Commit Graph
83 Commits
Author SHA1 Message Date
mr.StalinandNovaRain 9fa59a0d75 Rest hook and functions (#144)
* Added new HOOK_RESTTIMER (#89)

* Added "set_rest_mode" and "set_rest_heal_time" script functions.
2018-05-08 12:18:44 +08:00
NovaRain 371a299640 Added new HOOK_SETGLOBALVAR (#34) (from Mr.Stalin) 2018-05-02 11:14:02 +08:00
NovaRain 31f42128e1 Added "floor2" script function to work with ceil (#109)
Added the missing description of ceil to notes.txt.
Disabled ceil marco in lib.math.h.
Removed duplications in Utils.h.
2018-04-28 11:07:37 +08:00
NovaRain 57225bbd38 Fixed max tile number for set_map_enter_position and compilation error in Worldmap.cpp.
Added the description of get/set_map_enter_position to function notes.
2018-04-27 19:40:23 +08:00
mr.StalinandNovaRain 310d029801 New *_map_enter_position functions. (#141)
Added "get/set_map_enter_position" script functions (#101)
2018-04-27 19:35:29 +08:00
NovaRain 0950efec8c Changed the upper limit of set_unjam_locks_time to 127.
Added set_unjam_locks_time to documents.
2018-04-25 20:00:49 +08:00
NovaRain d6aff61607 Added "lock_is_jammed" and "unjam_lock" script functions. 2018-04-24 08:13:26 +08:00
NovaRain 3abebb8486 Added a new script function: set_ini_setting (from Mr.Stalin) (#85)
Added set_ini_setting to documents, and updated info for get_ini_setting.
Updated credits.
Replacing a couple of strcpy usages with strcpy_s.
2018-04-21 09:01:27 +08:00
NovaRain 38a3dba476 Added description and define of display_stats to notes.txt and sfall.h. 2017-11-06 14:03:22 +08:00
NovaRain 6c65d8fe79 Added descriptions for get/set_cursor_mode.
Added defines for cursor modes.
2017-08-17 23:54:29 +08:00
NovaRain 34eaddebb8 Added script functions get/set_cursor_mode #108
Removed "beta" from version string.
2017-08-14 11:49:41 +08:00
NovaRain 7989da8bfa Added missing define and description for item_weight. 2017-08-13 11:45:12 +08:00
NovaRain f0e93450f6 Minor format edits to sfall.h and LoadGameHook.cpp. 2017-06-22 09:44:14 +08:00
phobos2077 85020d66f2 Added new functions into docs #90 2017-04-15 22:17:42 +07:00
phobos2077 629641eb96 Added new HOOK_CARTRAVEL #90 2017-04-15 21:59:18 +07:00
phobos2077 d484be45c8 Added function car_gas_amount #90
- Sorted some defines
- Minor code formatting fixes
2017-04-08 13:48:14 +07:00
phobos2077 e2a383511d Refactor opcodes in Objects.cpp
- Added missing argument type checks
- Replace asm blocks with wrapper function calls
- Use GameObject instead of DWORD
2017-04-03 23:27:33 +07:00
phobos2077 9531fcbebd Added new hook script HOOK_COMBATTURN - runs before and after every turn in combat 2017-04-01 20:31:19 +07:00
phobos2077 029419db3d Added real_dude_obj scripting function, useful for checking if currently controlling NPC or "real" character 2017-04-01 02:14:27 +07:00
phobos2077 6e0fe881df Added new hook script for controlling FID of character figure on inventory screen 2017-04-01 02:12:20 +07:00
phobos2077 cbe987df25 First prototype of armor appearance mod (hook-based)
- Add test version of gl_npcarmor script with config file for FO2 RP
- Add some useful scripting headers
- Add new scripting functions to sfall.h
2017-03-30 01:20:44 +07:00
phobos2077 c32dc7664e Added new modes for get_game_mod to match Crafty's; implemented HookCalls function to reduce code duplication #66 2017-03-26 19:41:04 +07:00
phobos2077 adf8dd13dd Moved highlighting-related settings into new "sfall-mods.ini", dedicated for scripted sfall mods;
Reverted description for MotionScannerFlags 1 and 2, it was actually correct before.
2017-03-16 01:21:20 +07:00
phobos2077 afadbb71c4 Refactor highlighting mod script, added check for outlined_object (via new scripting function), updated ddraw.ini to reflect the actual meaning of highighting-related settings (they way it worked for a long time); #53
HighlightMod is permanently removed from sfall code, it is now only a script.
2017-03-14 00:20:34 +07:00
phobos2077 fa583d41d7 Added scripting functions: get/set_flags. This allows, for example, to turn character into a ghost dynamically from script. 2017-03-13 04:12:52 +07:00