Flames_Power_Armor_Helmet</li>
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<li>FCP_Paint_Apparel_T60_Shark_Paint_Power_Armor_Helmet</li>
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<li>FCP_Paint_Apparel_T60_Hotrod_Pink_Power_Armor_Helmet</li>
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<!-- Strip Power Armor Paint -->
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<li>FCP_Paint_Apparel_Power_Armor_T51Armor_Restore_Original</li>
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<li>FCP_Paint_Apparel_Power_Armor_T60Armor_Restore_Original</li>
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<li>FCP_Paint_Apparel_Power_Armor_T51_Helmet_Restore_Original</li>
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<li>FCP_Paint_Apparel_Power_Armor_T60_Helmet_Restore_Original</li>
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</recipes>
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<comps>
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<li Class="FCP.Core.PowerArmor.CompProperties_PowerArmorStation">
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