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3 Commits
Author SHA1 Message Date
NovaRain bf70cadc02 Merge branch '3.8-maintenance' 2017-02-27 00:02:50 +08:00
NovaRain 3e3f6f92ed Merge branch '3.8-maintenance' 2016-11-14 10:20:26 +08:00
NovaRain 9be861a84b Merge branch '3.8-maintenance' 2016-11-10 09:14:49 +08:00
501 changed files with 34627 additions and 75290 deletions
-1
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@@ -1 +0,0 @@
*.ssl linguist-language=Pascal
-5
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@@ -26,7 +26,6 @@
*.exe
*.out
*.app
!ducible.exe
# NetBeans
nbproject/private/
@@ -47,8 +46,6 @@ nb-configuration.xml
*.user
*.userosscache
*.sln.docstates
*.VC.db
*.VC.opendb
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
@@ -56,10 +53,8 @@ nb-configuration.xml
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Dd]evXP/
[Rr]elease/
[Rr]eleases/
[Ww]in2K/
x64/
x86/
build/
-1002
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File diff suppressed because it is too large Load Diff
-394
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@@ -1,394 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using File = System.IO.File;
using StreamReader = System.IO.StreamReader;
using MemoryStream = System.IO.MemoryStream;
using BinaryReader = System.IO.BinaryReader;
using BinaryWriter = System.IO.BinaryWriter;
namespace FalloutClient {
public partial class DebugEditor : Form
{
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Explicit)]
private struct ByteConverter {
[System.Runtime.InteropServices.FieldOffset(0)]
private int i;
[System.Runtime.InteropServices.FieldOffset(0)]
private float f;
public int GetAsInt(float f) {
this.f = f;
return i;
}
public float GetAsFloat(int i) {
this.i = i;
return f;
}
public byte[] GetAsBytes(ulong ul) {
byte[] b = new byte[8];
for (int i = 0; i < 8; i++) b[i] = (byte)((ul & ((ulong)0xff << (i * 8))) >> (i * 8));
return b;
}
}
private static ByteConverter converter = new ByteConverter();
private enum Mode { Globals, MapVars, SGlobals, Arrays, Critters, LocalVars }
private readonly EditorConnection connection;
private Mode mode;
private readonly Dictionary<int, string> GlobNames = new Dictionary<int, string>();
private readonly Dictionary<uint, string> CritNames = new Dictionary<uint, string>();
private void Redraw() {
bCrittersLvar.Enabled = false;
bEdit.Enabled = false;
Column2.ReadOnly = false;
Column3.ReadOnly = false;
Column2.HeaderText = "Value (Int)";
Column3.HeaderText = "Value (Float)";
dataGridView1.SelectionMode = DataGridViewSelectionMode.CellSelect;
dataGridView1.SuspendLayout();
dataGridView1.Rows.Clear();
switch (mode) {
case Mode.Globals:
for (int i = 0; i < connection.Globals.Length; i++) {
string name = GlobNames.ContainsKey(i) ? GlobNames[i] : "";
dataGridView1.Rows.Add(i, name, connection.Globals[i], converter.GetAsFloat(connection.Globals[i]));
}
break;
case Mode.MapVars:
for (int i = 0; i < connection.MapVars.Length; i++) {
dataGridView1.Rows.Add(i, "", connection.MapVars[i], converter.GetAsFloat(connection.MapVars[i]));
}
break;
case Mode.SGlobals:
for (int i = 0; i < connection.SGlobalKeys.Length; i++) {
string s = connection.SGlobalKeys[i] > 0xffffffff
? new string(System.Text.ASCIIEncoding.ASCII.GetChars(converter.GetAsBytes(connection.SGlobalKeys[i])))
: (connection.SGlobalKeys[i].ToString());
dataGridView1.Rows.Add(s, "", connection.sGlobals[i], converter.GetAsFloat(connection.sGlobals[i]));
}
break;
case Mode.Arrays:
dataGridView1.SelectionMode = DataGridViewSelectionMode.FullRowSelect;
Column2.ReadOnly = true;
Column3.ReadOnly = true;
Column2.HeaderText = "Array size";
Column3.HeaderText = "Array flags";
bEdit.Enabled = true;
for (int i = 0; i < connection.Arrays.Length; i++) {
bool isMap = connection.ArrayIsMap[i];
int arrlen = connection.ArrayLengths[i];
if (isMap) arrlen /= 2;
dataGridView1.Rows.Add(connection.Arrays[i], isMap ? "Map" : "", arrlen, "0x" + connection.ArrayFlag[i].ToString("x").ToUpper());
}
break;
case Mode.Critters:
dataGridView1.SelectionMode = DataGridViewSelectionMode.FullRowSelect;
Column2.ReadOnly = true;
Column3.ReadOnly = true;
Column2.HeaderText = "PID";
Column3.HeaderText = "Pointer";
bEdit.Enabled = true;
bCrittersLvar.Enabled = true;
for (int i = 0; i < connection.Critters.Length / 2; i++) {
uint modcrit = (connection.Critters[i, 0] & 0xfffff);
string name = CritNames.ContainsKey(modcrit) ? CritNames[modcrit] : "";
dataGridView1.Rows.Add(i + 1, name, connection.Critters[i, 0].ToString("x").ToUpper(), connection.Critters[i, 1].ToString());
}
break;
}
dataGridView1.ResumeLayout();
}
internal DebugEditor(EditorConnection connection) {
InitializeComponent();
this.connection = connection;
mode = Mode.Globals;
if (File.Exists(".\\data\\data\\vault13.gam")) {
StreamReader sr=new StreamReader(".\\data\\data\\vault13.gam");
int gvar = 0;
while (!sr.EndOfStream) {
string line = sr.ReadLine().TrimStart();
if (line.StartsWith("GVAR_")) GlobNames[gvar++] = line.Remove(line.IndexOf(':')).TrimEnd();
}
sr.Close();
} else if (File.Exists("globals.txt")) {
StreamReader sr = new StreamReader("globals.txt");
while (!sr.EndOfStream) {
string[] line = sr.ReadLine().Split(' ');
GlobNames[int.Parse(line[0])] = line[1];
}
sr.Close();
}
if (File.Exists("critters.txt")) {
StreamReader sr = new StreamReader("critters.txt");
while (!sr.EndOfStream) {
string line = sr.ReadLine();
CritNames[uint.Parse(line.Remove(line.IndexOf(' ')))] = line.Substring(line.IndexOf(' ') + 1);
}
sr.Close();
}
Redraw();
redrawTimer.Start();
}
private void DebugEditor_FormClosing(object sender, FormClosingEventArgs e) {
connection.WriteDataType(DataTypeSend.Exit);
connection.Close();
}
private void bGlobals_Click(object sender, EventArgs e) {
mode = Mode.Globals;
Redraw();
}
private void bMapVars_Click(object sender, EventArgs e) {
mode = Mode.MapVars;
Redraw();
}
private void bSGlobals_Click(object sender, EventArgs e) {
mode = Mode.SGlobals;
Redraw();
}
private void bArrays_Click(object sender, EventArgs e) {
mode = Mode.Arrays;
Redraw();
}
private void bCritters_Click(object sender, EventArgs e) {
mode = Mode.Critters;
Redraw();
}
private void dataGridView1_CellEndEdit(object sender, DataGridViewCellEventArgs e) {
int[] array = null;
DataTypeSend dts;
switch (mode) {
case Mode.Globals:
array = connection.Globals;
dts = DataTypeSend.SetGlobal;
break;
case Mode.MapVars:
array = connection.MapVars;
dts = DataTypeSend.SetMapVar;
break;
case Mode.SGlobals:
array = connection.sGlobals;
dts = DataTypeSend.SetSGlobal;
break;
default:
return;
}
redrawTimer.Stop();
if (e.ColumnIndex == 2) {
string str = dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString();
