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8 Commits
Author SHA1 Message Date
NovaRain c7520c71cf Fixed player's base EMP DR isn't properly initialized when creating a new character and then starting the game. 2017-12-15 07:34:10 +08:00
NovaRain 45632d6887 Changed sneak_success to call is_pc_sneak_working_ engine function, which takes player's current sneaking status into account as well, instead of only returning the result of last sneak attempt. 2017-12-05 10:25:11 +08:00
NovaRain 866c9165c0 Replaced hex values with proper VAR_TYPE_* defines for code readability. 2017-12-03 23:29:28 +08:00
NovaRain 813abbf452 Added missing entry of block_combat script function in opcode list. 2017-12-03 02:40:36 +08:00
NovaRain c6864e01f6 Added the damage type offset of weapon proto to define_extra.h.
Fixed a typo in hookscripts.txt.
Added a new example mod gl_autodoors (by Mr.Stalin) to modderspack. #19
2017-11-28 00:30:29 +08:00
NovaRain 0eab48932a Tweaked the way DebugMode works, now only DebugMode=2 sends debug output to a debug.log file. Any other non-0 value sends debug output to the screen. #123 2017-11-07 10:44:57 +08:00
NovaRain 6c3efc5b84 Replaced some SafeWrite* usages in old code with corresponding HookCall/MakeCall/MakeJump for code readability.
Edited code style in Perks.cpp.
2017-11-06 15:21:08 +08:00
NovaRain cb8d7dc94a Enabled mouse scroll control in barter and loot screens when the cursor is hovering over other lists, also enabled scrolling through the display monitor (from Crafty) #120
Rearraged the code style in dinput.cpp.
Updated version number.
2017-10-25 11:40:46 +08:00
34 changed files with 1365 additions and 1031 deletions
+2 -2
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@@ -1,5 +1,5 @@
;sfall configuration settings
;v3.8.6
;v3.8.7
[Main]
;Change to 1 if you want to use command line args to tell sfall to use another ini file.
@@ -72,7 +72,7 @@ Use32BitHeadGraphics=0
;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
[Input]
;Set to 1 to enable the mouse scroll wheel to scroll through your inventory
;Set to 1 to enable the mouse scroll wheel to scroll through inventory, barter, and loot screens
UseScrollWheel=1
;The mouse Z position is divided by this modifier to calculate the number of inventory
Binary file not shown.
@@ -0,0 +1,77 @@
/*
Auto Doors mod for Fallout 2 by Mr.Stalin
-----------------------------------------
- allows the player to automatically open/walk through unlocked doors when not in combat
Requires sfall 3.7b or higher
NOTE: this script requires compiler from sfall modderspack with -s option
(short circuit evaluation)
*/
#include "..\headers\define.h"
#include "..\headers\command.h"
#include "..\headers\sfall\sfall.h"
#include "..\headers\sfall\define_extra.h"
procedure start;
procedure map_enter_p_proc;
procedure set_door_flag(variable state);
procedure combatturn_handler;
#define PORTAL (0)
#define DOOR_FLAGS (0x24)
variable only_once := 0;
procedure start begin
if game_loaded then begin
if (sfall_ver_major >= 4) then
register_hook_proc(HOOK_COMBATTURN, combatturn_handler);
else
set_global_script_repeat(60);
call map_enter_p_proc;
end else begin
if (only_once == 1 and combat_is_initialized) then begin
only_once := 2;
call set_door_flag(false);
end else if (only_once == 2 and not(combat_is_initialized)) then begin
only_once := 1;
if (sfall_ver_major >= 4) then
set_global_script_repeat(0);
call set_door_flag(FLAG_WALKTHRU);
end
end
end
procedure map_enter_p_proc begin
only_once := 1;
call set_door_flag(FLAG_WALKTHRU);
end
procedure set_door_flag(variable state) begin
variable objectMap, obj, objPid, arrayPid, i;
objectMap := list_as_array(LIST_SCENERY);
arrayPid := temp_array(1, 0);
foreach (obj in objectMap) begin
objPid := obj_pid(obj);
if (proto_data(objPid, sc_type) != PORTAL) or is_in_array(objPid, arrayPid) then
continue;
arrayPid[i] := objPid;
i++;
resize_array(arrayPid, i + 1);
set_proto_data(objPid, DOOR_FLAGS, state);
end
end
procedure combatturn_handler begin
if (only_once == 1) then
set_global_script_repeat(60);
end
@@ -0,0 +1,9 @@
Auto Doors mod for Fallout 2 by Mr.Stalin
-----------------------------------------
- allows the player to automatically open/walk through unlocked doors when not in combat
Requires sfall 3.7b or higher.
To use, copy gl_autodoors.int to your scripts folder.
