Updated set_unique_id defines in sfall.h.

This commit is contained in:
NovaRain
2019-04-24 20:26:26 +08:00
parent 560eead694
commit 7500e6b637
+2 -1
View File
@@ -243,7 +243,8 @@
#define set_map_enter_position(tile, elev, rot) sfall_func3("set_map_enter_position", tile, elev, rot)
#define set_object_data(obj, offset, value) sfall_func3("set_object_data", obj, offset, value)
#define set_outline(obj, color) sfall_func2("set_outline", obj, color)
#define set_unique_id(object) sfall_func1("set_unique_id", object)
#define set_unique_id(obj) sfall_func1("set_unique_id", obj)
#define unset_unique_id(obj) sfall_func2("set_unique_id", obj, -1)
#define spatial_radius(obj) sfall_func1("spatial_radius", obj)
#define tile_refresh_display sfall_func0("tile_refresh_display")
#define unjam_lock(obj) sfall_func1("unjam_lock", obj)