NovaRain
ec0baf3065
Greatly increased compilation speed using precompiled header (from 4.0 development branch)
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Changed SkipSizeCheck and ExtraCRC to not require enabling sfall debugging mode.
2017-03-11 20:14:25 +08:00
Mr.Stalin
5265100425
Combat animation fix: fixes a hang in the handler damage_p_proc after the animation completes in the combat mode. (from Crafty)
2017-03-09 21:59:16 +03:00
Mr.Stalin
c095e54b62
Add new get arguments(arg7/arg8/arg9) to HOOK_BARTERPRICE (from Crafty)
2017-03-09 19:26:13 +03:00
NovaRain
229a5516e0
Unified the style of merged code.
2017-03-09 10:18:16 +08:00
NovaRain and GitHub
f056c53739
Merge pull request #73 from FakelsHub/3.8-inventory-fix
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Fix a crash when clicking on empty space in the inventory list opened by "Use Inventory Item On" (backpack) action icon (from Crafty)
2017-03-09 10:11:13 +08:00
NovaRain
cb84700bfc
Fixed metarule2_explosions not being reset properly.
2017-03-09 09:10:21 +08:00
Mr.Stalin
0f722a50fd
Fix crash when clicking on empty space in the inventory with the cursor using an item from the backpack (from Crafty)
2017-03-08 19:27:29 +03:00
NovaRain
6b7a10130d
Improved the functionality of ScrollMod: now the minimum is scrolling 1 inventory slot per click; before setting ScrollMod too high or negative values will result in scrolling not working.
2017-03-08 22:56:48 +08:00
NovaRain
061302585b
Updated version number.
2017-03-06 00:43:39 +08:00
NovaRain
c3acd1af3e
Changed ExtraGameMsgFileList to read its setting from generic INI file, which can be set by UseCommandLine, instead of the fixed ddraw.ini.
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Added a comment to karma frm options to explain things better.
2017-03-05 00:31:35 +08:00
NovaRain
411c0a6e98
Backported the fix for a crash when pressing reload weapon key while in the main menu from 4.0 development branch (commit 5b10d9e786)
2017-03-03 11:45:06 +08:00
NovaRain
4cc1235dbc
Backported the fix for bug #70 from 4.0 development branch (commit 72bde84d92)
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Fixed a minro typo in Inventory.cpp.
2017-02-28 21:22:00 +08:00
phobos2077 and NovaRain
70a742db81
Added note about possible issue when using hs_invenwield incorrectly
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(cherry picked from commit df5c81164f )
2017-02-24 15:48:06 +08:00
NovaRain
00d4e188d6
Fixed a crash if calling reg_anim_obj_run_to_tile after reg_anim_combat_check.
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Implemented some changes of Explosions.cpp from commit ce21fdab79 to make the code a bit more understandable.
2017-02-24 15:47:37 +08:00
phobos2077
a30464cfae
Fixed bug in metarule2_explosions, possible fix for #67
2017-02-24 01:32:32 +07:00
NovaRain
38438d1e9c
More minor edits to ddraw.ini.
2017-02-21 23:15:26 +08:00
NovaRain
94e4a2043a
Some minor edits to ddraw.ini.
2017-02-21 23:01:21 +08:00
NovaRain
42f70f920e
Removed unused code in LoadGame().
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Revert the change of OverrideArtCacheSize.
2017-02-21 14:37:18 +08:00
NovaRain
f56af79c16
Set the valid range of NPCsTryToSpendExtraAP to be non-0 positive values, and removed a redundant/unused constant.
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Changed the valid range of EncounterTableSize.
2017-02-21 00:15:24 +08:00
NovaRain
955733270c
Added a fix for the engine not checking player's inventory properly when putting items into the bag/backpack in the hands (from Crafty)
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Removed BagBackpackFix from ddraw.ini.
2017-02-20 12:23:51 +08:00
NovaRain
9804902af6
Fixed a crash when trying to open bag/backpack on the table in the bartering interface (from Crafty)
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Added a tweak to move items to player's main inventory instead of the opened bag/backpack when confirming a trade.
2017-02-17 00:21:16 +08:00
NovaRain
cfb546ce8a
Added a fix to ignore player's equipped items when opening bag/backpack (from Crafty)
2017-02-15 22:39:31 +08:00
NovaRain
de2549eeaa
Added the ability to move items out of bag/backpack and back into the main inventory list by dragging them to character's image (similar to Fallout 1 behavior) (derived from Crafty's code)
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Added a fix for losing items from inventory when you try to drag them to bag/backpack in the inventory list and are overloaded (from Crafty)
Removed gdBarterDispFix from ddraw.ini.
2017-02-15 12:56:37 +08:00
NovaRain
cc00a2c162
Replaced PID number in ScannerAutomapHook() with its define name for better understandability.
2017-02-13 15:46:49 +08:00
NovaRain
16be32d284
Replaced some address hacks with simplified ones (e.g. using jumps instead of multiple NOPs)
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Changed code style in main.cpp with Astyle.
2017-02-13 14:02:28 +08:00