@@ -89,6 +89,7 @@
#define PROTO_WP_ANIM (36)
#define PROTO_WP_DMG_MIN (40)
#define PROTO_WP_DMG_MAX (44)
#define PROTO_WP_DMG_TYPE (48)
#define PROTO_WP_RANGE_1 (52)
#define PROTO_WP_RANGE_2 (56)
#define PROTO_WP_PROJ_PID (60)
+1 -1
View File
@@ -309,7 +309,7 @@ Runs when retriving the damage rating of the players used weapon. (Which may be
int arg1 - The default min damage
int arg2 - The default max damage
Item arg3 - The weapin used. (0 if unarmed)
Item arg3 - The weapon used. (0 if unarmed)
Critter arg4 - The critter doing the attacking
int arg5 - The type of attack
int arg6 - non zero if this is an attack using a melee weapon
+2 -2
View File
@@ -299,8 +299,8 @@ Some utility/math functions are available:
- Additional game msg files added by ExtraGameMsgFileList setting will have consecutive fileIds assigned beginning from 0x2000. (e.g. if you set ExtraGameMsgFileList=foo,bar in ddraw.ini, foo.msg will be associated with 0x2000 and bar.msg with 0x2001.)
> int sneak_success
- returns 1 if last sneak attempt (roll against skill) was successful, 0 otherwise
- this is an internal engine variable wich is used to determine the perception range of critters (which you can override using HOOK_WITHINPERCEPTION)
- returns 1 if the player is currently sneaking, and last sneak attempt (roll against skill) was successful; 0 otherwise
- this calls an internal engine function which is used to determine the perception range of critters (which you can override using HOOK_WITHINPERCEPTION)
> int tile_light(int elevation, int tileNum)
- returns light intensity at the given tile in range from 0 to 65535
@@ -319,6 +319,7 @@
0x8248 - object get_last_target(object critter)
0x8249 - object get_last_attacker(object critter)
0x824a - void block_combat(int enable)
0x824b - int tile_under_cursor
0x824c - int gdialog_get_barter_mod
+1
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@@ -378,6 +378,7 @@ const DWORD inven_right_hand_ = 0x471B70;
const DWORD inven_unwield_ = 0x472A54;
const DWORD inven_wield_ = 0x472758;
const DWORD inven_worn_ = 0x471C08;
const DWORD is_pc_sneak_working_ = 0x42E3F4;
const DWORD is_within_perception_ = 0x42BA04;
const DWORD isPartyMember_ = 0x494FC4;
const DWORD item_add_force_ = 0x4772B8;
+1
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@@ -551,6 +551,7 @@ extern const DWORD inven_right_hand_;
extern const DWORD inven_unwield_;
extern const DWORD inven_wield_;
extern const DWORD inven_worn_;
extern const DWORD is_pc_sneak_working_;
extern const DWORD is_within_perception_;
extern const DWORD isPartyMember_; // (<eax> - object) - bool result
extern const DWORD item_add_force_;
+128
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@@ -23,6 +23,7 @@
#include "Define.h"
#include "FalloutEngine.h"
#include "HookScripts.h"
#include "input.h"
#include "Inventory.h"
#include "LoadGameHook.h"
@@ -633,6 +634,126 @@ end:
}
}
static void __declspec(naked) loot_container_hack2() {
__asm {
cmp esi, 0x150 // source_down
je scroll
cmp esi, 0x148 // source_up
jne end
scroll:
push edx
push ecx
push ebx
mov eax, ds:[_i_wid]
call GNW_find_
mov ebx, [eax+0x8+0x0] // ebx = _i_wid.rect.x
mov ecx, [eax+0x8+0x4] // ecx = _i_wid.rect.y
mov eax, 297
add eax, ebx // x_start
add ebx, 297+64 // x_end
mov edx, 37
add edx, ecx // y_start
add ecx, 37+6*48 // y_end
call mouse_click_in_
pop ebx
pop ecx
pop edx
test eax, eax
jz end
cmp esi, 0x150 // source_down
je targetDown
mov esi, 0x18D // target_up
jmp end
targetDown:
mov esi, 0x191 // target_down
end:
mov eax, ds:[_curr_stack]
retn
}
}
static void __declspec(naked) barter_inventory_hack2() {
__asm {
push edx
push ecx
push ebx
xchg esi, eax
cmp esi, 0x150 // source_down
je scroll
cmp esi, 0x148 // source_up
jne end
scroll:
mov eax, ds:[_i_wid]
call GNW_find_
mov ebx, [eax+0x8+0x0] // ebx = _i_wid.rect.x
mov ecx, [eax+0x8+0x4] // ecx = _i_wid.rect.y
push ebx
push ecx
mov eax, 395
add eax, ebx // x_start
add ebx, 395+64 // x_end
mov edx, 35
add edx, ecx // y_start
add ecx, 35+3*48 // y_end
call mouse_click_in_
