mirror of
https://github.com/FalloutCollaborationProject/FCP-Lore.git
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Replace the monolithic HolotapeDefs.xml with categorized holotape definition files and related assets for better organization. Added new HolotapeDefs_* files (Company, Factions, Government, Misc, Personal), created DesignatorDropdown_Holotapes.xml, added About/ModIcon.png, and updated ThingDefs_Holotapes.xml. Removed the old HolotapeDefs.xml and JobDefs_Holotapes.xml. These changes reorganize holotape content and register a designator group and icon for the mod.
4099 lines
213 KiB
XML
4099 lines
213 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<!--__________ Brotherhood of Steel Entries __________-->
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<!-- Jefferson Memorial - Water Distribution Records -->
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<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
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<defName>FCP_Holotape_WaterDistribution</defName>
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<label>Jefferson Memorial - Water Distribution Records</label>
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<description>Official Brotherhood of Steel water distribution mission reports and resource logs.</description>
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<category>MilitaryReport</category>
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<author>Brotherhood of Steel</author>
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<datePreWar>0</datePreWar>
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<entries>
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<li>
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<entryNumber>1</entryNumber>
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<title>Big Town Mission Report</title>
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<content>
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Big Town Mission Report:
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Mission failure. Ambushed by Mutants. Lost one initiate, caravan driver, and mule. Survivor in critical condition at Citadel.
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</content>
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</li>
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<li>
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<entryNumber>2</entryNumber>
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<title>Megaton Mission Report</title>
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<content>
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Megaton Mission Report:
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Mission successful. Met a local wandering outside the city, a Mother Curie. Dropped off the goods with instructions to distribute.
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</content>
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</li>
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<li>
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<entryNumber>3</entryNumber>
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<title>Rivet City Mission Report</title>
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<content>
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Rivet City Mission Report:
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Mission Successful.
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[We ought to just build a pipeline. - B.]
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</content>
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</li>
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<li>
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<entryNumber>4</entryNumber>
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<title>Requisitions</title>
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<content>
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Available Assets:
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1 Plasma Rifle
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2 Power Armor Suits
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4 Assault Rifles
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1 Mini-gun
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1 Missile Launcher (3 missiles)
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6 Medkits
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20+ Chems (various)
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</content>
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</li>
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<li>
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<entryNumber>5</entryNumber>
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<title>Petty Cash Account</title>
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<content>
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24 Caps (no that's not a typo)
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</content>
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</li>
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<li>
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<entryNumber>6</entryNumber>
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<title>Mission Brief</title>
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<content>
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Mission Status:
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Andale: MIA
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Big Town: returned, mission failure - Ambushed by Mutants, casualties: 1
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Citadel: returned, mission success
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Canterbury Commons: outbound
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Dukov's Place: MIA
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GNR: outbound
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Megaton: returned, mission successful
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Republic of Dave: MIA
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Rivet City: returned, mission successful
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Tenpenny Tower: MIA
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</content>
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</li>
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</entries>
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</FCP.Core.Holotapes.HolotapeDef>
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<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
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<defName>FCP_Holotape_WaterDistribution</defName>
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<label>Jefferson Memorial - Water Distribution Records</label>
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<description>Official Brotherhood of Steel water distribution mission reports and resource logs.</description>
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<comps>
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<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
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<contentDef>FCP_Holotape_WaterDistribution</contentDef>
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</li>
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</comps>
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</ThingDef>
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<!-- Liberty Prime Operation Terminal -->
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<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
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<defName>FCP_Holotape_LibertyPrime</defName>
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<label>Liberty Prime Operation Terminal</label>
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<description>A terminal containing pre-war Liberty Prime project records and post-war Brotherhood diagnostics.</description>
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<category>MilitaryReport</category>
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<author>U.S. Military / Brotherhood of Steel</author>
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<datePreWar>0</datePreWar>
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<entries>
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<li>
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<entryNumber>1</entryNumber>
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<title>Liberty Prime Project Summary</title>
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<content>
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Liberty Prime Project - Summary
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General Constantine Chase
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For over ten years, I've supervised the construction and implementation of the greatest robotic weapon the United States has ever seen.
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It was to be the most formidable weapon ever unleashed on the field of battle. Liberty Prime was the answer to the Red Chinese threat.
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But how ironic that when Liberty Prime was finally made operational, it was against not Communist China, or any other foreign oppressor.
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America's true enemy was right here at home: the Enclave. Those tyrants who would sit behind their fortified walls for over 200 years while the survivors of their mistakes suffered greatly. Even now, even after all these years, I find it difficult to comprehend.
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The Brotherhood of Steel, on the other hand, came to the assistance of the downtrodden of the Capitol Wasteland, fought to protect them, and made the ultimate sacrifice.
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It is therefore my greatest honor to present to Elder Owyn Lyons the first volume of histories collected from the logs of the Capital Post newspaper.
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I think it only fitting that a chronicle of one of America's darkest historical periods is given to one of her shining defenders.
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</content>
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</li>
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<li>
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<entryNumber>2</entryNumber>
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<title>Capital Post Article (June 3, 2072)</title>
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<content>
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Development of Super Weapon Confirmed
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By Walter "Street Beat" Munroe
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Capital Post Staff Writer
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In a startling turnaround from their previous policy of complete covert development, the United States Army has confirmed that they are indeed working on a new super weapon, one designed specifically to crush the Red Chinese invasion force and liberate occupied Anchorage, Alaska once and for all.
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Speaking at an Army press conference at the Pentagon, General Constantine Chase stated: "No more secrets. The time has come to lay all our cards on the table, so the Chinese can see with their own eyes that we've got the winning hand. The United States Army is proud to announce that for the first time in history, General Atomics International and RobCo have joined forces to create for this great country a super weapon that will leave every single yellow-bellied Red shaking in their Commie booties."
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Unfortunately for our readers, that's as specific as Chase is willing to get. While he and the Army are ready for China to know the U.S. is developing a new weapon, they're not quite ready to divulge just what it is, or when it will be ready for deployment.
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"All in due time, all in due time. Rest assured, when this weapon is complete, liberty will come to Anchorage... and Hell will follow."
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</content>
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</li>
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<li>
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<entryNumber>3</entryNumber>
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<title>Dr. Bloomfeld Letter to Gen. Chase</title>
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<content>
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Dr. Bloomfeld to General Chase
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Personal Correspondence
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General,
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It is with great regret that I must inform you that we are not going to be able to accommodate your suggestion that Liberty Prime be used in the Operation Anchorage field test.
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I'm sure you understand my meaning. While I fully support your plan to use General Atomics' new T-45d Power Armor, it would simply be impractical to use Liberty Prime in its unfinished state.
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The logistical problems of transporting Prime to Anchorage, Alaska are challenging but workable. However, I am unsure if Prime could survive the ordeal of its first true combat situation in the freezing temperatures of the Alaskan climate.
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Prime will be ready for battle, General. I promise you, it will. But on our own terms.
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</content>
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</li>
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<li>
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<entryNumber>4</entryNumber>
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<title>Diagnostic Report - May 8, 2277</title>
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<content>
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Diagnostic Report
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5.08.77
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All systems operational. Team continues to report minor problems with audio emitters and shoulder mounted mortars.
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Scribe Vallincourt reports we are ahead of schedule.
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</content>
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</li>
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<li>
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<entryNumber>5</entryNumber>
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<title>Diagnostic Report - July 13, 2277</title>
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<content>
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Diagnostic Report
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7.13.77
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Minor setback. Liberty Prime suffered a catastrophic malfunction during yesterday's test. Right arm completely destroyed as well as three adjacent buildings in the vicinity. Two casualties, seventeen wounded.
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Rothchild refuses to discuss the matter. Vallincourt believes he is to blame. Somehow.
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</content>
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</li>
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<li>
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<entryNumber>6</entryNumber>
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<title>Diagnostic Report - Current</title>
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<content>
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Diagnostic Report
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Current
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Today we restored Liberty Prime to full operational status. It's official -- we're ready.
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After over 200 years, Liberty Prime is finally going to war.
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In light of the Enclave's recent actions, what better way to show those bastards that we mean business?
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</content>
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</li>
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<li>
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<entryNumber>7</entryNumber>
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<title>Lead Scribe's Journal - May 9</title>
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<content>
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Lead Scribe Rothchild
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Personal Journal
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5.09.77
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I hate to admit it, but I'm a little jealous.
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Vallincourt seems to have all the answers when it comes to Liberty Prime. As much as it pains me, I'm forced to rely on him.
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I guess I shouldn't be surprised. After all, he's been working with it for years, and we just recently thawed the bastard out. I need to be patient.
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I suppose this is my opportunity to play student to his teacher's role, and there's a part of me that still believes it could all work out for the best. Maybe I'll finally discover what that "spark" is - that thing I've been missing.
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</content>
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</li>
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<li>
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<entryNumber>8</entryNumber>
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<title>Lead Scribe's Journal - July 14</title>
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<content>
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Lead Scribe Rothchild
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Personal Journal
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7.14.77
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The setback was my fault. Not directly, but I'm afraid my insistence on making modifications has slowed the project down considerably.
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But is playing it safe the right course of action? I thought I had figured it all out. I thought I knew what I was doing.
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But if that were true, three men wouldn't be dead and Liberty Prime wouldn't be in pieces.
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But is it my fault? Or am I right to admit that the disaster has been a positive learning experience?
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</content>
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</li>
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<li>
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<entryNumber>9</entryNumber>
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<title>Lead Scribe's Journal - August 1</title>
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<content>
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Lead Scribe Rothchild
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Personal Journal
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8.01.77
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On a personal note, I think I've finally figured out the AVF problem.
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In testing my new variant, I discovered it's far more efficient to power the main battery through an orbited electron rather than the direct overload approach. Now there's something I wish I'd known before the "incident."
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It was Vallincourt who first suggested trying this approach. I owe him a great deal, and if Liberty Prime succeeds, my gratitude and recommendations will surely prove it.
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</content>
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</li>
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<li>
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<entryNumber>10</entryNumber>
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<title>Voice Emitter Request</title>
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<content>
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Can one of you morons please tell me why Liberty Prime is currently quoting "Alice in Wonderland" instead of patriotic passages?
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I would like to get this problem corrected before the robot's first mission tomorrow. I have enough to worry about, do you understand?
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Make it happen, people. That's an order.
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</content>
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</li>
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</entries>
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</FCP.Core.Holotapes.HolotapeDef>
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<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
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<defName>FCP_Holotape_LibertyPrime</defName>
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<label>Liberty Prime Operation Terminal</label>
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<description>A terminal containing pre-war Liberty Prime project records and post-war Brotherhood diagnostics.</description>
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<graphicData>
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<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<comps>
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<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
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<contentDef>FCP_Holotape_LibertyPrime</contentDef>
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</li>
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</comps>
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</ThingDef>
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<!-- Maxson Archive Terminal -->
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<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
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<defName>FCP_Holotape_MaxsonArchive</defName>
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<label>Maxson Archive Terminal</label>
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<description>Brotherhood of Steel archives containing Roger Maxson's diary and family lineage records.</description>
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<category>PersonalLog</category>
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<author>Brotherhood of Steel</author>
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<datePreWar>0</datePreWar>
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<entries>
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<li>
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<entryNumber>1</entryNumber>
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<title>Roger Maxson</title>
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<content>
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Captain Roger Maxson, United States Army
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Age: 52
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Rank: Elder (Brotherhood of Steel)
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Status: DECEASED
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Captain Roger Maxson of the United States Army founded the Brotherhood of Steel in 2077, shortly after witnessing the true horrors of the West Tek research facility. After receiving no response from Washington, Maxson realized the government had betrayed them all and declared that he and his men were seceding from the United States. When the bombs fell days later, he and his people survived in the facility and eventually made their way to the Lost Hills bunker complex.
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In October of 2135, he was killed fighting a band of Vipers, but before his death he established several of the Brotherhood's core tenets, including their suspicion of outsiders, and their mandate to recover and safeguard pre-War technology.
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In his name, the High Elder of the Brotherhood of Steel is given the title "Maxson."
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</content>
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</li>
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<li>
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<entryNumber>2</entryNumber>
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<title>Maxson II</title>
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<content>
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Maxson II
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Son of Roger Maxson
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Age: 63
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Rank: Elder (Brotherhood of Steel)
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Status: DECEASED
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The son of the Founder Roger Maxson, Maxson II led the Brotherhood of Steel as High Elder after the death of his father. Under his leadership, the Brotherhood began to thrive and grow powerful. It was his belief that technology was the key to humanities survival, and it was his responsibility to protect that key at all costs.
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It was under his reign that the Brotherhood began its long campaign against the various raider tribes of the west. And it was because of his tactical insight, and his commitment to the Brotherhood's core tenets, that they were ultimately successful.
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He died peacefully in his sleep in the year 2155.
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</content>
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</li>
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<li>
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<entryNumber>3</entryNumber>
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<title>John Maxson</title>
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<content>
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High Elder John Maxson
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Grandson of Roger Maxson
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Age: 26
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Rank: High Elder (Brotherhood of Steel)
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Status: DECEASED
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John Maxson was the youngest individual ever to be elevated to the rank of elder let alone high elder. A brilliant field commander and skilled warrior, John Maxson volunteered for a more hands-on approach to running the Brotherhood.
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This personal commitment to leading his people would ultimately be his undoing. On a raid of a Vipers' camp, he and his squad were ambushed and slaughtered. His body was never recovered for proper burial.
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A year later, after the destruction of the Vipers, the Brotherhood erected a statue on the spot where he fell.
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</content>
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</li>
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<li>
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<entryNumber>4</entryNumber>
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<title>Scribe Arthur Maxson</title>
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<content>
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Scribe Arthur Maxson
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Descendant of Roger Maxson
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Age: 10
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Rank: Squire (Brotherhood of Steel)
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Status: ACTIVE
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Arthur Maxson is the last known living descendant of Roger Maxson, founder of the Brotherhood of Steel. At the unfortunate age of ten, both of his parents were killed by super mutants in the Capital Wasteland. It was shortly thereafter that Elder Owyn Lyons adopted him into the Citadel, and began his training as a member of the Brotherhood.
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A studious boy, Arthur always displays an uncanny level of maturity and insight far beyond his years. Some in the Brotherhood see this child as the second coming of Roger Maxson, and it's believed he is destined for great things. So for the time being, he remains under the watchful eye of Elder Lyons, who believes that one day, this boy may very well prove to be the Brotherhood's salvation.
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</content>
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</li>
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<li>
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<entryNumber>5</entryNumber>
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<title>State of Maxson</title>
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<content>
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On the State of Maxson
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By Scribe Jameson
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"What are we to make of Elder Maxson's state? As every Brotherhood Scribe knows, High Elder Maxson chose to abandon the Core Region and move the Brotherhood East, towards the Capital Wasteland. Many called Elder Maxson a fool, and some even demanded that his title of Elder be revoked and given to his second-in-command, Paladin Owyn Lyons.
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But Maxson was determined to follow what he believed to be the true tenets of the Brotherhood of Steel, and as a result established the Citadel in what was once Washington D.C. But a high price was paid for this decision, and many lives were lost in the initial journey.
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Some of us now believe Elder Maxson may have led us into a trap. Mutant attacks happen with alarming frequency, food and water are nearly impossible to obtain, and we live in a ruin, surrounded by more ruins. Those who do venture into the wasteland to scavenge or patrol either return terribly wounded... or do not return at all.
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In a few short years, the great Owyn Lyons, champion of the Brotherhood's traditional values, became the leader of the East Coast chapter. And in Lyons' infinite wisdom, we now battle the mutant horde in an attempt to preserve peace for the local population.
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One can only wonder... what would the Founder, to whom Elder Maxson owes his name, have made of this?"
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</content>
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</li>
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<li>
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<entryNumber>6</entryNumber>
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<title>Diary of Roger Maxson - Vol. 1</title>
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<content>
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The Diary of Captain Roger Maxson
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October 10, 2077
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"The soldier who told me they were executing his platoon was right. I was too late. These scientists have been performing mind-boggling experiments on their volunteer soldiers. Grotesque, horrid work. The mind of a madman unleashed.
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They call it the FEV... some kind of attempt to make super soldiers to fight the Reds. I'm going to have a full briefing with the science staff tomorrow, and God help them if I don't like what I hear.
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This is an abomination of science."
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October 12, 2077
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"The scientists at this facility, if I can use the word 'scientist' loosely, have been conducting illegal experiments on military personnel. This goes all the way to the top, and even though Colonel Spindel is long gone, he's somehow still pulling the strings behind the scenes.
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I'm disgusted with this. What they've done here is... I don't even have words. I can't imagine what all these soldiers have been through, but I'm going to do what I can to make this right.
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I just hope Washington is on my side."
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</content>
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</li>
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<li>
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<entryNumber>7</entryNumber>
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<title>Diary of Roger Maxson - Vol. 2</title>
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<content>
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The Diary of Captain Roger Maxson
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October 20, 2077
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"I couldn't even get anybody on the radio. The government's gone. Completely gone. I don't know who launched first, us or them, but it doesn't matter now. We're in a world of shit. I've declared that we're seceding from the Union. If this is how they want to run things, they can do it without me and my men.
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We're in the heart of what used to be the United States of America, and it's just... gone. Wiped clean. I thought this was supposed to be the safest place on Earth, that even if they hit the coastal cities we would be OK here. But they did it. They hit us, and they hit us hard. We're surrounded by death. Everything is dead.
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We have to get out of here."
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October 27, 2077
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"We're heading south. We've packed everything we can carry. Amazingly, the winds seem to have blown most of the fallout away from us. We haven't seen any sign of radiation sickness, but I'm not taking any chances. We're all wearing protective suits until we can find shelter.
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We're headed for the government bunker at Lost Hills. If we can't hole up there, God help us all."
