NovaRain
64da4dce6c
Uploaded language translation files to repo
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Updated German (#326 ) and Russian translations.
2020-07-08 09:55:30 +08:00
NovaRain
586d41cce8
Minor edit to ddraw.ini
2020-07-03 21:36:51 +08:00
NovaRain
30d249f02e
Fixed NPC stuck in an animation loop in combat ( #321 )
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* this happens when trying to move close to a multihex critter.
2020-07-01 09:47:02 +08:00
NovaRain
467d895ba6
Removed AutoSearchPath from ddraw.ini
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* the folder path for auto-loading custom files is now constant.
2020-06-30 22:02:21 +08:00
NovaRain
bfaed2eb68
Fixed ASM error in the previous commit
2020-06-30 15:49:32 +08:00
NovaRain
a43a28fe8b
Fixed broken PlayIdleAnimOnReload option ( #320 )
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(in commit af049ea )
Improved the fix for incorrect positioning after exiting small/medium
locations.
2020-06-30 12:26:56 +08:00
NovaRain
5dd8c441b9
Fixed the code for "display_stats" script function
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Minor edit to Perks.cpp.
2020-06-29 23:02:45 +08:00
NovaRain
440cfbd72c
Added a fix to prevent showing an empty perk selection window
2020-06-29 12:47:57 +08:00
NovaRain
1db8988368
Added "get_stat_max/min" script functions ( #307 )
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Added updating player's stats on the char screen to "display_stats"
script function (#314 )
2020-06-29 11:53:12 +08:00
NovaRain
6ecc1fcd1f
Corrected the code for multihex retargeting tile
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Small optimization to sfall function code.
2020-06-28 23:11:51 +08:00
NovaRain
6c8bbea764
Re-fix for the previous commit
2020-06-28 09:51:29 +08:00
NovaRain
d947150dc1
Corrected the fix from the previous commit
2020-06-27 10:12:34 +08:00
NovaRain
f5ecaa8bd2
Fixed the hang/freeze in combat (from commit d888161)
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Added a fix for retargeting tile for multihex critters.
2020-06-27 09:46:43 +08:00
NovaRain
e389bb0dc5
Fixed bugs in the hero appearance mod:
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* gender was not reset properly when creating a new character (#309 )
* the player was missing some fire/electrical death animations (#310 )
2020-06-14 09:25:57 +08:00
NovaRain
94296b40d8
Moved static addresses into respective funcs in Stats.cpp
2020-06-13 00:24:13 +08:00
NovaRain
fab5aa2f2f
Fixed Auto Doors example script mod
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Cosmetic changes to the text descriptions in Perks.ini.
2020-06-13 00:14:44 +08:00
NovaRain
703073e255
Increased the max width of the player name on the char screen ( #305 )
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Updated version number.
2020-06-04 06:38:48 +08:00
NovaRain
d888161128
Some bug fixes regarding multihex critters in shoot blocking
2020-05-24 11:30:32 +08:00
NovaRain
b263b69fa3
Renamed all script opcode handlers with op_ prefix
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Renamed all metarule functions with mf_ prefix.
2020-05-20 11:30:25 +08:00
NovaRain
6bb56b0f95
Minor code fixes in AI.cpp:
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* Fixed NPCs being unable to select a burst attack mode if the line of
fire was blocked.
* Changed the return point of combat_ai_hook_FleeFix to run
ai_check_drugs_ first.
Changed the debug message about missing art file for critters to be
displayed in game only when in sfall debugging mode.
2020-05-19 09:48:46 +08:00
NovaRain
c89a18522d
Fixed ai_move_away_ engine function
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Some minor fixes.
2020-05-10 09:56:11 +08:00
NovaRain
c7ccb7f2c2
Edited the msg for SkipLoadingGameSettings a bit
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Added a few more defines.
2020-05-08 10:44:37 +08:00
NovaRain
b25ca683f3
Cosmetic changes to the code:
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Use double underscore for stdcall and "asm" keyword.
2020-05-07 12:27:53 +08:00
NovaRain
e28b3a5796
Minor code edits to Combat.cpp
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Added some function defines.
2020-05-07 12:13:28 +08:00
NovaRain
a9c74501df
Added checking AP cost to ai_pick_hit_mode_ engine function
2020-05-07 09:47:57 +08:00