pop ecx
pop ebx
test eax, eax
jz notTargetScroll
cmp esi, 0x150 // source_down
je targetDown
mov esi, 0x18D // target_up
jmp end
targetDown:
mov esi, 0x191 // target_down
jmp end
notTargetScroll:
push ebx
push ecx
mov eax, 250
add eax, ebx // x_start
add ebx, 250+64 // x_end
mov edx, 20
add edx, ecx // y_start
add ecx, 20+3*48 // y_end
call mouse_click_in_
pop ecx
pop ebx
test eax, eax
jz notTargetBarter
cmp esi, 0x150 // source_down
je barterTargetDown
mov esi, 0x184 // target_barter_up
jmp end
barterTargetDown:
mov esi, 0x176 // target_barter_down
jmp end
notTargetBarter:
mov eax, 165
add eax, ebx // x_start
add ebx, 165+64 // x_end
mov edx, 20
add edx, ecx // y_start
add ecx, 20+3*48 // y_end
call mouse_click_in_
test eax, eax
jz end
cmp esi, 0x150 // source_down
je barterSourceDown
mov esi, 0x149 // source_barter_up
jmp end
barterSourceDown:
mov esi, 0x151 // source_barter_down
end:
pop ebx
pop ecx
pop edx
mov eax, esi
cmp eax, 0x11
retn
}
}
void InventoryInit() {
mode=GetPrivateProfileInt("Misc", "CritterInvSizeLimitMode", 0, ini);
@@ -701,6 +822,13 @@ void InventoryInit() {
// Move items to player's main inventory instead of the opened bag/backpack when confirming a trade
SafeWrite32(0x475CF2, _stack);
// Enable mouse scroll control in barter and loot screens when the cursor is hovering over other lists
if (UseScrollWheel) {
MakeCall(0x473E66, loot_container_hack2);
MakeCall(0x4759F1, barter_inventory_hack2);
*((DWORD*)_max) = 100;
};
}
void InventoryReset() {
invenapcost=GetPrivateProfileInt("Misc", "InventoryApCost", 4, ini);
+28 -28
View File
@@ -64,53 +64,53 @@ func:
}
void KillCounterInit(bool use) {
if(!use) {
usingExtraKillTypes=0;
if (!use) {
usingExtraKillTypes = 0;
return;
}
usingExtraKillTypes=1;
usingExtraKillTypes = 1;
//Overwrite the function that reads the kill counter with my own
SafeWrite32(0x004344C0, ((DWORD)&ReadKillCounter) - 0x004344C4);
SafeWrite32(0x0043A163, ((DWORD)&ReadKillCounter) - 0x0043A167);
SafeWrite32(0x004571D9, ((DWORD)&ReadKillCounter) - 0x004571DD);
HookCall(0x4344BF, &ReadKillCounter);
HookCall(0x43A162, &ReadKillCounter);
HookCall(0x4571D8, &ReadKillCounter);
//Overwrite the function that increments the kill counter with my own
SafeWrite32(0x00425145, ((DWORD)&IncKillCounter) - 0x00425149);
HookCall(0x425144, &IncKillCounter);
//Edit the GetKillTypeName function to accept kill types over 0x13
SafeWrite8(0x0042D980, 38);
SafeWrite8(0x0042D990, 38);
SafeWrite8(0x42D980, 38);
SafeWrite8(0x42D990, 38);
//And the same for GetKillTypeDesc
SafeWrite8(0x0042D9C0, 38);
SafeWrite8(0x0042D9D0, 38);
SafeWrite32(0x0042D9DD, 1488);
SafeWrite8(0x42D9C0, 38);
SafeWrite8(0x42D9D0, 38);
SafeWrite32(0x42D9DD, 1488);
//Change char sheet to loop through the extra kill types
SafeWrite8(0x004344E4, 38);
SafeWrite8(0x4344E4, 38);
//Where fallout clears the counters
/*SafeWrite32(0x0042CF5E, sizeof(KillCounters));
SafeWrite32(0x0042CFEC, sizeof(KillCounters));
SafeWrite32(0x0042D863, sizeof(KillCounters));
SafeWrite32(0x0042CF63, (DWORD)KillCounters);
SafeWrite32(0x0042CFF1, (DWORD)KillCounters);
SafeWrite32(0x0042D868, (DWORD)KillCounters);
/*SafeWrite32(0x42CF5E, sizeof(KillCounters));
SafeWrite32(0x42CFEC, sizeof(KillCounters));
SafeWrite32(0x42D863, sizeof(KillCounters));
SafeWrite32(0x42CF63, (DWORD)KillCounters);
SafeWrite32(0x42CFF1, (DWORD)KillCounters);
SafeWrite32(0x42D868, (DWORD)KillCounters);
//Where fallout increments the kill counter
SafeWrite8(0x0042D881, COUNTERS);
SafeWrite32(0x0042D895, (DWORD)KillCounters);
SafeWrite32(0x0042D89E, (DWORD)KillCounters);
SafeWrite8(0x42D881, COUNTERS);
SafeWrite32(0x42D895, (DWORD)KillCounters);
SafeWrite32(0x42D89E, (DWORD)KillCounters);
//A function that reads the kill counter
SafeWrite8(0x0042D8AF, COUNTERS);
SafeWrite32(0x0042D8B8, (DWORD)KillCounters);
SafeWrite8(0x42D8AF, COUNTERS);
SafeWrite32(0x42D8B8, (DWORD)KillCounters);
//Not sure what these two do. Possibly related to loading the names/descriptions?
SafeWrite32(0x0042D8C6, COUNTERS); //This one causes a crash on load?