int val;
if (str == null || !int.TryParse(str, out val)) {
dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value = array[e.RowIndex];
} else {
array[e.RowIndex] = val;
connection.WriteDataType(dts);
connection.WriteInt(e.RowIndex);
connection.WriteInt(val);
}
} else {
string str = dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString();
float val;
if (str == null || !float.TryParse(str, out val)) {
dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value = array[e.RowIndex];
} else {
array[e.RowIndex] = converter.GetAsInt(val);
connection.WriteDataType(dts);
connection.WriteInt(e.RowIndex);
connection.WriteInt(converter.GetAsInt(val));
}
}
redrawTimer.Start();
}
private void bEdit_Click(object sender, EventArgs e) {
if (dataGridView1.SelectedRows.Count == 0) return;
int i = (int)dataGridView1.SelectedRows[0].Tag;
redrawTimer.Stop();
switch (mode) {
case Mode.Arrays: {
DataType[] types = new DataType[connection.ArrayLengths[i]];
int[] lenType = new int[connection.ArrayLengths[i]];
string[] strings = new string[connection.ArrayLengths[i]];
connection.WriteDataType(DataTypeSend.GetArray); // code
connection.WriteInt(i); // index
int lenData = 0;
for (int j = 0; j < strings.Length; j++) {
types[j] = (DataType)connection.ReadInt();
lenType[j] = connection.ReadInt(); // len data of type
lenData += lenType[j];
}
byte[] buf = connection.ReadBytes(lenData); // read data
BinaryReader br = new BinaryReader(new MemoryStream(buf));
for (int j = 0; j < strings.Length; j++) {
switch (types[j]) {
case DataType.None:
br.BaseStream.Position += 4;
break;
case DataType.Int:
strings[j] = br.ReadInt32().ToString();
break;
case DataType.Float:
strings[j] = br.ReadSingle().ToString();
break;
case DataType.String:
byte[] bytes = br.ReadBytes(lenType[j]);
strings[j] = System.Text.Encoding.ASCII.GetString(bytes, 0, Array.IndexOf<byte>(bytes, 0));
break;
}
}
br.Close();
strings = EditorWindow.ShowEditor(this, null, types, strings, connection.ArrayIsMap[i]);
if (strings != null) { // save
MemoryStream ms = new MemoryStream(lenData);
BinaryWriter bw = new BinaryWriter(ms);
for (int j = 0; j < strings.Length; j++) {
switch (types[j]) {
case DataType.None:
bw.BaseStream.Position += 4;
break;
case DataType.Int:
bw.Write(int.Parse(strings[j]));
break;
case DataType.Float:
bw.Write(float.Parse(strings[j]));
break;
case DataType.String:
byte[] bytes = System.Text.Encoding.ASCII.GetBytes(strings[j]);
if (bytes.Length < lenType[j])
bw.Write(bytes);
else
bw.Write(bytes, 0, lenType[j] - 1);
bw.Write((byte)0);
break;
}
}
// send data to sfall
connection.WriteDataType(DataTypeSend.SetArray);
connection.WriteInt(i); // index
connection.WriteInt(lenData);
connection.WriteBytes(ms.GetBuffer(), 0, lenData);
bw.Close();
}
}
break;
case Mode.Critters: {
DataType[] types = new DataType[33];
string[] strings = new string[33];
string[] names = new string[33];
connection.WriteDataType(DataTypeSend.RetrieveCritter);
connection.WriteInt(i);
BinaryReader br = new BinaryReader(new System.IO.MemoryStream(connection.ReadBytes(33 * 4)));
for (int j = 0; j < 33; j++) {
types[j] = DataType.Int;
strings[j] = br.ReadInt32().ToString();
}
br.Close();
names[0] = " ID";
names[1] = " Tile";
names[6] = " Current frame";
names[7] = " Rotation";
names[8] = " FID";
names[9] = " Flags";
names[10] = " Elevation";
names[11] = " Inventory count";
names[13] = " Inventory pointer";
names[14] = " Reaction";
names[15] = " Combat state";
names[16] = " Current AP";
names[17] = " Combat flags";
names[18] = " Last Turn Damage";
names[19] = " AI Packet";
names[20] = " Team";
names[21] = " Who hit me";
names[22] = " HP";
names[23] = " Rads";
names[24] = " Poison";
names[25] = " Proto ID";
names[26] = " Combat ID";
names[29] = " Outline flags";
names[30] = " Script ID";
names[32] = " Script index";
strings = EditorWindow.ShowEditor(this, names, types, strings);
if (strings != null) {
MemoryStream ms = new MemoryStream(33 * 4);
BinaryWriter bw = new BinaryWriter(ms);
for (int j = 0; j < 33; j++) bw.Write(int.Parse(strings[j]));
connection.WriteDataType(DataTypeSend.SetCritter);
connection.WriteInt(i);
connection.WriteBytes(ms.GetBuffer(), 0, 33 * 4);
bw.Close();
}
}
break;
}
redrawTimer.Start();
}
private void bCrittersLvar_Click(object sender, EventArgs e) {
if (dataGridView1.SelectedRows.Count == 0) return;
int i = (int)dataGridView1.SelectedRows[0].Tag;
connection.WriteDataType(DataTypeSend.RetrieveCritter);
connection.WriteInt(i);
BinaryReader br = new BinaryReader(new System.IO.MemoryStream(connection.ReadBytes(33 * 4)));
br.BaseStream.Position = 30 * 4;
int sid = br.ReadInt32();
br.Close();
if (sid != -1) {
connection.WriteDataType(DataTypeSend.GetLocal);
connection.WriteInt(sid);
int totalVar = connection.ReadInt();
string[] values = new string[totalVar];
if (totalVar > 0) {
br = new BinaryReader(new System.IO.MemoryStream(connection.ReadBytes(totalVar * 4)));
for (int j = 0; j < totalVar; j++) {
values[j] = br.ReadInt32().ToString();
}
br.Close();
}
values = EditorWindow.ShowEditor(this, values);
if (values != null) {
int countVar = values.Length;
MemoryStream ms = new MemoryStream(countVar * 4);
BinaryWriter bw = new BinaryWriter(ms);
for (int j = 0; j < countVar; j++) bw.Write(int.Parse(values[j]));
connection.WriteDataType(DataTypeSend.SetLocal);
connection.WriteInt(sid);
connection.WriteInt(countVar);
connection.WriteBytes(ms.GetBuffer(), 0, countVar * 4);
bw.Close();
}
} else {
MessageBox.Show("This critter has no script attached.");
}
}
private void dataGridView1_CellDoubleClick(object sender, DataGridViewCellEventArgs e) {
bEdit.PerformClick();
}
private void dataGridView1_RowsAdded(object sender, DataGridViewRowsAddedEventArgs e) {
dataGridView1.Rows[e.RowIndex].Tag = e.RowIndex;
}
private void timer1_Tick(object sender, EventArgs e) {
connection.WriteDataType(DataTypeSend.RedrawGame);
}
}
}
-131
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@@ -1,131 +0,0 @@
using System;
using System.Collections.Generic;
using System.Windows.Forms;
namespace FalloutClient {
public enum DataType : int { None = 0, Int = 1, Float = 2, String = 3 }
public partial class EditorWindow : Form
{
private readonly DataType[] types = null;
private string[] values;
private bool save;
private static bool valueInHex = false;
private void ConvertValues(bool toHex) {
for (int i = 0; i < values.Length; i++) {
if (toHex) {
if (types == null || types[i] == DataType.Int) {
int val = int.Parse(values[i]);
values[i] = "0x" + val.ToString("x").ToUpper();
}
} else {
if (types == null || types[i] == DataType.Int) {
values[i] = Convert.ToInt32(values[i], 16).ToString();
}
}
}
}
private EditorWindow(string[] names, DataType[] types, string[] values, bool isMap) {