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</content>
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</li>
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</entries>
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</FCP.Core.Holotapes.HolotapeDef>
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<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
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<defName>FCP_Holotape_MaxsonArchive</defName>
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<label>Maxson Archive Terminal</label>
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<description>Brotherhood of Steel archives containing Roger Maxson's diary and family lineage records.</description>
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<comps>
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<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
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|
<contentDef>FCP_Holotape_MaxsonArchive</contentDef>
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</li>
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</comps>
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</ThingDef>
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<!-- Citadel Lab Terminal -->
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<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_CitadelLab</defName>
|
|
<label>Citadel Lab Terminal</label>
|
|
<description>Brotherhood of Steel laboratory terminal with research notes, tactical assessments, and announcements.</description>
|
|
<category>ScientificData</category>
|
|
<author>Brotherhood of Steel</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>AVF Problem</title>
|
|
<content>
|
|
The work on Liberty Prime continues, but we have an ongoing problem with the AVF and I need ideas. Anyone?
|
|
|
|
-Rothchild
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Leaky Hydraulics</title>
|
|
<content>
|
|
WARNING
|
|
|
|
Hydraulics in B Ring are beginning to show stress cracks. We can slow the pace of erosion by limiting the flow of traffic through that sector, but I'd prefer to seal it off if possible.
|
|
|
|
Recommendations?
|
|
|
|
-Bowditch
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Enclave Tactical Assessment</title>
|
|
<content>
|
|
Since the Brotherhood-Enclave War began, we've been analyzing Enclave tactics and developing counter-strategies. Here's what we know so far:
|
|
|
|
The Enclave's primary advantage is their Vertibirds - mobility is their greatest asset. These aircraft allow for rapid troop deployment and tactical flexibility we simply cannot match. Our recommendation: target Vertibird landing zones and fuel depots when possible.
|
|
|
|
Their power armor is superior to our T-45d models, but not by a significant margin. In direct combat, training and tactics remain the deciding factors.
|
|
|
|
Intelligence suggests the Enclave is low on resources despite their technological superiority. Extended engagements favor us.
|
|
|
|
-Knight Captain Gallows
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>GNR Battle Report</title>
|
|
<content>
|
|
GNR Siege Update
|
|
|
|
The super mutant siege on GNR has intensified. Three Dog continues broadcasting, but I don't know how much longer they can hold out without our support.
|
|
|
|
I've recommended to Elder Lyons that we commit a squad to assist, but he's concerned about spreading our forces too thin with the Enclave threat looming.
|
|
|
|
This is exactly the kind of situation where we need to make a choice about our priorities. Do we protect technology, or do we protect people?
|
|
|
|
I know what the Founder would say. But I also know what's right.
|
|
|
|
-Paladin Gunny
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>General Robot Diagnostics</title>
|
|
<content>
|
|
Standard Diagnostic Procedures - Protectrons and Sentry Bots
|
|
|
|
Power Supply Check:
|
|
- Verify fusion cell/battery charge level
|
|
- Inspect for corrosion or damage to power contacts
|
|
- Test power regulation circuits
|
|
|
|
Motor Function:
|
|
- Actuator response time
|
|
- Joint lubrication level
|
|
- Bearing wear assessment
|
|
|
|
Combat Systems:
|
|
- Weapon calibration sequence
|
|
- Ammunition feed mechanism
|
|
- Targeting computer accuracy test
|
|
|
|
AI Core:
|
|
- Friend-or-foe recognition protocols
|
|
- Patrol routine verification
|
|
- Emergency shutdown response
|
|
|
|
Note: All Brotherhood maintenance personnel must complete certification before performing independent diagnostics on combat robots.
|
|
|
|
-Knight Captain Durga
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>6</entryNumber>
|
|
<title>Reddin Funeral</title>
|
|
<content>
|
|
Attention all personnel:
|
|
|
|
Knight Reddin's funeral will be held tomorrow at 1600 hours in the main courtyard. All off-duty personnel are encouraged to attend.
|
|
|
|
Reddin was a good soldier and a loyal member of the Brotherhood. He gave his life defending the Citadel from a super mutant assault, and his sacrifice will not be forgotten.
|
|
|
|
Steel be with him.
|
|
|
|
-Elder Lyons
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_CitadelLab</defName>
|
|
<label>Citadel Lab Terminal</label>
|
|
<description>Brotherhood of Steel laboratory terminal with research notes, tactical assessments, and announcements.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_CitadelLab</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Weapon Information Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_WeaponInfo</defName>
|
|
<label>Weapon Information Terminal</label>
|
|
<description>Brotherhood of Steel weapon research database with technical specifications.</description>
|
|
<category>TechnicalManual</category>
|
|
<author>Brotherhood of Steel</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>N99 10mm Pistol</title>
|
|
<content>
|
|
N99 10mm Pistol
|
|
Standard Issue Sidearm
|
|
|
|
Manufacturer: Multiple (various pre-War manufacturers)
|
|
Caliber: 10mm Auto
|
|
Action: Semi-automatic
|
|
Magazine: 12 rounds
|
|
|
|
The N99 10mm pistol was one of the most common sidearms in pre-War America, issued to both military and police forces. Its widespread adoption was due to reliable performance and easy maintenance.
|
|
|
|
The 10mm round provides excellent stopping power while maintaining manageable recoil. Brotherhood personnel are issued this weapon as a standard sidearm until they earn the right to carry more advanced weaponry.
|
|
|
|
Maintenance Notes:
|
|
- Clean barrel after every 200 rounds
|
|
- Replace recoil spring every 5000 rounds
|
|
- Magazine springs should be inspected regularly for wear
|
|
|
|
Common modifications include extended magazines, reflex sights, and suppressor attachments.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>R91 Assault Rifle</title>
|
|
<content>
|
|
R91 Assault Rifle
|
|
Standard Infantry Weapon
|
|
|
|
Manufacturer: Stent Security Solutions
|
|
Caliber: 5.56mm
|
|
Action: Gas-operated, selective fire
|
|
Magazine: 30 rounds (standard), 60 rounds (extended)
|
|
Rate of Fire: 600 rounds/minute (full auto)
|
|
|
|
The R91 was the standard assault rifle of the U.S. Military before the Great War. Its modular design allows for easy field maintenance and repair, making it ideal for prolonged operations in hostile territory.
|
|
|
|
The 5.56mm NATO round provides good range and accuracy with relatively low recoil, allowing for effective suppressive fire and precision shooting.
|
|
|
|
Brotherhood Assessment:
|
|
While we prefer energy weapons, the R91 remains an excellent weapon for initiates and auxiliary forces. Ammunition is abundant in the wasteland, and the weapon's reliability in harsh conditions cannot be overstated.
|
|
|
|
The main drawback is ammunition weight - soldiers carrying sufficient rounds for extended engagements can quickly become overburdened.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>AEP7 Laser Pistol</title>
|
|
<content>
|
|
AEP7 Laser Pistol
|
|
Standard Energy Sidearm
|
|
|
|
Manufacturer: Wattz Electronics
|
|
Power: Microfusion cells
|
|
Beam: Focused red laser (visible spectrum)
|
|
Effective Range: 50 meters
|
|
|
|
The AEP7 represents early energy weapon technology - reliable but not particularly powerful. These weapons were commonly issued to officers and special forces units before the War.
|
|
|
|
Advantages:
|
|
- No recoil
|
|
- Silent operation
|
|
- Extreme accuracy
|
|
- Lightweight ammunition (microfusion cells)
|
|
|
|
Disadvantages:
|
|
- Limited stopping power compared to ballistic weapons
|
|
- Vulnerable to electrical interference
|
|
- Expensive to manufacture
|
|
|
|
The Brotherhood of Steel has been working to improve the design, with some success. Our upgraded models feature enhanced focusing lenses and improved energy efficiency, but the fundamental limitations of the platform remain.
|
|
|
|
Recommended for scouts and stealth operations where silence is more valuable than raw firepower.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>AER9 Laser Rifle</title>
|
|
<content>
|
|
AER9 Laser Rifle
|
|
Advanced Energy Weapon
|
|
|
|
Manufacturer: Wattz Electronics / Various Military Contractors
|
|
Power: Microfusion cells
|
|
Beam: High-intensity red laser
|
|
Effective Range: 100+ meters
|
|
Rate of Fire: Semi-automatic (modifiable to burst)
|
|
|
|
The AER9 laser rifle is one of the most advanced energy weapons developed before the War. It combines excellent accuracy with respectable stopping power, making it the weapon of choice for Brotherhood Knights and Paladins.
|
|
|
|
Technical Specifications:
|
|
- Beam focusing system provides exceptional accuracy
|
|
- Heat dissipation vents prevent overheating during sustained fire
|
|
- Modular design allows for field repairs and modifications
|
|
- Typical battery life: 30-40 shots per microfusion cell
|
|
|
|
The main advantage of the AER9 over ballistic weapons is ammunition weight and capacity. A single soldier can carry enough microfusion cells for hundreds of shots, whereas equivalent ballistic ammunition would be prohibitively heavy.
|
|
|
|
Brotherhood Modifications:
|
|
We've developed several improvements including:
|
|
- Enhanced beam splitters for increased damage
|
|
- Improved capacitors for better energy efficiency
|
|
- Reinforced housings for increased durability
|
|
|
|
The AER9 represents the pinnacle of pre-War small arms technology, and it remains one of our most effective weapons against super mutants and heavily armored enemies.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_WeaponInfo</defName>
|
|
<label>Weapon Information Terminal</label>
|
|
<description>Brotherhood of Steel weapon research database with technical specifications.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_WeaponInfo</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Citadel Medical Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_CitadelMedical</defName>
|
|
<label>Citadel Medical Terminal</label>
|
|
<description>Brotherhood of Steel medical records and casualty reports.</description>
|
|
<category>MedicalRecord</category>
|
|
<author>Brotherhood of Steel Medical Staff</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Casualty Report - Current Year</title>
|
|
<content>
|
|
CASUALTIES - CURRENT YEAR
|
|
|
|
Knight Artemis - DEAD
|
|
Knight Dusk - DEAD
|
|
Initiate Redding - DEAD
|
|
Knight Vargas - MIA
|
|
Paladin Hoss - DEAD
|
|
Knight Captain Colvin - DEAD
|
|
Knight Jensen - MIA
|
|
Initiate Pek - DEAD
|
|
Knight Hamel - DEAD
|
|
Paladin Gunny (formerly Paladin Glade) - DEAD
|
|
Knight Kelly - MIA
|
|
Initiate Faulks - DEAD
|
|
Senior Scribe Bowditch - DEAD
|
|
Knight Reddin - DEAD
|
|
Knight Captain Gallows - DEAD
|
|
|
|
NOTE: This list represents only confirmed casualties. Many more are wounded or in recovery.
|
|
|
|
The war against the super mutants and Enclave is taking a terrible toll. We cannot sustain these losses indefinitely.
|
|
|
|
-Senior Scribe Jameson (Acting Medical Officer)
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Paladin Glade Message</title>
|
|
<content>
|
|
I am not Paladin Glade.
|
|
|
|
I am Paladin Gunny.
|
|
|
|
I earned that title through years of service, through blood and sacrifice. But they still call me Glade. They use my old name like it means something.
|
|
|
|
Glade is dead. Glade disappeared years ago on a mission into the wastes. Glade never came back.
|
|
|
|
But Gunny did. Gunny survived. Gunny fought his way back to the Citadel. Gunny earned his place in the Brotherhood.
|
|
|
|
So why do they still see Glade when they look at me?
|
|
|
|
I hacked this terminal because I needed to say it somewhere, to someone, even if it's just a machine. I am Gunny. Remember that name. When I fall in battle, let it be Gunny who is mourned, not some ghost from the past.
|
|
|
|
Steel be with me.
|
|
|
|
-Paladin Gunny
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Medical Note - Appendectomy</title>
|
|
<content>
|
|
Patient: Initiate Kawolski
|
|
Procedure: Emergency Appendectomy
|
|
Date: Current
|
|
|
|
The appendectomy was successful. Kawolski will make a full recovery but requires 2-3 weeks of light duty. No field operations during this period.
|
|
|
|
This marks our fourth emergency surgery this month. Our medical supplies are running dangerously low. I've submitted another requisition to Elder Lyons, but I don't know if we can get the supplies we need from the wasteland traders.
|
|
|
|
If the Enclave conflict escalates, we may have to make difficult choices about resource allocation.
|
|
|
|
-Brother Harvey (Medical Corps)
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_CitadelMedical</defName>
|
|
<label>Citadel Medical Terminal</label>
|
|
<description>Brotherhood of Steel medical records and casualty reports.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_CitadelMedical</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Squire Maxson Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_SquireMaxson</defName>
|
|
<label>Squire Maxson's Terminal</label>
|
|
<description>Personal terminal entries from Squire Arthur Maxson, including diary entries and stories.</description>
|
|
<category>PersonalLog</category>
|
|
<author>Squire Arthur Maxson</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Diary Entry - Sentinel</title>
|
|
<content>
|
|
Dear Diary,
|
|
|
|
Today was amazing! Sarah let me watch the Lyons' Pride training exercises from the observation deck. They were practicing room-clearing techniques and close quarters combat. Sentinel Sarah is so cool! She never misses, and she's really fast, even in power armor.
|
|
|
|
I asked her if she could teach me some moves, and she said when I'm older she'll show me how to properly kidney-stab someone. I can't wait!
|
|
|
|
Elder Lyons says I need to focus on my studies first. I've been reading the Codex every day like he tells me to. It's pretty interesting, actually. The Founder was really smart. I hope I can be like him someday.
|
|
|
|
Tomorrow I start weapons training with Knight Captain Gallows. I'm a little nervous but also really excited!
|
|
|
|
- Arthur
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Diary Entry - Robot Friend</title>
|
|
<content>
|
|
Dear Diary,
|
|
|
|
I've been thinking a lot about Sawbones, the medical robot. He's been teaching me about anatomy and first aid. The other Squires think it's weird that I talk to him so much, but I don't care. He's really nice and he knows so much stuff.
|
|
|
|
Sometimes I wish I had a robot friend like Liberty Prime, but smaller. One that could go on missions with me when I become a Knight. That would be so awesome!
|
|
|
|
Scribe Rothchild says robots aren't really friends, they're just machines following their programming. But Sawbones always asks how my day was and remembers things I tell him. Isn't that what friends do?
|
|
|
|
Maybe when I'm older and a real Paladin, I can program my own robot companion. I'd make sure it was programmed to be a really good friend.
|
|
|
|
- Arthur
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>The Guardians of Gillyfrond</title>
|
|
<content>
|
|
The Guardians of Gillyfrond
|
|
A Story by Arthur Maxson
|
|
|
|
In the mystical land of Gillyfrond, there lived a brave order of knights who protected the people from terrible monsters. They wore shining armor and carried magical swords that could cut through anything.
|
|
|
|
The greatest of these knights was Sir Maximus the Bold. He rode a mighty steel horse that never tired and could run faster than the wind. Sir Maximus had defeated a hundred dragons and saved a thousand villages.
|
|
|
|
One day, a terrible shadow fell over Gillyfrond. An evil wizard named Malethorn had raised an army of undead warriors to conquer the land. The people cried out for help, and Sir Maximus answered their call.
|
|
|
|
"I will defend the innocent!" declared Sir Maximus. "No evil shall pass while I draw breath!"
|
|
|
|
With his fellow guardians at his side, Sir Maximus rode out to face Malethorn's army. The battle was fierce and terrible, but the guardians never faltered. They fought with honor and courage, just like the Code of Chivalry demanded.
|
|
|
|
In the end, Sir Maximus faced Malethorn in single combat. Their magic swords clashed with thunderous force, shaking the very ground. But Sir Maximus was pure of heart, and his blade struck true. Malethorn was defeated, and peace returned to Gillyfrond.
|
|
|
|
The people celebrated their heroes, and Sir Maximus was crowned the Lord Protector of the realm. He ruled wisely and justly, always remembering his duty to protect the weak and punish the wicked.
|
|
|
|
And so the Guardians of Gillyfrond continued their eternal watch, keeping the darkness at bay.
|
|
|
|
The End
|
|
|
|
Author's Note: Elder Lyons said this was very creative. Sarah said the battle scene needed more explosions. I'll add them in the next story!
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Song of the Lightman</title>
|
|
<content>
|
|
The Song of the Lightman
|
|
A Poem by Arthur Maxson
|
|
|
|
In the darkness of the wasteland drear,
|
|
Where mutants lurk and people fear,
|
|
There comes a light, a shining knight,
|
|
Who brings the dawn and ends the night.
|
|
|
|
With laser bright and armor strong,
|
|
He rights the wrongs and battles long,
|
|
Against the tide of darkness deep,
|
|
He guards the walls while others sleep.
|
|
|
|
The Lightman walks where brave dare not,
|
|
Through radiation's cursed lot,
|
|
He bears the weight of duty's call,
|
|
To stand for one, he stands for all.
|
|
|
|
When evil comes with cruel intent,
|
|
The Lightman knows what duty meant,
|
|
To give his life, his blood, his breath,
|
|
To save the weak from certain death.
|
|
|
|
So raise your voice and sing his praise,
|
|
The Lightman of these darkest days,
|
|
For in his heart beats honor true,
|
|
The Brotherhood in red, white, blue.
|
|
|
|
---
|
|
|
|
Note: I wrote this after reading about the Founder's sacrifice and Elder Lyons' dedication to helping the wasteland. Scribe Jameson said it was "quite advanced for my age." I think that's a compliment!
|
|
|
|
- Arthur
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>Guns and Bullets</title>
|
|
<content>
|
|
PERSONAL NOTE:
|
|
|
|
Paladin Kodiak gave me an old copy of Guns and Bullets magazine today (Issue 3: "Street Guns of Detroit"). It's in pretty bad shape but most of the pages are readable.
|
|
|
|
There's a really cool article about urban combat tactics and close-quarters weapon selection. The author recommends shotguns for building-to-building fighting, which makes sense because of the spread pattern in confined spaces.
|
|
|
|
I'm going to ask Knight Captain Dusk if I can practice with a combat shotgun during next week's range time. Elder Lyons says I should be familiar with all weapon types, not just energy weapons.
|
|
|
|
The magazine also has some technical diagrams I want to show Scribe Rothchild. Maybe he can help me understand the internal mechanics better.
|
|
|
|
- Arthur
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_SquireMaxson</defName>
|
|
<label>Squire Maxson's Terminal</label>
|
|
<description>Personal terminal entries from Squire Arthur Maxson, including diary entries and stories.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_SquireMaxson</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Elder Lyons Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_ElderLyons</defName>
|
|
<label>Elder Lyons' Terminal</label>
|
|
<description>Personal terminal entries from Elder Owyn Lyons regarding Squire Maxson and family matters.</description>
|
|
<category>PersonalLog</category>
|
|
<author>Elder Owyn Lyons</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Squire Maxson - Progress Report</title>
|
|
<content>
|
|
Personal Log - Elder Owyn Lyons
|
|
Subject: Squire Arthur Maxson
|
|
|
|
The boy continues to exceed all expectations. His tactical comprehension is remarkable for his age, and his dedication to Brotherhood principles is absolute. Sometimes I worry that he's too serious, too focused on duty for a child his age.
|
|
|
|
Today he completed his first solo maintenance on a suit of T-45d power armor under Scribe Vallincourt's supervision. No errors, no hesitation. Vallincourt says he's never seen a squire master the technical aspects so quickly.
|
|
|
|
But there are concerns. Arthur carries the weight of his name - the last Maxson - with a gravity that troubles me. He feels responsible for living up to his ancestor's legacy, and that's a heavy burden for a ten-year-old.
|
|
|
|
I try to balance his training with moments of normalcy. Yesterday I found him in the library reading pre-War children's stories. When he saw me, he immediately closed the book and apologized for "wasting time." I had to sit him down and explain that even warriors need to rest their minds.
