Add label color comps with rarity to weapons

Introduced FCP.Core.CompProperties_LabelColored components to several weapon ThingDefs, specifying their rarity as Common or Rare. This enables colored labels based on rarity for these weapons.
This commit is contained in:
RickGrymes
2026-01-03 01:10:01 -06:00
parent 8493117825
commit 092e8f03fb
@@ -79,6 +79,11 @@
<cooldownTime>2</cooldownTime>
</li>
</tools>
<comps>
<li Class="FCP.Core.CompProperties_LabelColored">
<rarity>Common</rarity>
</li>
</comps>
</ThingDef>
<!--_____ Revolvers _____-->
@@ -158,6 +163,11 @@
<cooldownTime>2</cooldownTime>
</li>
</tools>
<comps>
<li Class="FCP.Core.CompProperties_LabelColored">
<rarity>Rare</rarity>
</li>
</comps>
</ThingDef>
<!--_____ Sniper Rifles _____-->
@@ -243,6 +253,9 @@
<!-- <DraftedDrawOffset>(0.5, 0)</DraftedDrawOffset> -->
<HeldDrawOffset>(0.5, -0.5)</HeldDrawOffset>
</li>
<li Class="FCP.Core.CompProperties_LabelColored">
<rarity>Rare</rarity>
</li>
</comps>
</ThingDef>
@@ -322,6 +335,11 @@
<cooldownTime>2</cooldownTime>
</li>
</tools>
<comps>
<li Class="FCP.Core.CompProperties_LabelColored">
<rarity>Rare</rarity>
</li>
</comps>
</ThingDef>
</Defs>
</Defs>