Add and adjust MarketValue for weapon definitions

Introduced or updated the <MarketValue> stat for various weapons in Flame, Gauss, Laser, Plasma, and Pulse weapon definition XML files. This standardizes and balances the market values for these weapons.
This commit is contained in:
RickGrymes
2026-01-11 23:11:35 -06:00
parent 400daf2833
commit 78c55f275f
5 changed files with 35 additions and 4 deletions
+10 -2
View File
@@ -22,6 +22,7 @@
</graphicData>
<soundInteract>FCP_Sound_Interact_Plasma_Pistol</soundInteract>
<statBases>
<MarketValue>1200</MarketValue>
<WorkToMake>50000</WorkToMake>
<Mass>3.6</Mass>
<AccuracyTouch>0.80</AccuracyTouch>
@@ -109,7 +110,7 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<soundInteract>FCP_Sound_Interact_Plasma_Rifle</soundInteract>
<statBases>
<statBases> <MarketValue>1900</MarketValue> <MarketValue>1600</MarketValue>
<WorkToMake>70000</WorkToMake>
<Mass>4.2</Mass>
<AccuracyTouch>0.85</AccuracyTouch>
@@ -198,6 +199,7 @@
</graphicData>
<soundInteract>FCP_Sound_Interact_Multiplas_Rifle</soundInteract>
<statBases>
<MarketValue>1800</MarketValue>
<WorkToMake>85000</WorkToMake>
<Mass>4.5</Mass>
<AccuracyTouch>0.80</AccuracyTouch>
@@ -282,7 +284,7 @@
<label>Plasma Caster</label>
<description>The plasma caster functions very similar to its rifle-based counterpart.
It was first developed as an industrial tool but was soon after downscaled
and adapted as a weapon, its still very heavy though. Compared to the plasma
and adapted as a weapon, its still very heavy though. Compared to the plasma
rifle, it fires both faster and harder-hitting, but is significantly less accurate.</description>
<techLevel>Industrial</techLevel>
<graphicData>
@@ -388,6 +390,7 @@
</graphicData>
<soundInteract>FCP_Sound_Interact_Plasma_Pistol</soundInteract>
<statBases>
<MarketValue>1300</MarketValue>
<WorkToMake>55000</WorkToMake>
<Mass>3.2</Mass>
<AccuracyTouch>0.85</AccuracyTouch>
@@ -477,6 +480,7 @@
<equippedAngleOffset>45</equippedAngleOffset>
<soundInteract>FCP_Sound_Interact_Plasma_Rifle</soundInteract>
<statBases>
<MarketValue>2000</MarketValue>
<WorkToMake>80000</WorkToMake>
<Mass>4.8</Mass>
<AccuracyTouch>0.65</AccuracyTouch>
@@ -569,6 +573,7 @@
</graphicData>
<soundInteract>FCP_Sound_Interact_Plasma_Pistol</soundInteract>
<statBases>
<MarketValue>1400</MarketValue>
<WorkToMake>65000</WorkToMake>
<Mass>3.0</Mass>
<AccuracyTouch>0.90</AccuracyTouch>
@@ -657,6 +662,7 @@
</graphicData>
<soundInteract>FCP_Sound_Interact_Plasma_Rifle</soundInteract>
<statBases>
<MarketValue>1700</MarketValue>
<WorkToMake>80000</WorkToMake>
<Mass>4.0</Mass>
<AccuracyTouch>0.88</AccuracyTouch>
@@ -752,6 +758,7 @@
</graphicData>
<soundInteract>FCP_Sound_Interact_Plasma_Rifle</soundInteract>
<statBases>
<MarketValue>2200</MarketValue>
<Mass>3.8</Mass>
<AccuracyTouch>0.92</AccuracyTouch>
<AccuracyShort>0.88</AccuracyShort>
@@ -831,6 +838,7 @@
</graphicData>
<soundInteract>FCP_Sound_Interact_Plasma_Rifle</soundInteract>
<statBases>
<MarketValue>2400</MarketValue>
<WorkToMake>120000</WorkToMake>
<Mass>6.5</Mass>
<AccuracyTouch>0.75</AccuracyTouch>