|
|
|
|
He reminds me of myself at that age, in some ways. Too eager to prove himself. Too willing to sacrifice everything for the cause. I pray I can guide him to be better than I was - to be what the Brotherhood needs, not what its worst impulses demand.
|
|
|
|
The boy has potential to be the greatest leader the Brotherhood has ever seen. Or to become a zealot who leads us down a darker path. The choice will be his, but the responsibility for his education is mine.
|
|
|
|
I will not fail him.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Sarah's Birthday</title>
|
|
<content>
|
|
REMINDER:
|
|
|
|
Sarah's birthday - 3 weeks
|
|
|
|
Need to find something special this year. Maybe coordinate with Reilly's Rangers for that reconnaissance mission she's been requesting? She'd appreciate the tactical challenge more than any physical gift.
|
|
|
|
Note: Arthur asked if he could make Sarah a gift. He's been working on something in the workshop with Scribe Peabody's help. Won't tell me what it is - wants it to be a surprise. The boy has a good heart.
|
|
|
|
Status update: Discussed birthday plans with Sarah. She rolled her eyes and said she's "too old for birthday celebrations" and would rather "just do her job." That's my girl - all business, just like her father.
|
|
|
|
Told her that's precisely why we're celebrating. She needs to remember there's more to life than duty and combat. We all do.
|
|
|
|
She finally agreed to a small gathering in the Citadel mess hall. No fuss, she insisted. I'll try to keep it dignified.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Safe Unlock Command</title>
|
|
<content>
|
|
PERSONAL SAFE - ACCESS CODE
|
|
|
|
In case I forget again:
|
|
|
|
Code: 04-07-76
|
|
|
|
(Independence Day - appropriate for a reminder of what we're fighting for)
|
|
|
|
Contents:
|
|
- Roger Maxson's original holotags
|
|
- Sarah's mother's ring
|
|
- My father's field manual from Lost Hills
|
|
- Emergency supply of stimpaks
|
|
- Private correspondence with High Elder
|
|
|
|
Remember to rotate stimpaks every 6 months - they degrade in storage.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_ElderLyons</defName>
|
|
<label>Elder Lyons' Terminal</label>
|
|
<description>Personal terminal entries from Elder Owyn Lyons regarding Squire Maxson and family matters.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_ElderLyons</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!--__________ Enclave Entries __________-->
|
|
|
|
<!-- Enclave Field Research Terminal - Springvale -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_EnclaveSpringvale</defName>
|
|
<label>Enclave Field Research - Springvale</label>
|
|
<description>Enclave field operations terminal log with creature analysis from Springvale power plant outpost.</description>
|
|
<category>ScientificData</category>
|
|
<author>Enclave Field Operations</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Field Entry: Mirelurk</title>
|
|
<content>
|
|
-***------- FIELD OPERATIONS
|
|
*-*-*------ ENCLAVE
|
|
-***-------
|
|
-----------
|
|
----------- GOD BLESS AMERICA
|
|
|
|
Field Entry: "Mirelurk"
|
|
|
|
Kingdom: Animalia
|
|
Phylum: Arthropoda
|
|
Subphylum: Crustacea/Chelicerata???
|
|
Class: Merostomata / Malacostraca / ???
|
|
Order: ???
|
|
Family: ???
|
|
Genus: ???
|
|
|
|
After going to enormous lengths to procure DNA samples of hypothesized forebears, we cannot explain why ancestry evidence is present from two vastly different creatures; the Limulus polyphemus (horseshoe crab) and the Callinectes sapidus (blue crab). It's obvious that a mutation occurred, giving this creature bipedal movement and massive growth, but I cannot explain the presence of multiple subphylum markers in DNA/RNA. Given their mystifying origins, I have decided the species deserves its own classification, and have thus dubbed them "Scylla Serrata Horrendus." They can often be found in sewers and caves and should be considered hostile and very dangerous, as their chitnous shell provides excellent resistance to both firearms and hand-held weapons. They are disgusting creatures, and I cannot fathom their popularity as a food source among the citizens of the Wasteland.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Field Entry: Great American Cockroach</title>
|
|
<content>
|
|
Field Entry: Great American Cockroach
|
|
|
|
Kingdom: Animalia
|
|
Phylum: Arthropoda
|
|
Class: Insecta
|
|
Order: Blattodea
|
|
Family: Blattidae
|
|
Genus: Periplaneta
|
|
|
|
The insect colloquially known as the Radroach is one of the most ubiquitous denizens of the modern American landscape. I believe it to be of the species P. Americana, the American cockroach, albeit a genome strain affected by years of exposure to heavy radiation levels. While winged, they are incapable of flight. I theorize that this is due to the evolutionary failure of the wing appendages to grow in strength commensurate to the surge in body mass. Radroach wings still seem to serve some purpose, however, in inter-species communication. Dark, damp, irradiated habitats, such as the metro tunnels, provide an ideal environment for breeding. Caution should be taken while exploring such areas, but the threat to operatives is minimal, even in great numbers.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_EnclaveSpringvale</defName>
|
|
<label>Enclave Field Research - Springvale</label>
|
|
<description>Enclave field operations terminal log with creature analysis from Springvale power plant outpost.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_EnclaveSpringvale</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Enclave Field Research Terminal - Temple of the Union -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_EnclaveTemple</defName>
|
|
<label>Enclave Field Research - Temple Outpost</label>
|
|
<description>Enclave field operations terminal log with creature research and mission orders from Temple of the Union outpost.</description>
|
|
<category>ScientificData</category>
|
|
<author>Enclave Field Operations</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Field Entry: Dog (feral)</title>
|
|
<content>
|
|
Field Entry: Dog (feral)
|
|
|
|
Kingdom: Animalia
|
|
Phylum: Chordata
|
|
Class: Mammalia
|
|
Order: Carnivora
|
|
Family: Canidae
|
|
Genus: Canis
|
|
|
|
Despite extensive testing I cannot further identify the origins of this mammal. It is clearly canis familiaris but generations of mutation have caused it to become its own new breed. An educated guess would place it as Canis Lupus or possibly Canis Indica. Even with the order's characteristically thick skull, the subject's brainwaves have been mutated, and territorial aggression amplified. While domestication is still possible with some subjects, the creature should generally be considered hostile.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Field Entry: Large Scorpion</title>
|
|
<content>
|
|
Field Entry: Large Scorpion
|
|
|
|
Kingdom: Animalia
|
|
Phylum: Arthropoda
|
|
Class: Arachnida
|
|
Order: Scorpiones
|
|
Family: Scorpionidae
|
|
Genus: Pandinus
|
|
|
|
Based on research, it first glance appears to be an enlarged Pandinus Imperator, but further testing is required to make a more precise identification. The subject's vesicle has mutated to match its enlarged hypodermic aculeus and the neurotoxin now acts on the potassium and calcium channels. Captive subject was hostile and should be considered a minor threat, though they could prove a problem in larger numbers. Anecdotal reports of specimens even larger than those we have observed exist, but it is likely that such reports are exaggerations.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Field Entry: Molerat</title>
|
|
<content>
|
|
Field Entry: Molerat
|
|
|
|
Kingdom: Animalia
|
|
Phylum: Chordata
|
|
Class: Mammalia
|
|
Order: Rodentia
|
|
Family: Bathyergidae
|
|
|
|
Subject most closely resembles a Heterocephalus Glaber with enlargement due to heavy radiation. While much larger in size than generational ancestors, the local variety seems to have similarly low brain function, possibly due to an exceedingly tiny brain organ. Subject's incisors show increased enamel and dentine growth, making them razor sharp. Further study reveals extremely low levels of Substance P giving this subject an incredible tolerance to pain. I will take skin samples of my next subject as I believe the lack of Substance P can be spliced and manipulated for beneficial research, but this theory requires testing in a more fitting lab.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Field Report: PFC M.Scott</title>
|
|
<content>
|
|
Field Report - Prepared by NCO J.Tuckman by audio dictation on behalf of PFC Matthew Scott. PFC Scott's voice is the only source recorded in the following text.
|
|
|
|
BEGIN FILE; Sir, I encountered three Ferals on my patrol. This was somewhere around 0300 hours, I think, and it was dark, so they saw me first. I discharged my firearm four times, fatally striking two of the three. My weapon jammed before I could fire on the third target, and just then I realized it wasn't engaging. I knew our orders were to report on anything unusual, and well -- I thought that was pretty strange. He actually followed me back here on his own. We put him in the trailer with the other and he's been quiet as you like. Strangest thing I've ever seen. END FILE;
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>Orders (CO eyes only)</title>
|
|
<content>
|
|
Mission Directive: Establish and enforce Enclave presence among general populace, disposal of genetic non-compliance offenders.
|
|
|
|
I. Establish constituency enforcement point at coordinates 39.138 x -77.070. Monitor civilian movement in area, and debrief superior regarding any events of notable significance or regularity.
|
|
|
|
II. Distribute purified water rations to civilians willing to submit to genetic compliance screening. Participation in screening is compulsory for all civilians, and use of force is authorized in enforcement.
|
|
|
|
III. Genetic non-compliance offenders should be detained at checkpoint.
|
|
|
|
IV. To conserve consumption of Enclave resources, detainees should be disposed of by flame only when withholding facility becomes overcrowded, or detainees become unmanageable, whichever comes first.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_EnclaveTemple</defName>
|
|
<label>Enclave Field Research - Temple Outpost</label>
|
|
<description>Enclave field operations terminal log with creature research and mission orders from Temple of the Union outpost.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_EnclaveTemple</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Enclave Field Research Terminal - Silo Outpost -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_EnclaveSilo</defName>
|
|
<label>Enclave Field Research - Silo Outpost</label>
|
|
<description>Enclave field operations terminal log with creature analysis from silo outpost near Springvale.</description>
|
|
<category>ScientificData</category>
|
|
<author>Enclave Field Operations</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Field Entry: Bloatfly</title>
|
|
<content>
|
|
-***------- FIELD OPERATIONS
|
|
*-*-*------ ENCLAVE
|
|
-***-------
|
|
-----------
|
|
----------- GOD BLESS AMERICA
|
|
|
|
Field Entry: Bloatfly
|
|
|
|
Kingdom: Animalia
|
|
Phylum: Arthropoda
|
|
Class: Insecta
|
|
Order: Diptera
|
|
Family: Tabanidae
|
|
Genus: Tabanus Linnaeus
|
|
|
|
Field observation suggests that the Bloatfly is a mutation of the Tabanus horse fly with provocative advances. These evolutionary forebears possessed neither the significant body mass, nor projectile sting of the Bloatfly. Dissection has revealed that this stinger is engorged with living pupae and neurotoxins. These projectiles are capable of incapacitating large prey on which the bloatfly and it's gestating young can freely feed. These neurotoxins are only nominally effective on humans, but can cause localized necrosis at the wound site. This observation is contrary to earlier assumptions that the Bloatfly was primarily a scavenger. The Bloatfly can be dispatched easily with light weapons, but nonetheless present a threat to field operatives, especially when encountered in numbers. They are hostile and can strike before the target is aware of its presence.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Field Entry: Brahmin</title>
|
|
<content>
|
|
Field Entry: Brahmin
|
|
|
|
Kingdom: Animalia
|
|
Phylum: Chordata
|
|
Class: Mammalia
|
|
Order: Artiodactyla
|
|
Family: Bovidae
|
|
Genus: Bos
|
|
|
|
The Brahmin has been encountered both in domesticated and wild varieties. They are hardy animals, and their utility has made them valuable to humans, in turn allowing these animals to reproduce in quantities beyond what they would otherwise be likely to acheive. They are commonly employed as pack animals. In addition to having two heads, dissection has revealed that these creatures have eight stomachs, but otherwise do not differ significantly from their likely ancestors of the Bovidae Family. Typically docile in demeanor, these creatures are useful as both as beasts of burden and a food source for field operatives.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Field Entry: Giant Ant</title>
|
|
<content>
|
|
Field Entry: Giant Ant
|
|
|
|
Kingdom: Animalia
|
|
Phylum: Arthropoda
|
|
Class: Insecta
|
|
Order: Hymenoptera
|
|
Family: Formicidae
|
|
Genus: Camponotus
|
|
|
|
I've determined with near certainty that the aboriginal Ants are of the genus Camponotus. My best guess would be that a majority of the ants encountered are black carpenter ants (Camponotus pennsylvanicus). However, given that this particular genus consists of over a thousand different species, classification has been difficult. Prior generations of the genus were only considered a nominal threat to humans, but their social and fiercely territorial nature, combined with the greatly increased mass of current varieties has made them extraordinarily dangerous. The antennae of the ant is the primary sense organ, and soldiers report disabling this to be a successful tactic, as it sends the ant into a frenzy whereupon it attacks anything nearby, human or ant.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_EnclaveSilo</defName>
|
|
<label>Enclave Field Research - Silo Outpost</label>
|
|
<description>Enclave field operations terminal log with creature analysis from silo outpost near Springvale.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_EnclaveSilo</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Enclave Field Research Terminal - Old Olney -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_EnclaveOlney</defName>
|
|
<label>Enclave Field Research - Old Olney</label>
|
|
<description>Enclave field operations terminal log from Old Olney outpost with deathclaw mission orders.</description>
|
|
<category>MilitaryReport</category>
|
|
<author>Enclave Field Operations</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Officer's Reports</title>
|
|
<content>
|
|
*****------ FIELD OPERATIONS
|
|
*****------ ENCLAVE
|
|
*****------
|
|
-----------
|
|
----------- GOD BLESS AMERICA
|
|
|
|
Officer's Reports
|
|
|
|
Our detachment established basecamp outside Olney. The township's been given a wide birth, and we deployed our detainment units behind a slope to avoid being caught upwind of the deathclaw population. We're not sure if these things use pheromones or any other kind of communication, but I'm not taking a chance.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Official Orders</title>
|
|
<content>
|
|
RRD-HA23-P
|
|
WELCOME:
|
|
|
|
1. Establish a perimeter around township of Olney.
|
|
|
|
2. Verify reports of DEATHCLAW population in township and debrief superiors on your findings.
|
|
|
|
3. Acquire DEATHCLAW specimens as opportunity allows, minimizing casualties to local DEATHCLAW population and Enclave personnel.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_EnclaveOlney</defName>
|
|
<label>Enclave Field Research - Old Olney</label>
|
|
<description>Enclave field operations terminal log from Old Olney outpost with deathclaw mission orders.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_EnclaveOlney</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Enclave Field Research Terminal - Rho Camp -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_EnclaveRhoCamp</defName>
|
|
<label>Enclave Field Research - Camp RHO</label>
|
|
<description>Enclave field operations terminal log from Camp RHO with RHO Chip experimental defense system instructions.</description>
|
|
<category>TechnicalManual</category>
|
|
<author>Enclave Research and Development</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Read First</title>
|
|
<content>
|
|
*****------ FIELD OPERATIONS
|
|
*****------ ENCLAVE
|
|
*****------
|
|
-----------
|
|
----------- GOD BLESS AMERICA
|
|
|
|
DEPARTMENT OF THE ARMY
|
|
RESEARCH AND DEVELOPMENT
|
|
FIELD OPERATIONS SECTOR, 693R
|
|
|
|
RRD-HG53-P R27-866-51
|
|
|
|
WELCOME:
|
|
|
|
1. You have been chosen by our great President to participate in this Camp RHO experiment. We have strategically deployed you to test out our newest technology, the R76-H3-0 chip(herein referred to as the RHO Chip).
|
|
|
|
2. The RHO Chip sends out a short range signal that will allow you to freely wander this (and only this) camp under the protection of the provided armaments. It is suggested you do not remove this card for any reason as the defense systems will only recognize the person in possession of the RHO Chip.
|
|
|
|
3. Thank you for your participation, we will be retrieving you in approximately 1-9 months.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Request Main Base Connection</title>
|
|
<content>
|
|
Function Disabled [Message 0]
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Power Down Defense Grid</title>
|
|
<content>
|
|
Function Disabled [Message 0]
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_EnclaveRhoCamp</defName>
|
|
<label>Enclave Field Research - Camp RHO</label>
|
|
<description>Enclave field operations terminal log from Camp RHO with RHO Chip experimental defense system instructions.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_EnclaveRhoCamp</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Enclave Field Research Terminal - Crater Camp -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_EnclaveCraterCamp</defName>
|
|
<label>Enclave Field Research - Crater Camp</label>
|
|
<description>Enclave field operations terminal log from Crater Camp with crater exploration mission briefing.</description>
|
|
<category>TechnicalManual</category>
|
|
<author>Enclave Research and Development</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Read First</title>
|
|
<content>
|
|
*****------ FIELD OPERATIONS
|
|
*****------ ENCLAVE
|
|
*****------
|
|
-----------
|
|
----------- GOD BLESS AMERICA
|
|
|
|
DEPARTMENT OF THE ARMY
|
|
RESEARCH AND DEVELOPMENT
|
|
FIELD OPERATIONS SECTOR, 76Z
|
|
|
|
RRD-HA23-P R27-954-88
|
|
|
|
WELCOME:
|
|
|
|
1. You have been chosen by our great President to explore and collect samples at the crator located in sector 76Z.
|
|
|
|
2. The provided armaments stationed with you have proven reliable during early testing, however, should any problems arise, you are recommended to power down the defense grid using this terminal.
