Update PawnKinds.xml

This commit is contained in:
Ranger Rick
2025-07-18 11:35:26 -05:00
parent f2ae2ddcf1
commit b0c5846e71
+74 -7
View File
@@ -43,6 +43,9 @@
<li>FCP_Apparel_NCR_Presidents_Suit</li>
</apparelRequired>
<!-- <weaponMoney>1000~1001</weaponMoney> -->
<weaponTags>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_9mm_Pistol</li>
</weaponTags>
<initialWillRange>3~5</initialWillRange>
<initialResistanceRange>19~30</initialResistanceRange>
<backstoryFiltersOverride>
@@ -82,6 +85,9 @@
</li>
</backstoryFiltersOverride>
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
<weaponTags>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_9mm_Pistol</li>
</weaponTags>
</PawnKindDef>
<!-- General Olvier -->
@@ -94,7 +100,7 @@
<li>FCP_NCR_General</li>
</apparelTags>
<weaponTags>
<li>FCP_NCR_Ranger_Sequoia</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Ranger_Sequoia</li>
</weaponTags>
<backstoryFiltersOverride>
<li>
@@ -118,7 +124,7 @@
<li>FCP_Apparel_NCR_Beret</li>
</apparelRequired>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_10mm_Pistol</li>
</weaponTags>
<backstoryFiltersOverride>
<li>
@@ -142,7 +148,8 @@
<li>FCP_Apparel_NCR_Beret</li>
</apparelRequired>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_10mm_Pistol</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_NCR_Service_Rifle</li>
</weaponTags>
<backstoryFiltersOverride>
<li>
@@ -197,7 +204,8 @@
<li>FCP_Apparel_NCR_Beret</li>
</apparelRequired>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_10mm_Pistol</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_NCR_Service_Rifle</li>
</weaponTags>
<backstoryFiltersOverride>
<li>
@@ -221,7 +229,8 @@
<li>FCP_Apparel_NCR_Beret</li>
</apparelRequired>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_10mm_Pistol</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_NCR_Service_Rifle</li>
</weaponTags>
<forcedTraits>
<li>Gay</li>
@@ -248,7 +257,8 @@
<li>FCP_Apparel_NCR_Beret</li>
</apparelRequired>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_10mm_Pistol</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_NCR_Service_Rifle</li>
</weaponTags>
<backstoryFiltersOverride>
<li>
@@ -272,7 +282,8 @@
<li>FCP_Apparel_NCR_Beret</li>
</apparelRequired>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_10mm_Pistol</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_NCR_Service_Rifle</li>
</weaponTags>
<backstoryFiltersOverride>
<li>
@@ -297,6 +308,7 @@
</apparelRequired>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_10mm_Pistol</li>
</weaponTags>
<backstoryFiltersOverride>
<li>
@@ -321,6 +333,7 @@
</apparelRequired>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_10mm_Pistol</li>
</weaponTags>
<backstoryFiltersOverride>
<li>
@@ -373,6 +386,7 @@
</apparelRequired>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_10mm_Pistol</li>
</weaponTags>
<backstoryFiltersOverride>
<li>
@@ -398,6 +412,7 @@
</apparelRequired>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_10mm_Pistol</li>
</weaponTags>
<backstoryFiltersOverride>
<li>
@@ -931,6 +946,12 @@
</li>
</backstoryFiltersOverride>
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
<weaponTags>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Shotgun</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Pistol</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Revolver</li>
</weaponTags>
</PawnKindDef>
<!-- NCR Citizen -->
@@ -965,6 +986,12 @@
</li>
</backstoryFiltersOverride>
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
<weaponTags>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Shotgun</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Pistol</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Revolver</li>
</weaponTags>
</PawnKindDef>
<!-- NCRCF Inmate -->
@@ -1004,6 +1031,12 @@
</li>
</modExtensions>
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
<weaponTags>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Shotgun</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Pistol</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Revolver</li>
</weaponTags>
</PawnKindDef>
<!-- NCRCF Guard -->
@@ -1246,6 +1279,10 @@
<weaponMoney>9999</weaponMoney>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Assault_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_SMG</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Shotgun</li>
</weaponTags>
<disallowedTraits>
<li>Brawler</li>
@@ -1290,6 +1327,9 @@
<weaponMoney>9999</weaponMoney>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_SMG</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Shotgun</li>
</weaponTags>
<disallowedTraits>
<li>Brawler</li>
@@ -1334,6 +1374,7 @@
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li>FCP_NCR_Hunting_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Rifle</li>
</weaponTags>
<disallowedTraits>
<li>Brawler</li>
@@ -1377,6 +1418,11 @@
<weaponMoney>9999</weaponMoney>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Assault_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_SMG</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Shotgun</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Heavy_Weapon</li>
</weaponTags>
<disallowedTraits>
<li>Brawler</li>
@@ -1426,6 +1472,8 @@
<weaponMoney>9999</weaponMoney>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Pistol</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Revolver</li>
</weaponTags>
<disallowedTraits>
<li>Brawler</li>
@@ -1500,6 +1548,15 @@
<li>FCP_NCR_Ranger_Casual</li>
</apparelTags>
<apparelMoney>9999</apparelMoney>
<weaponMoney>9999</weaponMoney>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_SMG</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Shotgun</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Sniper_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Revolver</li>
</weaponTags>
<techHediffsMoney>50~50</techHediffsMoney>
<techHediffsTags>
<li>Poor</li>
@@ -1536,6 +1593,11 @@
<weaponMoney>9999</weaponMoney>
<weaponTags>
<li>FCP_NCR_Service_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_SMG</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Shotgun</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Sniper_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Revolver</li>
</weaponTags>
<disallowedTraits>
<li>Brawler</li>
@@ -1583,6 +1645,11 @@
<weaponTags>
<li>FCP_NCR_Ranger_Sequoia</li>
<li>FCP_NCR_Anti_Material_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_SMG</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Shotgun</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Sniper_Rifle</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Revolver</li>
</weaponTags>
<disallowedTraits>
<li>Brawler</li>