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Adjust weaponMoney and remove apparel categories
Increased weaponMoney range for Legion Explorer pawns from 150~150 to 150~500. Removed ApparelArmor category from Legion Veteran Decanus Helmet and Legion Centurion Helmet definitions.
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@@ -197,7 +197,7 @@
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<li>FCP_Apparel_Legion_Explorer_Armor</li>
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<li>FCP_Apparel_Legion_Explorer_Armor</li>
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<li>FCP_Apparel_Legion_Explorer_Hood</li>
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<li>FCP_Apparel_Legion_Explorer_Hood</li>
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</apparelRequired>
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</apparelRequired>
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<weaponMoney>150~150</weaponMoney>
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<weaponMoney>150~500</weaponMoney>
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<weaponTags>
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<weaponTags>
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<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Varmint_Rifle</li>
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<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Varmint_Rifle</li>
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</weaponTags>
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</weaponTags>
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@@ -1056,9 +1056,6 @@
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<texPath>Apparel/Legion_Armor/Legion_Veteran/Legion_Veteran_Decanus_Helmet/FCP_Legion_Veteran_Decanus_Helmet</texPath>
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<texPath>Apparel/Legion_Armor/Legion_Veteran/Legion_Veteran_Decanus_Helmet/FCP_Legion_Veteran_Decanus_Helmet</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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</graphicData>
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<thingCategories>
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<li>ApparelArmor</li>
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</thingCategories>
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<statBases>
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<statBases>
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<MaxHitPoints>200</MaxHitPoints>
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<MaxHitPoints>200</MaxHitPoints>
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<WorkToMake>4000</WorkToMake>
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<WorkToMake>4000</WorkToMake>
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@@ -1245,9 +1242,6 @@
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<texPath>Apparel/Legion_Armor/Legion_Centurion/Legion_Centurion_Helmet/FCP_Legion_Centurion_Helmet</texPath>
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<texPath>Apparel/Legion_Armor/Legion_Centurion/Legion_Centurion_Helmet/FCP_Legion_Centurion_Helmet</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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</graphicData>
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<thingCategories>
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<li>ApparelArmor</li>
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</thingCategories>
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<statBases>
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<statBases>
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<WorkToMake>8000</WorkToMake>
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<WorkToMake>8000</WorkToMake>
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<MaxHitPoints>150</MaxHitPoints>
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<MaxHitPoints>150</MaxHitPoints>
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