mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Updated define_extra.h
Added define of OBJ_DATA_SCRIPT_INDEX to define_extra.h.
This commit is contained in:
@@ -385,10 +385,11 @@
|
||||
#define OBJ_DATA_FID (0x20)
|
||||
#define OBJ_DATA_ELEVATION (0x28)
|
||||
#define OBJ_DATA_PID (0x64)
|
||||
#define OBJ_DATA_CID (0x68) // combat id, used for savegame
|
||||
#define OBJ_DATA_SID (0x78)
|
||||
#define OBJ_DATA_CID (0x68) // combat ID, used for savegame
|
||||
#define OBJ_DATA_SID (0x78) // script ID
|
||||
#define OBJ_DATA_SCRIPT_INDEX (0x80) // script index number in scripts.lst
|
||||
// items
|
||||
#define OBJ_DATA_CUR_CHARGES (0x3C)
|
||||
#define OBJ_DATA_CUR_CHARGES (0x3C) // for key items it's the key code
|
||||
// critters
|
||||
#define OBJ_DATA_COMBAT_STATE (0x3C) // flags: 1 - combat, 2 - target is out of range, 4 - flee
|
||||
#define OBJ_DATA_CUR_ACTION_POINT (0x40)
|
||||
|
||||
Reference in New Issue
Block a user