Commit Graph
304 Commits
Author SHA1 Message Date
NovaRain 282a491718 Fixed typo in sfall.h (#334) 2020-09-03 21:05:18 +08:00
NovaRain 43fcaf41e1 Fixed EncounterTableSize option (#333)
* the encounter messages were still limited to 50 entries per table when
the value for encounters is set to greater than 50.

Fixed building the path to multihex objects.
2020-09-03 14:20:23 +08:00
NovaRain 3df322b80e Tweaked the field of view check in ObjCanSeeObj_ShootThru_Fix
And fixed a bug when the target critter has the ShootTrhu flag set
(cannot be seen by the source)

Minor edits to some comments in previous commit.
2020-09-02 14:21:38 +08:00
NovaRain 0945382369 Added support for ACM audio file playback to soundplay script function
(with volume control, #331)

Added a volume control to reduce the volume for play_sfall_sound.
Added descriptions and constant defines to documents.
Some code optimization.
Updated version number.
2020-09-01 16:10:45 +08:00
NovaRain 46a5616b34 Fixed and improved the behavior of nested timer events in global scripts
Added a fix to prevent the execution of critter_p_proc and game events
when playing movies.

Added a debug message about a corrupted proto file.

Some minor code/document edits.
2020-08-14 21:23:08 +08:00
NovaRain ff4757d529 Fixed the playback of additional movies defined in the MovieXX options (#330)
Added the keyboard buffer cleanup function to metarule3.
2020-08-13 15:20:30 +08:00
NovaRain d2b1cdec46 Changed the behavior of ObjCanSeeObj_ShootThru_Fix
* now the critter can only see through objects in front of it.
2020-08-08 11:50:12 +08:00
NovaRain 37b4a18770 Added a patch to allow setting custom colors for object outlines
Added a tweak to ObjCanSeeObj_ShootThru_Fix to allow critters to see
through other critters.

Corrected some code.
2020-08-05 16:10:28 +08:00
NovaRain 82b75f4ea2 Corrected combat_attack_gcsd code in the previous commit
Added DAM_PRESERVE_FLAGS to attack_complex for keeping result flags.
Fixed OverrideMusicDir=2 not working (#295)
2020-08-02 19:43:51 +08:00
NovaRain deaaf6a137 Added a function extension for vanilla metarule3 function
Added SET_HORRIGAN_ENCOUNTER function to metarule3.
Updated German translation.
2020-07-24 21:20:48 +08:00
NovaRain b178e15b31 Implemented CodeType enums in some SafeWrite8
Replaced some SafeWriteX with SafeWriteBatch.
Minor edits to documents.
2020-07-21 12:28:15 +08:00
NovaRain 1db8988368 Added "get_stat_max/min" script functions (#307)
Added updating player's stats on the char screen to "display_stats"
script function (#314)
2020-06-29 11:53:12 +08:00
NovaRain fab5aa2f2f Fixed Auto Doors example script mod
Cosmetic changes to the text descriptions in Perks.ini.
2020-06-13 00:14:44 +08:00
NovaRain 229371e4ab Added use_item_on_dude macro to sfall.h
Various code edits:
* Implemented more HookCalls/MakeCalls/SafeWriteBatch in code.
* Moved return/jump address consts into their respective functions.
* Changed for-loop with iterators to use pre-increment.
2020-04-18 21:19:22 +08:00
NovaRain ca4e506f1d Some code correction in BugFixes
Minor edits to documents.
2020-04-03 12:16:09 +08:00
NovaRain 6e05ca65fd Some code/document edits 2020-04-02 11:32:22 +08:00
NovaRain 0978769dfc Fixed loading savegame for "NPC turns into a container" bug fix
Added RadEffectsRemovalMsg option for radiation fixes.

Some code/document correction.
2020-03-31 21:51:41 +08:00
NovaRain ce5c65d37f Fixed stuttering when playing avi movies
Fixed a crash when playing mve movies without the hi-res patch.

Minor edits to ddraw.ini and function notes.txt.
2020-03-24 10:53:00 +08:00
NovaRain 288a8fedfd Improved and fixed the playback of alternative sound files
Added a new mode to play_sfall_sound script function.

Minor code corrections.
2020-03-17 13:06:34 +08:00
NovaRain eb777e6d19 Fixed the return value of play_sfall_sound function
* before it returned a raw pointer instead of the ID number of the
played sound.
2020-03-12 11:53:45 +08:00
NovaRain e4d395224a Minor code fix for Graphics.cpp
Added notes/correction to hookscripts.txt.
2020-02-22 15:49:13 +08:00
NovaRain 87c4dd34f1 Updated stdafx.h and other code/doc files 2020-02-08 08:41:04 +08:00
NovaRain 537bea45c0 Edited some wording in ddraw.ini and Enums.h 2020-02-07 10:03:16 +08:00
NovaRain a3f22b67d8 Fixed trying to loot corpses with the "NoSteal" flag (#280) 2020-02-06 10:45:40 +08:00
NovaRain c079d69291 Added the description for 'div' operator to notes.txt 2020-02-05 23:19:36 +08:00