SafeWrite32(0x0042D8CB, (DWORD)KillCounters);
SafeWrite32(0x42D8C6, COUNTERS); //This one causes a crash on load?
SafeWrite32(0x42D8CB, (DWORD)KillCounters);
SafeWrite32(0x0042D8F6, COUNTERS);
SafeWrite32(0x0042D8FB, (DWORD)KillCounters);*/
SafeWrite32(0x42D8F6, COUNTERS);
SafeWrite32(0x42D8FB, (DWORD)KillCounters);*/
}
+1 -1
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@@ -75,7 +75,7 @@ static DWORD _stdcall CalcKnockback(int flags, int damage,DWORD target,DWORD att
return (DWORD)floor(result);
}
static const DWORD KnockbackRetAddr=0x00424B85;
static const DWORD KnockbackRetAddr=0x424B85;
static void __declspec(naked) KnockbackHook() {
__asm {
mov ecx, [esp+0x14];
+9
View File
@@ -170,6 +170,13 @@ end:
}
}
static void __declspec(naked) SetPCBaseStatEMP() {
__asm {
mov ds:[29*4 + 0x51C394], 100; // set_pc_base_stat(STAT_dmg_resist_emp, 100)
retn;
}
}
// should be called before savegame is loaded
static void _stdcall LoadGame2_Before() {
ResetState(1);
@@ -196,6 +203,7 @@ static void _stdcall LoadGame2_Before() {
}
static void _stdcall LoadGame2_After() {
SetPCBaseStatEMP();
LoadGlobalScripts();
CritLoad();
mapLoaded = true;
@@ -246,6 +254,7 @@ static void NewGame2() {
dlogr("Starting new game", DL_MAIN);
SetPCBaseStatEMP();
SetNewCharAppearanceGlobals();
LoadGlobalScripts();
+280 -263
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File diff suppressed because it is too large Load Diff
+13 -21
View File
@@ -329,32 +329,24 @@ smpj6:
void QuestListInit() {
//<comments removed because they couldn't display correctly in this encoding>
SafeWrite8(0x004974DF, 0xE8);
SafeWrite32(0x004974E0, ((DWORD)&newbuttonfct) - 0x004974E4);
SafeWrite8(0x004974E4, 0xE9);
SafeWrite32(0x004974e5, 0x0000005B);
MakeCall(0x4974DF, newbuttonfct);
SafeWrite8(0x4974E4, 0xE9);
SafeWrite32(0x4974E5, 0x0000005B);
//
SafeWrite8(0x00497173, 0xE8);
SafeWrite32(0x00497174, ((DWORD)&newactbpip) - 0x00497178);
SafeWrite8(0x00497178, 0x90);
MakeCall(0x497173, newactbpip);
SafeWrite8(0x497178, 0x90);
//
SafeWrite8(0x004971B2, 0xE8);
SafeWrite32(0x004971B3, ((DWORD)&newhookpress) - 0x004971B7);
SafeWrite8(0x004971B7, 0x90);
MakeCall(0x4971B2, newhookpress);
SafeWrite8(0x4971B7, 0x90);
//
SafeWrite8(0x00497183, 0xE8);
SafeWrite32(0x00497184, ((DWORD)&newhookpress1) - 0x00497188);
SafeWrite8(0x00497188, 0x90);
MakeCall(0x497183, newhookpress1);
SafeWrite8(0x497188, 0x90);
//
SafeWrite8(0x00498186, 0xE8);
SafeWrite32(0x00498187, ((DWORD)&newhooklooktext) - 0x0049818B);
MakeCall(0x498186, newhooklooktext);
//
SafeWrite8(0x004982B0, 0xE8);
SafeWrite32(0x004982B1, ((DWORD)&newhookresetvalue) - 0x004982B5);
MakeCall(0x4982B0, newhookresetvalue);
//
SafeWrite8(0x004971D9, 0xE8);
SafeWrite32(0x004971DA, ((DWORD)&nexthookfunct) - 0x004971DE);
MakeCall(0x4971D9, nexthookfunct);
//
SafeWrite8(0x00497219, 0xE8);
SafeWrite32(0x0049721A, ((DWORD)&backhookfunct) - 0x0049721E);
MakeCall(0x497219, backhookfunct);
}
+25 -25
View File
@@ -469,7 +469,7 @@ static void __declspec(naked) SetGlobalScriptRepeat() {
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0xC001;
cmp dx, VAR_TYPE_INT;
jnz end;
push eax;
push ecx;
@@ -500,7 +500,7 @@ static void __declspec(naked) SetGlobalScriptType() {
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0xC001;
cmp dx, VAR_TYPE_INT;
jnz end;
push eax;
push ecx;
@@ -520,7 +520,7 @@ static void __declspec(naked) GetGlobalScriptTypes() {
mov edx, AvailableGlobalScriptTypes;
mov ecx, eax;
call interpretPushLong_;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
mov eax, ecx;
call interpretPushShort_;
pop edx;
@@ -561,11 +561,11 @@ static void __declspec(naked) SetGlobalVar() {
mov edx, eax;
mov eax, edi;
call interpretPopLong_;
cmp dx, 0x9001;
cmp dx, VAR_TYPE_STR2;
jz next;
cmp dx, 0x9801;
cmp dx, VAR_TYPE_STR;
jz next;
cmp dx, 0xc001;
cmp dx, VAR_TYPE_INT;
jnz end;
push esi;
push eax;
@@ -612,11 +612,11 @@ static void __declspec(naked) GetGlobalVarInt() {