|
|
|
|
3. Thank you for your participation.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Request Main Base Connection</title>
|
|
<content>
|
|
Function Disabled [Message 0]
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Power Down Defense Grid</title>
|
|
<content>
|
|
Function Disabled [Message 0]
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_EnclaveCraterCamp</defName>
|
|
<label>Enclave Field Research - Crater Camp</label>
|
|
<description>Enclave field operations terminal log from Crater Camp with crater exploration mission briefing.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_EnclaveCraterCamp</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Enclave Field Research Terminal - Robot Repair Center -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_EnclaveRobotRepair</defName>
|
|
<label>Enclave Peacekeeping - Robot Repair Outpost</label>
|
|
<description>Enclave peacekeeping operations terminal log with weapon inventory and transient census from robot repair center outpost.</description>
|
|
<category>MilitaryReport</category>
|
|
<author>Enclave Peacekeeping and Recovery</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Inventory: Weapons</title>
|
|
<content>
|
|
DEPARTMENT OF THE ARMY
|
|
PEACEKEEPING AND RECOVERY
|
|
FIELD OPERATIONS SECTOR, 27P
|
|
|
|
Weapon: Type: Serial:
|
|
------------------------------------
|
|
Combat Knife SS GSS01
|
|
10mm Pistol SA GSA01
|
|
Brass Knuckles CF GCF01
|
|
Brass Knuckles CF GCF02
|
|
Combat Knife SS GSS02
|
|
32Cal Pistol SA GSA02
|
|
Kitchen Knife SS GSS03
|
|
Board With Nail LP GLP01
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Transient Census Data</title>
|
|
<content>
|
|
DEPARTMENT OF THE ARMY
|
|
PEACEKEEPING AND RECOVERY
|
|
FIELD OPERATIONS SECTOR, 27P
|
|
|
|
Name: Sex: Serial:
|
|
------------------------------------
|
|
Zundel, C. M GMA01
|
|
Hastings, H. M GMA02
|
|
Hastings, K. F GFA02
|
|
Bonner, J. M GMA03
|
|
Schrader, B. F GFA02
|
|
Junk Finger M GMA04
|
|
Spookia F GFA03
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_EnclaveRobotRepair</defName>
|
|
<label>Enclave Peacekeeping - Robot Repair Outpost</label>
|
|
<description>Enclave peacekeeping operations terminal log with weapon inventory and transient census from robot repair center outpost.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_EnclaveRobotRepair</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Raven Rock Delivery Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_RavenRockDelivery</defName>
|
|
<label>Delivery Terminal - Raven Rock</label>
|
|
<description>Enclave delivery terminal from Raven Rock Level 1B documenting deathclaw specimen transport to bio-lab.</description>
|
|
<category>MilitaryReport</category>
|
|
<author>J.J. Black, Fauna Detail Charlie</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Note Regarding Recent Delivery</title>
|
|
<content>
|
|
Delivery terminal
|
|
|
|
Note Regarding Recent Delivery
|
|
|
|
* Regarding Recent Delivery *
|
|
|
|
The new creatures need transport to Bio-Lab. A request has been sent to the scientists regarding the immediate delivery and attached two Domestication Units for the subjects. My men have taken enough risks bringing these creatures in. There is no excuse for the tardiness regarding the Domestication Units.
|
|
|
|
J.J. Black
|
|
Commanding Officer, Fauna Detail Charlie,
|
|
Northwest Sector
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.Enclave">
|
|
<defName>FCP_Holotape_RavenRockDelivery</defName>
|
|
<label>Delivery Terminal - Raven Rock</label>
|
|
<description>Enclave delivery terminal from Raven Rock Level 1B documenting deathclaw specimen transport to bio-lab.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_RavenRockDelivery</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!--__________ Brotherhood Outcasts __________-->
|
|
|
|
<!-- Fort Independence Field Reports -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_FortIndependenceReports</defName>
|
|
<label>Fort Independence - Field Reports</label>
|
|
<description>Brotherhood Outcasts terminal log with field reports from Protector Casdin and Defender Rockfowl.</description>
|
|
<category>MilitaryReport</category>
|
|
<author>Brotherhood Outcasts</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Protector Casdin Field Report</title>
|
|
<content>
|
|
"Always remember the fires that we were forged in. Those who forget are lost."
|
|
|
|
Data Log - Prot Casdin
|
|
|
|
Field Report
|
|
Protector Casdin
|
|
0700 Surface Patrol (Fairfax)
|
|
|
|
Transfer Audio Record
|
|
Audio stored on portable Device
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Defender Rockfowl Field Report</title>
|
|
<content>
|
|
Data Log - Def Rockfowl
|
|
|
|
Field Report
|
|
Defender Rockfowl
|
|
0300 SpecOps Recon Patrol
|
|
|
|
Transfer Audio Record
|
|
Audio stored on portable Device
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_FortIndependenceReports</defName>
|
|
<label>Fort Independence - Field Reports</label>
|
|
<description>Brotherhood Outcasts terminal log with field reports from Protector Casdin and Defender Rockfowl.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_FortIndependenceReports</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Research Terminal - Laser Rifle/Pistol -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_ResearchLaser</defName>
|
|
<label>Research Note - Laser Rifle/Pistol</label>
|
|
<description>Brotherhood Outcasts research terminal log analyzing laser weapon technology and maintenance.</description>
|
|
<category>TechnicalManual</category>
|
|
<author>J. T. Benning, Brotherhood Outcasts</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Analysis</title>
|
|
<content>
|
|
Subject - Laser Rifle/Pistol
|
|
Researcher - J. T. Benning
|
|
|
|
Analysis -
|
|
Further research regarding Laser Weaponry has not revealed much we didn't already know. Small production run of prototype weapons developed by US Military.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Critical Components</title>
|
|
<content>
|
|
Critical Components -
|
|
Power drawn from Microfusion Cell is processed through a Wave/Particle Diverter (manuf:Gen Atomics Intnl). Diverters are protected by carbon-fiber housing, preventing frequent malfunction, but when a diverter fails the weapon becomes unusable, and this part is extremely difficult to replace or repair.
|
|
|
|
Precision-cut lenses focus optic energy. Lenses are prone to damage and can grossly affect precision of the firing weapon's firing mechanism. Lenses are easily replaced with any clear glass, but require a great deal of skill to fabricate.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Field Operation</title>
|
|
<content>
|
|
Field Operation -
|
|
A fully charged cell will discharge 20 bolts from a pistol, and 12 shots from the rifle model. Recoil is negligible compared to ballistic weapons, so long range combat requires less marksmanship ability of the soldier.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Maintenance</title>
|
|
<content>
|
|
Maintenance -
|
|
The chassis are easily opened, allowing the weapon to be serviced in the field. Purified water and a clean cloth can be used to wash mirrored and glass components, slowing wear on the weapon. The weapon can also overheat after a period of intense use. This can be counteracted by submerging the barrel of the weapon in water, which helps cool heat sinks located beneath the chassis shell in that area.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_ResearchLaser</defName>
|
|
<label>Research Note - Laser Rifle/Pistol</label>
|
|
<description>Brotherhood Outcasts research terminal log analyzing laser weapon technology and maintenance.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_ResearchLaser</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Research Terminal - Enclave Armor -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_ResearchEnclaveArmor</defName>
|
|
<label>Research Note - Enclave Armor</label>
|
|
<description>Brotherhood Outcasts research terminal log analyzing captured Enclave armor radiation resistance.</description>
|
|
<category>TechnicalManual</category>
|
|
<author>T. T. Bowser, Brotherhood Outcasts</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Research Log - Enclave Armor</title>
|
|
<content>
|
|
"Always remember the fires that we were forged in. Those who forget are lost."
|
|
|
|
=== Armor Research ===
|
|
|
|
Subject - Enclave Armor
|
|
|
|
Researcher -T. T. Bowser
|
|
|
|
Analysis - After several radiation experiments, I can safely conclude that the Enclave Armor is more radiation resistant than Power Armor, although not by much. Regardless, more research and tests are needed to determine exactly what makes it more resistant.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_ResearchEnclaveArmor</defName>
|
|
<label>Research Note - Enclave Armor</label>
|
|
<description>Brotherhood Outcasts research terminal log analyzing captured Enclave armor radiation resistance.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_ResearchEnclaveArmor</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Research Terminal - Minigun -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_ResearchMinigun</defName>
|
|
<label>Research Note - Minigun</label>
|
|
<description>Brotherhood Outcasts research terminal log analyzing minigun ballistic weapon systems.</description>
|
|
<category>TechnicalManual</category>
|
|
<author>H. P. Smith, Brotherhood Outcasts</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Research Log - Minigun</title>
|
|
<content>
|
|
"Always remember the fires that we were forged in. Those who forget are lost."
|
|
|
|
=== Weapons Research ===
|
|
|
|
Subject - Minigun
|
|
|
|
Researcher - H. P. Smith
|
|
|
|
Analysis - Why am I researching such old technology? Practice, practice, practice, blah, blah, blah. Anyway, the Minigun uses a much smaller round than most of the rifles found throughout the Wastes. However, the rate of fire of the Minigun makes up for the small, 5mm round, sending a hail of bullets toward its target. Its shear size, coupled with its trademark sound, is enough to send anyone in its path running for cover. It's a great weapon for suppressing fire, letting others flank the unsuspecting enemy. A typical cartridge holds around 100 rounds.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_ResearchMinigun</defName>
|
|
<label>Research Note - Minigun</label>
|
|
<description>Brotherhood Outcasts research terminal log analyzing minigun ballistic weapon systems.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_ResearchMinigun</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Research Terminal - Missile Launcher -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_ResearchMissileLauncher</defName>
|
|
<label>Research Note - Missile Launcher</label>
|
|
<description>Brotherhood Outcasts research terminal log documenting failed missile launcher accuracy modification attempts.</description>
|
|
<category>TechnicalManual</category>
|
|
<author>J. J. Browne, Brotherhood Outcasts</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Research Log - Missile Launcher</title>
|
|
<content>
|
|
"Always remember the fires that we were forged in. Those who forget are lost."
|
|
|
|
=== Weapons Research ===
|
|
|
|
Subject - Missile Launcher
|
|
|
|
Researcher -J. J. Browne
|
|
|
|
Analysis - After several attempts to modify the Missile Launcher to increase its accuracy, I conclude that it cannot be done. In fact, this is third one I've "broken" in the past month. I will pass the task on to L. J. Rogers, who seems confident enough that it can be modified and that I merely overlooked obvious miscalculations. Technically, the Missile Launcher I've recently worked on is not broken. It just does not function properly. I have since locked it up in Weapons Storage.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_ResearchMissileLauncher</defName>
|
|
<label>Research Note - Missile Launcher</label>
|
|
<description>Brotherhood Outcasts research terminal log documenting failed missile launcher accuracy modification attempts.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_ResearchMissileLauncher</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Research Terminal - Plasma Rifle -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_ResearchPlasma</defName>
|
|
<label>Research Note - Plasma Rifle</label>
|
|
<description>Brotherhood Outcasts research terminal log analyzing plasma weapon technology and toroid mechanics.</description>
|
|
<category>TechnicalManual</category>
|
|
<author>R. R. Rasting, Brotherhood Outcasts</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Research Log - Plasma Rifle</title>
|
|
<content>
|
|
"Always remember the fires that we were forged in. Those who forget are lost."
|
|
|
|
=== Weapons Research ===
|
|
|
|
Subject - Plasma Rifle
|
|
|
|
Researcher - R. R. Rasting
|
|
|
|
Analysis - The Plasma Rifle, like the Laser Rifle, uses a micro fusion cell as its power supply. It taps into the cell, essentially a small fusion reactor, to produce a toroid of plasma that is ejected down a superconductor barrel. A typical micro fusion cell can supply the rifle with around eight shots. Further research needs to be done to determine exactly how the plasma retains its density while traveling through the air toward its target.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_ResearchPlasma</defName>
|
|
<label>Research Note - Plasma Rifle</label>
|
|
<description>Brotherhood Outcasts research terminal log analyzing plasma weapon technology and toroid mechanics.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_ResearchPlasma</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Research Terminal - Pulse Grenade -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_ResearchPulseGrenade</defName>
|
|
<label>Research Note - Pulse Grenade</label>
|
|
<description>Brotherhood Outcasts research terminal log analyzing pulse grenade anti-robotic weaponry.</description>
|
|
<category>TechnicalManual</category>
|
|
<author>L. J. Rogers, Brotherhood Outcasts</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Research Log - Pulse Grenade</title>
|
|
<content>
|
|
"Always remember the fires that we were forged in. Those who forget are lost."
|
|
|
|
=== Weapons Research ===
|
|
|
|
Subject - Pulse Grenade
|
|
|
|
Researcher - L. J. Rogers
|
|
|
|
Analysis - The Pulse Grenade is the most effective weapon against robotics. Upon detonation, an intense electromagnetic pulse is emitted, severely crippling any robotics within the explosion radius. They are extremely handy against the many robots and turrets found throughout the Capital Wasteland.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.BoS">
|
|
<defName>FCP_Holotape_ResearchPulseGrenade</defName>
|
|
<label>Research Note - Pulse Grenade</label>
|
|
<description>Brotherhood Outcasts research terminal log analyzing pulse grenade anti-robotic weaponry.</description>
|
|
<graphicData>
|
|
<texPath>Things/Items/Techprints/FCP_Techprint_Holotape_Mil</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_ResearchPulseGrenade</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!--__________ Vault-Tec Entries __________-->
|
|
|
|
<!-- Vault-Tec Terminal Database -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_VaultTecDatabase</defName>
|
|
<label>Vault-Tec Terminal Log - Database</label>
|
|
<description>A Vault-Tec terminal log from the Pentagon Library containing classified vault experiment data.</description>
|
|
<category>CorporateMemo</category>
|
|
<author>Vault-Tec Corporation</author>
|
|
<datePreWar>2077</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Vault 76</title>
|
|
<content>
|
|
Location: *CLASSIFIED*
|
|
Occupancy: Five Hundred
|
|
Duration: Twenty Years
|
|
Sponsor: NONE
|
|
Purpose: Control
|
|
|
|
The Vault 76 project is intended as a control group for the vault experiment. As such, it will contain 500 occupants from the general populace, and will open automatically after a period of 20 years.
|
|
|
|
As a celebration of America's Tricentennial, Vault 76 will play host to a number of distinguished guests and celebrated American leaders.
|
|
|
|
NOTE: It is of vital importance that Project Safehouse experiments without control groups have at least one documented baseline with which to compare results. Vault 76 has been selected for this purpose.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Vault 87</title>
|
|
<content>
|
|
Location: *CORRUP++ED*
|
|
Occupancy: ---
|
|
Duration: ---
|
|
Sponsor: ---
|
|
Purpose: ---
|
|
|
|
++FILE CORRUPTED++
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Vault 92</title>
|
|
<content>
|
|
Location: *CLASSIFIED*
|
|
Occupancy: *CLASSIFIED*
|
|
Duration: *CLASSIFIED*
|
|
Sponsor: United States Department of Defense
|
|
Purpose: White Noise
|
|
|
|
Vault 92 will be the home of some of America's finest entertainers. It has been equipped with the latest in musical instruments, practice rooms and a state of the art recording studio.
|
|
|
|
The purpose of Vault 92 is to develop, and test, white noise files, fashioned specifically for implantation into Vault 92's population. These white noise files, embedded in another, louder signal, contain certain subsonic, high frequency, and other inaudible sounds that are consciously imperceptible, yet subliminally suggested to the human brain.
|
|
|
|
CLASSIFIED RESULTS: While original military intent was for combat and rapid obedience training, results have demonstrated the white noise files produce extreme and unpredictable aggression in a large majority of test subjects within a short period of time.
|
|
|
|
All research has been abandoned.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Vault 101</title>
|
|
<content>
|
|
Location: *CORRU**PTED*
|
|
Occupancy: ---
|
|
Duration: ---
|
|
Sponsor: ---
|
|
Purpose: ---
|
|
|
|
++FILE CORRUPTED++
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>Vault 106</title>
|
|
<content>
|
|
Location: *CLASSIFIED*
|
|
Occupancy: *CLASSIFIED*
|
|
Duration: *CLASSIFIED*
|
|
Sponsor: ---
|
|
Purpose: *REDACTED*
|
|
|
|
++DATA REDACTED BY ADMIN++
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>6</entryNumber>
|
|
<title>Vault 108</title>
|
|
<content>
|
|
Location: *CLASSIFIED*
|
|
Occupancy: Four hundred and seventy five
|
|
Duration: Indefinite
|
|
Sponsor: Hawthorne Medical Laboratories
|
|
Purpose: Cloning
|
|
|
|
In the case of Vault 108, we have an excellent opportunity to test the social dynamics of a leadership vacuum.
|
|
|
|
The Overseer of the Vault will be provided with a paltry budget and will not have any of the Vault-Tec support he will need to deal with the extraordinary circumstances detailed in this report.
|
|
|
|
Vault 108's power supply has been designed to fail after approximately 240 months (20 years) of tenancy, meaning the Overseer will have to divert funds away from other Vault systems just to maintain the reactor. This will, eventually, result in budgetary shortfalls that will adversely affect the quality of life within the Vault itself.
|
|
|
|
In addition, the starting equipment assigned to the vault includes a Genetics Lab with a cloning station. No such cloning station has ever been tested, and we have been assured by our friends at Hawthorne Medical Laboratories that the project is very much in the "experimental" stage.
|
|
|
|
But just what sort of societal stresses would cause a Vault Overseer to employ such a device? An outbreak of disease? Famine? Random accidents? It is our hope that Vault 108 will delve more deeply into these matters.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>7</entryNumber>
|
|
<title>Vault 112</title>
|
|
<content>
|
|
Location: *CLASSIFIED*
|
|
Occupancy: Eighty-five
|
|
Duration: Indefinite (Simulation)
|
|
Sponsor: Facilities Division
|
|
Purpose: Virtual Reality
|
|
|
|
NOTE: Project under supervision of Dr. Stanislaus Braun, facilities division, vault technologies.
|
|
|
|
Vault 112 will utilize an experimental entertainment technology developed by Facilities Division, code-named the Garden of Eden Creation Kit. This program is essentially a life support device, only instead of just sustaining a person's life signs, it is designed to place them safely in a self-contained virtual reality.
|
|
|
|
Should it become necessary for the occupants of a vault to sleep for an indefinite period of time, or merely be kept entertained to prevent rebellion, this device will prove extremely useful.
|
|
|
|
Vault 112 has been commissioned as a test bed for the technology.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_VaultTecDatabase</defName>
|
|
<label>Vault-Tec Terminal Log - Database</label>
|
|
<description>A Vault-Tec terminal log from the Pentagon Library containing classified vault experiment data.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_VaultTecDatabase</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 112 Auxiliary Command Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault112Command</defName>
|
|
<label>Auxiliary Command - Vault 112</label>
|
|
<description>Vault 112 auxiliary command terminal with Dr. Braun's simulation logs and failsafe program documentation.</description>
|
|
<category>ScientificData</category>
|
|
<author>Doctor Stanislaus Braun</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Failsafe Program Documentation</title>
|
|
<content>
|
|
Failsafe Program Documentation
|
|
|
|
"Dr. Braun,
|
|
|
|
Here is the revised code for the military training program you've expressed interest in. I'm not sure exactly what you want with it, and I again stress that this program was never designed to be run with civilian equipment.
|
|
|
|
Frankly, I don't expect any system you have access to can even run it.
|
|
|
|
But if you can run this program with the failsafes off, as requested... your real-world test subjects WILL die if killed in the simulation.
|
|
|
|
It goes without saying that, officially, I denied your request.
|
|
|
|
General Constantine Chase
|
|
|
|
-----
|
|
|
|
US MILITARY TRAINING PROGRAM 923-B: CHINESE INVASION
|
|
|
|
Purpose: Simulate a Communist Incursion on US Soil
|
|
|
|
DOCUMENTATION CULLED: NEW PROTOCOLS ENACTED
|
|
|
|
- DISABLE SAFETY PROTOCOLS 1-6
|
|
- OVERRIDE TARGET ACQUISITION
|
|
|
|
WARNING: TEST SUBJECTS WILL EXPERIENCE REAL-WORLD TERMINATION. PROCEED WITH EXTREME CAUTION!
