Add two new quest scripts for Enclave content: Containment Breach and Insurgents scenarios with associated site definitions. Update Enclave pawnkinds to support additional weapons (Gamma Gun, Radium Rifle) via conditional mod dependencies. Fix UI icon texture paths for enlistment provisions, storage, and training options.
Add inventoryOptions (stimpaks, Med-X, food, Nuka Cola, etc.) to multiple Enclave PawnKindDefs and to unique pawnkinds so spawned pawns have contextual starter items. Replace references to FCP_Pawnkind_Enclave_President_Richardson_Sr with FCP_Unique_Pawnkind_President_Richardson in faction definitions to use the centralized unique pawnkind. Also update related pawnkind files and the preview image.
Add a new modDependencies entry for Rick.FCP.PowerArmor in About/About.xml, including displayName and downloadUrl pointing to the FCP-PowerArmor GitHub repository so the Power Armors package appears in the mod list.
Changed styleItemTags in FCP_Enclave_CultureAndStyleDefs.xml from 'Urban' and 'Rural' to 'Pre_War' and 'Military' with updated weights. Adjusted About.xml to add 'Rick.FCP.BallisticWeapons' to loadAfter and reordered dependencies for better mod compatibility.