Added MayRequire attributes to certain NCR pawn and apparel definitions to ensure compatibility with specific mods. Made NCR permanently hostile to Compendium Brotherhood of Steel and Enclave factions. Updated textures for NCR President's Suit (male and female, east view).
Added the MayRequire="Rick.FCP.PreWarFood" attribute to all Pre-War Food items in both permit crate weightedDrops and NCR trader stock generators. This ensures these items only appear if the PreWarFood mod is active, improving compatibility and modularity.
Included standard Outlander trader kinds (BulkGoods, CombatSupplier, Exotic, PirateMerchant) in caravan, visitor, and base trader lists for the NCR faction. This expands the variety of traders associated with the NCR, improving compatibility and gameplay diversity.
Deleted multiple NCR-related definition files from the Defs and Patches directories, including backstories, character, culture, faction, ideology, incidents, pawns, quests, research, royalty, scenarios, sounds, storyteller, thing categories, apparel, buildings, items, races, weapons, traders, and patches. This change likely removes NCR content from the mod or project.
Changed texture and worn graphic paths for NCR beret to use 'FCP_Apparel_NCR_Beret'. Updated Ranger Hat ThingDefs to inherit from 'FCP_Apparel_NCR_Beret' instead of 'FCP_NCR_Beret' for consistency with asset naming.
Renamed parent ThingDef references for NCR Beret and related headgear to improve naming consistency and hierarchy. This change helps clarify inheritance and organization within the apparel definitions.
Deleted the abstract RoyalTitleDef 'FCP_Base_Empire_Titles' from Titles_NCR.xml as it is no longer needed. This cleans up the file and removes unused base title definitions.
Eliminated the FCP_Meme_DeserterTroopers meme and its associated Deserter Trooper precept from the NCR Deserters ideology. Updated forced memes and required precepts to reflect this removal, streamlining the ideology definitions.
Deleted references to BallisticWeapons weapon tags (FCP_Assault_Rifle, FCP_Rifle, FCP_SMG, FCP_Shotgun) from the weaponTags list, leaving only FCP_NCR_Service_Rifle. This likely streamlines weapon assignment or removes mod dependencies.
Changed the <titleShort> for the NCR Lieutenant backstory from 'Lieutenant Gorobets' to 'Lieutenant' for consistency with the character's identifier and title.