mirror of
https://github.com/FalloutCollaborationProject/FCP-Energy-Weapons.git
synced 2026-07-27 17:02:12 -07:00
Update ThingDefs_Plasma_Weapons.xml
This commit is contained in:
@@ -3,7 +3,7 @@
|
||||
|
||||
<!--__________ FCP Plasma Weapons __________-->
|
||||
|
||||
<!-- plasma Pistol -->
|
||||
<!-- Plasma Pistol -->
|
||||
|
||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||
<defName>FCP_Gun_Plasma_Pistol</defName>
|
||||
@@ -94,14 +94,10 @@
|
||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||
<defName>FCP_Gun_Plasma_Defender</defName>
|
||||
<label>Plasma Defender</label>
|
||||
<description>
|
||||
An Austrian-made energy pistol, the plasma defender fires superheated bolts of
|
||||
green plasma. Despite its small frame, its projectiles deal significant damage and are
|
||||
able to penetrate most armors with ease. It does more damage, is more accurate and fires
|
||||
faster compared to the standard plasma pistol. However, it’s an exceptionally rare and
|
||||
expensive weapon usually reserved as a sidearm for high-ranking officers in high-tech
|
||||
groups such as the Enclave.
|
||||
</description>
|
||||
<description>An Austrian-made energy pistol, the plasma defender fires superheated bolts of green plasma.
|
||||
Despite its small frame, its projectiles deal significant damage and are able to penetrate most armors with ease.
|
||||
It does more damage, is more accurate and fires faster compared to the standard plasma pistol.
|
||||
However, it’s an exceptionally rare and expensive weapon usually reserved as a sidearm for high-ranking officers in high-tech groups such as the Enclave.</description>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<graphicData>
|
||||
<texPath>Plasma/FCP_Plasma_Defender</texPath>
|
||||
@@ -269,13 +265,15 @@
|
||||
<!-- Q-35 matter modulator -->
|
||||
|
||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||
<description>Also known as the V.35 Quantum plasma modulation matter injection rifle, the
|
||||
Q-35 matter modulator was created by REPCONN Aerospace engineers as part of the Quantum
|
||||
Plasma Modulation Matter Injection Rifle project. The prototype, whose three previous
|
||||
versions (V.32, V.33, V.34) had failed, was created by a team of engineers under the
|
||||
leadership of Senior Staff Engineer Xuan Duong, using design specifications stolen from
|
||||
Poseidon Energy for the canceled plasma rifle initiative, Project SEMELE, in conjunction
|
||||
with designs from their own plasma engine, the failed quantum matter modulator of the
|
||||
<defName>FCP_Gun_Q35_Matter_Modulator</defName>
|
||||
<label>Q-35 Matter Modulator</label>
|
||||
<description>Also known as the V.35 Quantum plasma modulation matter injection rifle, the Q-35 matter
|
||||
modulator was created by REPCONN Aerospace engineers as part of the Quantum Plasma
|
||||
Modulation Matter Injection Rifle project. The prototype, whose three previous versions
|
||||
(V.32, V.33, V.34) had failed, was created by a team of engineers under the leadership
|
||||
of Senior Staff Engineer Xuan Duong, using design specifications stolen from Poseidon
|
||||
Energy for the canceled plasma rifle initiative, Project SEMELE, in conjunction with
|
||||
designs from their own plasma engine, the failed quantum matter modulator of the
|
||||
Z43-521P rocket. Poseidon data allowed the REPCONN team to rectify issues with matter
|
||||
inversion by using a polarized quantum spin, simultaneously solving the issues with
|
||||
matter conversion in the Heisenberg compensation field, enabling the creation of the
|
||||
@@ -284,9 +282,6 @@
|
||||
make it unsuitable for prolonged field use, the Q-35 has a longer refire rate on
|
||||
average, but a more consistent delay between shots, an increase in active bolt charge
|
||||
time, increased accuracy and a 30% increase in bolt energy.</description>
|
||||
average, but a more consistent delay between shots, an increase in active bolt charge
|
||||
time, increased accuracy and a 30% increase in bolt energy.</description>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<graphicData>
|
||||
<texPath>Plasma/FCP_Q35_Matter_Modulator</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
@@ -456,12 +451,10 @@
|
||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||
<defName>FCP_Gun_Plasma_Caster</defName>
|
||||
<label>Plasma Caster</label>
|
||||
<description>
|
||||
The plasma caster functions very similar to its rifle-based counterpart.
|
||||
<description>The plasma caster functions very similar to its rifle-based counterpart.
|
||||
It was first developed as an industrial tool but was soon after downscaled
|
||||
and adapted as a weapon, it’s still very heavy though. Compared to the plasma
|
||||
rifle, it fires both faster and harder-hitting, but is significantly less accurate.
|
||||
</description>
|
||||
rifle, it fires both faster and harder-hitting, but is significantly less accurate.</description>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<graphicData>
|
||||
<texPath>Plasma/FCP_Plasma_Caster</texPath>
|
||||
|
||||
Reference in New Issue
Block a user