Commit Graph
1133 Commits
Author SHA1 Message Date
NovaRain b03b93d6fc Added a tweak for finding new targets for PMs
* before they would "forget" their current target when trying to find
new ones (only 3), now the current target is included as one of
potential targets.

Tweaked the code of MultiHexPathingFix.
2020-05-05 12:13:11 +08:00
NovaRain 1f696b9f12 Added internal implementation of engine functions with hooks:
* item_w_mp_cost_ with CALCAPCOST
* is_within_perception_ with WITHINPERCEPTION
2020-05-01 10:27:05 +08:00
NovaRain 3d2d1cdf2a Added combat rating check to "Snipe" distance preference fix 2020-05-01 08:00:49 +08:00
NovaRain 42347ac062 Added a fix to reduce friendly fire in burst attacks (experimental) 2020-04-30 16:01:57 +08:00
NovaRain 007b415740 Changed the priority of files in AutoSearchPath
* now they have higher priority than the PatchFileXX options.

Minor code edits/fixes.
2020-04-30 10:13:44 +08:00
NovaRain 35d2491bcb Added a fix for AI behavior for "Snipe" distance preference
Added a check for for the weapon range and the distance to the target
when AI is choosing weapon attack modes.
2020-04-28 10:55:56 +08:00
NovaRain ece76ee726 Changed the fix for AI target selection in commit f731de7
* NPCs will reload the weapon in the same turn (and attack if have
enough AP left) if weapon is empty while selecting targets.

Misc code edits.
2020-04-27 14:25:40 +08:00
NovaRain d6f4a23527 Fixed AllowDShowSound=2 not working
Limited NumSoundBuffers to the max of 32.
Fixed replacing Body_Torso with Body_Uncalled (from commit 7e31713)
Corrected the code in the previous commit.
2020-04-23 12:33:00 +08:00
NovaRain 045ad2f5d7 Added a tweak to the miss message in combat
* if the main target has Flat flag set, remove the message about hitting
another object.

Minor code edits to DebugEditor.cpp & MiscPatches.cpp.
2020-04-22 11:32:03 +08:00
NovaRain 13703f1a3b Improved the fix for placing PID_CORPSE_BLOOD obj on the lower layer
(didn't work correctly after re-entering the map.)

Fixed CorpseDeleteTime not setting the timer correctly.
2020-04-21 10:54:35 +08:00
NovaRain 58bb77d79f Fixed GvarID option behavior in Drugs.ini
Reverted incorrect code change of SpeedPatch.cpp in previous commit.
Some code edits to Explosions.cpp and Perks.cpp.
2020-04-19 09:58:47 +08:00
NovaRain 229371e4ab Added use_item_on_dude macro to sfall.h
Various code edits:
* Implemented more HookCalls/MakeCalls/SafeWriteBatch in code.
* Moved return/jump address consts into their respective functions.
* Changed for-loop with iterators to use pre-increment.
2020-04-18 21:19:22 +08:00
NovaRain 1884e279c7 Fixed ReloadWeaponKey for using any non-weapon item (#84) 2020-04-18 10:44:17 +08:00
NovaRain e81d79e43e Fixed "loot_obj" script function 2020-04-18 08:57:02 +08:00
NovaRain f731de7a25 Fixed AI target selection for no ammo or target out of range cases 2020-04-18 08:33:08 +08:00
NovaRain 0d6bc33279 Re-fixed automatically ending combat
Updated version number.
2020-04-18 07:28:00 +08:00
NovaRain 359c79a854 Fixed NPCs not fully reloading a weapon sometimes
* NPCs use only one box per reload. If the weapon has more ammo
capacity than a box of ammo (e.g. miniguns and BB gun), it'll take
several tries for them to fully reload it.
2020-04-05 08:19:31 +08:00
NovaRain 41652ec459 Moved static addresses into respective funcs in BugFixes & MiscPatches 2020-04-03 23:14:23 +08:00
NovaRain ca4e506f1d Some code correction in BugFixes
Minor edits to documents.
2020-04-03 12:16:09 +08:00
NovaRain 6e05ca65fd Some code/document edits 2020-04-02 11:32:22 +08:00
NovaRain 873d9f81c2 Edited the description of RadEffectsRemovalMsg option 2020-04-01 22:09:46 +08:00
NovaRain 0978769dfc Fixed loading savegame for "NPC turns into a container" bug fix
Added RadEffectsRemovalMsg option for radiation fixes.

Some code/document correction.
2020-03-31 21:51:41 +08:00
NovaRain 29608bb51c Added ActiveGeigerMsgs option and radiation fixes
Changed "Radiated" to be highlighted in red color when the player is
under the influence of negative effects of radiation.
2020-03-30 21:06:11 +08:00
NovaRain ba911375a9 Fixed a crash when using older versions of HRP
Fixed potential crash/bug when alt-tab out of game and get back.
Edited OnDeath hook code to minimize its hook points to the engine.
Minor edits to ddraw.ini.
2020-03-26 14:06:46 +08:00
NovaRain ce5c65d37f Fixed stuttering when playing avi movies
Fixed a crash when playing mve movies without the hi-res patch.

Minor edits to ddraw.ini and function notes.txt.
2020-03-24 10:53:00 +08:00