NovaRain
3c5dc6853a
Added "get_sfall_arg_at" script function
...
Improved the functionality of "inventory_redraw" function.
2019-11-16 22:54:09 +08:00
NovaRain
29da6d7071
Minor edits to FalloutStructs.h
...
Removed unnecessary AfterAttackCleanup on reset in LoadGameHook.cpp.
Fixed Debug build configuration in project file.
2019-11-05 09:27:41 +08:00
NovaRain
ec4a58e19e
Updated define_extra.h
...
Added define of OBJ_DATA_SCRIPT_INDEX to define_extra.h.
Moved Stats related reset code from ScriptExtender.cpp to Stats.cpp.
2019-11-04 21:28:06 +08:00
NovaRain
62f890d287
Removed the dependency of Body_Torso from Body_Uncalled hit modifier
...
Re-added BodyHit_Torso to ddraw.ini.
Reverted set_bodypart_hit_modifier function to pre-3.7.4 behavior.
2019-09-07 20:16:50 +08:00
NovaRain
99bc47e3f8
Minor edits to Message.cpp and define_extra.h.
2019-08-17 20:56:48 +08:00
NovaRain
07ff16af75
Added an additional 'Energy Weapon' flag to ext flags in weapon protos
...
* it forces the weapon to use EW skill regardless of its damage type.
Placed an object with PID 0x5000004 (corpse blood) to the lower z-layer
of the tile.
2019-08-16 15:17:59 +08:00
NovaRain
f7fa62a078
Refactored the code in Tiles.cpp.
...
Removed the font check in create_message_window script function.
2019-05-11 10:04:47 +08:00
NovaRain
6791b15af1
Added "set_unique_id" script function.
...
Minor edit to Perks.cpp.
Added DevXP config to project files.
2019-04-14 07:35:52 +08:00
NovaRain
ff4f5d7e73
Updated proto offsets in define_extra.h.
...
Minor edit to HookScripts.cpp.
2019-04-10 09:50:59 +08:00
NovaRain
2ce1c0f36e
Fixed inconsistent return value of get_npc_level.
...
Some edits to documents.
2019-02-25 12:32:56 +08:00
NovaRain
d7d8de5e1a
Added "get/set_object_data" script functions (from Mr.Stalin)
...
Changed read_byte, read_short, read_int, and read_string functions to not require AllowUnsafeScripting.
2018-12-05 10:17:26 +08:00
NovaRain
4bb3fa0275
Merged two Glovz's fix functions and reorganized Glovz's/YAAM code layout a bit.
...
Fixed a bug in Stats.cpp that caused critical hits to ignore critical table roll value and only have the lowest level effect.
Minor edits to MainMenu.cpp.
2018-11-20 23:44:27 +08:00
NovaRain
dad0860d6e
Changed implementation of StartGDialogFix, additionally fixed the game crash if calling start_gdialog function outside of talk_p_proc procedure for talking heads.
...
Fixed "Heave Ho!" perk increasing strength stat above 10 when determining the max range of thrown weapons.
Moved SpecialUnarmedAttacksFix to BugFixes.cpp and simplified the code.
Added comments to old ApplyHeaveHoFix in Perks.cpp.
Backported some non-hook related script functions from 4.0: item_weight, get/set_outline, get/set_flags, tile_refresh_display, outlined_object, get/set_cursor_mode, display_stats, get/set_map_enter_position, attack_is_aimed.
2018-10-10 17:24:05 +08:00
NovaRain
a7e492a80f
Backported get/set_proto_data changes and LoadProtoMaxLimit option from the develop branch.
...
Added more definitions to define_extra.h.
2018-10-08 21:45:16 +08:00
NovaRain
c6864e01f6
Added the damage type offset of weapon proto to define_extra.h.
...
Fixed a typo in hookscripts.txt.
Added a new example mod gl_autodoors (by Mr.Stalin) to modderspack. #19
2017-11-28 00:30:29 +08:00
NovaRain
513338f160
Fixed incorrect argument description for get/set_proto_data in sfall opcode list.txt.
...
Removed incorrect PROTO_CR_FLAGS value in define_extra.h (was actually critter's IN), and renamed PROTO_CR_ACTION_FLAGS to its correct name #112
(cherry picked from commit ad17773ace )
2017-08-21 11:33:37 +08:00
NovaRain
ec2d323f75
Changed LoadGame2_After to be called before LoadGame state is ended (backported from 4.0 development branch, commit c2e6d743a3)
...
Updated version number.
Minor edits to scripting documents.
2017-05-23 21:05:04 +08:00
NovaRain
bf61051887
Updated documentation on hook scripts.
...
Minor edits to missing d3dx9 dll message.
2017-03-16 22:03:33 +08:00
NovaRain
48f53388fd
Fixed checking the horizontal position on the y-axis instead of x when setting coordinates on the world map.
...
Added more item flag defines in define_extra.h.
2016-08-15 10:32:53 +08:00
NovaRain
c34dc2700a
Added an optional bug fix for the car charging issues, and made some changes in the wording.
...
Fixed the incorrect setting in CriticalOverrides.ini.
Updated version number for 3.7 release.
Unified tab/spaces usage, tweaked some typesettings, and trimmed trailing spaces in documents.
2015-10-27 12:26:01 +08:00
VladislavKolosovsky
b82348ed33
Added full ddraw.ini + other config files and all relevant artifacts from latest modderspack.
2015-07-07 00:44:58 +07:00