this.types = types;
this.values = values;
InitializeComponent();
checkBox.Checked = EditorWindow.valueInHex;
dataGridView1.SuspendLayout();
if (valueInHex) ConvertValues(true);
if (names == null)
for (int i = 0; i < types.Length; i++) {
string element = i.ToString();
if (isMap && (i % 2) == 0) element += " - Key";
dataGridView1.Rows.Add(element, types[i].ToString(), values[i]);
}
else
for (int i = 0; i < types.Length; i++) dataGridView1.Rows.Add("[0x" + (i * 4).ToString("x").ToUpper() + "]" + names[i], types[i].ToString(), values[i]);
dataGridView1.ResumeLayout();
}
public static string[] ShowEditor(DebugEditor form, string[] names, DataType[] types, string[] values, bool isMap = false) {
form.redrawTimer.Start();
EditorWindow editor = new EditorWindow(names, types, values, isMap);
editor.ShowDialog();
form.redrawTimer.Stop();
if (editor.save) {
if (valueInHex) editor.ConvertValues(false);
return editor.values;
}
return null;
}
private EditorWindow(string[] values) {
this.values = values;
InitializeComponent();
checkBox.Checked = EditorWindow.valueInHex;
dataGridView1.SuspendLayout();
if (valueInHex) ConvertValues(true);
for (int i = 0; i < values.Length; i++) {
dataGridView1.Rows.Add(i.ToString(), "Int", values[i]);
}
dataGridView1.ResumeLayout();
}
public static string[] ShowEditor(DebugEditor form, string[] lvalues) {
form.redrawTimer.Start();
EditorWindow editor = new EditorWindow(lvalues);
editor.ShowDialog();
form.redrawTimer.Stop();
if (editor.save) {
if (valueInHex) editor.ConvertValues(false);
return editor.values;
}
return null;
}
private bool CheckInput(DataType type, string str) {
switch (type) {
case DataType.Int:
if (valueInHex) {
try {
Convert.ToInt32(str, 16);
return true;
} catch (Exception) {
return false;
}
}
int i;
return int.TryParse(str, out i);
case DataType.Float:
float f;
return float.TryParse(str, out f);
}
return true;
}
private void dataGridView1_CellEndEdit(object sender, DataGridViewCellEventArgs e) {
string str = (string)dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value;
if (str != null && CheckInput(((types != null) ? types[e.RowIndex] : DataType.Int), str))
values[e.RowIndex] = str;
else
dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value = values[e.RowIndex];
}
private void bCancel_Click(object sender, EventArgs e) {
Close();
}
private void bSave_Click(object sender, EventArgs e) {
save = true;
Close();
}
private void checkBox_Click(object sender, EventArgs e) {
valueInHex = checkBox.Checked;
ConvertValues(valueInHex);
for (int i = 0; i < values.Length; i++) {
dataGridView1.Rows[i].Cells[2].Value = values[i];
}
}
}
}
-38
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@@ -1,38 +0,0 @@
using System;
using System.Windows.Forms;
using System.IO;
namespace FalloutClient {
static class Program {
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main(string[] args) {
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
if (args.Length == 1 && args[0] == "-debugedit") {
Application.Run(new DebugEditor(new EditorConnection()));
} else {
MessageBox.Show("The debug editor can only be run from the game.\n" +
"Use the key assigned to the DebugEditorKey option in ddraw.ini to run the debugger.",
"sfall Debug Editor", MessageBoxButtons.OK, MessageBoxIcon.Stop);
}
}
}
enum DataTypeSend {
SetGlobal = 0,
SetMapVar = 1,
RetrieveCritter = 2,
SetCritter = 3,
SetSGlobal = 4,
GetArray = 9,
SetArray = 10,
GetLocal = 11,
SetLocal = 12,
Exit = 254,
RedrawGame = 255
}
}
+8 -7
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@@ -1,7 +1,7 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
@@ -631,8 +631,8 @@ to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
{one line to give the program's name and a brief idea of what it does.}
Copyright (C) {year} {name of author}
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -645,14 +645,14 @@ the "copyright" line and a pointer to where the full notice is found.
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
{project} Copyright (C) {year} {fullname}
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
@@ -664,11 +664,12 @@ might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
@@ -23,20 +23,17 @@
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() {
this.components = new System.ComponentModel.Container();
this.dataGridView1 = new System.Windows.Forms.DataGridView();
this.Column0 = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.Column1 = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.Column2 = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.Column3 = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.bGlobals = new System.Windows.Forms.Button();
this.bMapVars = new System.Windows.Forms.Button();
this.bCritters = new System.Windows.Forms.Button();
this.bSGlobals = new System.Windows.Forms.Button();
this.bArrays = new System.Windows.Forms.Button();
this.Column0 = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.Column1 = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.Column2 = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.Column3 = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.bEdit = new System.Windows.Forms.Button();
this.redrawTimer = new System.Windows.Forms.Timer(this.components);
this.bCrittersLvar = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).BeginInit();
this.SuspendLayout();
//
@@ -44,38 +41,84 @@
//
this.dataGridView1.AllowUserToAddRows = false;
this.dataGridView1.AllowUserToDeleteRows = false;
this.dataGridView1.AllowUserToResizeRows = false;
this.dataGridView1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.dataGridView1.ColumnHeadersHeight = 22;
this.dataGridView1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.dataGridView1.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
this.dataGridView1.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] {
this.Column0,
this.Column1,
this.Column2,
this.Column3});
this.dataGridView1.Location = new System.Drawing.Point(12, 12);
this.dataGridView1.MultiSelect = false;
this.dataGridView1.Name = "dataGridView1";
this.dataGridView1.RowHeadersVisible = false;
this.dataGridView1.RowHeadersWidthSizeMode = System.Windows.Forms.DataGridViewRowHeadersWidthSizeMode.DisableResizing;
this.dataGridView1.SelectionMode = System.Windows.Forms.DataGridViewSelectionMode.FullRowSelect;
this.dataGridView1.Size = new System.Drawing.Size(561, 354);
this.dataGridView1.Size = new System.Drawing.Size(444, 215);
this.dataGridView1.TabIndex = 0;
this.dataGridView1.CellDoubleClick += new System.Windows.Forms.DataGridViewCellEventHandler(this.dataGridView1_CellDoubleClick);
