NovaRain
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db4652c105
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Added DialogGenderWords option to specify gender words for dialog msg
* they will be displayed depending on the player's gender.
* currently does not work for messages constructed with message_str.
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2020-01-04 22:59:11 +08:00 |
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NovaRain
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5d9d11b4f5
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Changed terrain type to not be displayed when in a location circle
Minor code correction.
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2020-01-04 10:23:38 +08:00 |
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NovaRain
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756356dbf2
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Added displaying terrain types on the world map
(from Rotators repo)
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2020-01-03 10:12:03 +08:00 |
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NovaRain
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fad2928fbf
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Added customization options to WorldTravelMarkers
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2020-01-02 11:09:47 +08:00 |
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NovaRain
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85e70fe056
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Implemented drawing red dots while traveling on the world map
(from rotators/Fo1in2#3 by ghost22238)
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2020-01-02 00:38:01 +08:00 |
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NovaRain
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1af1eb2c70
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Reverted the change on x offset in previous commit
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2019-12-29 08:41:02 +08:00 |
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NovaRain
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3a4a9d7240
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Increased the width of the total weight display in the inventory
(moved from the CritterInvSizeLimitMode option)
Updated version number and year.
Minor format edits to some code and README.md.
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2019-12-29 01:55:59 +08:00 |
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NovaRain
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b984568b32
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Added StrNormalizePath() to Utils.cpp.
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2019-12-25 09:15:35 +08:00 |
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NovaRain
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71803ff06c
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Added a comment to Handlers\Utils.cpp
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2019-12-24 20:50:52 +08:00 |
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NovaRain
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7cef7e8e54
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Some edits to hookscripts.txt & function notes.txt
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2019-12-24 00:55:31 +08:00 |
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NovaRain
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7990d230f2
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Fixed the return value/object for HOOK_TARGETOBJECT
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2019-12-23 23:41:11 +08:00 |
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NovaRain
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cb9f759d71
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Replaced _stricmp in previous commit with strcmp.
Minor edits to some code.
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2019-12-16 15:31:50 +08:00 |
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NovaRain
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7ed8dd286c
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Fixed the path to load global shaders in the previous commit
* when DataLoadOrderPatch is disabled, the path was set to
"sfall.dat\shaders\".
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2019-12-15 09:56:47 +08:00 |
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NovaRain
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9f3299b47a
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Restored loading global shaders at game start from pre-3.0
Added GlobalShaderFile option to ddraw.ini.
Added an example global shader file to modderspack.
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2019-12-14 10:49:08 +08:00 |
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NovaRain
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a68498453c
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Edited the description of hook/functions in the previous commit
Rewrote ASM code for tile_under_cursor script function.
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2019-12-14 00:43:09 +08:00 |
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NovaRain
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0bf9a322c1
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Corrected code and renamed hook/functions from the previous commit
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2019-12-13 10:49:24 +08:00 |
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NovaRain
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a325dd18ea
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WIP - Added a new hook: HOOK_TARGETOBJ
Added "get_tile" and "get_objects_at_radius" script functions.
* their names are not final and documents are missing.
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2019-12-11 15:52:03 +08:00 |
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NovaRain
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439de4aecc
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Re-fixed the return value of get_script function
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2019-12-09 10:18:29 +08:00 |
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NovaRain
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702e62e610
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Rewrote remove_script/set_script functions in C++
Fixed the return value of get_script function.
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2019-12-08 23:16:56 +08:00 |
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NovaRain
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ddf0ec7085
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Added missing code for commit b149aaa
Some edits to script related namesapce in Enums.h.
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2019-12-08 07:30:14 +08:00 |
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NovaRain
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b539cab67d
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Change container from Map to Array for sfall opcodes
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2019-12-07 09:54:40 +08:00 |
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NovaRain
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b149aaa00c
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Changed the behavior of IniConfigFolder option
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2019-12-07 09:41:06 +08:00 |
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NovaRain
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a5bcfa8a6b
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Re-fixed the previous commit
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2019-12-05 09:38:37 +08:00 |
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NovaRain
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80cf1a9ca7
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Fix for printing game messages to debug log
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2019-12-04 13:04:57 +08:00 |
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NovaRain
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4cffc455e2
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Code refactoring for opcodes/functions
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2019-12-04 10:39:35 +08:00 |
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