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Dr. Braun Entry: Failsafe</title>
|
|
<content>
|
|
Dr. Braun Entry: Failsafe
|
|
|
|
There are days I consider finally "pulling the plug," as it were, and putting a permanent end to both this simulation, and my life.
|
|
|
|
That is the reason I requested installation of General Chase's Chinese invasion program, after all. By disabling the safety protocols, I have ensured that each subject in Vault 112 will physically die if their in-simulation avatars are killed.
|
|
|
|
Real-world death. End of simulation. The perfect failsafe.
|
|
|
|
At least it would have been, if not for my own misjudgment. I knew, when the simulation first went online, that the secondary safeties those established for all Vault-Tec and military personnel would prevent my own real-world demise in the event of a Failsafe execution. In the end, I would kill the subjects, and save myself.
|
|
|
|
I wouldn't want it any other way. Or so I thought.
|
|
|
|
It's true the Failsafe would scare the living hell out of every resident in Tranquility Lane, and lead to their brutal deaths. But then what about me?
|
|
|
|
I have no ability to disable my own safety from within the simulation. And any other avatars I could create would be driven by the simulation's A.I. routines not actual living, thinking, human subjects.
|
|
|
|
Where's the fun in tormenting a machine?
|
|
|
|
And so, the release of the real-world subjects subjects is more than they deserve, more that I could bear. They'd be dead, and I'd be left here in Tranquility Lane, alone and tragically bored for all eternity.
|
|
|
|
I can think of nothing more unacceptable.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Version Control Notes</title>
|
|
<content>
|
|
Access Version Control
|
|
|
|
Version Control Notes
|
|
|
|
Welcome, Dr. Braun
|
|
|
|
Display Current Version Control
|
|
|
|
Version 3.2.0005
|
|
|
|
Exceptions granted for Pod 0001
|
|
Manual Override for Pods disabled. Remote access allowed, User S. Braun has privileges
|
|
Updated neural inputs to override memory access for individual users
|
|
Revised code for Vault Maintenance Robots: Authentication from S. Braun required before further updates allowed
|
|
User UNKNOWN Granted Access
|
|
User UNKNOWN Altered by S. Braun
|
|
|
|
Display Previous Version Notes
|
|
|
|
6.11.12: New program "Tranquility Lane" loaded, Authorization S. Braun
|
|
|
|
6.10.12: All Previous Versions Wiped, Authorization S. Braun
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Dr. Braun Entry: Toucan Lagoon</title>
|
|
<content>
|
|
Dr. Braun Entry: Toucan Lagoon
|
|
|
|
I've finally come to realization that the Toucan Lagoon simulation has run it's course.
|
|
|
|
I'm tired of the beating sun and ceaseless pounding of the lagoon's waves upon the shore. I no longer take pleasure in watching Simpson wither away from scurvy, or hearing Neusbaum's screams as he's devoured by the mako shark.
|
|
|
|
I am, quite simply, bored. It is time to reset the simulation once again.
|
|
|
|
I haven't been skiing in ages.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>Dr. Braun Entry: Slalom Chalet</title>
|
|
<content>
|
|
Dr. Braun Entry: Slalom Chalet
|
|
|
|
Yesterday, Dithers slipped on the chalet's icy stairs, went airborne, and managed to impale herself on the wrought-iron fence. It was spectacular! And completely and utterly random!
|
|
|
|
Is there anything more sublime than that bold crimson on fresh-fallen snow?
|
|
|
|
It was almost enough to make me reconsider a change of scenery. But not quite. 23 years is a long enough vacation in the Swiss Alps.
|
|
|
|
I long for something more... domestic.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>6</entryNumber>
|
|
<title>Dr. Braun Entry: Tranquility Lane</title>
|
|
<content>
|
|
Dr. Braun Entry: Tranquility Lane
|
|
|
|
I have surprised myself. I find Tranquility Lane... comforting. Although distinctly American, it somehow reminds me of Kronach, the town of my childhood.
|
|
|
|
There's beautiful irony with this particular simulation as well. The residents here are naturally at home, naturally safe. When I toy with them, when their suburban illusion is suddenly broken, it's that much more satisfying.
|
|
|
|
I do believe we shall all remain here in Tranquility Lane for a very long time. A very long time, indeed.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault112Command</defName>
|
|
<label>Auxiliary Command - Vault 112</label>
|
|
<description>Vault 112 auxiliary command terminal with Dr. Braun's simulation logs and failsafe program documentation.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault112Command</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 101 Terminals -->
|
|
|
|
<!-- Security Chief Desk Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault101DeskTerminal</defName>
|
|
<label>Security Desk Terminal - Vault 101</label>
|
|
<description>Security Chief's confidential terminal with plans for dealing with rebel elements in Vault 101.</description>
|
|
<category>MilitaryReport</category>
|
|
<author>Chief Security Officer, Vault 101</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>CONFIDENTIAL - Raid on Rebels</title>
|
|
<content>
|
|
CONFIDENTIAL!
|
|
TOP-LEVEL SECURITY ONLY!
|
|
|
|
From: Chief Officer
|
|
Subject: Raid on Rebels
|
|
|
|
In light of increased agitation from the rebel elements, I have come to the conclusion that we can no longer afford to be merciful to this scum. While some may hold out hope for a peaceful resolution, it's only a matter of time before they decide to take the fight to us. Or, worse yet, our families.
|
|
|
|
I propose a midnight raid into their compound - live ammo, zero tolerance. Make an example of the first two who fight back, and the rest will fall in line. We may lose a kid or two, but we'll save the Vault as a whole, and that's what counts.
|
|
|
|
You are not to inform the Overseer and some of our softer security guards about this plan, as they will only object and ensure our defeat. Once the deal's done, they'll see it was worth the price.
|
|
|
|
This'll show those scum what happens when you step out of line in our Vault.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault101DeskTerminal</defName>
|
|
<label>Security Desk Terminal - Vault 101</label>
|
|
<description>Security Chief's confidential terminal with plans for dealing with rebel elements in Vault 101.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault101DeskTerminal</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Overseer's Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault101Overseer</defName>
|
|
<label>Overseer's Terminal - Vault 101</label>
|
|
<description>Vault 101 Overseer's personal terminal with security dossiers, scouting reports, and official Vault-Tec instructions.</description>
|
|
<category>MilitaryReport</category>
|
|
<author>Overseer, Vault 101</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Security Dossier: Tunnel Snakes</title>
|
|
<content>
|
|
Security Dossiers
|
|
|
|
Tunnel Snakes
|
|
|
|
If Butch and his leather-clad delinquents accost Amata one more time, they'll have more to deal with than their acerbic teacher.
|
|
|
|
Their "services" have come in handy upon occasion, I must admit, but they're starting to become unruly. If dogs become feral, they must be put down. I'll have to remind Butch of that upon our next meeting.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Security Dossier: Beatrice</title>
|
|
<content>
|
|
Beatrice
|
|
|
|
Just what Vault 101 needs -- an absent-minded, sexually repressed sycophant. Beatrice has served Vault 101 admirably for years, but her mind is growing feeble. I'll have to speak with our good doctor about some kind of long-term pharmaceutical solution.
|
|
|
|
We may at least be able to keep her comfortable -- and quiet -- until she passes on.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Security Dossier: Jonas</title>
|
|
<content>
|
|
Jonas
|
|
|
|
I never should have assigned Jonas as James' assistant. He was always too idealistic for his own good. Now he spends every waking minute with the good doctor, who gleefully fills his ears with even more idealistic nonsense.
|
|
|
|
I've considered re-assigning him, but the truth is Jonas is a fine medic in his own right, and hiding him down in maintenance would be a terrible waste of resources.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Security Dossier: Amata</title>
|
|
<content>
|
|
Amata
|
|
|
|
Every time I try to get Amata to open up, she just pushes me further and further away. Since she was a child, I've tried to instill in her those virtues that have made this Vault what it is today: loyalty, honesty, commitment, hard work.
|
|
|
|
She does try, and with a lot of guidance has grown into a fine young woman. That makes it all the sadder that she continues to alienate me. She looks at me and sees the Overseer, not the father that has cared for her alone -- alone! -- since she was an infant.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>Scouting Report 2241-02-10</title>
|
|
<content>
|
|
Scouting Reports
|
|
|
|
Report 2241-02-10
|
|
|
|
As our tests suggested, the immediate vicinity of the vault is no longer dangerously irradiated, although the background radiation is still well above safe levels. Pockets of more intense radiation appear to still be common, and all surface water seems to be undrinkable. We will need to carry ample supplies of Rad-X with us on all future surveys. But hazard suits do not seem to be necessary for general exploration.
|
|
|
|
Our old maps are largely useless. The town of Springvale is an abandoned ruin, and all pre-War roads have disappeared or are no longer passable.
|
|
|
|
We encountered a group of monstrous ants which appeared to confirm Mackay's theories of mutation due to extended exposure to radiation. We drove off the ants with gunfire and collected several specimens for study upon return to the vault.
|
|
|
|
The good news is that human civilization still survives, despite everything! We discovered a settlement known as "Megaton", whose inhabitants, although somewhat wary at first, soon welcomed us into their town.
|
|
|
|
We spent a good deal of time in Megaton, and learned a great deal about the "Capital Wasteland" (as the area around Washington D.C. is now called) from them. Megaton is a fortified outpost of "civilization" (of sorts), but it seems that Giant Ants are the least of the dangers of this new world. We agreed that it was prudent to return to the Vault immediately to revise our survey plans in light of what we have learned. Lewis and Agnes remained in Megaton to serve as "ambassadors" and continue to collect information until we return.
|
|
|
|
Anne Palmer, Survey Team Leader
|
|
February 10, 2241
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>6</entryNumber>
|
|
<title>Vault-Tec Instructions - Letter from Dr. Braun</title>
|
|
<content>
|
|
Vault-Tec Instructions
|
|
|
|
A Letter to the Overseer from Dr. Stanislaus Braun:
|
|
|
|
If you are reading this, emergency Vault internment procedures have been initiated and you and your control group have been sealed into your Vault. Congratulations! You are now a vital part of the most ambitious program ever undertaken by Vault-Tec.
|
|
|
|
If you have not yet read your sealed orders, do so now. They will outline the experimental protocols assigned to your control group. Please remember that deviation from these protocols in any way will jeopardize the success of the program, and may be considered grounds for termination by Vault-Tec Corporation (as outlined in your Employment Agreement).
|
|
|
|
Your Vault may or may not have been selected to receive a G.E.C.K. module. Please see Attachment A for details.
|
|
|
|
Doctor Stanislaus Braun
|
|
Director, Societal Preservation Program
|
|
Vault-Tec Corporation
|
|
|
|
Attachment A: Vault 101 will not receive a G.E.C.K. module, and should operate under the guidelines laid forth in the Overseer's sealed orders.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>7</entryNumber>
|
|
<title>Vault-Tec Scientific Entry: The G.E.C.K.</title>
|
|
<content>
|
|
Vault-Tec Scientific Entry: The G.E.C.K.
|
|
|
|
The G.E.C.K. is, quite simply, the most advanced piece of technology ever developed by Vault-Tec -- a terraforming module capability of creating life from complete lifelessness.
|
|
|
|
After riding out the storm of nuclear Armageddon in a Vault-Tec patented vault, residents can then activate the G.E.C.K., and create a new Earthen paradise -- craters and dust will give way to rolling grasslands and sparkling clear water. Of course, due to time and monetary constraints, not every vault will be equipped with a G.E.C.K. module.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>8</entryNumber>
|
|
<title>External Contact Report: "Enclave"</title>
|
|
<content>
|
|
External Contact Report
|
|
|
|
The Vault recently received unexpected radio contact over the governmental Vault-Tec frequency, from an organization calling itself "The Enclave."
|
|
|
|
Governmental codes are valid according to the Vault's ancient records, and The Enclave put forth an offer of amnesty and unity with the official remnants of the American government, in exchange for access to the Vault and its data stores. They claim that our Vault passwords no longer match their records, preventing them from extending their offer in person.
|
|
|
|
After brief negotiation, I have refused entrance to this "Enclave." I cannot trust my Vault and its inhabitants to an unknown factor, much less one that would so gallantly suggest abandoning our vault's great mission.
|
|
|
|
All the more reason to prevent the rebels from opening the Vault to the likes of them.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>9</entryNumber>
|
|
<title>Security Dossier: Rebels</title>
|
|
<content>
|
|
Security Dossier: Rebels
|
|
|
|
An alliance of rebels has formed in my Vault, dedicated to the wholly destructive goal of re-opening the Vault to the outside world. Amata and Edwin Brotch are the leaders of the band, with those ridiculous Tunnel Snakes making up its muscle, along with a handful of other youths and naive idealists.
|
|
|
|
Attempts to isolate and demoralize the group are proceeding apace: Edwin Brotch has been jailed for his attempt to lead a direct attempt to open the Vault's door, and their members have holed up in the old clinic and schoolroom. Their dwindling food and proximity to the dangerous "Dr. Andy" are sure to drain the morale from their rebellion, until they give up and are welcomed back into our happy family again.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>10</entryNumber>
|
|
<title>Security Dossier: Amata (Rebellion)</title>
|
|
<content>
|
|
Security Dossier: Amata
|
|
|
|
It pains me dearly to know that Amata is behind the rebellious element in my Vault. If she weren't their leader, it would be a simple matter to break their spirits and bring them back in line with the Vault's time-proven isolation plan.
|
|
|
|
But with her as a central figure in their rebellion, I must refrain from the more persuasive tactics at security's disposal. I will not repeat the mistakes of that night again. The Vault cannot afford it, and I cannot bear to drive my daughter further away from me.
|
|
|
|
Despite everything, I take great pride in her natural talent for leadership. When she inevitably comes around, I feel she will make a worthy successor to the position of Overseer.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault101Overseer</defName>
|
|
<label>Overseer's Terminal - Vault 101</label>
|
|
<description>Vault 101 Overseer's personal terminal with security dossiers, scouting reports, and official Vault-Tec instructions.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault101Overseer</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Medical Data System -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault101Medical</defName>
|
|
<label>Medical Data System - Vault 101</label>
|
|
<description>Vault 101 clinic medical terminal with confidential patient files and experimental research logs.</description>
|
|
<category>ScientificData</category>
|
|
<author>Vault 101 Medical Staff</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Patient File: Freddie Gomez</title>
|
|
<content>
|
|
Patient Files
|
|
|
|
Freddie Gomez
|
|
|
|
Freddie's VDS is getting worse. Most days, he can't even get out of bed. When he does manage to function, Freddie hides his insecurities and low self esteem behind a bully's mask.
|
|
|
|
Vault-Tec medical protocols dictate the prescription of anti-anxiety medication when Vault Depressive Syndrome is involved, but do I really want to string the kid out on Chlorpromazine for the rest of his life?
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Patient File: Stanley</title>
|
|
<content>
|
|
Stanley
|
|
|
|
Stanley continues to suffer from severe and chronic head pain. I've been feeding him aspirin like it's candy, but I'm reticent to give him anything stronger. He blames the lighting in his quarters, and though eyestrain is certainly compounding the problem, the headaches are actually a symptom of overwork and lack of sleep.
|
|
|
|
Knowing Stanley -- and the schedule the Overseer has him on -- the problem isn't likely to get better anytime soon. So it's aspirin, indefinitely.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Patient File: Amata</title>
|
|
<content>
|
|
Amata
|
|
|
|
Once again, the Overseer has insisted on being in the room for Amata's examination, throwing any inkling of doctor-patient confidentiality right out the window. I know he doesn't trust me; he never has. But I honestly believe the reason he attends his daughter's medical appointments is because he doesn't trust her. That's as ridiculous as it is sad. Amata's a great girl, and the chance of her doing something stupid - pregnancy, syphilis, whatever - is so unlikely it's not even worth mentioning.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Experiment 27CE</title>
|
|
<content>
|
|
Experiments
|
|
|
|
Experiment 27CE
|
|
|
|
The cells are still replicating normally. No mutation. Thank God. If whatever's out there could penetrate this Vault, I can't even begin to imagine what the Overseer would do.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>Experiment PP216</title>
|
|
<content>
|
|
Experiment PP216
|
|
|
|
After "borrowing" a few more water chips and rerouting some of the power here in the clinic, I've finally been able to affect the latest sample. It's not much, but considering what I have to work with it, a definite step in the right direction.
|
|
|
|
But this new experiment was also monumental for another reason: it's the first time Jonas has assisted me. He's suspected forever, I know, so I guess it was inevitable. And his help has been invaluable. I just hope he knows what he's gotten himself into.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault101Medical</defName>
|
|
<label>Medical Data System - Vault 101</label>
|
|
<description>Vault 101 clinic medical terminal with confidential patient files and experimental research logs.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault101Medical</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 106 Security Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault106Security</defName>
|
|
<label>Security Terminal - Vault 106</label>
|
|
<description>Vault 106 security terminal with urgent notices regarding air filtration irregularities and Control Sequence release protocols.</description>
|
|
<category>MilitaryReport</category>
|
|
<author>Overseer, Vault 106</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Urgent: Security Notice</title>
|
|
<content>
|
|
Vault-Tec Security System
|
|
Software Version 1.02.f
|
|
|
|
Urgent: Security Notice
|
|
|
|
To Vault Security:
|
|
|
|
If any of our residents notice any unusual odor or faint taste to the air, please assure them that everything is okay. There was a slight irregularity in our filtration system but nothing to cause alarm; the systems have already been corrected and are 100% functional again. If you notice anyone acting out in a strange manner, please report the disturbance immediately so medical assistance can be sent.
|
|
|
|
The Overseer
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Security Clearance B/C - Control Sequence 46-2A</title>
|
|
<content>
|
|
Vault-Tec Security System
|
|
Software Version 1.02.f
|
|
|
|
Urgent: Security Notice
|
|
|
|
To Vault Security Clearance B
|
|
Vault Security Clearance C
|
|
|
|
Today at 15:30 we are initiating Control Sequence 46-2A.
|
|
|
|
We are unsure of the full effects of the gas release so we request that anyone receiving this message head to their designated locations as noted in your C11 Form. The assigned locations were chosen for the cover and safety they provide so do not vacate them unless dire circumstances arise. Remember to handle anyone acting abnormally according to the guidelines provided and most importantly: Immediately call for medical assistance.
|
|
|
|
We thank you for your assistance during this brief test and assure you that the Control is non-lethal and will be cleared from the air before 16:00.
|
|
|
|
The Overseer
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault106Security</defName>
|
|
<label>Security Terminal - Vault 106</label>
|
|
<description>Vault 106 security terminal with urgent notices regarding air filtration irregularities and Control Sequence release protocols.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault106Security</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 106 Overseer's Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault106Overseer</defName>
|
|
<label>Overseer's Terminal - Vault 106</label>
|
|
<description>Vault 106 Overseer's terminal documenting preparations for psychoactive gas release experiment.</description>
|
|
<category>CorporateMemo</category>
|
|
<author>Overseer, Vault 106</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Urgent: Preparations Report</title>
|
|
<content>
|
|
Welcome, Overseer.