mov esi, eax;
mov eax, edi;
call interpretPopLong_;
cmp si, 0x9001;
cmp si, VAR_TYPE_STR2;
jz next;
cmp si, 0x9801;
cmp si, VAR_TYPE_STR;
jz next;
cmp si, 0xc001;
cmp si, VAR_TYPE_INT;
jnz end;
push eax;
call GetGlobalVar2Int;
@@ -633,7 +633,7 @@ next:
end:
mov eax, edi;
call interpretPushLong_;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
mov eax, edi;
call interpretPushShort_;
pop esi;
@@ -657,11 +657,11 @@ static void __declspec(naked) GetGlobalVarFloat() {
mov esi, eax;
mov eax, edi;
call interpretPopLong_;
cmp si, 0x9001;
cmp si, VAR_TYPE_STR2;
jz next;
cmp si, 0x9801;
cmp si, VAR_TYPE_STR;
jz next;
cmp si, 0xc001;
cmp si, VAR_TYPE_INT;
jnz end;
push eax;
call GetGlobalVar2Int;
@@ -678,7 +678,7 @@ next:
end:
mov eax, edi;
call interpretPushLong_;
mov edx, 0xa001;
mov edx, VAR_TYPE_FLOAT;
mov eax, edi;
call interpretPushShort_;
pop esi;
@@ -700,7 +700,7 @@ static void __declspec(naked) GetSfallArg() {
mov eax, ecx;
call interpretPushLong_;
mov eax, ecx;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
popad;
retn;
@@ -723,7 +723,7 @@ static void __declspec(naked) GetSfallArgs() {
mov eax, ecx;
call interpretPushLong_;
mov eax, ecx;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
popad;
retn;
@@ -743,9 +743,9 @@ static void __declspec(naked) SetSfallArg() {
mov esi, eax;
mov eax, ecx;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz end;
cmp si, 0xc001;
cmp si, VAR_TYPE_INT;
jnz end;
push edx;
push eax;
@@ -765,7 +765,7 @@ static void __declspec(naked) SetSfallReturn() {
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0xc001;
cmp dx, VAR_TYPE_INT;
jnz end;
push eax;
call SetHSReturn;
@@ -784,7 +784,7 @@ static void __declspec(naked) InitHook() {
mov edx, InitingHookScripts;
call interpretPushLong_;
mov eax, ecx;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
pop edx;
pop ecx;
@@ -810,7 +810,7 @@ static void __declspec(naked) set_self() {
mov edi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz end;
push eax;
push ebp;
@@ -828,7 +828,7 @@ static void __declspec(naked) register_hook() {
mov edi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz end;
push -1;
push eax;
@@ -1685,10 +1685,10 @@ void ClearGlobalScripts() {
//Pyromaniac bonus
SafeWrite8(0x424AB6, 5);
//xp mod
SafeWrite8(0x004AFAB8, 0x53);
SafeWrite32(0x004AFAB9, 0x55575651);
SafeWrite8(0x4AFAB8, 0x53);
SafeWrite32(0x4AFAB9, 0x55575651);
//Perk level mod
SafeWrite32(0x00496880, 0x00019078);
SafeWrite32(0x496880, 0x00019078);
//HP bonus
SafeWrite8(0x4AFBC1, 2);
//Stat ranges
+42 -42
View File
@@ -37,12 +37,12 @@ static void __declspec(naked) fs_create() {
mov edx, eax;
mov eax, edi;
call interpretPopLong_;
cmp dx, 0x9001;
cmp dx, VAR_TYPE_STR2;
jz next;
cmp dx, 0x9801;
cmp dx, VAR_TYPE_STR;
jnz fail;
next:
cmp bx, 0xc001;
cmp bx, VAR_TYPE_INT;
jnz fail;
mov ebx, eax;
mov eax, edi;
@@ -59,7 +59,7 @@ end:
mov eax, edi;
call interpretPushLong_;
mov eax, edi;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
popad;
retn;
@@ -79,14 +79,14 @@ static void __declspec(naked) fs_copy() {
mov esi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0x9001;
cmp di, VAR_TYPE_STR2;
jz next;
cmp di, 0x9801;
cmp di, VAR_TYPE_STR;
jnz fail;
next:
cmp si, 0x9001;
cmp si, VAR_TYPE_STR2;
jz next2;
cmp si, 0x9801;
cmp si, VAR_TYPE_STR;
jnz fail;
next2:
mov ebx, eax;
@@ -109,7 +109,7 @@ end:
mov eax, ebp;
call interpretPushLong_;
mov eax, ebp;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
popad;
retn;
@@ -123,9 +123,9 @@ static void __declspec(naked) fs_find() {
mov edi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0x9001;
cmp di, VAR_TYPE_STR2;
jz next;
cmp di, 0x9801;
cmp di, VAR_TYPE_STR;
jnz fail;
next:
mov ebx, eax;
@@ -143,7 +143,7 @@ end:
mov eax, ebp;
call interpretPushLong_;
mov eax, ebp;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
popad;
retn;
@@ -163,9 +163,9 @@ static void __declspec(naked) fs_write_byte() {