this.dataGridView1.CellEndEdit += new System.Windows.Forms.DataGridViewCellEventHandler(this.dataGridView1_CellEndEdit);
this.dataGridView1.RowsAdded += new System.Windows.Forms.DataGridViewRowsAddedEventHandler(this.dataGridView1_RowsAdded);
//
// bGlobals
//
this.bGlobals.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.bGlobals.Location = new System.Drawing.Point(12, 233);
this.bGlobals.Name = "bGlobals";
this.bGlobals.Size = new System.Drawing.Size(100, 23);
this.bGlobals.TabIndex = 1;
this.bGlobals.Text = "Globals";
this.bGlobals.UseVisualStyleBackColor = true;
this.bGlobals.Click += new System.EventHandler(this.bGlobals_Click);
//
// bMapVars
//
this.bMapVars.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.bMapVars.Location = new System.Drawing.Point(118, 233);
this.bMapVars.Name = "bMapVars";
this.bMapVars.Size = new System.Drawing.Size(100, 23);
this.bMapVars.TabIndex = 2;
this.bMapVars.Text = "Map variables";
this.bMapVars.UseVisualStyleBackColor = true;
this.bMapVars.Click += new System.EventHandler(this.bMapVars_Click);
//
// bCritters
//
this.bCritters.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.bCritters.Location = new System.Drawing.Point(118, 262);
this.bCritters.Name = "bCritters";
this.bCritters.Size = new System.Drawing.Size(100, 23);
this.bCritters.TabIndex = 3;
this.bCritters.Text = "Critters";
this.bCritters.UseVisualStyleBackColor = true;
this.bCritters.Click += new System.EventHandler(this.bCritters_Click);
//
// bSGlobals
//
this.bSGlobals.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.bSGlobals.Location = new System.Drawing.Point(225, 233);
this.bSGlobals.Name = "bSGlobals";
this.bSGlobals.Size = new System.Drawing.Size(100, 23);
this.bSGlobals.TabIndex = 4;
this.bSGlobals.Text = "sfall globals";
this.bSGlobals.UseVisualStyleBackColor = true;
this.bSGlobals.Click += new System.EventHandler(this.bSGlobals_Click);
//
// bArrays
//
this.bArrays.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.bArrays.Location = new System.Drawing.Point(12, 262);
this.bArrays.Name = "bArrays";
this.bArrays.Size = new System.Drawing.Size(100, 23);
this.bArrays.TabIndex = 5;
this.bArrays.Text = "sfall arrays";
this.bArrays.UseVisualStyleBackColor = true;
this.bArrays.Click += new System.EventHandler(this.bArrays_Click);
//
// Column0
//
this.Column0.HeaderText = "ID";
this.Column0.Name = "Column0";
this.Column0.ReadOnly = true;
this.Column0.Width = 50;
//
// Column1
//
this.Column1.AutoSizeMode = System.Windows.Forms.DataGridViewAutoSizeColumnMode.Fill;
this.Column1.HeaderText = "Name";
this.Column1.Name = "Column1";
this.Column1.ReadOnly = true;
@@ -90,65 +133,10 @@
this.Column3.HeaderText = "Value (Float)";
this.Column3.Name = "Column3";
//
// bGlobals
//
this.bGlobals.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.bGlobals.Location = new System.Drawing.Point(12, 372);
this.bGlobals.Name = "bGlobals";
this.bGlobals.Size = new System.Drawing.Size(100, 23);
this.bGlobals.TabIndex = 1;
this.bGlobals.Text = "Globals";
this.bGlobals.UseVisualStyleBackColor = true;
this.bGlobals.Click += new System.EventHandler(this.bGlobals_Click);
//
// bMapVars
//
this.bMapVars.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.bMapVars.Location = new System.Drawing.Point(118, 372);
this.bMapVars.Name = "bMapVars";
this.bMapVars.Size = new System.Drawing.Size(100, 23);
this.bMapVars.TabIndex = 2;
this.bMapVars.Text = "Map variables";
this.bMapVars.UseVisualStyleBackColor = true;
this.bMapVars.Click += new System.EventHandler(this.bMapVars_Click);
//
// bCritters
//
this.bCritters.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.bCritters.Location = new System.Drawing.Point(12, 401);
this.bCritters.Name = "bCritters";
this.bCritters.Size = new System.Drawing.Size(100, 23);
this.bCritters.TabIndex = 3;
this.bCritters.Text = "Critters";
this.bCritters.UseVisualStyleBackColor = true;
this.bCritters.Click += new System.EventHandler(this.bCritters_Click);
//
// bSGlobals
//
this.bSGlobals.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.bSGlobals.Location = new System.Drawing.Point(367, 372);
this.bSGlobals.Name = "bSGlobals";
this.bSGlobals.Size = new System.Drawing.Size(100, 23);
this.bSGlobals.TabIndex = 4;
this.bSGlobals.Text = "sfall globals";
this.bSGlobals.UseVisualStyleBackColor = true;
this.bSGlobals.Click += new System.EventHandler(this.bSGlobals_Click);
//
// bArrays
//
this.bArrays.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.bArrays.Location = new System.Drawing.Point(473, 372);
this.bArrays.Name = "bArrays";
this.bArrays.Size = new System.Drawing.Size(100, 23);
this.bArrays.TabIndex = 5;
this.bArrays.Text = "sfall arrays";
this.bArrays.UseVisualStyleBackColor = true;
this.bArrays.Click += new System.EventHandler(this.bArrays_Click);
//
// bEdit
//
this.bEdit.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.bEdit.Location = new System.Drawing.Point(473, 401);
this.bEdit.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.bEdit.Location = new System.Drawing.Point(225, 262);
this.bEdit.Name = "bEdit";
this.bEdit.Size = new System.Drawing.Size(100, 23);
this.bEdit.TabIndex = 6;
@@ -156,29 +144,11 @@
this.bEdit.UseVisualStyleBackColor = true;
this.bEdit.Click += new System.EventHandler(this.bEdit_Click);
//
// redrawTimer
//
this.redrawTimer.Interval = 200;
this.redrawTimer.Tick += new System.EventHandler(this.timer1_Tick);
//
// bCrittersLvar
//
this.bCrittersLvar.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.bCrittersLvar.Enabled = false;
this.bCrittersLvar.Location = new System.Drawing.Point(118, 401);
this.bCrittersLvar.Name = "bCrittersLvar";
this.bCrittersLvar.Size = new System.Drawing.Size(100, 23);
this.bCrittersLvar.TabIndex = 7;
this.bCrittersLvar.Text = "Local variables";
this.bCrittersLvar.UseVisualStyleBackColor = true;
this.bCrittersLvar.Click += new System.EventHandler(this.bCrittersLvar_Click);
//
// DebugEditor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(585, 436);
this.Controls.Add(this.bCrittersLvar);
this.ClientSize = new System.Drawing.Size(468, 297);
this.Controls.Add(this.bEdit);
this.Controls.Add(this.bArrays);
this.Controls.Add(this.bSGlobals);
@@ -186,10 +156,8 @@
this.Controls.Add(this.bMapVars);
this.Controls.Add(this.bGlobals);
this.Controls.Add(this.dataGridView1);
this.MinimumSize = new System.Drawing.Size(450, 300);
this.Name = "DebugEditor";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "sfall Debug Editor";
this.Text = "DebugEditor";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.DebugEditor_FormClosing);
((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).EndInit();
this.ResumeLayout(false);
@@ -204,13 +172,11 @@
private System.Windows.Forms.Button bCritters;
