NovaRain
c0f9f142c4
Added a tweak for weapon perk modifier to AIBestWeaponFix
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Minor edits to code/documents.
Updated version number.
2019-08-09 11:59:45 +08:00
NovaRain
5ccd1534f4
Added "metarule_exist" script function.
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Limited the maximum number of extra game msg files to 4096 (from 4.x).
Code edit to Message.cpp and ScriptUtils.hpp.
2019-06-14 23:32:01 +08:00
NovaRain
6db496e66c
Code edits to Perks.cpp/PerksOp.hpp/ScriptExtender.cpp.
2019-05-27 12:10:34 +08:00
NovaRain
2c7548f164
Fixed getting perks/traits from the real dude_obj while controlling other NPCs.
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Added "real_dude_obj" script function and updated documents.
2019-05-22 12:59:27 +08:00
NovaRain
5353ab0ad6
Backported the code of four hookscripts from 4.x.
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* FINDTARGET, BARTERPRICE, WITHINPERCEPTION, and INVENTORYMOVE. For
unifying the behavior of common hooks between 3.8 and 4.x.
Added the example script of WITHINPERCEPTION from 4.x.
Updated gl_highlighting_lite.
2019-05-14 11:42:21 +08:00
NovaRain
f7fa62a078
Refactored the code in Tiles.cpp.
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Removed the font check in create_message_window script function.
2019-05-11 10:04:47 +08:00
NovaRain
2059a3da8c
Backported 3 script functions from 4.1:
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* dialog_obj, loot_obj, and npc_engine_level_up.
2019-05-08 21:04:18 +08:00
NovaRain
3c255085ed
Replaced ASM code in various opcodes with macros (from Mr.Stalin)
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Unified the directory separator in documents.
Updated version number.
2019-04-30 10:38:39 +08:00
NovaRain
7500e6b637
Updated set_unique_id defines in sfall.h.
2019-04-24 20:26:26 +08:00
NovaRain
854adc2afc
Reverted some changes in previous commit.
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* Now weapons with knockback modifiers applied still stack with others
in the inventory.
2019-04-17 10:34:13 +08:00
NovaRain
0c8794661c
Further implementation of unique ID.
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* weapons with knockback modifiers applied will have a special ID
(negative value) that work as a temporary UID for the current game
session.
Added checks on object types to functions in Combat module.
Added the second argument to set_unique_id script function.
2019-04-16 20:53:41 +08:00
NovaRain
6791b15af1
Added "set_unique_id" script function.
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Minor edit to Perks.cpp.
Added DevXP config to project files.
2019-04-14 07:35:52 +08:00
NovaRain
ff4f5d7e73
Updated proto offsets in define_extra.h.
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Minor edit to HookScripts.cpp.
2019-04-10 09:50:59 +08:00
NovaRain
564c48354a
Backported the code of AmmoCost hook from 4.x.
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* Mainly for fixing the issues with CheckWeaponAmmoCost. Because it's
easier to backport the whole set of code than working on the old
implementation. Shouldn't affect the performance much.
Also backported the CheckWeaponAmmoCost code from 4.x.
Updated hookscripts.txt to reflect the change.
Now the debug editor starts at the center of the screen.
2019-04-09 09:53:56 +08:00
NovaRain
20746abba2
Fixed range for object ID.
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Minor edits to documents.
2019-03-16 08:53:20 +08:00
NovaRain
ce0f5ea8c9
Added a new argument to REMOVEINVENOBJ hook (from Mr.Stalin)
2019-02-25 20:44:49 +08:00
NovaRain
2ce1c0f36e
Fixed inconsistent return value of get_npc_level.
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Some edits to documents.
2019-02-25 12:32:56 +08:00
NovaRain
72e370117e
Expanded get/inc_npc_level functions to accept party member PIDs (from Mr.Stalin)
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Some code correction in Skills.cpp.
2019-02-24 20:14:36 +08:00
NovaRain
bc8f7477c7
Fixed the reserved item FRM being displayed in the top-left corner when in the loot/barter screens.
2019-02-20 10:04:54 +08:00
NovaRain
76f2301b6c
Minor edits to speed tweak and documents.
2019-02-10 09:56:28 +08:00
NovaRain
8e0ccc576c
Fixed pickup_obj/drop_obj/use_obj script functions (from Mr.Stalin)
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Fixed a crash when calling use_obj/use_obj_on_obj functions without using set_self in global scripts.
2019-01-25 00:31:23 +08:00
NovaRain
9765396b08
Fixed set_self function for use_obj_on_obj, attack, attack_complex vanilla functions (from Mr.Stalin) ( #214 )
2019-01-22 09:47:19 +08:00
NovaRain
120888e5ed
Added "art_cache_clear" script function.
2019-01-20 09:10:58 +08:00
NovaRain
7b5075042d
Fixed and refactored code in FileSystem.cpp (from Mr.Stalin)
2019-01-20 00:20:51 +08:00
NovaRain
e509932add
Added support for returning integer values to abs math function.
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Minor code refactoring in Skills.cpp.
2019-01-16 11:38:49 +08:00