Delete 1.5/Defs/ThingDefs_Weapons/ThingDefs_Bullets.xml

This commit is contained in:
Ranger Rick
2025-05-08 06:21:46 -05:00
committed by GitHub
parent e35fbb6fe4
commit eb14e30a2e
@@ -1,62 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<!--__________ Bullets __________-->
<!--_____ Assault Rifles _____-->
<!-- 5.56 Bullet -->
<ThingDef ParentName="BaseBullet">
<defName>FCP_Bullet_556mm</defName>
<label>556mm Bullet</label>
<graphicData>
<texPath>Things/Projectile/Bullet_Small</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<projectile>
<damageDef>Bullet</damageDef>
<damageAmountBase>10</damageAmountBase>
<speed>75</speed>
</projectile>
</ThingDef>
<!--_____ Revolvers _____-->
<!-- Ranger Sequoia Bullet -->
<ThingDef ParentName="BaseBullet">
<defName>FCP_Bullet_Ranger_Sequoia</defName>
<label>Ranger Sequoia Bullet</label>
<graphicData>
<texPath>Things/Projectile/Bullet_Small</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<projectile>
<damageDef>Bullet</damageDef>
<damageAmountBase>18</damageAmountBase>
<stoppingPower>5</stoppingPower>
<speed>70</speed>
</projectile>
</ThingDef>
<!--_____ Sniper Rifles _____-->
<!-- Anti-Material Rifle -->
<ThingDef ParentName="BaseBullet">
<defName>FCP_Bullet_AMR</defName>
<label>AMR Bullet</label>
<graphicData>
<texPath>Things/Projectile/Bullet_big</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<projectile>
<damageDef>Bullet</damageDef>
<damageAmountBase>50</damageAmountBase>
<stoppingPower>5</stoppingPower>
<speed>120</speed>
</projectile>
</ThingDef>
</Defs>