private System.Windows.Forms.Button bSGlobals;
private System.Windows.Forms.Button bArrays;
private System.Windows.Forms.Button bEdit;
private System.Windows.Forms.DataGridViewTextBoxColumn Column0;
private System.Windows.Forms.DataGridViewTextBoxColumn Column1;
private System.Windows.Forms.DataGridViewTextBoxColumn Column2;
private System.Windows.Forms.DataGridViewTextBoxColumn Column3;
internal System.Windows.Forms.Timer redrawTimer;
private System.Windows.Forms.Button bCrittersLvar;
private System.Windows.Forms.Button bEdit;
}
}
+300
View File
@@ -0,0 +1,300 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using File=System.IO.File;
using StreamReader=System.IO.StreamReader;
using MemoryStream=System.IO.MemoryStream;
using BinaryReader=System.IO.BinaryReader;
using BinaryWriter=System.IO.BinaryWriter;
namespace FalloutClient {
public partial class DebugEditor : Form {
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Explicit)]
private struct ByteConverter {
[System.Runtime.InteropServices.FieldOffset(0)]
private int i;
[System.Runtime.InteropServices.FieldOffset(0)]
private float f;
public int GetAsInt(float f) {
this.f=f;
return i;
}
public float GetAsFloat(int i) {
this.i=i;
return f;
}
public byte[] GetAsBytes(ulong ul) {
byte[] b=new byte[8];
for(int i=0;i<8;i++) b[i]=(byte)((ul&((ulong)0xff<<(i*8)))>>(i*8));
return b;
}
}
private static ByteConverter converter=new ByteConverter();
private enum Mode { Globals, MapVars, SGlobals, Arrays, Critters }
private readonly EditorConnection connection;
private Mode mode;
private readonly Dictionary<int, string> GlobNames=new Dictionary<int, string>();
private readonly Dictionary<uint, string> CritNames=new Dictionary<uint, string>();
private void Redraw() {
dataGridView1.SuspendLayout();
dataGridView1.Rows.Clear();
switch(mode) {
case Mode.Globals:
Column2.ReadOnly=false;
Column3.ReadOnly=false;
Column2.HeaderText="Value (Int)";
Column3.HeaderText="Value (Float)";
bEdit.Enabled=false;
for(int i=0;i<connection.Globals.Length;i++) {
string name=GlobNames.ContainsKey(i)?GlobNames[i]:"";
dataGridView1.Rows.Add(i, name, connection.Globals[i], converter.GetAsFloat(connection.Globals[i]));
}
break;
case Mode.MapVars:
Column2.ReadOnly=false;
Column3.ReadOnly=false;
Column2.HeaderText="Value (Int)";
Column3.HeaderText="Value (Float)";
bEdit.Enabled=false;
for(int i=0;i<connection.MapVars.Length;i++) {
dataGridView1.Rows.Add(i, "", connection.MapVars[i], converter.GetAsFloat(connection.MapVars[i]));
}
break;
case Mode.SGlobals:
Column2.ReadOnly=false;
Column3.ReadOnly=false;
Column2.HeaderText="Value (Int)";
Column3.HeaderText="Value (Float)";
bEdit.Enabled=false;
for(int i=0;i<connection.SGlobalKeys.Length;i++) {
string s=connection.SGlobalKeys[i]>0xffffffff?new string(System.Text.ASCIIEncoding.ASCII.GetChars(converter.GetAsBytes(connection.SGlobalKeys[i]))):("0x"+connection.SGlobalKeys[i].ToString("x"));
dataGridView1.Rows.Add(s, "", connection.sGlobals[i], converter.GetAsFloat(connection.sGlobals[i]));
}
break;
case Mode.Arrays:
Column2.ReadOnly=true;
Column3.ReadOnly=true;
Column2.HeaderText="Array length";
Column3.HeaderText="Element size";
bEdit.Enabled=true;
for(int i=0;i<connection.Arrays.Length;i++) {
dataGridView1.Rows.Add(connection.Arrays[i], "", connection.ArrayLengths[i], connection.ArrayDataSizes[i]);
}
break;
case Mode.Critters:
Column2.ReadOnly=true;
Column3.ReadOnly=true;
Column2.HeaderText="pid";
Column3.HeaderText="";
bEdit.Enabled=true;
for(int i=0;i<connection.Critters.Length;i++) {
uint modcrit=(connection.Critters[i]&0xfffff);
string name=CritNames.ContainsKey(modcrit)?CritNames[modcrit]:"";
dataGridView1.Rows.Add(i+1, name, connection.Critters[i].ToString("x"), "");
}
break;
}
dataGridView1.ResumeLayout();
}
internal DebugEditor(EditorConnection connection) {
InitializeComponent();
this.connection=connection;
mode=Mode.Globals;
if(File.Exists("globals.txt")) {
StreamReader sr=new StreamReader("globals.txt");
while(!sr.EndOfStream) {
string[] line=sr.ReadLine().Split(' ');
GlobNames[int.Parse(line[0])]=line[1];
}
sr.Close();
}
if(File.Exists("critters.txt")) {
StreamReader sr=new StreamReader("critters.txt");
while(!sr.EndOfStream) {
string line=sr.ReadLine();
CritNames[uint.Parse(line.Remove(line.IndexOf(' ')))]=line.Substring(line.IndexOf(' ')+1);
}
sr.Close();
}
Redraw();
}
private void DebugEditor_FormClosing(object sender, FormClosingEventArgs e) {
connection.WriteDataType(DataTypeSend.Exit);
connection.Close();
}
private void bGlobals_Click(object sender, EventArgs e) {
mode=Mode.Globals;
Redraw();
}
private void bMapVars_Click(object sender, EventArgs e) {
mode=Mode.MapVars;
Redraw();
}
private void bSGlobals_Click(object sender, EventArgs e) {
mode=Mode.SGlobals;
Redraw();
}
private void bArrays_Click(object sender, EventArgs e) {
mode=Mode.Arrays;
Redraw();
}
private void bCritters_Click(object sender, EventArgs e) {
mode=Mode.Critters;
Redraw();
}
private void dataGridView1_CellEndEdit(object sender, DataGridViewCellEventArgs e) {
int[] array=null;
DataTypeSend dts;
switch(mode) {
case Mode.Globals:
array=connection.Globals;
dts=DataTypeSend.SetGlobal;
break;
case Mode.MapVars:
array=connection.MapVars;
dts=DataTypeSend.SetMapVar;
break;
case Mode.SGlobals:
array=connection.sGlobals;
dts=DataTypeSend.SetSGlobal;
break;
default:
return;
}
if(e.ColumnIndex==2) {
int val;
if(!int.TryParse(dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString(), out val)) {
dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value=array[e.RowIndex];
} else {
array[e.RowIndex]=val;
connection.WriteDataType(dts);
connection.WriteInt(e.RowIndex);
connection.WriteInt(val);
}
} else {
float val;
if(!float.TryParse(dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString(), out val)) {
dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value=array[e.RowIndex];
} else {
array[e.RowIndex]=converter.GetAsInt(val);
connection.WriteDataType(dts);
connection.WriteInt(e.RowIndex);
connection.WriteInt(converter.GetAsInt(val));
}
}
}
private void bEdit_Click(object sender, EventArgs e) {
if(dataGridView1.SelectedRows.Count!=1) return;
int i=dataGridView1.SelectedRows[0].Index;
switch(mode) {
case Mode.Arrays: {
DataType[] types=new DataType[connection.ArrayLengths[i]];
string[] strings=new string[connection.ArrayLengths[i]];
connection.WriteDataType(DataTypeSend.GetArray);
connection.WriteInt(i);
for(int j=0;j<strings.Length;j++) types[j]=(DataType)connection.ReadInt();
byte[] buf=connection.ReadBytes(connection.ArrayLengths[i]*connection.ArrayDataSizes[i]);
MemoryStream ms=new MemoryStream(buf);
BinaryReader br=new BinaryReader(ms);
for(int j=0;j<strings.Length;j++) {
