This commit is contained in:
Ranger Rick
2025-07-17 08:21:52 -05:00
parent b9f6452ed8
commit 75380c4d1c
2 changed files with 146 additions and 44 deletions
@@ -28,7 +28,7 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(88, 60, 51)</hairColor>
<hairColor>(139, 69, 19)</hairColor>
<hairDef>FCP_Hair_Ranger_Rick</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(239, 189, 163)</skinColorOverride>
@@ -65,7 +65,8 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(33, 30, 28)</hairColor>
<hairColor>(105, 105, 105)</hairColor>
<hairDef>FCP_Hair_Smooth_Suave</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(66, 41, 28)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -96,7 +97,7 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(40, 32, 09)</hairColor>
<hairColor>(105, 105, 105)</hairColor>
<hairDef>FCP_Hair_Ranger_Rick</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(226, 220, 207)</skinColorOverride>
@@ -124,7 +125,7 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(40, 32, 09)</hairColor>
<hairColor>(69, 39, 19)</hairColor>
<hairDef>FCP_Hair_Ranger_Rick</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(222, 208, 178)</skinColorOverride>
@@ -152,8 +153,8 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(135, 102, 52)</hairColor>
<hairDef>FCP_Hair_Ranger_Rick</hairDef>
<hairColor>(139, 69, 19)</hairColor>
<hairDef>FCP_Hair_No_Nonsense</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(226, 220, 207)</skinColorOverride>
<headTypeDef>Female_AverageNormal</headTypeDef>
@@ -180,7 +181,7 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(42, 28, 08)</hairColor>
<hairColor>(69, 39, 19)</hairColor>
<hairDef>FCP_Hair_Ranger_Rick</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(118, 94, 58)</skinColorOverride>
@@ -208,7 +209,7 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(125, 102, 60)</hairColor>
<hairColor>(139, 69, 19)</hairColor>
<hairDef>FCP_Hair_Ranger_Rick</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(227, 212, 186)</skinColorOverride>
@@ -236,7 +237,7 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(42, 37, 28)</hairColor>
<hairColor>(69, 39, 19)</hairColor>
<hairDef>FCP_Hair_Ranger_Rick</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(192, 179, 154)</skinColorOverride>
@@ -264,8 +265,8 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(170, 155, 97)</hairColor>
<hairDef>FCP_Hair_Ranger_Rick</hairDef>
<hairColor>(139, 69, 19)</hairColor>
<hairDef>FCP_Hair_No_Nonsense</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(226, 220, 207)</skinColorOverride>
<headTypeDef>Female_AverageNormal</headTypeDef>
@@ -292,7 +293,7 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(248, 236, 190)</hairColor>
<hairColor>(255, 215, 0)</hairColor>
<hairDef>FCP_Hair_Ranger_Rick</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(226, 220, 207)</skinColorOverride>
@@ -320,8 +321,8 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(98, 37, 17)</hairColor>
<hairDef>FCP_Hair_Ranger_Rick</hairDef>
<hairColor>(255, 69, 0)</hairColor>
<hairDef>FCP_Hair_No_Nonsense</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(226, 220, 207)</skinColorOverride>
<headTypeDef>Female_AverageNormal</headTypeDef>
@@ -352,7 +353,7 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(74, 56, 29)</hairColor>
<hairColor>(139, 69, 19)</hairColor>
<hairDef>FCP_Hair_Ranger_Rick</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(226, 220, 207)</skinColorOverride>
@@ -382,8 +383,8 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(74, 56, 29)</hairColor>
<!-- <hairDef>FCP_Hair_Ranger_Rick</hairDef> -->
<hairColor>(139, 69, 19)</hairColor>
<hairDef>FCP_Hair_Comb_Over</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(226, 220, 207)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -412,8 +413,8 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(74, 56, 29)</hairColor>
