Commit Graph
297 Commits
Author SHA1 Message Date
NovaRain c789dbffb4 Added fixes for the AP cost for AI
* before the reload AP cost for AI was always 2, even if it's changed
by CALCAPCOST hook.
2021-03-05 15:16:35 +08:00
NovaRain 14e8dba41c Fixed gl_auto_closebox for gravesites
Edits to hookscripts.txt, added weapon argument to HOOK_CALCAPCOST.
2021-02-24 15:35:22 +08:00
NovaRain 4e200bc513 Minor edits to code and document 2021-01-31 10:26:57 +08:00
NovaRain 609c4af6b1 Updated FalloutStructs.h and some other files 2021-01-30 09:28:32 +08:00
NovaRain 21b88c3cf0 Backported HOOK_ADJUSTFID from 4.2 2021-01-29 23:03:26 +08:00
NovaRain 2d7ff1e558 Changed "obj_under_cursor" for the movement cursor
* the function is not designed for use with it.

Code correction in Stats.cpp.
2021-01-25 11:34:41 +08:00
NovaRain 3b965fc76c Fixed a crash bug in ScriptExtender.cpp from commit e075c05
Minor code/document edits.
2021-01-13 11:19:25 +08:00
NovaRain cf90437b71 Backported HOOK_GAMEMODECHANGE from 4.2
Backported SPECIAL game mode flag from 4.2
2021-01-10 21:45:50 +08:00
NovaRain cdc06b4e6a Added a fix to the poison handling in the engine when an NPC is under
the player's control.

Minor code edits.
2020-12-30 22:34:32 +08:00
NovaRain 43a2fc93cc Modified some of the mechanics of "interface_overlay" function
Changed "intface_redraw" with one argument to redraw the specified
interface window.
2020-12-25 14:51:31 +08:00
NovaRain 26a2338038 Added "interface_overlay" script function
* for creating an additional overlay on the top of the interface window.
(document WIP)
2020-12-23 11:58:29 +08:00
NovaRain e0e300a91e Added sfall_func7 and sfall_func8 new opcodes
Added 3 new attrType values to "get_window_attribute" function.
Minor code edits.
2020-12-22 17:03:01 +08:00
NovaRain e0d5f6a568 Removed unnecessary code in Graphics.cpp
Replaced the D3DFMT_A8 texture format with D3DFMT_L8.
Minor edits to documents.
2020-12-09 10:49:02 +08:00
NovaRain 4f7937314f Changed the numbering of args in hookscripts.txt (#345)
* because arg numbers are 0-indexed for related functions.
2020-11-16 09:17:19 +08:00
NovaRain 1508d88a5e Backported "get_ini_sections/section" functions from 4.0
Minor code edits.
2020-11-06 10:48:35 +08:00
NovaRain cdeb970d4f Backported metarule2_explosions modes from 4.1
Updated version number.
2020-11-05 12:13:25 +08:00
NovaRain 38a0ddb1eb Backported "add_extra_msg_file" function from 4.1
Re-ordered critical table fixes in Criticals.cpp.
2020-11-03 15:10:33 +08:00
NovaRain c6fa6bac30 Cleaned up define_lite.h and command_lite.h
Improved/corrected the fix for function args in commit e59af7e8.
Minor code edits.
2020-10-26 11:25:31 +08:00
NovaRain 7cf1b60b38 Backported the extended functionality of ExtraGameMsgFileList from 4.x 2020-10-24 21:23:04 +08:00
NovaRain a8919367ea Added "win_fill_color" script function 2020-10-24 13:54:43 +08:00
NovaRain cda56aca7d Fixed the macro guard in command_lite.h and added two macros 2020-10-21 22:36:59 +08:00
NovaRain b1f847afbc Code edits to Graphics.cpp according to 4.x changes
Minor edits to MetaruleExtender.cpp and notes.txt.
2020-10-11 01:09:31 +08:00
NovaRain 0c547da134 Backported "car_gas_amount" and "set_car_intface_art" functions from 4.0
Added prefixes to some functions (fake classes)
2020-10-08 22:14:32 +08:00
NovaRain 66ff811bcd Added "combat_data" script function
Added a new argument to HOOK_COMBATDAMAGE.
Removed the check for valid objects from get/set_object_data functions.
Some code fixes/edits.
2020-10-08 13:50:37 +08:00
NovaRain 27963fd064 Fixed broken Print() script function
Fixed the background image of the character portrait on inv/char screens.
Renamed "print_text" to "interface_print".
2020-10-06 11:48:31 +08:00