ms.Position=j*connection.ArrayDataSizes[i];
switch(types[j]) {
case DataType.Int:
strings[j]=br.ReadInt32().ToString();
break;
case DataType.Float:
strings[j]=br.ReadSingle().ToString();
break;
case DataType.String:
byte[] bytes=br.ReadBytes(connection.ArrayDataSizes[i]);
strings[j]=System.Text.Encoding.ASCII.GetString(bytes, 0, Array.IndexOf<byte>(bytes, 0));
break;
}
}
br.Close();
strings=EditorWindow.ShowEditor(null, types, strings);
if(strings!=null) {
connection.WriteDataType(DataTypeSend.SetArray);
connection.WriteInt(i);
ms=new MemoryStream(connection.ArrayLengths[i]*connection.ArrayDataSizes[i]);
BinaryWriter bw=new BinaryWriter(ms);
for(int j=0;j<strings.Length;j++) {
ms.Position=j*connection.ArrayDataSizes[i];
switch(types[j]) {
case DataType.Int:
bw.Write(int.Parse(strings[j]));
break;
case DataType.Float:
bw.Write(float.Parse(strings[j]));
break;
case DataType.String:
byte[] bytes=System.Text.Encoding.ASCII.GetBytes(strings[j]);
if(bytes.Length<connection.ArrayDataSizes[i]) bw.Write(bytes);
else bw.Write(bytes, 0, connection.ArrayDataSizes[i]-1);
bw.Write(0);
break;
}
}
connection.WriteBytes(ms.GetBuffer(), 0, connection.ArrayLengths[i]*connection.ArrayDataSizes[i]);
bw.Close();
}
}
break;
case Mode.Critters: {
DataType[] types=new DataType[29];
string[] strings=new string[29];
string[] names=new string[29];
connection.WriteDataType(DataTypeSend.RetrieveCritter);
connection.WriteInt(i);
BinaryReader br=new BinaryReader(new System.IO.MemoryStream(connection.ReadBytes(29*4)));
for(int j=0;j<29;j++) {
types[j]=DataType.Int;
strings[j]=br.ReadInt32().ToString();
names[j]="0x"+(j*4).ToString("x");
}
br.Close();
names[1]="Tile";
names[10]="Elevation";
names[11]="Inventory count";
names[13]="Inventory pointer";
names[16]="Current AP";
names[17]="Crippled limbs";
names[22]="HP";
names[23]="Rads";
names[24]="Poison";
names[25]="Proto ID";
strings=EditorWindow.ShowEditor(names, types, strings);
if(strings!=null) {
MemoryStream ms=new MemoryStream(29*4);
BinaryWriter bw=new BinaryWriter(ms);
for(int j=0;j<29;j++) bw.Write(int.Parse(strings[j]));
connection.WriteDataType(DataTypeSend.SetCritter);
connection.WriteInt(i);
connection.WriteBytes(ms.GetBuffer(), 0, 29*4);
bw.Close();
}
}
break;
}
}
}
}
@@ -129,7 +129,4 @@
<metadata name="Column3.UserAddedColumn" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="redrawTimer.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>
@@ -3,9 +3,7 @@ using System.Net.Sockets;
using System.IO;
namespace FalloutClient {
class EditorConnection
{
class EditorConnection {
private TcpClient client;
private NetworkStream stream;
private BinaryReader br;
@@ -13,81 +11,73 @@ namespace FalloutClient {
public readonly int[] Globals;
public readonly int[] MapVars;
public readonly uint[,] Critters;
public readonly uint[] Critters;
public readonly ulong[] SGlobalKeys;
public readonly int[] sGlobals;
public readonly uint[] Arrays;
public readonly int[] ArrayLengths;
public readonly int[] ArrayFlag;
public readonly bool[] ArrayIsMap;
public readonly int[] ArrayDataSizes;
public EditorConnection() {
System.Threading.Thread.Sleep(1000);
client = new TcpClient("127.0.0.1", 4245);
stream = client.GetStream();
br = new BinaryReader(stream);
bw = new BinaryWriter(stream);
Globals = new int[br.ReadInt32()];
MapVars = new int[br.ReadInt32()];
SGlobalKeys = new ulong[br.ReadInt32()];
sGlobals = new int[SGlobalKeys.Length];
Arrays = new uint[br.ReadInt32()];
ArrayLengths = new int[Arrays.Length];
ArrayFlag = new int[Arrays.Length];
ArrayIsMap = new bool[Arrays.Length];
Critters = new uint[br.ReadInt32(), 2];
client=new TcpClient("127.0.0.1", 4245);
stream=client.GetStream();
br=new BinaryReader(stream);
bw=new BinaryWriter(stream);
Globals=new int[br.ReadInt32()];
MapVars=new int[br.ReadInt32()];
SGlobalKeys=new ulong[br.ReadInt32()];
sGlobals=new int[SGlobalKeys.Length];
Arrays=new uint[br.ReadInt32()];
ArrayLengths=new int[Arrays.Length];
ArrayDataSizes=new int[Arrays.Length];
Critters=new uint[br.ReadInt32()];
for (int i = 0; i < Globals.Length; i++) Globals[i] = br.ReadInt32();
for (int i = 0; i < MapVars.Length; i++) MapVars[i] = br.ReadInt32();
for (int i = 0; i < sGlobals.Length; i++) {
SGlobalKeys[i] = br.ReadUInt64();
sGlobals[i] = br.ReadInt32();
for(int i=0;i<Globals.Length;i++) Globals[i]=br.ReadInt32();
for(int i=0;i<MapVars.Length;i++) MapVars[i]=br.ReadInt32();
for(int i=0;i<sGlobals.Length;i++) {
SGlobalKeys[i]=br.ReadUInt64();
sGlobals[i]=br.ReadInt32();
br.ReadInt32();
}
for (int i = 0; i < Arrays.Length; i++) {
Arrays[i] = br.ReadUInt32();
ArrayIsMap[i] = (br.ReadInt32() != 0);
ArrayLengths[i] = br.ReadInt32();
ArrayFlag[i] = br.ReadInt32();
}
for (int i = 0; i < Critters.Length / 2; i++) {
Critters[i, 0] = br.ReadUInt32();
Critters[i, 1] = br.ReadUInt32();
for(int i=0;i<Arrays.Length;i++) {
Arrays[i]=br.ReadUInt32();
ArrayLengths[i]=br.ReadInt32();
ArrayDataSizes[i]=br.ReadInt32();
}
for(int i=0;i<Critters.Length;i++) Critters[i]=br.ReadUInt32();
}
public void Close() {
stream.Close();
client.Close();
stream = null;
client = null;
stream=null;
client=null;
}
public void WriteDataType(DataTypeSend type) {
stream.WriteByte((byte)type);
//bw.Write((byte)type);
}
public void WriteByte(byte b) { bw.Write(b); }
public void WriteInt16(short value) { bw.Write(value); }
public void WriteInt(int value) { bw.Write(value); }
public void WriteBytes(byte[] buf) { bw.Write(buf); }
public void WriteBytes(byte[] buf, int start, int len) {
bw.Write(buf, start, len);
}
public void Read(byte[] buffer) {
int upto = 0;
while (upto < buffer.Length) {
upto += stream.Read(buffer, upto, buffer.Length - upto);
int upto=0;
while(upto<buffer.Length) {
upto+=stream.Read(buffer, upto, buffer.Length-upto);
}
}
public void Read(byte[] buffer, int offset, int length) {
int upto = 0;
int upto=0;
//System.Diagnostics.Debug.WriteLine("Read - offset: "+offset+" length: "+length);
while (upto < length) {
upto += stream.Read(buffer, offset + upto, length - upto);
while(upto<length) {
upto+=stream.Read(buffer, offset+upto, length-upto);
}
}
public int ReadByte() {
@@ -29,14 +29,13 @@
this.Column1 = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.Column2 = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.Column3 = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.checkBox = new System.Windows.Forms.CheckBox();
((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).BeginInit();
this.SuspendLayout();
//
// bSave
//
this.bSave.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.bSave.Location = new System.Drawing.Point(12, 336);
this.bSave.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.bSave.Location = new System.Drawing.Point(281, 265);
