Commit Graph
165 Commits
Author SHA1 Message Date
RickGrymes b1d0d608d8 Add mod dependencies and update NCR hostility, textures
Added MayRequire attributes to certain NCR pawn and apparel definitions to ensure compatibility with specific mods. Made NCR permanently hostile to Compendium Brotherhood of Steel and Enclave factions. Updated textures for NCR President's Suit (male and female, east view).
2025-12-23 02:59:54 -06:00
Ranger Rick d604f1fc50 Add MayRequire to Pre-War Food items in crates and traders
Added the MayRequire="Rick.FCP.PreWarFood" attribute to all Pre-War Food items in both permit crate weightedDrops and NCR trader stock generators. This ensures these items only appear if the PreWarFood mod is active, improving compatibility and modularity.
2025-12-22 13:02:19 -06:00
Canon e7886879d8 Update FCP_NCR_TaxCollectors.xml 2025-11-17 21:52:06 +08:00
RickGrymes 40413b32c1 Add vanilla trader kinds to NCR faction
Included standard Outlander trader kinds (BulkGoods, CombatSupplier, Exotic, PirateMerchant) in caravan, visitor, and base trader lists for the NCR faction. This expands the variety of traders associated with the NCR, improving compatibility and gameplay diversity.
2025-10-21 18:50:59 -05:00
RickGrymes c57a3567cb Update ThingDefs_Weapons.xml 2025-10-21 18:48:38 -05:00
RickGrymes d8ef60793e Remove NCR-related XML definition files
Deleted multiple NCR-related definition files from the Defs and Patches directories, including backstories, character, culture, faction, ideology, incidents, pawns, quests, research, royalty, scenarios, sounds, storyteller, thing categories, apparel, buildings, items, races, weapons, traders, and patches. This change likely removes NCR content from the mod or project.
2025-10-19 12:14:13 -05:00
RickGrymes 8f3e83f54f Update mantle body part group to Shoulders
Changed the bodyPartGroups for the NCR Mantle accessory from Torso to Shoulders to better reflect its intended worn location.
2025-10-18 10:14:07 -05:00
RickGrymes 5545185599 Update NCR Beret texture paths
Changed texPath and wornGraphicPath for the NCR Beret to use the new FCP_NCR_Beret texture path, ensuring consistency and correct asset referencing.
2025-10-12 08:42:31 -05:00
RickGrymes 0d8c842232 Update NCR beret asset paths and parent references
Changed texture and worn graphic paths for NCR beret to use 'FCP_Apparel_NCR_Beret'. Updated Ranger Hat ThingDefs to inherit from 'FCP_Apparel_NCR_Beret' instead of 'FCP_NCR_Beret' for consistency with asset naming.
2025-10-12 08:40:33 -05:00
Ranger Rick c87a79fd20 Update parent names for NCR headgear ThingDefs
Renamed parent ThingDef references for NCR Beret and related headgear to improve naming consistency and hierarchy. This change helps clarify inheritance and organization within the apparel definitions.
2025-10-10 13:45:05 -05:00
Ranger Rick bbdfc98a3e Remove unused base empire title definition
Deleted the abstract RoyalTitleDef 'FCP_Base_Empire_Titles' from Titles_NCR.xml as it is no longer needed. This cleans up the file and removes unused base title definitions.
2025-09-10 09:47:34 -05:00
Ranger Rick 4b95aac9e2 Add weapon settings to NCRCF Guard pawn kinds
Set weaponMoney to 9999 and specify FCP_9mm_Pistol in weaponTags for NCRCF Guard pawn kinds to ensure they spawn with the intended weapon.
2025-08-22 08:08:56 -05:00
RickGrymes 27db875b12 Remove Deserter Trooper meme and precept
Eliminated the FCP_Meme_DeserterTroopers meme and its associated Deserter Trooper precept from the NCR Deserters ideology. Updated forced memes and required precepts to reflect this removal, streamlining the ideology definitions.
2025-08-06 13:46:35 -05:00
RickGrymes 2bb4085853 Remove BallisticWeapons weapon tags from PawnKinds.xml
Deleted references to BallisticWeapons weapon tags (FCP_Assault_Rifle, FCP_Rifle, FCP_SMG, FCP_Shotgun) from the weaponTags list, leaving only FCP_NCR_Service_Rifle. This likely streamlines weapon assignment or removes mod dependencies.
2025-08-06 09:44:06 -05:00
Ranger Rick dbcbce19f9 Update short title for NCR Lieutenant backstory
Changed the <titleShort> for the NCR Lieutenant backstory from 'Lieutenant Gorobets' to 'Lieutenant' for consistency with the character's identifier and title.
2025-08-05 14:14:48 -05:00
Ranger Rick 08788a8cf3 Fix swapped short titles for NCR Major backstories
Corrected the <titleShort> fields for Major Dhatri and Major Knight in BackstoryDefs_NCR.xml, ensuring each character has the appropriate short title.
2025-08-05 14:10:54 -05:00
Ranger Rick a6290a09b8 Fix forcedTraits format in PawnKinds.xml
Corrected the forcedTraits element for a pawn kind by replacing the incorrect <Psychopath/> tag with the proper <li>Psychopath</li> format.
2025-08-04 14:42:22 -05:00
Ranger Rick dda5896132 New ideo for Deserters 2025-07-25 09:33:16 -05:00
noddistVitaeandGitHub 2029a3cf7c Update ThingDefs_Headgear.xml 2025-07-22 13:10:26 -03:00
noddistVitaeandGitHub 1416c65c8d Update BackstoryDefs_NCR_Deserters.xml 2025-07-22 03:13:17 -03:00
noddistVitaeandGitHub 2f0dd68e89 Update RulePack_Namer_Settlement_NCR_Deserters.xml 2025-07-22 02:57:10 -03:00
noddistVitaeandGitHub 590315a239 Rename Common/Languages/English/Strings/Name.txt to Common/Languages/English/Strings/Deserter/Name.txt 2025-07-22 02:56:33 -03:00
noddistVitaeandGitHub 939c2c1757 Rename Common/Languages/English/Strings/Type.txt to Common/Languages/English/Strings/Deserter/Type.txt 2025-07-22 02:56:18 -03:00
noddistVitaeandGitHub 85d8169367 Update PawnKindDefs_NCR_Deserters.xml 2025-07-22 02:50:14 -03:00
noddistVitaeandGitHub f3dda21b2d Update Storyteller_PawnKinds.xml 2025-07-22 02:20:19 -03:00