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Introduces a full holotape content expansion for 1.6, including new company, faction, government, misc, and personal holotape definition files with paired ThingDefs. Adds core holotape infrastructure (base item, category, read-thought, and designator dropdown group), and adds new wall-mounted terminal building defs that support holotape extraction and hacking rewards.
FCP - Lore
This mod contains lore content for the Fallout Collaboration Project, including:
Contents
- Holotapes: Lore heavy holotapes with stories from the wasteland, pre-war recordings, and faction specific content
- Wall Terminals: Pre-war terminals found in the world that can be hacked for rewards and holotapes
- Factions Content: Special holotapes that only appear when specific faction mods are installed (BoS, Enclave, NCR, Legion, Great Khans etc (Ideally every faction when I get to them.))
Requirements
- FCP - Tools (required dependency for all C# code and base terminal functionality ofc)
How It Works
- Wall Terminals spawn naturally in the world and can be hacked to discover unique holotapes
- Holotapes can be inserted into terminals and read for recreation/mood benefits
- Each holotape contains multiple entries telling a story or providing information
- Only one copy of each holotape exists in the world and once discovered, it wont spawn again or at least shouldnt
Load Order
This mod must load after FCP - Tools. The load order is handled automatically through mod dependencies.
Attribution
Created by Rick for the Fallout Collaboration Project
I am accepting submissions for more lore accurate holotapes as well in my discord server! (I do apologize for any grammer and spelling issues Canon was not here to supervise this)