|
|
|
|
Urgent: Preparations Report
|
|
|
|
The ventilation system has been checked and the required security and medical protocols have been initiated as per instruction in preparation for release of the Control:
|
|
|
|
The following systems have been brought online:
|
|
V-Shaft 00209
|
|
V-Shaft 00437
|
|
V-Shaft 00518
|
|
V-Shaft 00518-C
|
|
|
|
The following systems have been disconnected:
|
|
V-Shaft 00014 A-D
|
|
V-Shaft 00083 A-D
|
|
|
|
The following security precautions have also been completed:
|
|
Security Protocol 51:46-A
|
|
Camera Protocol 52:Overseer
|
|
Medical Protocol 98:MedAlert
|
|
|
|
I have overseen all preliminary tests and can assuredly say we are ready and prepared for the worst.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault106Overseer</defName>
|
|
<label>Overseer's Terminal - Vault 106</label>
|
|
<description>Vault 106 Overseer's terminal documenting preparations for psychoactive gas release experiment.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault106Overseer</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 106 Hallucination Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault106Hallucination</defName>
|
|
<label>Resident Terminal - Vault 106</label>
|
|
<description>Vault 106 resident terminal showing effects of psychoactive gas exposure through increasingly erratic personal logs.</description>
|
|
<category>PersonalLog</category>
|
|
<author>Anonymous Vault 106 Resident</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Note To Self</title>
|
|
<content>
|
|
Your Brain Softworks
|
|
Version: ME
|
|
|
|
You Know You Want To...
|
|
|
|
Note To Self:
|
|
|
|
Sit back and enjoy the ride. Why worry? This place seems great. It's time we kick back, relax and forget about the desolate, hopeless, bleak and blasted wasteland outside. Have we enjoyed a frosty Nuka-Cola yet today? Well, we ought to fix that.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>And So You Did</title>
|
|
<content>
|
|
Your Brain Softworks
|
|
Version: ME
|
|
|
|
And So You Did
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>A Note To Me</title>
|
|
<content>
|
|
Your Brain Softworks
|
|
Version: ME
|
|
|
|
A Note To Me
|
|
|
|
This place is great, I think its time to accept the new and embrace this change.
|
|
|
|
Relax.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Another Note To Me</title>
|
|
<content>
|
|
Your Brain Softworks
|
|
Version: ME
|
|
|
|
Another Note To Me
|
|
|
|
Come on, don't you like it better here?
|
|
|
|
Breathe deep in the blue.
|
|
|
|
Relax.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>Advertisement - Please Read Me</title>
|
|
<content>
|
|
Your Brain Softworks
|
|
Version: ME
|
|
|
|
AD
|
|
|
|
Advertisement
|
|
Please Read Me
|
|
|
|
Seriously, this place has everything we need, enjoy it while we're here.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>6</entryNumber>
|
|
<title>Fine, be that way</title>
|
|
<content>
|
|
Your Brain Softworks
|
|
Version: ME
|
|
|
|
Fine, be that way.
|
|
|
|
I have nothing more to say to you, we're through here.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault106Hallucination</defName>
|
|
<label>Resident Terminal - Vault 106</label>
|
|
<description>Vault 106 resident terminal showing effects of psychoactive gas exposure through increasingly erratic personal logs.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault106Hallucination</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 87 Peter Stevens Personal Journal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault87Stevens</defName>
|
|
<label>Personal Journal - Peter Stevens</label>
|
|
<description>Personal journal entries from Vault 87 Technician Peter Stevens documenting his mental breakdown after the disappearance of his son.</description>
|
|
<category>PersonalLog</category>
|
|
<author>Peter Stevens, Technician Class 3</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Journal Entry 06A01</title>
|
|
<content>
|
|
Peter Stevens, Technician Class 3
|
|
|
|
Journal Entry 06A01
|
|
|
|
Data Corrupted
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Journal Entry 06A02</title>
|
|
<content>
|
|
Journal Entry 06A02
|
|
|
|
Journal Entry:
|
|
|
|
I don't know what to do. My Jason, my little boy... he's gone.
|
|
|
|
My wife won't talk anymore. She just sits in this godforsaken sub-level and stares out of the window at the rock wall as if looking across a sunlit meadow or a lazy summertime lake.
|
|
|
|
Jason was my life. He was my joy, my meaning. Now all this work seems pointless.
|
|
|
|
This was a mistake. Better we had all died together outside than inside this permanent tomb.
|
|
|
|
I'm scared.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Journal Entry 06A03</title>
|
|
<content>
|
|
Journal Entry 06A03
|
|
|
|
Data Corrupted
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Journal Entry 06A04</title>
|
|
<content>
|
|
Journal Entry 06A04
|
|
|
|
Data Corrupted
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>Journal Entry 06A05</title>
|
|
<content>
|
|
Journal Entry 06A05
|
|
|
|
Journal Entry:
|
|
|
|
Nothing has meaning to me anymore.
|
|
|
|
Every time I'm in the outer tunnels I swear I can hear children's laughter.
|
|
|
|
The Vault doctors say its just my mind compensating for the loss of Jason but I know I'm not crazy. They gave me new pills but pills are for crazy people! I refuse to take these pills!
|
|
|
|
I AM NOT CRAZY!
|
|
|
|
Why bring up kids in a hellhole like this? Why? This is a pointless existence.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>6</entryNumber>
|
|
<title>Journal Entry 06A06</title>
|
|
<content>
|
|
Journal Entry 06A06
|
|
|
|
Data Corrupted
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>7</entryNumber>
|
|
<title>Journal Entry 06A07</title>
|
|
<content>
|
|
Journal Entry 06A07
|
|
|
|
Journal Entry:
|
|
|
|
Cantstandthesoundsanymore
|
|
takethepillstheysaywhytakethem
|
|
IAMNOTCRAZYIAMNOTCRAZYJasonslaughter-
|
|
nofamilygoneforever
|
|
|
|
stuckherefor evereternityend
|
|
|
|
IamsaneIammeIamforever
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault87Stevens</defName>
|
|
<label>Personal Journal - Peter Stevens</label>
|
|
<description>Personal journal entries from Vault 87 Technician Peter Stevens documenting his mental breakdown after the disappearance of his son.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault87Stevens</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 87 Engineering Section Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault87Engineering</defName>
|
|
<label>Engineering Terminal - Vault 87</label>
|
|
<description>Vault 87 engineering section terminal with maintenance logs from Daniel Koster revealing suspicious power draws and a desperate hidden message.</description>
|
|
<category>TechnicalManual</category>
|
|
<author>Daniel Koster, Maintenance Chief</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Service Issue Entry V87-002</title>
|
|
<content>
|
|
Vault 87 Engineering Section
|
|
Employees Only
|
|
|
|
Service Issue Entry V87-002
|
|
|
|
Maintenance Code: RL00 Green
|
|
Issue: Dormitory Water Dispensers outputting water with a foul aftertaste
|
|
Engineer: Daniel Koster
|
|
|
|
Fix Notes:
|
|
The water filtration system (the reclaimer) was adding a bit too much chemical rebalancer solution in the process. This gave rise to a build up of alkalines in the water. I've checked with the Medical section, and the water shouldn't pose any health threat. The taste should return to normal in approximately 4 days.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Service Issue Entry V87-003</title>
|
|
<content>
|
|
Service Issue Entry V87-003
|
|
|
|
Maintenance Code: RL04 Red
|
|
Issue: Reactor Spikes, Sectional Power Outages
|
|
Engineer: Daniel Koster
|
|
|
|
Fix Notes:
|
|
For the last five weeks, we've had periodic interruptions to the power grid. Entire sections will lose power for approximately 1-6 minutes, then return to normal. By installing monitoring meters, I traced the issue to sudden immense power spikes in the main rector. My fear was the reactor was having a major malfunction, but turns out that it's due to a power draw that the experimental section is creating.
|
|
|
|
Whatever they are using in there is WAY over the limit for acceptable power consumption. I've temporarily remedied the situation by having the backup reactor kick on when needed. I don't like to do this, but I have no choice until I figure out what they're up to.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Service Issue Entry V87-004</title>
|
|
<content>
|
|
Service Issue Entry V87-004
|
|
|
|
Maintenance Code: RL01 Yellow
|
|
Issue: G.E.C.K. Chamber Radiation Purging Offline
|
|
Engineer: Daniel Koster
|
|
|
|
Fix Notes:
|
|
Vault-Tec's crappy handiwork is at it again. I have spent the better part of a month patching and re-patching the radiation purge system that vents excess radiation from the G.E.C.K. chamber. I have no idea why this system keeps failing. I suspect the system is simply inadequate and can't handle the amount of radiation it's purging. Recommend installing a new purging system as soon as I can get one cobbled together from spare parts. Should have it ready in about a month.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Service Issue Entry V87-005</title>
|
|
<content>
|
|
Service Issue Entry V87-005
|
|
|
|
Maintenance Code: RL00 Green
|
|
Issue: Tapioca Pudding Miscolor
|
|
Engineer: Daniel Koster
|
|
|
|
Fix Notes:
|
|
The mess hall food reconstitution system is outputting the Monday night dessert, tapioca pudding, in an odd bright orange color. This was a simple fix. The color matrix was simply misinterpreting instructions from the main brain and outputting incorrectly. I replaced the interface and the pudding now outputs in its proper hue. Wish all my fixes were this easy.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>Service Issue Entry V87-006</title>
|
|
<content>
|
|
Service Issue Entry V87-006
|
|
|
|
Maintenance Code: RL04 Red
|
|
Issue: EEP Chamber Failure
|
|
Engineer: Daniel Koster
|
|
|
|
Fix Notes:
|
|
I was summoned into the Overseer's office and met with Dr. Merrick, who heads up the Experimentation section. He informed me that one of his devices, what he called an EEP Chamber was XXXXEDITEDXXXX. It was a strange device, but I managed to XXXXEDITEDXXXX which didn't fix the problem. I then tried to XXXXEDITEDXXXX which seemed to bring the device back online. I'm not sure what this device is for, but XXXXEDITEDXXXX.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>6</entryNumber>
|
|
<title>Service Issue Entry V87-007 - NEED HELP</title>
|
|
<content>
|
|
Service Issue Entry V87-007
|
|
|
|
Maintenance Code: RL04 Red
|
|
Issue: NEED HELP
|
|
Engineer: Daniel Koster
|
|
|
|
Fix Notes:
|
|
This is the only place I could think of hiding this message. In the event that anyone reads this, please try and get word back to Vault-Tec HQ that something very wrong is going on in the Experimentation section... something they keep referring to as the EEP. My wife, Mercia was "diagnosed" by the Medical section as having some sort of disease they wouldn't identify. She's dead now, and those sons-of-bitches won't even tell me why. From talking to people, I've discovered that many are dead or missing. Checking this with the Medical Records section gets me nowhere. This is getting out of hand. It's time to deal with this my way. They took my wife from me, now I'll take their lives away if I don't get some answers. I've hidden some extra "help" in my safe. Accessing this message will unlock it. If I don't come back, grab that stuff and save yourself.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault87Engineering</defName>
|
|
<label>Engineering Terminal - Vault 87</label>
|
|
<description>Vault 87 engineering section terminal with maintenance logs from Daniel Koster revealing suspicious power draws and a desperate hidden message.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault87Engineering</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 87 Medical Records Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault87Medical</defName>
|
|
<label>Medical Records - Vault 87</label>
|
|
<description>Vault 87 medical records terminal listing 93 deceased residents, 87 coded as Unexplained/Undefined deaths from the EEP experiments.</description>
|
|
<category>ScientificData</category>
|
|
<author>Medical Records Staff, Vault 87</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>All Employees Must Read!</title>
|
|
<content>
|
|
Medical Records Section
|
|
Personnel Only
|
|
|
|
All Employees Must Read!
|
|
|
|
To All Medical Records Staff
|
|
|
|
Any Vault member marked as deceased by the special EEP section will be tagged and coded in the computer as an unexplained or undefined death. This comes directly from the Overseer of this Vault, who will be personally inspecting your reports to make sure they are accurate. Please refrain from sending inquiries or clarification requests to this office or the EEP Chief Physician. Please print out and give any next of kin Form DV-900L if they have questions.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Deceased Listing</title>
|
|
<content>
|
|
Vault 87 Deceased Individuals
|
|
|
|
Total Deceased: 93
|
|
Natural Deaths: 04 (Codes N001-N012)
|
|
Accidental Deaths: 02 (Codes A001-A008)
|
|
Unexplained/Undefined: 87 (Code UD000)
|
|
|
|
Notable entries include:
|
|
2. Jason Stevens (Code UD000)
|
|
33. Mercia Koster (Code N009)
|
|
|
|
[Full listing of 93 deceased residents with majority coded UD000 - Unexplained/Undefined]
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Death Code Definitions</title>
|
|
<content>
|
|
Death Code Definitions
|
|
|
|
To All Medical Records Staff
|
|
|
|
The following are the new revised Death Code definitions. Please update all files to include these codes for faster handling. Note that criminal deaths/suicides are NEVER listed in these files as such. They must be listed under a code A008 in Accidental Deaths as per Vault-Tec mandate.
|
|
|
|
Natural Deaths
|
|
N001 - Microbial Agents
|
|
N002 - Radioactive Agents
|
|
N003 - Toxic Agents
|
|
N004 - Allergic Reactions
|
|
N005 - Heart Disease/Ischemic
|
|
N006 - Cerebro-Vascular Disease
|
|
N007 - Bronchitis/Emphysema/Asthma
|
|
N008 - Liver Disease/Cirrhosis
|
|
N009 - Cancer Type I Categories
|
|
N010 - Cancer Type II Categories
|
|
N011 - Unexpected Organ Failure
|
|
N012 - Age
|
|
|
|
Accidental Deaths
|
|
A001 - Massive Radiation Overexposure
|
|
A002 - Massive Toxin Overexposure
|
|
A003 - Electrical Shock
|
|
A004 - Crushing/Heavy Object
|
|
A005 - Elevator Mishap
|
|
A006 - Drowning
|
|
A007 - Mistaken Weapons Discharge
|
|
A008 - Instant Death Syndrome
|
|
|
|
Other
|
|
UD000 - Undefined/Unexplained (See Supervisor)
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault87Medical</defName>
|
|
<label>Medical Records - Vault 87</label>
|
|
<description>Vault 87 medical records terminal listing 93 deceased residents, 87 coded as Unexplained/Undefined deaths from the EEP experiments.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault87Medical</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 87 Chief Physician Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault87ChiefPhysician</defName>
|
|
<label>Chief Physician's Terminal - Vault 87</label>
|
|
<description>Vault 87 Chief Physician terminal documenting Dr. Wayne Merrick's FEV experiments on vault residents in the Evolutionary Experimentation Program.</description>
|
|
<category>ScientificData</category>
|
|
<author>Dr. Wayne Merrick, Chief Physician</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Entry 87-34190</title>
|
|
<content>
|
|
Vault 87 Chief Physician's Terminal
|
|
Dr. Wayne Merrick
|
|
|
|
Entry 87-34190
|
|
|
|
The latest subjects in the Evolutionary Experimentation Program (EEP) are showing some promise after only a single exposure to the modified FEV. We are currently testing five subjects, two males and three females. Each one of them is under 24 hour observation as usual. We hope to have a breakthrough in this strain as the continual pressure from Vault-Tec and the military at Mariposa is becoming most bothersome.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Entry 87-34224</title>
|
|
<content>
|
|
Entry 87-34224
|
|
|
|
Incredible results! After only three days, subjects B440, B164 and D624 (all our female specimens) are all exhibiting a unique change. Their bodies are undergoing severe physical changes, losing most of their visible female indicators and transforming to an almost asexual state. They are also seeing increased upper body strength and muscle formation in line with males.
|
|
|
|
Similarly, subjects C376 and A541 (our male specimens) are losing most of their visible male indicators and taking on the same asexual state as the females. It seems that the FEV wishes to "level the playing field" and start with a clean slate as it works.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Entry 87-34233</title>
|
|
<content>
|
|
Entry 87-34233
|
|
|
|
We've had a minor setback. Subject B440, Mary Kilpatrik, is now deceased. According to my autopsy, she died of a massive loss of brain function and was unable to sustain her basic bodily needs. This is the usual pattern we see in all the FEV Strains we test... the brains of the subjects becoming too damaged to support even the most basic human needs (eating, sleeping, etc.). So far, all other subjects are nominal and continue to exhibit physical changes.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Entry 87-34265</title>
|
|
<content>
|
|
Entry 87-34265
|
|
|
|
At ten days, we are now noticing that the skin of all our remaining test subjects is actually thickening and becoming more resilient. This seems to be the FEV bringing about some new adaptive change. This is the kind of result we were looking for... adaptations that could prove useful in combat situations. I need to remember to congratulate Dr. Filo on his skin engineering; his coded instructions in this strain seem to be exactly what he expected.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>Entry 87-34335</title>
|
|
<content>
|
|
Entry 87-34335
|
|
|
|
Once again, I've hit that damn wall. At fourteen days, all of the test subjects began to exhibit severe bouts of rage and anxiety. So much so that they were a danger to my team and to this facility. I had no choice once again but to order them to be destroyed. It pains me every time we do this. The same cycle has been repeated in every strain we test. We always see superior physical adaptations, but the mental changes are their downfall.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault87ChiefPhysician</defName>
|
|
<label>Chief Physician's Terminal - Vault 87</label>
|
|
<description>Vault 87 Chief Physician terminal documenting Dr. Wayne Merrick's FEV experiments on vault residents in the Evolutionary Experimentation Program.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault87ChiefPhysician</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 87 Lab Technician Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault87LabTech</defName>
|
|
<label>Lab Technician Terminal - Vault 87</label>
|
|
<description>Vault 87 laboratory terminal with notices regarding radiation safety protocols and termination procedures for EEP test subjects.</description>
|
|
<category>TechnicalManual</category>
|
|
<author>Lab Staff, Vault 87</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Notice 009</title>
|
|
<content>
|
|
Attention ALL Lab Technicians
|
|
|
|
Notice 009
|
|
|
|
The A Level Storage Room has been restocked with rad suits and other radiation dampeners. We were able to bring these up from deep storage for immediate use. Please only take what is needed (there is no need to hoard the items, there is plenty to go around) and to lock the door after you are finished.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Notice 012</title>
|
|
<content>
|
|
Attention ALL Lab Technicians
|
|
|
|
Notice 012
|
|
|
|
The radiation expulsion ducts from the G.E.C.K. chamber are once again venting radiation directly into the area due to faulty seals. These seals MUST be properly maintained and checked on a DAILY basis. There is a clipboard with the maintenance checklist that you must initial when the check is complete in the main laboratory. Any lab technician skipping their check will be held accountable for their inaction.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Notice 018</title>
|
|
<content>
|
|
Attention ALL Lab Technicians
|
|
|
|
Notice 018
|
|
|
|
Doctor Merrick has ordered the latest test subjects in the EEP to be terminated and then disposed of. Please make sure that: bodily remains are placed in the incinerator as soon as the subjects vitals are flat, the entire isolation room is disinfected and any relevant data on the subjects are given to Doctor Merrick. FEV is very unpredictable, and we do not want any contamination to remain when the next strain is introduced to new subjects.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault87LabTech</defName>
|
|
<label>Lab Technician Terminal - Vault 87</label>
|
|
<description>Vault 87 laboratory terminal with notices regarding radiation safety protocols and termination procedures for EEP test subjects.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault87LabTech</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 87 Overseer's Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault87Overseer</defName>
|
|
<label>Overseer's Terminal - Vault 87</label>
|
|
<description>Vault 87 Overseer's terminal with security dossiers, mission reports, and official Vault-Tec instructions regarding the FEV experiments and GECK.</description>
|
|
<category>CorporateMemo</category>
|
|
<author>Overseer, Vault 87</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Security Dossier: Dr. Wayne Merrick</title>
|
|
<content>
|
|
Vault 87 Overseer's Terminal
|
|
|
|
View Security Dossiers
|
|
|
|
Dr. Wayne Merrick
|
|
|
|
I'm told that Dr. Merrick is one of the brightest minds in the field of accelerated evolution, and apparently Vault-Tec agrees, because they've set up this Vault around him to suit all of his needs in the event that the bombs fall. All of his data and his work have been transferred to this facility from many important sources such as Mariposa Base, West-Tek and Vault-Tec Labs.
