Fix XML formatting and encoding in weapon def files

Corrected XML encoding declarations and ensured proper closing tags and newlines in multiple weapon and damage definition files. This improves XML validity and consistency across the project.
This commit is contained in:
RickGrymes
2026-01-10 14:13:04 -06:00
parent 1da68237ba
commit 400daf2833
9 changed files with 15 additions and 22 deletions
@@ -93,4 +93,4 @@
</projectile>
</ThingDef>
</Defs>
</Defs>
+2 -2
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@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<!--__________ Energy Weapons __________-->
@@ -303,4 +303,4 @@
</modExtensions>
</ThingDef>
</Defs>
</Defs>
+2 -2
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@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<!--__________ Energy Weapons __________-->
@@ -413,4 +413,4 @@
</modExtensions>
</ThingDef>
</Defs>
</Defs>
+3 -3
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@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<!--__________ Energy Weapons __________-->
@@ -459,7 +459,7 @@
<ThingDef ParentName="BaseHumanMakeableGun">
<defName>FCP_Gun_Recharger_Rifle</defName>
<label>Recharger Rifle</label>
<description>The recharger rifle was the first energy weapon featuring a microfusion breeder. It replenishes its ammunition automatically, no reloading required. However, the underlying technology wasnt very sophisticated yet. It can fire rapidly, but the projectiles do significantly less damage compared to a laser rifle. The inefficient breeder generates ammunition at a slow rate, meaning it can shoot bursts of projectiles fast, but there is a considerably time in between those bursts. At least it usually is a lot cheaper than a laser rifle.</description>
<description>The recharger rifle was the first energy weapon featuring a microfusion breeder. It replenishes its ammunition automatically, no reloading required. However, the underlying technology wasnt very sophisticated yet. It can fire rapidly, but the projectiles do significantly less damage compared to a laser rifle. The inefficient breeder generates ammunition at a slow rate, meaning it can shoot bursts of projectiles fast, but there is a considerably time in between those bursts. At least it usually is a lot cheaper than a laser rifle.</description>
<techLevel>Industrial</techLevel>
<graphicData>
<texPath>Things/Weapons/Laser/FCP_Recharger_Rifle</texPath>
@@ -1289,4 +1289,4 @@
</modExtensions>
</ThingDef>
</Defs>
</Defs>
+3 -3
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@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<!--__________ Energy Weapons __________-->
@@ -282,7 +282,7 @@
<label>Plasma Caster</label>
<description>The plasma caster functions very similar to its rifle-based counterpart.
It was first developed as an industrial tool but was soon after downscaled
and adapted as a weapon, its still very heavy though. Compared to the plasma
and adapted as a weapon, its still very heavy though. Compared to the plasma
rifle, it fires both faster and harder-hitting, but is significantly less accurate.</description>
<techLevel>Industrial</techLevel>
<graphicData>
@@ -912,4 +912,4 @@
</modExtensions>
</ThingDef>
</Defs>
</Defs>
+1 -1
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@@ -185,4 +185,4 @@
</modExtensions>
</ThingDef>
</Defs>
</Defs>