<!-- <hairDef>FCP_Hair_Ranger_Rick</hairDef> -->
<hairColor>(139, 69, 19)</hairColor>
<hairDef>FCP_Hair_Prim_N_Proper</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(226, 220, 207)</skinColorOverride>
<headTypeDef>Female_AverageNormal</headTypeDef>
@@ -446,8 +447,8 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(30, 27, 24)</hairColor>
<!-- <hairDef>FCP_Hair_Buzzcut</hairDef> -->
<hairColor>(69, 39, 19)</hairColor>
<hairDef>FCP_Hair_Buzz_Cut</hairDef>
<!-- <beardDef>FCP_Beard_Rogue_Gentleman</beardDef> -->
<skinColorOverride>(175, 136, 97)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -474,8 +475,8 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(108, 92, 37)</hairColor>
<!-- <hairDef>FCP_Hair_Buzzcut</hairDef> -->
<hairColor>(255, 215, 0)</hairColor>
<hairDef>FCP_Hair_Fairy_Tails</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(234, 225, 188)</skinColorOverride>
<headTypeDef>Female_AverageNormal</headTypeDef>
@@ -502,8 +503,8 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(178, 176, 173)</hairColor>
<!-- <hairDef>FCP_Hair_Buzzcut</hairDef> -->
<hairColor>(211, 211, 211)</hairColor>
<hairDef>FCP_Hair_Buzz_Cut</hairDef>
<!-- <beardDef>FCP_Beard_Cattlemans_Moustache</beardDef> -->
<skinColorOverride>(121, 103, 69)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -530,8 +531,8 @@
</li>
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(43, 32, 14)</hairColor>
<!-- <hairDef>FCP_Hair_Buzzcut</hairDef> -->
<hairColor>(69, 39, 19)</hairColor>
<hairDef>FCP_Hair_Buzz_Cut</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(118, 104, 77)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -563,7 +564,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(204, 188, 114)</hairColor>
<!-- <hairDef>FCP_Hair_Short_Doll</hairDef> -->
<hairDef>FCP_Hair_Fairy_Tails</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(222, 210, 187)</skinColorOverride>
<headTypeDef>Female_AverageNormal</headTypeDef>
@@ -591,7 +592,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(210, 151, 44)</hairColor>
<!-- <hairDef>FCP_Hair_Greasy_Suave</hairDef> -->
<hairDef>FCP_Hair_Shaggy_Suave</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(118, 104, 77)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -619,7 +620,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(50, 44, 34)</hairColor>
<!-- <hairDef>FCP_Hair_Military_Combover</hairDef> -->
<hairDef>FCP_Hair_Comb_Over</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(118, 104, 77)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -647,7 +648,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(67, 26, 18)</hairColor>
<!-- <hairDef>FCP_Hair_Thin_Mohawk</hairDef> -->
<hairDef>FCP_Hair_Warhawk</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(118, 104, 77)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -677,7 +678,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(67, 26, 18)</hairColor>
<!-- <hairDef>FCP_Hair_Buzzcut</hairDef> -->
<hairDef>FCP_Hair_Buzz_Cut</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(118, 104, 77)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -705,7 +706,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(35, 26, 15)</hairColor>
<!-- <hairDef>FCP_Hair_Buzzcut</hairDef> -->
<hairDef>FCP_Hair_Buzz_Cut</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(178, 148, 108)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -733,7 +734,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(177, 174, 98)</hairColor>
<!-- <hairDef>FCP_Hair_Buzzcut</hairDef> -->
<hairDef>FCP_Hair_Buzz_Cut</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(215, 207, 181)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -765,7 +766,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(154, 154, 154)</hairColor>
