Commit Graph
473 Commits
Author SHA1 Message Date
NovaRain fad2928fbf Added customization options to WorldTravelMarkers 2020-01-02 11:09:47 +08:00
NovaRain 85e70fe056 Implemented drawing red dots while traveling on the world map
(from rotators/Fo1in2#3 by ghost22238)
2020-01-02 00:38:01 +08:00
NovaRain 7cef7e8e54 Some edits to hookscripts.txt & function notes.txt 2019-12-24 00:55:31 +08:00
NovaRain cb9f759d71 Replaced _stricmp in previous commit with strcmp.
Minor edits to some code.
2019-12-16 15:31:50 +08:00
NovaRain 7ed8dd286c Fixed the path to load global shaders in the previous commit
* when DataLoadOrderPatch is disabled, the path was set to
"sfall.dat\shaders\".
2019-12-15 09:56:47 +08:00
NovaRain 9f3299b47a Restored loading global shaders at game start from pre-3.0
Added GlobalShaderFile option to ddraw.ini.
Added an example global shader file to modderspack.
2019-12-14 10:49:08 +08:00
NovaRain a68498453c Edited the description of hook/functions in the previous commit
Rewrote ASM code for tile_under_cursor script function.
2019-12-14 00:43:09 +08:00
NovaRain 0bf9a322c1 Corrected code and renamed hook/functions from the previous commit 2019-12-13 10:49:24 +08:00
NovaRain 439de4aecc Re-fixed the return value of get_script function 2019-12-09 10:18:29 +08:00
NovaRain b149aaa00c Changed the behavior of IniConfigFolder option 2019-12-07 09:41:06 +08:00
NovaRain 2a2849537c Added "string_format" script function
Some code refactoring.
2019-12-01 12:09:58 +08:00
NovaRain 84076a2586 Refactored the code for "substr" script function
* fixed the crashing bug and added a new behavior.

Changed the error message due to missing critter frame (again):
* replaced the interruption with printing the error message to in-game
message window.
2019-11-29 11:52:35 +08:00
NovaRain 977e6a5ad7 Added "get_text_width" and "string_compare" script functions
Fixed the return value of charcode script function for characters in
the extended ASCII character set.

Rewrote set_dm/df_model, set_movie_path functions in C++.
2019-11-23 20:18:06 +08:00
NovaRain 0c42f6447d Restored and fixed RemoveWindowRounding option
Reorganized ddraw.ini a bit.
2019-11-21 00:58:10 +08:00
NovaRain 5053ab564d Added a new argument to HOOK_GAMEMODECHANGE
* now the previous game mode can be checked with arg2 (#211)

Fixed GAMEMODECHANGE hook being triggered even when the game mode is not
changed.

Added 'SPECIAL' flag to the game mode functions (when switching from
DIALOG mode to BARTER).
2019-11-20 10:41:21 +08:00
NovaRain e93d878d1d Added a new hook: HOOK_STDPROCEDURE_END
* as an extension to HOOK_STDPROCEDURE hook script.

Updated documents.
2019-11-17 08:32:03 +08:00
NovaRain 18c10d8911 Added four new script functions:
"get_sfall_arg_at", "show_window", "hide_window", "set_window_flag"

Improved the functionality of "inventory_redraw" function.
2019-11-16 22:36:53 +08:00
NovaRain 996dd293c0 Tweaked/fixed reg_anim_callback function 2019-11-15 09:57:31 +08:00
NovaRain 9904423641 Added "reg_anim_callback" script function(opcode) (#257)
Updated documents.
2019-11-14 12:49:06 +08:00
NovaRain 534bc3e5cd Implemented executing timed_event_p_proc in sfall global scripts
Added "add_g_timer_event" and "remove_timer_event" script functions
for timed_event_p_proc in global scripts.

Fixed the check on the 'hidden' flag for previous commit.
2019-11-11 10:00:22 +08:00
NovaRain 227a062fa6 Added a fix for scripted interface windows (#25)
* prevents player's movement when clicking on the window.

* the mouse cursor will not be toggled when the cursor hovers over
a hidden window.

Updated version number.
2019-11-10 18:11:33 +08:00
NovaRain b8de20d455 Fixed gl_partycontrol change in commit 9fab4b3 2019-11-07 09:45:57 +08:00
NovaRain 76cc0471d6 Minor edits to Structs.h and HookScripts.cpp
Fixed Debug build configuration in project file.
2019-11-05 09:18:46 +08:00
NovaRain 2e39325521 Updated define_extra.h
Added define of OBJ_DATA_SCRIPT_INDEX to define_extra.h.
2019-11-04 21:23:11 +08:00
NovaRain f3abea3462 Updated script mods. 2019-11-03 10:05:55 +08:00