mov esi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz end;
cmp si, 0xc001;
cmp si, VAR_TYPE_INT;
jnz end;
push ecx;
push eax;
@@ -189,9 +189,9 @@ static void __declspec(naked) fs_write_short() {
mov esi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz end;
cmp si, 0xc001;
cmp si, VAR_TYPE_INT;
jnz end;
push ecx;
push eax;
@@ -215,11 +215,11 @@ static void __declspec(naked) fs_write_int() {
mov esi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz end;
cmp si, 0xc001;
cmp si, VAR_TYPE_INT;
jz next;
cmp si, 0xa001;
cmp si, VAR_TYPE_FLOAT;
jnz end;
next:
push ecx;
@@ -245,12 +245,12 @@ static void __declspec(naked) fs_write_string() {
mov eax, edi;
call interpretPopLong_;
mov ebp, eax;
cmp bx, 0x9001;
cmp bx, VAR_TYPE_STR2;
jz next;
cmp bx, 0x9801;
cmp bx, VAR_TYPE_STR;
jnz end;
next:
cmp dx, 0xc001;
cmp dx, VAR_TYPE_INT;
jnz end;
mov edx, ebx;
mov ebx, esi;
@@ -279,12 +279,12 @@ static void __declspec(naked) fs_write_bstring() {
mov eax, edi;
call interpretPopLong_;
mov ebp, eax;
cmp bx, 0x9001;
cmp bx, VAR_TYPE_STR2;
jz next;
cmp bx, 0x9801;
cmp bx, VAR_TYPE_STR;
jnz end;
next:
cmp dx, 0xc001;
cmp dx, VAR_TYPE_INT;
jnz end;
mov edx, ebx;
mov ebx, esi;
@@ -306,7 +306,7 @@ static void __declspec(naked) fs_read_byte() {
mov edi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz fail;
push eax;
call FSread_byte;
@@ -319,7 +319,7 @@ end:
mov eax, ebp;
call interpretPushLong_;
mov eax, ebp;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
popad;
retn;
@@ -333,7 +333,7 @@ static void __declspec(naked) fs_read_short() {
mov edi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz fail;
push eax;
call FSread_short;
@@ -346,7 +346,7 @@ end:
mov eax, ebp;
call interpretPushLong_;
mov eax, ebp;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
popad;
retn;
@@ -360,7 +360,7 @@ static void __declspec(naked) fs_read_int() {
mov edi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz fail;
push eax;
call FSread_int;
@@ -373,7 +373,7 @@ end:
mov eax, ebp;
call interpretPushLong_;
mov eax, ebp;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
popad;
retn;
@@ -387,7 +387,7 @@ static void __declspec(naked) fs_read_float() {
mov edi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz fail;
push eax;
call FSread_int;
@@ -400,7 +400,7 @@ end:
mov eax, ebp;
call interpretPushLong_;
mov eax, ebp;
mov edx, 0xa001;
mov edx, VAR_TYPE_FLOAT;
call interpretPushShort_;
popad;
retn;
@@ -414,7 +414,7 @@ static void __declspec(naked) fs_delete() {
mov edi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz end
push eax;
call FSdelete;
@@ -431,7 +431,7 @@ static void __declspec(naked) fs_size() {
mov edi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz fail;
push eax;
call FSsize;
@@ -444,7 +444,7 @@ end:
mov eax, ebp;
call interpretPushLong_;
mov eax, ebp;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
popad;
retn;
@@ -458,7 +458,7 @@ static void __declspec(naked) fs_pos() {
mov edi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz fail;
push eax;
call FSpos;
@@ -471,7 +471,7 @@ end:
mov eax, ebp;
call interpretPushLong_;
mov eax, ebp;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
popad;
retn;
@@ -491,9 +491,9 @@ static void __declspec(naked) fs_seek() {
mov esi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz end;
cmp si, 0xc001;
cmp si, VAR_TYPE_INT;
jnz end;
push ecx;
push eax;
@@ -517,9 +517,9 @@ static void __declspec(naked) fs_resize() {
mov esi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz end;
cmp si, 0xc001;
cmp si, VAR_TYPE_INT;
jnz end;
push ecx;
push eax;
+32 -32
View File
@@ -37,7 +37,7 @@ static void __declspec(naked) GraphicsFuncsAvailable() {
inc edx;
end:
call interpretPushLong_;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
mov eax, ecx;
call interpretPushShort_;
pop edx;
@@ -57,9 +57,9 @@ static void __declspec(naked) funcLoadShader() {
mov edx, eax;