<!-- <hairDef>FCP_Hair_Blastback</hairDef> -->
<hairDef>FCP_Hair_Blast_Back</hairDef>
<!-- <beardDef>FCP_Beard_Full</beardDef> -->
<skinColorOverride>(215, 207, 181)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -795,7 +796,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(98, 16, 17)</hairColor>
<!-- <hairDef>FCP_Hair_Flat_Top</hairDef> -->
<hairDef>FCP_Hair_Sarge</hairDef>
<!-- <beardDef>FCP_Beard_Friendly_Muttonchop</beardDef> -->
<skinColorOverride>(215, 207, 181)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -823,7 +824,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(248, 241, 205)</hairColor>
<!-- <hairDef>FCP_Hair_Ponytail_Short</hairDef> -->
<hairDef>FCP_Hair_Fallen_Angel</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(226, 220, 211)</skinColorOverride>
<headTypeDef>Female_AverageNormal</headTypeDef>
@@ -851,7 +852,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(98, 16, 17)</hairColor>
<!-- <hairDef>FCP_Hair_Military_Combover</hairDef> -->
<hairDef>FCP_Hair_Comb_Over</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(215, 207, 181)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -879,7 +880,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(59, 54, 31)</hairColor>
<!-- <hairDef>FCP_Hair_Flat_Top</hairDef> -->
<hairDef>FCP_Hair_Sarge</hairDef>
<!-- <beardDef>FCP_Beard_Handlebar</beardDef> -->
<skinColorOverride>(215, 207, 181)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -907,7 +908,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(234, 227, 172)</hairColor>
<!-- <hairDef>FCP_Hair_Middlepart_Short</hairDef> -->
<hairDef>FCP_Hair_Prim_N_Proper</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(216, 208, 184)</skinColorOverride>
<headTypeDef>Female_AverageNormal</headTypeDef>
@@ -935,7 +936,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(103, 18, 19)</hairColor>
<!-- <hairDef>FCP_Hair_Sidepart_Short</hairDef> -->
<hairDef>FCP_Hair_Prim_N_Proper</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(216, 208, 184)</skinColorOverride>
<headTypeDef>Female_AverageNormal</headTypeDef>
@@ -963,7 +964,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(103, 18, 19)</hairColor>
<!-- <hairDef>FCP_Hair_Flat_Top</hairDef> -->
<hairDef>FCP_Hair_Sarge</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(216, 208, 184)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -991,7 +992,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(89, 69, 61)</hairColor>
<!-- <hairDef>FCP_Hair_Flat_Top</hairDef> -->
<hairDef>FCP_Hair_Sarge</hairDef>
<!-- <beardDef>FCP_Beard_Full</beardDef> -->
<skinColorOverride>(216, 208, 184)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
@@ -1021,7 +1022,7 @@
<!-- Appearance -->
<li Class="FCP.Core.CharacterAppearanceDefinition">
<hairColor>(89, 69, 61)</hairColor>
<!-- <hairDef>FCP_Hair_Military_Combover</hairDef> -->
<hairDef>FCP_Hair_Comb_Over</hairDef>
<beardDef>NoBeard</beardDef>
<skinColorOverride>(216, 208, 184)</skinColorOverride>
<headTypeDef>Male_AverageNormal</headTypeDef>
+101
View File
@@ -148,6 +148,8 @@
<FCP_Animal_NCR_Guard_Dog MayRequire="Rick.FCP.Animals">8</FCP_Animal_NCR_Guard_Dog>
<FCP_Pawnkind_NCR_Trooper>15</FCP_Pawnkind_NCR_Trooper>
<FCP_Pawnkind_NCR_Officer>2</FCP_Pawnkind_NCR_Officer>
<FCP_Pawnkind_NCR_Captain_Parker>1</FCP_Pawnkind_NCR_Captain_Parker>
<FCP_Pawnkind_NCR_Lieutenant_Hayes>1</FCP_Pawnkind_NCR_Lieutenant_Hayes>
<FCP_Pawnkind_NCR_General>1</FCP_Pawnkind_NCR_General>
</options>
</li>
@@ -164,6 +166,7 @@
<FCP_Animal_NCR_Guard_Dog MayRequire="Rick.FCP.Animals">4</FCP_Animal_NCR_Guard_Dog>
<FCP_Pawnkind_NCR_Scout_Recon>8</FCP_Pawnkind_NCR_Scout_Recon>
<FCP_Pawnkind_NCR_Officer>1</FCP_Pawnkind_NCR_Officer>
<FCP_Pawnkind_NCR_Captain_Gilles>1</FCP_Pawnkind_NCR_Captain_Gilles>
