NovaRain
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dc6263f522
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Added markdown version of arrays.txt & hookscripts.txt
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2021-04-07 21:13:52 +08:00 |
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NovaRain
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ba173c91e9
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Added DL_FIX for logging
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2021-04-02 01:26:25 +08:00 |
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NovaRain
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9d2c10aae6
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Removed DataLoadOrderPatch from ddraw.ini (always enabled)
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2021-03-26 12:29:18 +08:00 |
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NovaRain
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e441d405b5
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Added "set_quest_failure_value" script function
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2021-03-24 21:22:18 +08:00 |
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NovaRain
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dae48e9175
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Fixed the script attached to an object not running upon object creation (#359)
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2021-03-14 11:04:25 +08:00 |
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NovaRain
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c9249492f9
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Edited description of CheckWeaponAmmoCost and HOOK_AMMOCOST
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2021-03-12 09:38:31 +08:00 |
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NovaRain
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3609045ea8
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Fixed the check of the ammo cost for a shot in CheckWeaponAmmoCost (#360)
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2021-03-11 14:39:38 +08:00 |
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NovaRain
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c789dbffb4
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Added fixes for the AP cost for AI
* before the reload AP cost for AI was always 2, even if it's changed
by CALCAPCOST hook.
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2021-03-05 15:16:35 +08:00 |
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NovaRain
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14e8dba41c
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Fixed gl_auto_closebox for gravesites
Edits to hookscripts.txt, added weapon argument to HOOK_CALCAPCOST.
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2021-02-24 15:35:22 +08:00 |
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NovaRain
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02e48dde63
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Rewrote ASM code of WorldMapFPSPatch in C++
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2021-02-07 21:27:36 +08:00 |
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NovaRain
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52ce39c264
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Added NPC armor mod to the example mods
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2021-02-02 20:34:12 +08:00 |
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NovaRain
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4813b5656f
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Code edits to ScriptExtender.cpp
Updated FalloutStructs.h and ddraw.ini.
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2021-02-02 11:39:33 +08:00 |
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NovaRain
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4e200bc513
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Minor edits to code and document
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2021-01-31 10:26:57 +08:00 |
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NovaRain
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609c4af6b1
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Updated FalloutStructs.h and some other files
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2021-01-30 09:28:32 +08:00 |
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NovaRain
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21b88c3cf0
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Backported HOOK_ADJUSTFID from 4.2
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2021-01-29 23:03:26 +08:00 |
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NovaRain
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7eab9ff3ce
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Added SmallFrameFix option
Code style edit: use !boolean instead of (boolean == false) for some
checks.
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2021-01-29 12:05:19 +08:00 |
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NovaRain
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2d7ff1e558
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Changed "obj_under_cursor" for the movement cursor
* the function is not designed for use with it.
Code correction in Stats.cpp.
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2021-01-25 11:34:41 +08:00 |
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NovaRain
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2aa77552f5
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Added an option about max HP calculation to the stats ini file
Added an update to the HP stats when the map is loaded first time.
Code edits to Animations.cpp.
Minor code edits.
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2021-01-24 22:54:20 +08:00 |
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NovaRain
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8e66b82f76
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Added a new example mod gl_auto_closebox
Updated gl_highlighting_lite example mod.
Updated engine structs.
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2021-01-20 10:21:48 +08:00 |
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NovaRain
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3b965fc76c
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Fixed a crash bug in ScriptExtender.cpp from commit e075c05
Minor code/document edits.
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2021-01-13 11:19:25 +08:00 |
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NovaRain
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31af299b4a
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Added TagSkillMode option to the skills ini file
Added a fix to the radiation handling in the engine when an NPC is under
the player's control.
Code correction in Graphics.cpp.
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2021-01-12 12:02:17 +08:00 |
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NovaRain
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cf90437b71
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Backported HOOK_GAMEMODECHANGE from 4.2
Backported SPECIAL game mode flag from 4.2
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2021-01-10 21:45:50 +08:00 |
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NovaRain
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9116596bf1
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Added TagSkillBonus option to the skills ini file
Fixed a crash in the previous commit.
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2021-01-06 11:31:07 +08:00 |
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NovaRain
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087b259b04
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Added more options for tweaking some engine perks to the perks ini file
Added tweaks to include the perk level in the calculation of the bonus
value for "Salesman" and "Demolition Expert" perks.
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2021-01-05 14:15:33 +08:00 |
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NovaRain
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cdc06b4e6a
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Added a fix to the poison handling in the engine when an NPC is under
the player's control.
Minor code edits.
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2020-12-30 22:34:32 +08:00 |
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