Add paint stripping recipes to armor station

Rename the paintjob recipe defs to the new `FCP_Paint_*` scheme, update the power armor station to reference them directly, and add restore-original recipes for painted T-51 and T-60 armor and helmets. This also removes the conditional recipe-user patch wrapper and tweaks power armor, helmet, and frame draw sizes for larger in-game visuals.
This commit is contained in:
RickGrymes
2026-07-04 23:05:51 -05:00
parent 376bf27295
commit 280410d1b4
6 changed files with 214 additions and 63 deletions
@@ -38,23 +38,28 @@
<surfaceType>Item</surfaceType>
<recipes>
<!-- Power Armor Paintjobs -->
<li>Make_FCP_Apparel_T51_Hotrod_Flames_Power_Armor</li>
<li>Make_FCP_Apparel_T51_Shark_Paint_Power_Armor</li>
<li>Make_FCP_Apparel_T51_Hotrod_Pink_Power_Armor</li>
<li>Make_FCP_Apparel_T51_Abraxo_Power_Armor</li>
<li>Make_FCP_Apparel_T51_Sugar_Bombs_Power_Armor</li>
<li>Make_FCP_Apparel_T60_Hotrod_Flames_Power_Armor</li>
<li>Make_FCP_Apparel_T60_Shark_Paint_Power_Armor</li>
<li>Make_FCP_Apparel_T60_Hotrod_Pink_Power_Armor</li>
<li>FCP_Paint_Apparel_T51_Hotrod_Flames_Power_Armor</li>
<li>FCP_Paint_Apparel_T51_Shark_Paint_Power_Armor</li>
<li>FCP_Paint_Apparel_T51_Hotrod_Pink_Power_Armor</li>
<li>FCP_Paint_Apparel_T51_Abraxo_Power_Armor</li>
<li>FCP_Paint_Apparel_T51_Sugar_Bombs_Power_Armor</li>
<li>FCP_Paint_Apparel_T60_Hotrod_Flames_Power_Armor</li>
<li>FCP_Paint_Apparel_T60_Shark_Paint_Power_Armor</li>
<li>FCP_Paint_Apparel_T60_Hotrod_Pink_Power_Armor</li>
<!-- Helmet Paintjobs -->
<li>Make_FCP_Apparel_T51_Hotrod_Flames_Power_Armor_Helmet</li>
<li>Make_FCP_Apparel_T51_Shark_Paint_Power_Armor_Helmet</li>
<li>Make_FCP_Apparel_T51_Hotrod_Pink_Power_Armor_Helmet</li>
<li>Make_FCP_Apparel_T51_Abraxo_Power_Armor_Helmet</li>
<li>Make_FCP_Apparel_T51_Sugar_Bombs_Power_Armor_Helmet</li>
<li>Make_FCP_Apparel_T60_Hotrod_Flames_Power_Armor_Helmet</li>
<li>Make_FCP_Apparel_T60_Shark_Paint_Power_Armor_Helmet</li>
<li>Make_FCP_Apparel_T60_Hotrod_Pink_Power_Armor_Helmet</li>
<li>FCP_Paint_Apparel_T51_Hotrod_Flames_Power_Armor_Helmet</li>
<li>FCP_Paint_Apparel_T51_Shark_Paint_Power_Armor_Helmet</li>
<li>FCP_Paint_Apparel_T51_Hotrod_Pink_Power_Armor_Helmet</li>
<li>FCP_Paint_Apparel_T51_Abraxo_Power_Armor_Helmet</li>
<li>FCP_Paint_Apparel_T51_Sugar_Bombs_Power_Armor_Helmet</li>
<li>FCP_Paint_Apparel_T60_Hotrod_Flames_Power_Armor_Helmet</li>
<li>FCP_Paint_Apparel_T60_Shark_Paint_Power_Armor_Helmet</li>
<li>FCP_Paint_Apparel_T60_Hotrod_Pink_Power_Armor_Helmet</li>
<!-- Strip Power Armor Paint -->
<li>FCP_Paint_Apparel_Power_Armor_T51Armor_Restore_Original</li>
<li>FCP_Paint_Apparel_Power_Armor_T60Armor_Restore_Original</li>
<li>FCP_Paint_Apparel_Power_Armor_T51_Helmet_Restore_Original</li>
<li>FCP_Paint_Apparel_Power_Armor_T60_Helmet_Restore_Original</li>
</recipes>
<comps>
<li Class="FCP.Core.PowerArmor.CompProperties_PowerArmorStation">