<FCP_Pawnkind_NCR_General>1</FCP_Pawnkind_NCR_General>
</options>
</li>
@@ -231,6 +234,104 @@
</options>
</li>
<!-- NCR Misfits Squad -->
<li>
<!-- 9th Platoon "The Misfits" - special misfit squad -->
<kindDef>Combat</kindDef>
<disallowedStrategies>
<li>EmergeFromWater</li>
</disallowedStrategies>
<options>
<FCP_Pawnkind_NCR_Corporal_Mags>1</FCP_Pawnkind_NCR_Corporal_Mags>
<FCP_Pawnkind_NCR_Private_O_Hanahan>1</FCP_Pawnkind_NCR_Private_O_Hanahan>
<FCP_Pawnkind_NCR_Private_Poindexter>1</FCP_Pawnkind_NCR_Private_Poindexter>
<FCP_Pawnkind_NCR_Private_Razz>1</FCP_Pawnkind_NCR_Private_Razz>
<FCP_Pawnkind_NCR_Trooper>5</FCP_Pawnkind_NCR_Trooper>
<FCP_Pawnkind_NCR_Officer>1</FCP_Pawnkind_NCR_Officer>
</options>
</li>
<!-- NCR 1st Recon Squad -->
<li>
<!-- 1st Recon Alpha Squad - elite sniper unit -->
<kindDef>Combat</kindDef>
<disallowedStrategies>
<li>EmergeFromWater</li>
</disallowedStrategies>
<options>
<FCP_Pawnkind_NCR_Lieutenant_Gorobets>1</FCP_Pawnkind_NCR_Lieutenant_Gorobets>
<FCP_Pawnkind_NCR_Sergeant_Bitter_Root>1</FCP_Pawnkind_NCR_Sergeant_Bitter_Root>
<FCP_Pawnkind_NCR_Corporal_Betsy>1</FCP_Pawnkind_NCR_Corporal_Betsy>
<FCP_Pawnkind_NCR_Corporal_Sterling>1</FCP_Pawnkind_NCR_Corporal_Sterling>
<FCP_Pawnkind_NCR_Private_10_of_Spades>1</FCP_Pawnkind_NCR_Private_10_of_Spades>
<FCP_Pawnkind_NCR_Scout_Recon>3</FCP_Pawnkind_NCR_Scout_Recon>
</options>
</li>
<!-- NCR High Command -->
<li>
<!-- High-ranking officers and command staff -->
<kindDef>Combat</kindDef>
<disallowedStrategies>
<li>EmergeFromWater</li>
</disallowedStrategies>
<options>
<FCP_Pawnkind_NCR_General_Oliver>1</FCP_Pawnkind_NCR_General_Oliver>
<FCP_Pawnkind_NCR_Colonel_Hsu>1</FCP_Pawnkind_NCR_Colonel_Hsu>
<FCP_Pawnkind_NCR_Colonel_Moore>1</FCP_Pawnkind_NCR_Colonel_Moore>
<FCP_Pawnkind_NCR_Major_Dhatri>1</FCP_Pawnkind_NCR_Major_Dhatri>
<FCP_Pawnkind_NCR_Major_Knight>1</FCP_Pawnkind_NCR_Major_Knight>
<FCP_Pawnkind_NCR_Major_Polatli>1</FCP_Pawnkind_NCR_Major_Polatli>
<FCP_Pawnkind_NCR_Major_Kieran>1</FCP_Pawnkind_NCR_Major_Kieran>
<FCP_Pawnkind_NCR_Trooper_Heavy>8</FCP_Pawnkind_NCR_Trooper_Heavy>
<FCP_Pawnkind_NCR_Ranger_Veteran>4</FCP_Pawnkind_NCR_Ranger_Veteran>
</options>
</li>
<!-- NCR Military Police -->
<li>
<!-- Military Police unit with Lieutenant Boyd -->
<kindDef>Combat</kindDef>
<disallowedStrategies>
<li>EmergeFromWater</li>
</disallowedStrategies>
<options>
<FCP_Pawnkind_NCR_Lieutenant_Boyd>1</FCP_Pawnkind_NCR_Lieutenant_Boyd>
<FCP_Pawnkind_NCR_Private_Halford>1</FCP_Pawnkind_NCR_Private_Halford>
<FCP_Pawnkind_NCR_Private_Seamer>1</FCP_Pawnkind_NCR_Private_Seamer>
<FCP_Pawnkind_NCR_Corporal_Hornsby>1</FCP_Pawnkind_NCR_Corporal_Hornsby>
<FCP_Pawnkind_NCR_MP>6</FCP_Pawnkind_NCR_MP>
<FCP_Animal_NCR_Guard_Dog MayRequire="Rick.FCP.Animals">2</FCP_Animal_NCR_Guard_Dog>
</options>
</li>
<!-- NCR Ranger Command -->
<li>
<!-- Ranger leadership and communication officers -->
<kindDef>Combat</kindDef>
<disallowedStrategies>
<li>EmergeFromWater</li>
</disallowedStrategies>
<options>
<FCP_Pawnkind_NCR_Chief_Hanlon>1</FCP_Pawnkind_NCR_Chief_Hanlon>
<FCP_Pawnkind_NCR_Ranger_Castillo>1</FCP_Pawnkind_NCR_Ranger_Castillo>
<FCP_Pawnkind_NCR_Ranger_Ghost>1</FCP_Pawnkind_NCR_Ranger_Ghost>
<FCP_Pawnkind_NCR_Ranger_Green>1</FCP_Pawnkind_NCR_Ranger_Green>
<FCP_Pawnkind_NCR_Ranger_A_Jackson>1</FCP_Pawnkind_NCR_Ranger_A_Jackson>
<FCP_Pawnkind_NCR_Ranger_Lenk>1</FCP_Pawnkind_NCR_Ranger_Lenk>
<FCP_Pawnkind_NCR_Ranger_Scheffer>1</FCP_Pawnkind_NCR_Ranger_Scheffer>
<FCP_Pawnkind_NCR_Ranger_Stepinac>1</FCP_Pawnkind_NCR_Ranger_Stepinac>
<FCP_Pawnkind_NCR_Ranger_Tilden>1</FCP_Pawnkind_NCR_Ranger_Tilden>
<FCP_Pawnkind_NCR_Patrol_Ranger_Anders>1</FCP_Pawnkind_NCR_Patrol_Ranger_Anders>
<FCP_Pawnkind_NCR_Ranger_Veteran>5</FCP_Pawnkind_NCR_Ranger_Veteran>
</options>
</li>
<!-- NCR Peaceful -->
<li>