Commit Graph
466 Commits
Author SHA1 Message Date
NovaRain daf6585ba3 Simplified the ASM code of combat_ai_hack. 2019-05-24 20:01:19 +08:00
NovaRain 1f6dac09b8 Rewrote the fix to allow fleeing NPC to use drugs.
Code edits to Perks.cpp/PerksOp.hpp.
2019-05-24 10:43:46 +08:00
NovaRain af6038ee0c Removed LoadProtoMaxLimit option from ddraw.ini.
* now the proto limit is always handled by set_proto_data function when
needed, since the related issue was originally from using it to process
lots of protos at once.
2019-05-23 17:06:40 +08:00
NovaRain 2c7548f164 Fixed getting perks/traits from the real dude_obj while controlling other NPCs.
Added "real_dude_obj" script function and updated documents.
2019-05-22 12:59:27 +08:00
NovaRain 301ccba45f Rewrote NPC fleeing fix.
Removed DialogOptions9Lines option from ddraw.ini.
2019-05-22 10:48:41 +08:00
NovaRain 899dc2422d Increased the max text width of the info card in the char screen.
* the increased the width is according to the max width of one char in
font (uppercase A seems to be the widest with 8 px).

Adjusted code format in Console.cpp.
2019-05-20 11:36:03 +08:00
NovaRain 0e69ef4af1 Added two fixes for NPC fleeing in combat.
* added fix to allow fleeing NPC to use drugs.
* fixed NPC stuck in fleeing mode when the hit chance of a target was
too low.
2019-05-19 15:40:21 +08:00
NovaRain f6d27b71aa Slightly simplified the code of NPCStage6Fix.
Moved NPCsTryToSpendExtraAP to AI.cpp.
2019-05-19 08:24:31 +08:00
NovaRain 520f939afa Improved the fix in previous commit.
* now ignoring the inv capacity only happens in combat for preventing
AI inf loop. The vanilla behavior still applies outside of combat.
* added a correct message for NPC not being able to pick up an item.
2019-05-18 11:09:04 +08:00
NovaRain fa1e5eddc9 Fixed two item pickup issues for NPC.
* message for the player is displayed when the NPC cannot pick up item.
* if in combat, NPC will also be stuck in a loop of picking up item.

Fixed HideObjIsNullMsg option.
2019-05-17 10:03:48 +08:00
NovaRain 3b8878e647 Implemented an ASM patch for Win2K build to remove VS2008 requirement.
* tested DX9 modes, hookscripts, and combat control in VM environment.

Removed Cpp11_emu.h file.
Replaced some define macros with enums.
2019-05-15 23:42:35 +08:00
NovaRain 5353ab0ad6 Backported the code of four hookscripts from 4.x.
* FINDTARGET, BARTERPRICE, WITHINPERCEPTION, and INVENTORYMOVE. For
unifying the behavior of common hooks between 3.8 and 4.x.

Added the example script of WITHINPERCEPTION from 4.x.
Updated gl_highlighting_lite.
2019-05-14 11:42:21 +08:00
NovaRain 20ffc39f95 Added a tweak to op_use_obj_on_obj_hack in BugFixes (from Mr.Stalin)
Minor edits to some code.
2019-05-14 06:41:13 +08:00
NovaRain 8482618291 Rewrote Ray's combat_p_proc fix.
Refactored the code of SwitchHandHook with backporting from 4.x.
Minor code edits.
2019-05-13 11:37:02 +08:00
NovaRain f7fa62a078 Refactored the code in Tiles.cpp.
Removed the font check in create_message_window script function.
2019-05-11 10:04:47 +08:00
NovaRain 1891612f38 Reverted the change in Tiles.cpp from previous commit. 2019-05-10 10:44:34 +08:00
NovaRain efe00b9faf Changed the names of FRM structures.
Fixed get FID type in Inventory.cpp.
2019-05-09 10:20:47 +08:00
NovaRain 2059a3da8c Backported 3 script functions from 4.1:
* dialog_obj, loot_obj, and npc_engine_level_up.
2019-05-08 21:04:18 +08:00
NovaRain ec3bc8c21c Moved Test_ForceFloats to [Debugging] section.
* Since it's never mentioned anywhere, should be OK moving it before
the formal release.

Minor code edits to Tiles.cpp.
2019-05-07 23:08:47 +08:00
NovaRain c1ec4057a6 Code edits on Graphics.cpp & ScriptExtender.cpp.
Minor edits on some other code.
Added the missing Test_ForceFloats option to ddraw.ini.
2019-05-07 14:04:36 +08:00
NovaRain 5d9008f407 Minor code edits on Graphics/Movies/TalkingHeads.cpp 2019-05-05 10:59:49 +08:00
NovaRain 64e4daeb02 Code refactoring in Arrays.cpp & ScriptArrays.hpp.
Added new example mods gl_ammomod & gl_highlighting_lite to modderspack.
Renamed Bugs.cpp to BugFixes.cpp.
2019-05-05 10:11:36 +08:00
NovaRain 40ed445956 Simplified the iterator in party member protos patch.
Added initialization and delete for repList, as in 4.x.
2019-05-03 10:14:00 +08:00
NovaRain cbd3964ae5 Moved worldmap related code from main.cpp to the new Worldmap.cpp. 2019-05-02 21:02:49 +08:00
NovaRain 34628c0ea5 Unset the read-only attribute for party member's .sav proto files
Slightly changed the implementation of previous commit.
2019-05-02 14:33:09 +08:00