this.bSave.Name = "bSave";
this.bSave.Size = new System.Drawing.Size(75, 23);
this.bSave.TabIndex = 0;
@@ -47,7 +46,7 @@
// bCancel
//
this.bCancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.bCancel.Location = new System.Drawing.Point(371, 336);
this.bCancel.Location = new System.Drawing.Point(200, 265);
this.bCancel.Name = "bCancel";
this.bCancel.Size = new System.Drawing.Size(75, 23);
this.bCancel.TabIndex = 1;
@@ -59,77 +58,49 @@
//
this.dataGridView1.AllowUserToAddRows = false;
this.dataGridView1.AllowUserToDeleteRows = false;
this.dataGridView1.AllowUserToResizeRows = false;
this.dataGridView1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.dataGridView1.ColumnHeadersHeight = 22;
this.dataGridView1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.dataGridView1.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
this.dataGridView1.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] {
this.Column1,
this.Column2,
this.Column3});
this.dataGridView1.Location = new System.Drawing.Point(12, 12);
this.dataGridView1.MultiSelect = false;
this.dataGridView1.Name = "dataGridView1";
this.dataGridView1.RowHeadersVisible = false;
this.dataGridView1.RowHeadersWidthSizeMode = System.Windows.Forms.DataGridViewRowHeadersWidthSizeMode.DisableResizing;
this.dataGridView1.SelectionMode = System.Windows.Forms.DataGridViewSelectionMode.CellSelect;
this.dataGridView1.Size = new System.Drawing.Size(434, 318);
this.dataGridView1.Size = new System.Drawing.Size(344, 247);
this.dataGridView1.TabIndex = 2;
this.dataGridView1.CellEndEdit += new System.Windows.Forms.DataGridViewCellEventHandler(this.dataGridView1_CellEndEdit);
//
// Column1
//
this.Column1.AutoSizeMode = System.Windows.Forms.DataGridViewAutoSizeColumnMode.Fill;
this.Column1.HeaderText = "Element";
this.Column1.HeaderText = "Name";
this.Column1.Name = "Column1";
this.Column1.ReadOnly = true;
this.Column1.SortMode = System.Windows.Forms.DataGridViewColumnSortMode.NotSortable;
//
// Column2
//
this.Column2.HeaderText = "Type";
this.Column2.Name = "Column2";
this.Column2.ReadOnly = true;
this.Column2.SortMode = System.Windows.Forms.DataGridViewColumnSortMode.NotSortable;
this.Column2.Width = 75;
//
// Column3
//
this.Column3.HeaderText = "Value";
this.Column3.Name = "Column3";
this.Column3.SortMode = System.Windows.Forms.DataGridViewColumnSortMode.NotSortable;
this.Column3.Width = 150;
//
// checkBox
//
this.checkBox.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.checkBox.AutoSize = true;
this.checkBox.Location = new System.Drawing.Point(103, 341);
this.checkBox.Name = "checkBox";
this.checkBox.Size = new System.Drawing.Size(91, 17);
this.checkBox.TabIndex = 3;
this.checkBox.Text = "Values in Hex";
this.checkBox.UseVisualStyleBackColor = true;
this.checkBox.Click += new System.EventHandler(this.checkBox_Click);
//
// EditorWindow
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(458, 371);
this.Controls.Add(this.checkBox);
this.ClientSize = new System.Drawing.Size(368, 300);
this.Controls.Add(this.dataGridView1);
this.Controls.Add(this.bCancel);
this.Controls.Add(this.bSave);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow;
this.MinimumSize = new System.Drawing.Size(300, 200);
this.Name = "EditorWindow";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Edit Values";
this.Text = "EditorWindow";
((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
@@ -141,6 +112,5 @@
private System.Windows.Forms.DataGridViewTextBoxColumn Column1;
private System.Windows.Forms.DataGridViewTextBoxColumn Column2;
private System.Windows.Forms.DataGridViewTextBoxColumn Column3;
private System.Windows.Forms.CheckBox checkBox;
}
}
+56
View File
@@ -0,0 +1,56 @@
using System;
using System.Collections.Generic;
using System.Windows.Forms;
namespace FalloutClient {
public enum DataType : int { None=0, Int=1, Float=2, String=3 }
public partial class EditorWindow : Form {
private readonly DataType[] types;
private readonly string[] values;
private bool save;
private EditorWindow(string[] names, DataType[] types, string[] values) {
this.types=types;
this.values=values;
InitializeComponent();
dataGridView1.SuspendLayout();
if(names==null) for(int i=0;i<types.Length;i++) dataGridView1.Rows.Add(i.ToString(), types[i].ToString(), values[i]);
else for(int i=0;i<types.Length;i++) dataGridView1.Rows.Add(names[i], types[i].ToString(), values[i]);
dataGridView1.ResumeLayout();
}
public static string[] ShowEditor(string[] names, DataType[] types, string[] values) {
EditorWindow editor=new EditorWindow(names, types, values);
editor.ShowDialog();
if(editor.save) return editor.values;
else return null;
}
private bool CheckInput(DataType type, string str) {
switch(type) {
case DataType.Int:
int i;
return int.TryParse(str, out i);
case DataType.Float:
float f;
return float.TryParse(str, out f);
}
return true;
}
private void dataGridView1_CellEndEdit(object sender, DataGridViewCellEventArgs e) {
string str=(string)dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value;
if(CheckInput(types[e.RowIndex], str)) values[e.RowIndex]=str;
else dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value=values[e.RowIndex];
}
private void bCancel_Click(object sender, EventArgs e) {
Close();
}
private void bSave_Click(object sender, EventArgs e) {
save=true;
Close();
}
}
}
@@ -9,28 +9,13 @@
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>FalloutClient</RootNamespace>
<AssemblyName>FalloutDebug</AssemblyName>
<AssemblyName>FalloutClient</AssemblyName>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>3.5</OldToolsVersion>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>false</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@@ -42,14 +27,12 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
<DebugSymbols>false</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -79,18 +62,6 @@
<DependentUpon>EditorWindow.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
@@ -100,7 +71,6 @@
</Target>
-->
<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
<PostBuildEvent>copy "$(TargetPath)" "C:\Games\Fallout2\$(TargetName)$(TargetExt)"</PostBuildEvent>
</PropertyGroup>
</Project>
@@ -1,6 +1,6 @@
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SfallDebugEditor", "SfallDebugEditor.csproj", "{80ED0DCE-100E-4EC9-A79D-2FBFA4CAD1E3}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MPClient", "MPClient.csproj", "{80ED0DCE-100E-4EC9-A79D-2FBFA4CAD1E3}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
+28
View File
@@ -0,0 +1,28 @@
using System;
using System.Windows.Forms;
using System.IO;
namespace FalloutClient {
static class Program {
