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Add label color comps with rarity to weapons
Introduced FCP.Core.CompProperties_LabelColored components to several weapon ThingDefs, specifying their rarity as Common or Rare. This enables colored labels based on rarity for these weapons.
This commit is contained in:
@@ -79,6 +79,11 @@
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<cooldownTime>2</cooldownTime>
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</li>
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</tools>
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<comps>
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<li Class="FCP.Core.CompProperties_LabelColored">
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<rarity>Common</rarity>
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</li>
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</comps>
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</ThingDef>
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<!--_____ Revolvers _____-->
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@@ -158,6 +163,11 @@
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<cooldownTime>2</cooldownTime>
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</li>
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</tools>
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<comps>
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<li Class="FCP.Core.CompProperties_LabelColored">
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<rarity>Rare</rarity>
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</li>
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</comps>
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</ThingDef>
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<!--_____ Sniper Rifles _____-->
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@@ -243,6 +253,9 @@
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<!-- <DraftedDrawOffset>(0.5, 0)</DraftedDrawOffset> -->
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<HeldDrawOffset>(0.5, -0.5)</HeldDrawOffset>
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</li>
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<li Class="FCP.Core.CompProperties_LabelColored">
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<rarity>Rare</rarity>
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</li>
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</comps>
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</ThingDef>
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@@ -322,6 +335,11 @@
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<cooldownTime>2</cooldownTime>
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</li>
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</tools>
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<comps>
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<li Class="FCP.Core.CompProperties_LabelColored">
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<rarity>Rare</rarity>
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</li>
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</comps>
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</ThingDef>
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</Defs>
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</Defs>
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