|
|
|
|
I like Dr. Merrick. He's driven without being careless. He knows that in the event of a nuclear war, he may be the only person left in the world that can advance human genetics beyond where they are now. He's meticulous, detail-oriented, and reports everything to me on a regular basis.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Security Dossier: Daniel Koster</title>
|
|
<content>
|
|
Security Dossier: Daniel Koster
|
|
|
|
An excellent Maintenance Chief. Thorough, careful, and honest to a fault. In fact, that's becoming a problem. His security clearance isn't high enough yet to grant him access to all of the information regarding the FEV experiments performed by Dr. Merrick, but we may have to bring him into the fold soon. In the event we need major repairs on A Level, we'll definitely need his skills.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Security Dossier: Peter Stevens</title>
|
|
<content>
|
|
Security Dossier: Peter Stevens
|
|
|
|
This gentleman continues to impress me. He was just recently promoted to Technician Third Class by Chief Koster for his ingenuity and ability to think quickly in emergencies. Given these talents, I think he'd make an excellent candidate for Koster's eventual successor if the need should ever arise.
|
|
|
|
UPDATE: It seems Peter has suffered some sort of a nervous breakdown. He keeps claiming that his "son" is missing and his "wife" is in deep depression, although I show no records of him ever being married or having a child. I've recommended that he be taken to the Test Labs for observation and sedation if need be.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Scouting Reports: Mission Suspended</title>
|
|
<content>
|
|
View Scouting Reports
|
|
|
|
Mission Suspended
|
|
|
|
I'm quite sad to report that due to a direct hit from what I presume to be a nuclear weapon on the entry area of Vault 87, we will be unable to provide the Scouting Reports as outlined in Vault-Tec's Operations Manual. The main door to Vault 87 is damaged beyond repair and we are detecting extremely high levels of lethal radiation outside and in the entry tunnel.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>Vault-Tec Instructions - Letter from Dr. Braun</title>
|
|
<content>
|
|
Vault-Tec Instructions
|
|
|
|
Letter from Doctor Stanislaus Braun
|
|
|
|
A Letter to the Overseer from Dr. Stanislaus Braun:
|
|
|
|
If you are reading this, emergency Vault internment procedures have been initiated and you and your control group have been sealed into your Vault. Congratulations! You are now a vital part of the most ambitious program ever undertaken by Vault-Tec.
|
|
|
|
If you have not yet read your sealed orders, do so now. They will outline the experimental protocols assigned to your control group. Please remember that deviation from these protocols in any way will jeopardize the success of the program, and may be considered grounds for termination by Vault-Tec Corporation (as outlined in your Employment Agreement).
|
|
|
|
Your Vault may or may not have been selected to receive a G.E.C.K. module. Please see Attachment A for details.
|
|
|
|
Doctor Stanislaus Braun
|
|
Director, Societal Preservation Program
|
|
Vault-Tec Corporation
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>6</entryNumber>
|
|
<title>Attachment A - G.E.C.K. Delivery</title>
|
|
<content>
|
|
Attachment A
|
|
|
|
Congratulations!
|
|
|
|
Vault 87 has been chosen as one of the very few select Vaults to receive a genuine G.E.C.K. The device was delivered before final sealing of the Vault and installed into its secure pedestal by our special G.E.C.K. Scramble Team. I'd like to extend my best wishes to you and all of your population. Your survival will ensure the continuation of the human race, and to carry the Vault-Tec name into the future.
|
|
|
|
Doctor Stanislaus Braun
|
|
Director, Societal Preservation Program
|
|
Vault-Tec Corporation
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>7</entryNumber>
|
|
<title>Vault-Tec Scientific Entry: The G.E.C.K.</title>
|
|
<content>
|
|
Vault-Tec Scientific Entry: The G.E.C.K.
|
|
|
|
The G.E.C.K. is, quite simply, the most advanced piece of technology ever developed by Vault-Tec -- a terra-forming module capability of creating life from complete lifelessness. After riding out the storm of nuclear Armageddon in a Vault-Tec patented vault, residents can then activate the G.E.C.K., and create a new earthen paradise -- craters and dust will give way to rolling grasslands and sparkling clear water. Of course, due to time and monetary constraints, not every vault will be equipped with a G.E.C.K. module.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault87Overseer</defName>
|
|
<label>Overseer's Terminal - Vault 87</label>
|
|
<description>Vault 87 Overseer's terminal with security dossiers, mission reports, and official Vault-Tec instructions regarding the FEV experiments and GECK.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault87Overseer</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 92 Engineering Logs Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault92Engineering</defName>
|
|
<label>Engineering Logs - Vault 92</label>
|
|
<description>Vault 92 engineering terminal with maintenance trouble tickets revealing infrastructure issues and section 4 security upgrades.</description>
|
|
<category>TechnicalManual</category>
|
|
<author>Engineering Staff, Vault 92</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Trouble Ticket TT007</title>
|
|
<content>
|
|
Engineer Section Use Only
|
|
|
|
Trouble Ticket TT007
|
|
|
|
Maintenance Code: RL00 Green
|
|
Issue: Lighting on B Level
|
|
Engineer: Carl Maynard
|
|
|
|
Fix Notes:
|
|
If I told Zack once, I've told him a thousand times... stop using the higher amperage ballasts in the lighting grid on B Level. They will overheat within days and blow out because the power taps up there weren't installed to spec. Had to replace 37 ballasts with Type K09A ballasts and use a power tap converter on each one. Billing my missed dinner with that sexy red-headed violinist up in Women's Dorm 7 to Zack's Work Credit account!
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Trouble Ticket TT008</title>
|
|
<content>
|
|
Trouble Ticket TT008
|
|
|
|
Maintenance Code: RL04 Red
|
|
Issue: Section 4 Security Upgrade
|
|
Engineer: Carl Maynard
|
|
|
|
Fix Notes:
|
|
...DETAILS OVERWRITTEN...
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Trouble Ticket TT009</title>
|
|
<content>
|
|
Trouble Ticket TT009
|
|
|
|
Maintenance Code: RL01 Yellow
|
|
Issue: Air Conditioning System Odd Smell
|
|
Engineer: Zack Foxworthy
|
|
|
|
Fix Notes:
|
|
This was nasty. Seems when Vault-Tec built this place, they decided to go ahead and parallel route the waste disposal dumping system with the air conditioning ducts. In some places, the ductwork is corroding, which has spread to the waste pipes. So now we have the waste products leaking into the venting. The airflow through the ducts is carrying the smell into most of Men's Dormitory 1, 2 and 5. Had to climb in there and patch it all up.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Trouble Ticket TT010</title>
|
|
<content>
|
|
Trouble Ticket TT010
|
|
|
|
Maintenance Code: RL04 Red
|
|
Issue: Wall Deterioration D Level
|
|
Engineer: Carl Maynard
|
|
|
|
Fix Notes:
|
|
Ongoing. I have stress fractures and water seepage in three areas on D Level. I can only conclude that there is an adjoining underground spring or lake that is putting pressure on the concrete walls. I have already patched the stress fractures and used the metal plating that we normally use for flooring to shore it up for now. I recommend we get all the engineers together on this issue and come up with some sort of a more permanent solution, otherwise we'll be knee deep in nasty groundwater or worse.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>Trouble Ticket TT011</title>
|
|
<content>
|
|
Trouble Ticket TT011
|
|
|
|
Maintenance Code: RL00 Green
|
|
Issue: Squeaky Office Chair
|
|
Engineer: Carl Maynard
|
|
|
|
Fix Notes:
|
|
This huge emergency was immediately addressed by our crack engineering team. We ran up to Professor Malleus's office and deployed the Fluidic Lubrication Injector in an effort to stop impending doom from destroying us all. Okay fine, we oiled his damn chair. Is this really the kind of crap that's worth submitting a trouble ticket for?
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault92Engineering</defName>
|
|
<label>Engineering Logs - Vault 92</label>
|
|
<description>Vault 92 engineering terminal with maintenance trouble tickets revealing infrastructure issues and section 4 security upgrades.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault92Engineering</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 92 Supply Shop Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault92SupplyShop</defName>
|
|
<label>Trading Post Terminal - Vault 92</label>
|
|
<description>Vault 92 supply shop terminal from Gordie Sumner with requests about headphones, pudding supplies, and a suspicious weapon deal.</description>
|
|
<category>CorporateMemo</category>
|
|
<author>Gordie Sumner, Trading Post 92</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Intra-Vault Mail 000476</title>
|
|
<content>
|
|
Trading Post 92 Employees Only
|
|
|
|
Intra-Vault Mail 000476
|
|
|
|
To: Richard Rubin, Overseer Vault 92
|
|
From: Gordie Sumner
|
|
|
|
This is the FIFTH time I've requested that you allow me to release our supply of headphones and personal audio listening gear to the residents. It seems unfair that residents are required to listen to their music selections in the studio rooms. I have an ample supply of the type of equipment that would allow most residents to relax in their beds and enjoy their musical recordings. Please let me know your reasons behind this matter.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Intra-Vault Mail 000482</title>
|
|
<content>
|
|
Intra-Vault Mail 000482
|
|
|
|
To: All Vault Residents
|
|
From: Gordie Sumner
|
|
|
|
I am pleased to announce that we now have strawberry pudding available in the Vault Store for 10 work credits. The supply is very limited of course, so hurry down and get some before it's all gone!
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Intra-Vault Mail 000519</title>
|
|
<content>
|
|
Intra-Vault Mail 000519
|
|
|
|
To: Dan Kobachesky
|
|
From: Gordie Sumner
|
|
|
|
From your last mail, it seems we have a deal. I'll give you everything on your list in exchange for the weapon we discussed. Things are getting worse in this Vault with almost half of the residents going crazy. I just want to be prepared. Don't worry, I'll lock the gun in my safe so no one can easily trace it back to your department.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault92SupplyShop</defName>
|
|
<label>Trading Post Terminal - Vault 92</label>
|
|
<description>Vault 92 supply shop terminal from Gordie Sumner with requests about headphones, pudding supplies, and a suspicious weapon deal.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault92SupplyShop</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 92 Overseer Richard Rubin Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault92Overseer</defName>
|
|
<label>Overseer's Terminal - Vault 92</label>
|
|
<description>Vault 92 Overseer Richard Rubin's terminal documenting the White Noise Mind Suggestion Combat Experimentation that drove residents insane.</description>
|
|
<category>CorporateMemo</category>
|
|
<author>Richard Rubin, Overseer Vault 92</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Personal Entry 000897332</title>
|
|
<content>
|
|
Overseer Access Only!
|
|
|
|
Personal Entry 000897332
|
|
|
|
As per instructions, the broadcast equipment for the White Noise has been rerouted from the sound booths and tied directly into the entire Vault's loudspeaker system. I'll now be able to execute Vault-Tec Confidential Plan WNMSCE (White Noise Mind Suggestion Combat Experimentation). I have three of Professor Malleus's team doing what I need to get done and hope to show some concrete results soon. I had the engineers make it so the WN can be either triggered from the control center or at the local security consoles. The password to these consoles is "UIY2249".
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Personal Entry 000897357</title>
|
|
<content>
|
|
Personal Entry 000897357
|
|
|
|
The results of WNMSCE are even better than I could ever have imagined. The sheer strength and tenacity of combat suggestion implanted test subjects is incredible! Imagine an entire army of people who would never disobey a direct order from high command and can fight until it takes over 20 bullets to stop them.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Personal Entry 000897377</title>
|
|
<content>
|
|
Personal Entry 000897377
|
|
|
|
Malleus says WNMSCE is a failure. So, there's been a few deaths. One step back, two steps forward. It's easy to suppress what everyone in the Vault are calling "crazies". I've added a command word in their suggestion implants. Simply say the phrase "Sanity is not statistical" and they will stop dead in their tracks. I've informed the guards of this, but I've told them only to use it when out of earshot of anyone else.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Personal Entry 000897398</title>
|
|
<content>
|
|
Personal Entry 000897398
|
|
|
|
The command phrase is no longer working against the crazies. I don't know what the hell happened, but I'm losing control of the situation. If we don't get things under control soon, we're going to have a huge revolt on our hands. Malleus is inciting the rest of the Vault into action. I'm afraid by the power invested in me by the Vault-Tec Corporation, I have no choice but to have him killed. What a waste.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault92Overseer</defName>
|
|
<label>Overseer's Terminal - Vault 92</label>
|
|
<description>Vault 92 Overseer Richard Rubin's terminal documenting the White Noise Mind Suggestion Combat Experimentation that drove residents insane.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault92Overseer</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 92 Studio Computer Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault92Studio</defName>
|
|
<label>Studio Computer - Vault 92</label>
|
|
<description>Vault 92 studio supervisor terminal from Parker Livingsteen noticing audio signal anomalies and documenting inappropriate relationships.</description>
|
|
<category>PersonalLog</category>
|
|
<author>Parker Livingsteen, Studio Supervisor</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Intra-Vault Mail 000339</title>
|
|
<content>
|
|
Intra-Vault Mail 000339
|
|
|
|
To: Engineering Staff
|
|
From: Parker Livingsteen, Studio Supervisor
|
|
|
|
Hey guys, I'm not sure if this is even worth putting an official trouble ticket in for, but I am getting some sort of odd pitch overlay on my sound equipment. It's almost like another signal is leaking from maybe the Vault intercom network or communications gear and piggybacking on everything I record. It's barely noticeable, but I can definitely see it on my 'scope. Do we have any cross-wiring issues or faulty cable insulation problems on C Level?
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Intra-Vault Mail 000344</title>
|
|
<content>
|
|
Intra-Vault Mail 000344
|
|
|
|
To: Hilda Egglebrecht
|
|
From: Parker Livingsteen, Studio Supervisor
|
|
|
|
I just wanted to take this opportunity to send you an Intra-Vault mail regarding the wonderful session you performed this afternoon. The sound you coax from your Stradivarius is bar none the most haunting, beautiful thing I've heard here to date. I was wondering if perhaps we could get together tomorrow evening and discuss this in a more intimate setting.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Intra-Vault Mail 000350</title>
|
|
<content>
|
|
Intra-Vault Mail 000350
|
|
|
|
To: Hilda Egglebrecht
|
|
From: Parker Livingsteen, Studio Supervisor
|
|
|
|
Hi Hildie. Just wanted to send you a quick note. Our "session" together yesterday was wonderful! I'm glad the studio doors lock, otherwise some of your stuffier fellow musicians might not appreciate how closely you and I work. Make sure when we meet tonight, you bring your delicate instrument, and your violin too. I have an idea of something we can do with the bow; a new technique I've always wanted to try...
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault92Studio</defName>
|
|
<label>Studio Computer - Vault 92</label>
|
|
<description>Vault 92 studio supervisor terminal from Parker Livingsteen noticing audio signal anomalies and documenting inappropriate relationships.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault92Studio</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 92 Zoe Hammerstein Personal Diary -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault92Zoe</defName>
|
|
<label>Personal Diary - Zoe Hammerstein</label>
|
|
<description>Vault 92 violinist Zoe Hammerstein's personal diary showing progressive mental deterioration from white noise exposure.</description>
|
|
<category>PersonalLog</category>
|
|
<author>Zoe Hammerstein</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Zoe's Thoughts</title>
|
|
<content>
|
|
Zoe Hammerstein's Personal Diary
|
|
|
|
Zoe's Thoughts
|
|
|
|
It's so wonderful to be surrounded by all this talent! Little old me, who can barely play the violin, is sitting among some of the world's greatest musicians. I still can't believe my luck!
|
|
|
|
Today was great too. I was able to record an entire symphony... Haydn's Symphony No. 3 in d minor. It was so beautiful! I could barely keep up with everyone else in the string section, but they were so nice. They encouraged me instead of being stuffy jerks or something. Best of all, they record all of it and then let you hear yourself play on the studio's speakers. I can't wait until tomorrow... I hear we're doing a piece from Dvorak!
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>More of Zoe's Thoughts</title>
|
|
<content>
|
|
More of Zoe's Thoughts
|
|
|
|
I've been feeling a little sick lately. Kind of woozy after playing in the studio usually. It gets so stuffy in that place, but it's sure worth it. I know I'm getting better just from watching my fellow violinist's techniques. They don't even mind giving me some pointers. Tonight, a bunch of us girls from the string section are going down to the rec hall for a dance. I hope that cute sound guy Parker asks me to dance. He's dreamy.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>morre of Zoes Thoughts</title>
|
|
<content>
|
|
morre of Zoes Thoughts
|
|
|
|
I'm nnot feling vvery good. I cant concentrate I wen t to Doctoor Bennisons offfice but he jusst said its stress and too take iit easy for a whil I think al the timee I am spendng inn the soundd sttudo is makd in g me tired I can barele type anymoor I am shaking so muc
|
|
|
|
klkhi plEAsse.HF puu HeLP meeLp
|
|
|
|
aw;'jf OrDe R p[fal al Hlep HeLp dme Me, LosS mInd CANdofw stopthem gEt OUT m[pofmy HED
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault92Zoe</defName>
|
|
<label>Personal Diary - Zoe Hammerstein</label>
|
|
<description>Vault 92 violinist Zoe Hammerstein's personal diary showing progressive mental deterioration from white noise exposure.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault92Zoe</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault 92 Laboratory Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault92Laboratory</defName>
|
|
<label>Laboratory Terminal - Vault 92</label>
|
|
<description>Vault 92 laboratory terminal from Professor John Malleus documenting white noise experiment failures and desperate pleas to the Overseer.</description>
|
|
<category>ScientificData</category>
|
|
<author>Professor John Malleus</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Intra-Vault Mail 00480</title>
|
|
<content>
|
|
Intra-Vault Mail 00480
|
|
|
|
To: Section 4 Lab Assistants
|
|
From: Professor John Malleus
|
|
|
|
Congratulations on a job well done, everyone! It seems like the current WN tests are a complete success, with less than a 1% margin of error. We still have much to do analyzing the data, but I think all of you deserve a pat on the back for excellent work. Let's keep it up!