mov eax, edi;
call interpretPopLong_;
cmp dx, 0x9001;
cmp dx, VAR_TYPE_STR2;
jz next;
cmp dx, 0x9801;
cmp dx, VAR_TYPE_STR;
jnz error;
next:
mov ebx, eax;
@@ -74,7 +74,7 @@ error:
result:
mov eax, edi;
call interpretPushLong_;
mov edx, 0xC001;
mov edx, VAR_TYPE_INT;
mov eax, edi;
call interpretPushShort_;
pop edi;
@@ -94,7 +94,7 @@ static void __declspec(naked) funcFreeShader() {
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0xC001;
cmp dx, VAR_TYPE_INT;
jnz end;
push eax;
call FreeShader;
@@ -115,7 +115,7 @@ static void __declspec(naked) funcActivateShader() {
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0xC001;
cmp dx, VAR_TYPE_INT;
jnz end;
push eax;
call ActivateShader;
@@ -136,7 +136,7 @@ static void __declspec(naked) funcDeactivateShader() {
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0xC001;
cmp dx, VAR_TYPE_INT;
jnz end;
push eax;
call DeactivateShader;
@@ -167,10 +167,10 @@ static void __declspec(naked) funcGetShaderTexture() {
mov eax, ecx;
call interpretPopLong_;
mov ebx, [esp];
cmp bx, 0xC001;
cmp bx, VAR_TYPE_INT;
jnz fail;
mov ebx, [esp+4];
cmp bx, 0xc001;
cmp bx, VAR_TYPE_INT;
jnz fail;
//set the new value
push ecx;
@@ -186,7 +186,7 @@ end:
//Pass back the result
mov eax, ecx;
call interpretPushLong_;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
mov eax, ecx;
call interpretPushShort_;
//Restore registers and return
@@ -227,14 +227,14 @@ static void __declspec(naked) funcSetShaderInt() {
call interpretPopLong_;
mov [esp], eax;
//Error check
cmp di, 0xC001;
cmp di, VAR_TYPE_INT;
jnz fail;
cmp dx, 0x9001;
cmp dx, VAR_TYPE_STR2;
jz next;
cmp dx, 0x9801;
cmp dx, VAR_TYPE_STR;
jnz fail;
next:
cmp si, 0xc001;
cmp si, VAR_TYPE_INT;
jnz fail;
mov eax, ecx;
mov ebx, ebp;
@@ -283,14 +283,14 @@ static void __declspec(naked) funcSetShaderTexture() {
call interpretPopLong_;
mov [esp], eax;
//Error check
cmp di, 0xC001;
cmp di, VAR_TYPE_INT;
jnz fail;
cmp dx, 0x9001;
cmp dx, VAR_TYPE_STR2;
jz next;
cmp dx, 0x9801;
cmp dx, VAR_TYPE_STR;
jnz fail;
next:
cmp si, 0xc001;
cmp si, VAR_TYPE_INT;
jnz fail;
mov eax, ecx;
mov ebx, ebp;
@@ -339,19 +339,19 @@ static void __declspec(naked) funcSetShaderFloat() {
call interpretPopLong_;
mov [esp], eax;
//Error check
cmp di, 0xa001;
cmp di, VAR_TYPE_FLOAT;
jz paramWasFloat;
cmp di, 0xc001;
cmp di, VAR_TYPE_INT;
jnz fail;
fild [esp+8];
fstp [esp+8];
paramWasFloat:
cmp dx, 0x9001;
cmp dx, VAR_TYPE_STR2;
jz next;
cmp dx, 0x9801;
cmp dx, VAR_TYPE_STR;
jnz fail;
next:
cmp si, 0xc001;
cmp si, VAR_TYPE_INT;
jnz fail;
mov eax, ecx;
mov ebx, ebp;
@@ -392,20 +392,20 @@ argloopstart:
//Error check
mov ecx, 4;
checkloopstart:
cmp word ptr [esp+ecx*2+0x1a], 0xa001;
cmp word ptr [esp+ecx*2+0x1a], VAR_TYPE_FLOAT;
jz paramWasFloat;
cmp word ptr [esp+ecx*2+0x1a], 0xc001;
cmp word ptr [esp+ecx*2+0x1a], VAR_TYPE_INT;
jnz fail;
fild [esp+ecx*4+0x4];
fstp [esp+ecx*4+0x4];
paramWasFloat:
loop checkloopstart;
cmp word ptr [esp+0x1a], 0x9001;
cmp word ptr [esp+0x1a], VAR_TYPE_STR2;
jz next;
cmp word ptr [esp+0x1a], 0x9801;
cmp word ptr [esp+0x1a], VAR_TYPE_STR;
jnz fail;
next:
cmp word ptr [esp+0x18], 0xc001;
cmp word ptr [esp+0x18], VAR_TYPE_INT;
jnz fail;
mov eax, ebp;
mov ebx, [esp+4];
@@ -437,7 +437,7 @@ static void __declspec(naked) funcGetShaderVersion() {
mov edx, eax;
mov eax, edi;
call interpretPushLong_;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
mov eax, edi;
call interpretPushShort_;
pop edi;
@@ -464,9 +464,9 @@ static void __declspec(naked) funcSetShaderMode() {
mov esi, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0xC001;
cmp dx, VAR_TYPE_INT;
jnz fail;
cmp si, 0xC001;
cmp si, VAR_TYPE_INT;
jnz fail;
push eax;
call SetShaderMode;
@@ -491,7 +491,7 @@ static void __declspec(naked) funcForceGraphicsRefresh() {
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0xC001;
cmp dx, VAR_TYPE_INT;
jnz end;
push eax;
call ForceGraphicsRefresh;
+20 -20
View File