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main(string[] args) {
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
if(args.Length==1&&args[0]=="-debugedit") {
Application.Run(new DebugEditor(new EditorConnection()));
} else {
throw new Exception("Multiplayer is no longer supported");
}
}
}
enum DataTypeSend {
Mouse=0, LMouseDown=1, LMouseUp=2, RMouseDown=3, RMouseUp=4, TakeChar=5, ReleaseChar=6,
SetGlobal=0, SetMapVar=1, RetrieveCritter=2, SetCritter=3, SetSGlobal=4, GetArray=9, SetArray=10,
Exit=254
}
}
@@ -5,12 +5,12 @@ using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("sfall Debug Editor")]
[assembly: AssemblyTitle("FalloutClient")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("sfall")]
[assembly: AssemblyCopyright("Copyright (C) 2022")]
[assembly: AssemblyProduct("FalloutClient")]
[assembly: AssemblyCopyright("Copyright © 2009")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
// Build Number
// Revision
//
[assembly: AssemblyVersion("4.1.9.1")]
[assembly: AssemblyFileVersion("4.1.9.1")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
+4 -52
View File
@@ -1,64 +1,16 @@
# sfall
[![License](https://img.shields.io/badge/License-GPL--3.0-blue.svg)](https://www.gnu.org/licenses/gpl-3.0)
[![Dev Build](https://github.com/phobos2077/sfall/actions/workflows/build.yml/badge.svg?branch=develop)](https://github.com/phobos2077/sfall/actions/workflows/build.yml)
[![GitHub Pages](https://github.com/phobos2077/sfall/actions/workflows/gh-pages.yml/badge.svg)](https://github.com/phobos2077/sfall/actions/workflows/gh-pages.yml)
A set of engine modifications for the classic game Fallout 2 in form of a DLL, which modifies executable in memory without changing anything in EXE file itself.
A set of engine modifications for the classic game Fallout 2 in the form of a DLL, which modifies executable in memory without changing anything in EXE file itself.
**Engine modifications include:**
Engine modifications include:
- Better support for modern operating systems
- Externalizing many settings like starting map and game time, skills, perks, critical hit tables, books, etc.
- Bug fixes
- Many additional features for users, such as item highlight button, party member control, etc.
- Extended scripting capabilities for modders (many new opcodes to control sfall features as well as previously unavailable vanilla engine functions)
Original author: **Timeslip**
Original description: A set of engine modifications for the classic game Fallout 2 by Interplay. Includes fixes for bugs in the original engine, allows Fallout to run correctly on modern operating systems, and adds additional features for modders.
Original author: timeslip
## Installation
Original description: A set of engine modifications for the classic game Fallout 2 by Interplay. Includes fixes for bugs in the original engine, allows fallout to run correctly on modern operating systems, and adds additional features for modders.
- Download `sfall_*.7z` from the [release archive](https://sourceforge.net/projects/sfall/files/).
- Extract `ddraw.dll`, `ddraw.ini`, and `sfall.dat` to Fallout's base directory (i.e. the one that contains `fallout2.exe`).
- __Important Note:__\
If you are using a mod that already included sfall (e.g. killap's [Unofficial Patch](https://github.com/BGforgeNet/Fallout2_Unofficial_Patch) or [Restoration Project](https://github.com/BGforgeNet/Fallout2_Restoration_Project)), then that mod has probably included a custom modified `ddraw.ini`. In that case, overwriting it with sfall's vanilla `ddraw.ini` will be likely break your game. Instead, only overwrite `ddraw.dll`, and keep the mod's existing copy of `ddraw.ini`. (Or, if you know what you're doing, you can merge them together by hand.)
- The folder `translations` contains translations of some of the strings that sfall displays in the game. To use a translation, copy this folder to Fallout's base directory too, and then in `ddraw.ini` change the __TranslationsINI__ setting to `.\translations\<your language>.ini`.
## Uninstallation
Delete `ddraw.dll`, `ddraw.ini`, and `sfall.dat` from your Fallout directory.
## Usage
This mod is configured via the `ddraw.ini` file, which can be opened with any text editor. Details of every configerable option are included in that file. Where a comment refers to a DX scancode, the complete list of codes can be found at the link below:\
https://kippykip.com/b3ddocs/commands/scancodes.htm
In a default installation using an unmodified copy of `ddraw.ini`, the middle mouse button will be set to switch between weapons and the mouse wheel will be set to scroll through any menus that respond to the up/down arrow keys. Holding **Ctrl** and hitting numpad keys 0 to 6 (with Num Lock off) will adjust the game speed. Holding **left Ctrl** will let you move items between inventory lists by simply clicking on them. Pressing **left Shift** will highlight items on the ground, and holding the key will let you move an entire stack of items at once. The script extender and any engine fixes are also enabled. Most of the options that change gameplay in some way not originally intended by the developers are disabled.
For [__Wine__](https://www.winehq.org/) users:\
You need to set DLL overrides for `ddraw.dll` to __"native, builtin"__ in `winecfg` or use `WINEDLLOVERRIDES="ddraw=n,b"` to run Fallout from the command line. If you want to play alternative sound files, you'll also need to install GStreamer Good 32-bit plugins.
## Build Instructions
### Prerequisites:
* Visual C++ 2010 Express SP1 or Visual Studio 2010 SP1.
* [DirectX SDK (February 2010)](https://archive.org/details/dxsdk_feb10). You will also need `dinput.lib` from DXSDK August 2007. The file can be found in the [DirectX SDK Collection repo](https://github.com/NovaRain/DXSDK_Collection).
* [DirectX Runtime (June 2010)](https://www.microsoft.com/en-us/download/details.aspx?id=8109).
### Steps:
1. Set up a `postbuild.cmd` using the template from the repo.
2. Open the solution file and build with the **Release** configuration.
3. If everything is set up correctly, you should have a new sfall `ddraw.dll` in your Fallout 2 directory.
## Additional info
* [Changelog](CHANGELOG.md)
* [Scripting Documentation](https://sfall-team.github.io/sfall/)
* Fallout Engine IDA Database: [for IDA Pro 6.8](https://www.dropbox.com/s/tm0nyx0lnk4yui0/Fallout_1_and_2_IDA68.rar?dl=1 "Download from Dropbox") | [for IDA Pro 7.0](https://www.dropbox.com/s/61srq09pn8grfpu/Fallout_1_and_2_IDA70.rar?dl=1 "Download from Dropbox") (comments are in Russian)
* [Fallout 2 Reference Edition](https://github.com/alexbatalov/fallout2-re)

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