NovaRain
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ce5c65d37f
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Fixed stuttering when playing avi movies
Fixed a crash when playing mve movies without the hi-res patch.
Minor edits to ddraw.ini and function notes.txt.
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2020-03-24 10:53:00 +08:00 |
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NovaRain
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ffd397d9aa
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Added performance patches, some code moved to MiscPathes module
Minor edits to ddraw.ini.
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2020-03-22 09:00:25 +08:00 |
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NovaRain
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349cffac0c
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Added a new "fullscreen windowed" DX9 mode
Added saving the position of the game window to ddraw.ini
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2020-03-20 12:24:48 +08:00 |
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NovaRain
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dfdcd86134
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Refactored ASM code of script opcode handlers
Included call_offset_xx functions for AllowUnsafeScripting=2 (#288)
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2020-03-19 12:55:01 +08:00 |
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NovaRain
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accdeae6ad
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Added a new value to AllowUnsafeScripting
* for disabling the memory address check in unsafe functions (#288)
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2020-03-17 13:26:02 +08:00 |
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NovaRain
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288a8fedfd
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Improved and fixed the playback of alternative sound files
Added a new mode to play_sfall_sound script function.
Minor code corrections.
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2020-03-17 13:06:34 +08:00 |
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NovaRain
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eb777e6d19
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Fixed the return value of play_sfall_sound function
* before it returned a raw pointer instead of the ID number of the
played sound.
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2020-03-12 11:53:45 +08:00 |
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NovaRain
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dd2469b78f
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Moved allowDShowSound code from Movies to Sound module
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2020-03-12 10:03:43 +08:00 |
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NovaRain
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8d375dd81a
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Refactored ASM code of script handlers in Misc.cpp
Minor code edits.
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2020-03-07 14:21:12 +08:00 |
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NovaRain
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7f087d1c30
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Minor code edits to AI module
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2020-02-29 18:58:38 +08:00 |
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NovaRain
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e7e5da866a
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Added a new value to the 'mark_state' arg of mark_area_known function
* 3 - uncovers locations without highlighting their sub-tiles.
(Fallout 1 behavior)
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2020-02-29 08:36:30 +08:00 |
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NovaRain
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ac0b0ef7ef
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Fixed Fill_W not uncovering all tiles to the left (#287)
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2020-02-28 07:41:49 +08:00 |
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NovaRain
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c2626de4fa
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Fixed a crash or animation glitch of the critter in combat (beta fix)
* when an explosion from explosives and the AI attack animation are
performed simultaneously.
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2020-02-25 11:38:03 +08:00 |
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NovaRain
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e4d395224a
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Minor code fix for Graphics.cpp
Added notes/correction to hookscripts.txt.
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2020-02-22 15:49:13 +08:00 |
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NovaRain
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4487bbfeba
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Fixed the player's money not being displayed after barter (#286)
Restored TownMapHotkeysFix option.
Updated version number.
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2020-02-22 15:31:17 +08:00 |
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NovaRain
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e5eb5cc275
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Minor code improvement in Graphics.cpp
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2020-02-09 09:23:50 +08:00 |
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NovaRain
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87c4dd34f1
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Updated stdafx.h and other code/doc files
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2020-02-08 08:41:04 +08:00 |
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NovaRain
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7848e1612b
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Reverted part of changes in the previous commit
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2020-02-07 19:16:37 +08:00 |
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NovaRain
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537bea45c0
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Edited some wording in ddraw.ini and Enums.h
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2020-02-07 10:03:16 +08:00 |
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NovaRain
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a3f22b67d8
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Fixed trying to loot corpses with the "NoSteal" flag (#280)
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2020-02-06 10:45:40 +08:00 |
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NovaRain
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c079d69291
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Added the description for 'div' operator to notes.txt
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2020-02-05 23:19:36 +08:00 |
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NovaRain
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fc78983f77
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Replaced all MAXINT with INT_MAX in QuestList.cpp (#279)
Added WINVER and _WIN32_WINNT defines to stdafx.h.
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2020-02-05 16:15:40 +08:00 |
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NovaRain
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9122fcaf0c
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Fixed playing game movies with width less than 640px in DX9 mode
Fixed palette updating.
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2020-02-05 09:46:24 +08:00 |
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NovaRain
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aeb7ab4e32
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Some code edits to ExtraSaveSlots.cpp
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2020-02-04 10:58:14 +08:00 |
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NovaRain
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1f1c39a4bd
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Simplified the code in HeroAppearance.cpp
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2020-02-03 11:21:43 +08:00 |
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