@@ -32,7 +32,7 @@ static void __declspec(naked) InputFuncsAvailable() {
mov ecx, eax;
mov edx, 1; //They're always available from 2.9 on
call interpretPushLong_;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
mov eax, ecx;
call interpretPushShort_;
pop edx;
@@ -51,7 +51,7 @@ static void __declspec(naked) KeyPressed() {
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0xC001;
cmp dx, VAR_TYPE_INT;
jnz fail;
push ecx;
push eax;
@@ -64,7 +64,7 @@ fail:
end:
mov eax, ecx;
call interpretPushLong_;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
mov eax, ecx;
call interpretPushShort_;
pop edx;
@@ -83,7 +83,7 @@ static void __declspec(naked) funcTapKey() {
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0xC001;
cmp dx, VAR_TYPE_INT;
jnz end;
test eax, eax;
jl end;
@@ -109,7 +109,7 @@ static void __declspec(naked) get_mouse_x() {
add edx, ds:[_mouse_hotx];
call interpretPushLong_;
mov eax, ecx;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_
pop edx;
pop ecx;
@@ -127,7 +127,7 @@ static void __declspec(naked) get_mouse_y() {
add edx, ds:[_mouse_hoty];
call interpretPushLong_;
mov eax, ecx;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_
pop edx;
pop ecx;
@@ -144,7 +144,7 @@ static void __declspec(naked) get_mouse_buttons() {
mov edx, ds:[_last_buttons];
call interpretPushLong_;
mov eax, ecx;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_
pop edx;
pop ecx;
@@ -161,7 +161,7 @@ static void __declspec(naked) get_window_under_mouse() {
mov edx, ds:[_last_button_winID];
call interpretPushLong_;
mov eax, ecx;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_
pop edx;
pop ecx;
@@ -179,7 +179,7 @@ static void __declspec(naked) get_screen_width() {
inc edx
call interpretPushLong_
pop eax
mov edx, 0xc001
mov edx, VAR_TYPE_INT
call interpretPushShort_
pop edx
retn
@@ -196,7 +196,7 @@ static void __declspec(naked) get_screen_height() {
inc edx
call interpretPushLong_
pop eax
mov edx, 0xc001
mov edx, VAR_TYPE_INT
call interpretPushShort_
pop edx
retn
@@ -238,9 +238,9 @@ static void __declspec(naked) create_message_window() {
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0x9001;
cmp dx, VAR_TYPE_STR2;
jz next;
cmp dx, 0x9801;
cmp dx, VAR_TYPE_STR;
jnz end;
next:
mov ebx, eax;
@@ -276,7 +276,7 @@ static void __declspec(naked) GetViewportX() {
mov ecx, eax;
mov edx, ds:[_wmWorldOffsetX];
call interpretPushLong_;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
mov eax, ecx;
call interpretPushShort_;
pop edx;
@@ -293,7 +293,7 @@ static void __declspec(naked) GetViewportY() {
mov ecx, eax;
mov edx, ds:[_wmWorldOffsetY];
call interpretPushLong_;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
mov eax, ecx;
call interpretPushShort_;
pop edx;
@@ -312,7 +312,7 @@ static void __declspec(naked) SetViewportX() {
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0xC001;
cmp dx, VAR_TYPE_INT;
jnz end;
mov ds:[_wmWorldOffsetX], eax
end:
@@ -332,7 +332,7 @@ static void __declspec(naked) SetViewportY() {
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0xC001;
cmp dx, VAR_TYPE_INT;
jnz end;
mov ds:[_wmWorldOffsetY], eax
end:
@@ -351,7 +351,7 @@ static void __declspec(naked) ShowIfaceTag() {
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0xC001;
cmp dx, VAR_TYPE_INT;
jnz end;
cmp eax, 3;
je falloutfunc;
@@ -376,7 +376,7 @@ static void __declspec(naked) HideIfaceTag() {
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, 0xC001;
cmp dx, VAR_TYPE_INT;
jnz end;
cmp eax, 3;
je falloutfunc;
@@ -402,7 +402,7 @@ static void __declspec(naked) IsIfaceTagActive() {
mov edx, eax;
mov eax, ebx;
call interpretPopLong_;
cmp dx, 0xC001;
cmp dx, VAR_TYPE_INT;
jnz fail;
cmp eax, 3;
je falloutfunc;
@@ -433,7 +433,7 @@ end:
mov eax, ebx;
call interpretPushLong_;
mov eax, ebx;
mov edx, 0xc001;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
add esp, 4;
popad;

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