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Intra-Vault Mail 00487</title>
|
|
<content>
|
|
Intra-Vault Mail 00487
|
|
|
|
To: Richard Rubin, Overseer Vault 92
|
|
From: Professor John Malleus
|
|
|
|
Here is the data on Subject V920717 as requested. We are completely baffled as to why someone would behave in this manner after being subjected to the WN experiments. As soon as our autopsy is complete, we'll try and piece together why he went insane. I'm sorry about this, Rick. We'll get to the bottom of it soon.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Intra-Vault Mail 00502</title>
|
|
<content>
|
|
Intra-Vault Mail 00502
|
|
|
|
To: Richard Rubin, Overseer Vault 92
|
|
From: Professor John Malleus
|
|
|
|
We have a serious problem on our hands, and you have yet to answer my last several intra-vault mails or even see me. I have seven more dead. Three other Vault 92 residents have suffered the same symptoms as Subject V920717. How many more of these people have to die before you realize we're in deep trouble? We're alone out here, no one will come to our rescue... if anyone is even left. We have to deal with this ourselves. Please, I beg you to see me immediately and call your goon squad off your living area doors!
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Intra-Vault Mail 00513</title>
|
|
<content>
|
|
Intra-Vault Mail 00513
|
|
|
|
To: Richard Rubin, Overseer Vault 92
|
|
From: Professor John Malleus
|
|
|
|
Section 4 is under heavy guard now. I can't even get in without a personal escort. It's my estimate that over thirty percent of the Vault's entire population is now clinically insane and poses a real danger to the rest of us. We have to consider the possibility we may need to abandon the Vault completely. Better to take a chance outside than in here. You still won't speak to me, and any attempt I've made to see you have ended in scuffles with your guards. It's obvious something's going on and I'm going to find out what.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_Vault92Laboratory</defName>
|
|
<label>Laboratory Terminal - Vault 92</label>
|
|
<description>Vault 92 laboratory terminal from Professor John Malleus documenting white noise experiment failures and desperate pleas to the Overseer.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_Vault92Laboratory</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault-Tec Headquarters Employee Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_VaultTecHQEmployee</defName>
|
|
<label>Employee Terminal - Vault-Tec HQ</label>
|
|
<description>Vault-Tec Corporate Headquarters employee terminal with important bulletins and security procedures from Washington D.C.</description>
|
|
<category>CorporateMemo</category>
|
|
<author>Vault-Tec Corporate Headquarters</author>
|
|
<datePreWar>2077</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Message 0114D - Vault 92 Changes</title>
|
|
<content>
|
|
Vault-Tec Corporate Headquarters
|
|
Washington D.C.
|
|
Standard Employee Access
|
|
|
|
Important Bulletins
|
|
|
|
Message 0114D Vault 92 Changes
|
|
|
|
The following item has been added to the Vault 92 Requisition Request: 14 WNB Type Noise Generators, 14 Broadcast Relays, 14 Monitoring Terminals. If these changes are in error, please contact the Supplies and Planning Department immediately.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Message 0102A - Vault 112 Done!</title>
|
|
<content>
|
|
Message 0102A Vault 112 Done!
|
|
|
|
This is just a quick announcement to let you know that work on Vault 112 has been completed sporting the latest and greatest in "Vault-Technology"®. Way to go, Tec-ites!
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Message 0101C - Bathroom Breaks</title>
|
|
<content>
|
|
Message 0101C Bathroom Breaks
|
|
|
|
It has recently come to our attention that employees are abusing the liberal breaks policy as outlined in section VT00733/D in Volume 18 of the Employee Handbook. As a result, Human Resources and Administration have come to an agreement on a reasonable time reduction. As of today, all bathroom breaks will be reduced from 2.37 minutes to 2.25 minutes.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Message 0099D - Vending Machines</title>
|
|
<content>
|
|
Message 0099D Vending Machines
|
|
|
|
Once again someone has been tampering with the vending machines in the cafeteria. This practice violates section VT00987/A in Volume 17 of the Employee Handbook. If the machine malfunctions or does not dispense its contents properly, please refrain from kicking, shaking, punching, hitting with a fire extinguisher or filling the coin slot with fecal matter.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>Vault-Tec Security Procedures</title>
|
|
<content>
|
|
Vault-Tec Security Procedures
|
|
|
|
Due to repeated attempts to obtain protected Vault-Tec information, the following security procedures have now been instituted:
|
|
|
|
1. Shutdown of the VTMB01 Masterbrain requires authorization from all three System Operator terminals.
|
|
|
|
2. All materials of a sensitive nature have been removed from external terminals and access to the Mainframe Room requires authorization from all three System Operator terminals.
|
|
|
|
3. All mechanized security is now being handled by the VTMB01 Masterbrain via security uplink. Please do not tamper with this unit without an authorized Service Technician present.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_VaultTecHQEmployee</defName>
|
|
<label>Employee Terminal - Vault-Tec HQ</label>
|
|
<description>Vault-Tec Corporate Headquarters employee terminal with important bulletins and security procedures from Washington D.C.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_VaultTecHQEmployee</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!-- Vault-Tec Headquarters System Operation Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_VaultTecHQSystemOp</defName>
|
|
<label>System Operation Terminal - Vault-Tec HQ</label>
|
|
<description>Vault-Tec Corporate Headquarters system operation terminal with security notices and administrative bulletins. Three stations exist throughout Administration.</description>
|
|
<category>CorporateMemo</category>
|
|
<author>Vault-Tec System Operations</author>
|
|
<datePreWar>2077</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Message 009AC - Security Notice</title>
|
|
<content>
|
|
Vault-Tec Corporate Headquarters
|
|
Washington D.C.
|
|
System Operation Station
|
|
|
|
Important Bulletins
|
|
|
|
Message 009AC Security Notice
|
|
|
|
Due to repeated attempts to obtain protected Vault-Tec information, the following security procedures have now been installed:
|
|
|
|
1. Shutdown of the VTMB01 Masterbrain requires authorization from all three System Operator terminals.
|
|
|
|
2. All materials of a sensitive nature have been removed from external terminals and access to the Mainframe Room requires authorization from all three System Operator terminals.
|
|
|
|
3. All mechanized security is now being handled by the VTMB01 Masterbrain via security uplink. Please do not tamper with this unit without an authorized Service Technician present.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Message 0099D - Vending Machines</title>
|
|
<content>
|
|
Message 0099D Vending Machines
|
|
|
|
Once again someone has been tampering with the vending machines in the cafeteria. This practice violates section VT00987/A in Volume 17 of the Employee Handbook. If the machine malfunctions or does not dispense its contents properly, please refrain from kicking, shaking, punching, hitting with a fire extinguisher or filling the coin slot with fecal matter.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Message 0101C - Bathroom Breaks</title>
|
|
<content>
|
|
Message 0101C Bathroom Breaks
|
|
|
|
It has recently come to our attention that employees are abusing the liberal breaks policy as outlined in section VT00733/D in Volume 18 of the Employee Handbook. As a result, Human Resources and Administration have come to an agreement on a reasonable time reduction. As of today, all bathroom breaks will be reduced from 2.37 minutes to 2.25 minutes.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>4</entryNumber>
|
|
<title>Message 0102A - Vault 112 Done!</title>
|
|
<content>
|
|
Message 0102A Vault 112 Done!
|
|
|
|
This is just a quick announcement to let you know that work on Vault 112 has been completed sporting the latest and greatest in "Vault-Technology". Way to go, Tec-ites!
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>5</entryNumber>
|
|
<title>Message 0114D - Vault 92 Changes</title>
|
|
<content>
|
|
Message 0114D Vault 92 Changes
|
|
|
|
The following item has been added to the Vault 92 Requisition Request: 14 WNB Type Noise Generators, 14 Broadcast Relays, 14 Monitoring Terminals. If these changes are in error, please contact the Supplies and Planning Department immediately.
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.VaultTec">
|
|
<defName>FCP_Holotape_VaultTecHQSystemOp</defName>
|
|
<label>System Operation Terminal - Vault-Tec HQ</label>
|
|
<description>Vault-Tec Corporate Headquarters system operation terminal with security notices and administrative bulletins. Three stations exist throughout Administration.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_VaultTecHQSystemOp</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!--__________ Children of Atom Entries __________-->
|
|
|
|
<!-- Confessor Cromwell's Terminal -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.COA">
|
|
<defName>FCP_Holotape_ConfessorCromwell</defName>
|
|
<label>Confessor Cromwell's Terminal - Megaton</label>
|
|
<description>Confessor Cromwell's terminal from the Children of Atom building in Megaton with religious teachings.</description>
|
|
<category>PreWarStory</category>
|
|
<author>Confessor Cromwell</author>
|
|
<datePreWar>0</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Atom's Nucleus</title>
|
|
<content>
|
|
Welcome, Confessor. May you walk in the Glow...
|
|
|
|
Atom's Nucleus
|
|
|
|
People often innocently ask me "Confessor, why do you worship a bomb?" Like curious children, they come to me with questions about the most visible and perhaps controversial aspect of our faith. The innocent among us hear my sermons before the great symbol, they see us bathe in the waters, and they wonder if it is danger we seek -- a suicide pact, perhaps. And while you may be tempted to answer their curiosity with anger, my gentle Children of Atom, you must never do so.
|
|
|
|
The core of Atom's philosophy teaches us peace. That we must educate the curious and work towards alleviating their ignorance, that we must teach them to accept the glory of the Division of the past and to seek the glory of the Division that is to come.
|
|
|
|
Teach them, my Children, teach them how the miserable rotten meat of their bodies will give birth to countless lives at the time of Division. Teach them that they should not mourn the world that has passed, but praise and celebrate those that have already been Divided. Teach them the blessing, the glory, that the peace of our communion and the satisfaction that can be found in our blessed work.
|
|
|
|
Teach them, my Children. Teach them well, and in the teaching, find your peace and your place. This is the core of Atom's message to us. Spread. Grow. Communicate.
|
|
|
|
Go in peace, my precious Children. Walk in Atom's Glow.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Treatise On Atom's Second Coming</title>
|
|
<content>
|
|
Treatise On Atom's Second Coming
|
|
|
|
What is Atom?
|
|
|
|
Atom is light. Power.
|
|
|
|
Atom is change.
|
|
|
|
Atom is the cleansing that brings order to chaos.
|
|
|
|
Atom is purity.
|
|
|
|
Atom is peace.
|
|
|
|
Atom is hope.
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>3</entryNumber>
|
|
<title>Bringing About The Division</title>
|
|
<content>
|
|
Bringing About The Division
|
|
|
|
I often ask myself if the time is right for the second Division. Here, in Atom's blessed village, are we truly ready for his coming? Have I properly prepared my people for the moment in which his great altar cracks open and reveals to us his glory? I am but a man, who am I to bring these people to glory? Who am I to seek to cause the division?
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.COA">
|
|
<defName>FCP_Holotape_ConfessorCromwell</defName>
|
|
<label>Confessor Cromwell's Terminal - Megaton</label>
|
|
<description>Confessor Cromwell's terminal from the Children of Atom building in Megaton with religious teachings.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_ConfessorCromwell</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
|
<!--__________ Chinese Entries __________-->
|
|
|
|
<!-- Mama Dolce's Encrypted Communications -->
|
|
|
|
<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.PRC">
|
|
<defName>FCP_Holotape_MamaDolcesEncrypted</defName>
|
|
<label>Mama Dolce's - Encrypted Communications</label>
|
|
<description>Decrypted terminal log revealing Mama Dolce's as a Chinese espionage front operation.</description>
|
|
<category>MilitaryReport</category>
|
|
<author>People's Republic of China</author>
|
|
<datePreWar>2077</datePreWar>
|
|
<entries>
|
|
<li>
|
|
<entryNumber>1</entryNumber>
|
|
<title>Encrypted File - Access Denied</title>
|
|
<content>
|
|
Ikkm00:Mvkz6x1ml:Nqtm
|
|
|
|
ERROR HX40-399: invalid decry.key]
|
|
</content>
|
|
</li>
|
|
<li>
|
|
<entryNumber>2</entryNumber>
|
|
<title>Decrypted Message - Agent Huang</title>
|
|
<content>
|
|
[decry.key valid]
|
|
|
|
Welcome, Agent Huang.
|
|
Hail the People's Republic!
|
|
{display setting:English/US}
|
|
|
|
The Republic people of China salute your braveries.
|
|
|
|
Find established cover operation of "Mama Dolce" food creation factory. Priority to rendezvous with selected team in covert operations of local area. Job and wage are secured for each within cover operation. Required to inform when first stage of operation is completed.
|
|
|
|
Hail the People's Republic!
|
|
</content>
|
|
</li>
|
|
</entries>
|
|
</FCP.Core.Holotapes.HolotapeDef>
|
|
|
|
<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.PRC">
|
|
<defName>FCP_Holotape_MamaDolcesEncrypted</defName>
|
|
<label>Mama Dolce's - Encrypted Communications</label>
|
|
<description>Decrypted terminal log revealing Mama Dolce's as a Chinese espionage front operation.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_MamaDolcesEncrypted</contentDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
|
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<!-- Cheng Personal Computer - Tenpenny Tower -->
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<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.PRC">
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<defName>FCP_Holotape_ChengComputer</defName>
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<label>Cheng Personal Computer - Tenpenny Tower</label>
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<description>Communist propaganda terminal from Comrade Cheng's suite promoting unification under Chinese leadership.</description>
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<category>PersonalLog</category>
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<author>Comrade Cheng</author>
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<datePreWar>0</datePreWar>
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<entries>
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<li>
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<entryNumber>1</entryNumber>
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<title>Welcome Message</title>
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<content>
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Welcome, Comrade!
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</content>
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</li>
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<li>
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<entryNumber>2</entryNumber>
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<title>Rebuilding Proposal</title>
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<content>
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Rebuilding Proposal
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"We excel at destroying the old world, and we excel at building a new one."
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- Chairman Cheng
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Two hundred years ago, Chairman Cheng led his armies to defeat the decadent rulers of this land. Now, his humble descendant, Comrade Cheng, shall lead its noble people to rebuild a brighter land in its place!
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By uniting to work together, we can eradicate the twin dangers of lawlessness and disease. With unified soldiers, we can cleanse the land of beasts and highwaymen. With organized farmers, we can overcome starvation and poverty.
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When competing villages are destroyed, all must unite under the glorious leadership of Comrade Cheng and the Tenpenny Commune!
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</content>
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</li>
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<li>
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<entryNumber>3</entryNumber>
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<title>Daily Affirmation</title>
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<content>
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Daily Affirmation
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Win glory for our motherland!
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</content>
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</li>
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</entries>
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</FCP.Core.Holotapes.HolotapeDef>
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<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.PRC">
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<defName>FCP_Holotape_ChengComputer</defName>
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<label>Cheng Personal Computer - Tenpenny Tower</label>
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<description>Communist propaganda terminal from Comrade Cheng's suite promoting unification under Chinese leadership.</description>
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<comps>
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<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
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<contentDef>FCP_Holotape_ChengComputer</contentDef>
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</li>
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</comps>
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</ThingDef>
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<!--__________ Raiders __________-->
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<!-- Springvale School Terminal -->
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<FCP.Core.Holotapes.HolotapeDef MayRequire="Rick.FCP.Raiders">
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<defName>FCP_Holotape_SpringvaleSchool</defName>
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<label>Raider Journal - Springvale School</label>
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<description>Raider leader's journal from Springvale school documenting operations and plans to breach Vault 101.</description>
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<category>PersonalLog</category>
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<author>Springvale Raider Leader</author>
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<datePreWar>0</datePreWar>
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<entries>
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<li>
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<entryNumber>1</entryNumber>
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<title>Journal entry 001</title>
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<content>
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Journal-It Software 2072 PagSoft
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USER: suk me hahaha
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Journal entry 001
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Boppo died like a bitch. He didn't have half a bad idea, setting up here. We had a good thing going, picking off caravans and traders on their way into Megaton. He was stupid to try and raid the town. Dumbass deserved the bullet Simms put in his head.
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Anyway, there's sweeter water to be had here. That damn Vault's what we should be trying to get into, not that rag-ass town. If we can get in there, ain't none of us going to want again for the rest of our lives.
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</content>
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</li>
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<li>
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<entryNumber>2</entryNumber>
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<title>Journal entry 002</title>
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<content>
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Journal entry 002
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Some of the scabs got tired of digging the tunnel and started using mines to get into the caves. Not a half bad idea, the explosions damn near knocked the building apart. We got a new window or two on the side of the building. haha. I'm going to have some of the boys knock over a caravan for more explosives, but we'll have to use fewer in the blasts, or some assholes from Megaton will come looking.
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</content>
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</li>
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<li>
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<entryNumber>3</entryNumber>
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<title>Journal entry 003</title>
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<content>
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Journal entry 003
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Hit a goddamned hive of ants in the tunnel. Bastards ate seven of our best diggers before we could lock off the way in. Need to find some way to poison them so we can keep digging and blast into that Vault. If we don't get there soon, I think I'm going to end up like Boppo, except it won't be the Sheriff popping me, it's gonna be my own men.
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</content>
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</li>
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</entries>
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</FCP.Core.Holotapes.HolotapeDef>
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<ThingDef ParentName="FCP_HolotapeBase" MayRequire="Rick.FCP.Raiders">
|
|
<defName>FCP_Holotape_SpringvaleSchool</defName>
|
|
<label>Raider Journal - Springvale School</label>
|
|
<description>Raider leader's journal from Springvale school documenting operations and plans to breach Vault 101.</description>
|
|
<comps>
|
|
<li Class="FCP.Core.Holotapes.CompProperties_Holotape">
|
|
<contentDef>FCP_Holotape_SpringvaleSchool</contentDef>
|
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</li>
|
|
</comps>
|
|
</ThingDef>
|
|
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|
</Defs>
|