NovaRain
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7015db2414
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Changed HiResMode to not always be read from ddraw.ini
Minor edits to Perks.ini (120 CPL)
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2022-06-10 09:04:17 +08:00 |
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NovaRain
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0516aabcc1
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Added GainReputation to NPC combat control mod
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2022-06-06 12:54:02 +08:00 |
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NovaRain
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4e3d8a62ca
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Fixed item planting for non-biped critters with the "barter" flag set
(BGforgeNet/Fallout2_Unofficial_Patch#95)
Updated version number.
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2022-04-04 21:31:51 +08:00 |
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NovaRain
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0807a4ea02
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Updated Translations.ini and Russian/Chinese files
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2022-01-20 12:53:01 +08:00 |
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NovaRain
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cd3c220ef8
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Changed the option name of grave containers fix
Edited the code of tile_num function wrapper.
Reorganized the options in ddraw.ini.
Updated web document.
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2021-11-09 10:01:17 +08:00 |
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NovaRain
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edbfc055d0
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Improved the rendering performance of DX9 modes
Excluded the animated colors from TravelMarkerColor (same as in 3.8.x)
Code edits and preparation.
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2021-10-01 12:25:18 +08:00 |
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NovaRain
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dbe24d3ebd
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Updated translation ini files
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2021-09-30 21:46:11 +08:00 |
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NovaRain
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debbda0b3b
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Added the ability to set custom names for unarmed attacks
Updated Translations.ini template.
Commented out empty exit() in some modules.
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2021-09-27 10:37:28 +08:00 |
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NovaRain
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e5687247f8
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Fixed setting basic punch and kick in Unarmed.ini
Minor edits to code and misc files.
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2021-09-22 11:18:13 +08:00 |
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NovaRain
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249815efd9
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Added Unarmed.ini example file
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2021-09-21 22:59:31 +08:00 |
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NovaRain
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a186014895
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Added new EngineTweaks module and TweaksFile option
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2021-08-19 23:09:03 +08:00 |
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NovaRain
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16843956b5
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Changed "obj_under_cursor" for the movement cursor
* the function is not designed for use with it.
Code correction in Stats.cpp.
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2021-01-25 11:34:03 +08:00 |
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NovaRain
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15564dc0ab
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Added an option about max HP calculation to the stats ini file
Added an update to the HP stats when the map is loaded first time.
Minor code edits.
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2021-01-24 12:07:40 +08:00 |
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NovaRain
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be6347ba9b
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Updated language translation files
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2021-01-22 22:24:47 +08:00 |
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NovaRain
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671065baed
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Updated the code for party order attack
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2021-01-22 14:18:55 +08:00 |
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NovaRain
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9e403e0e6b
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Added a new mode to NPC combat control mod (WIP)
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2021-01-21 12:59:45 +08:00 |
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NovaRain
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88050850f7
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Added a new example mod gl_auto_closebox
Updated engine structs/functions/variables for future use.
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2021-01-20 10:17:01 +08:00 |
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NovaRain
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4535ec9e20
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Added TagSkillMode option to the skills ini file
Added a fix to the radiation handling in the engine when an NPC is under
the player's control.
Code correction in Graphics.cpp.
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2021-01-12 11:52:59 +08:00 |
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NovaRain
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97c48909c0
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Added TagSkillBonus option to the skills ini file
Fixed a crash in the previous commit.
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2021-01-06 11:30:29 +08:00 |
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NovaRain
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dfeafc3058
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Added more options for tweaking some engine perks to the perks ini file
Added tweaks to include the perk level in the calculation of the bonus
value for "Salesman" and "Demolition Expert" perks.
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2021-01-05 14:09:59 +08:00 |
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NovaRain
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02fba6eda1
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Removed unnecessary code in Graphics.cpp
Replaced the D3DFMT_A8 texture format with D3DFMT_L8.
Minor edits to documents.
Updated version number.
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2020-12-09 10:44:57 +08:00 |
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NovaRain
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37b4a18770
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Added a patch to allow setting custom colors for object outlines
Added a tweak to ObjCanSeeObj_ShootThru_Fix to allow critters to see
through other critters.
Corrected some code.
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2020-08-05 16:10:28 +08:00 |
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NovaRain
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85afa1e4d8
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Fixed the default values for the MovieXX options
Added some comments to elevators.ini & other codes.
Updated version number.
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2020-07-18 22:13:54 +08:00 |
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NovaRain
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fab5aa2f2f
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Fixed Auto Doors example script mod
Cosmetic changes to the text descriptions in Perks.ini.
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2020-06-13 00:14:44 +08:00 |
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NovaRain
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58bb77d79f
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Fixed GvarID option behavior in Drugs.ini
Reverted incorrect code change of SpeedPatch.cpp in previous commit.
Some code edits to Explosions.cpp and Perks.cpp.
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2020-04-19 09:58:47 +08:00 |
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