NovaRain
cb9f759d71
Replaced _stricmp in previous commit with strcmp.
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Minor edits to some code.
2019-12-16 15:31:50 +08:00
NovaRain
7ed8dd286c
Fixed the path to load global shaders in the previous commit
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* when DataLoadOrderPatch is disabled, the path was set to
"sfall.dat\shaders\".
2019-12-15 09:56:47 +08:00
NovaRain
9f3299b47a
Restored loading global shaders at game start from pre-3.0
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Added GlobalShaderFile option to ddraw.ini.
Added an example global shader file to modderspack.
2019-12-14 10:49:08 +08:00
NovaRain
a68498453c
Edited the description of hook/functions in the previous commit
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Rewrote ASM code for tile_under_cursor script function.
2019-12-14 00:43:09 +08:00
NovaRain
0bf9a322c1
Corrected code and renamed hook/functions from the previous commit
2019-12-13 10:49:24 +08:00
NovaRain
439de4aecc
Re-fixed the return value of get_script function
2019-12-09 10:18:29 +08:00
NovaRain
b149aaa00c
Changed the behavior of IniConfigFolder option
2019-12-07 09:41:06 +08:00
NovaRain
2a2849537c
Added "string_format" script function
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Some code refactoring.
2019-12-01 12:09:58 +08:00
NovaRain
84076a2586
Refactored the code for "substr" script function
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* fixed the crashing bug and added a new behavior.
Changed the error message due to missing critter frame (again):
* replaced the interruption with printing the error message to in-game
message window.
2019-11-29 11:52:35 +08:00
NovaRain
977e6a5ad7
Added "get_text_width" and "string_compare" script functions
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Fixed the return value of charcode script function for characters in
the extended ASCII character set.
Rewrote set_dm/df_model, set_movie_path functions in C++.
2019-11-23 20:18:06 +08:00
NovaRain
0c42f6447d
Restored and fixed RemoveWindowRounding option
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Reorganized ddraw.ini a bit.
2019-11-21 00:58:10 +08:00
NovaRain
5053ab564d
Added a new argument to HOOK_GAMEMODECHANGE
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* now the previous game mode can be checked with arg2 (#211 )
Fixed GAMEMODECHANGE hook being triggered even when the game mode is not
changed.
Added 'SPECIAL' flag to the game mode functions (when switching from
DIALOG mode to BARTER).
2019-11-20 10:41:21 +08:00
NovaRain
e93d878d1d
Added a new hook: HOOK_STDPROCEDURE_END
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* as an extension to HOOK_STDPROCEDURE hook script.
Updated documents.
2019-11-17 08:32:03 +08:00
NovaRain
18c10d8911
Added four new script functions:
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"get_sfall_arg_at", "show_window", "hide_window", "set_window_flag"
Improved the functionality of "inventory_redraw" function.
2019-11-16 22:36:53 +08:00
NovaRain
996dd293c0
Tweaked/fixed reg_anim_callback function
2019-11-15 09:57:31 +08:00
NovaRain
9904423641
Added "reg_anim_callback" script function(opcode) ( #257 )
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Updated documents.
2019-11-14 12:49:06 +08:00
NovaRain
534bc3e5cd
Implemented executing timed_event_p_proc in sfall global scripts
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Added "add_g_timer_event" and "remove_timer_event" script functions
for timed_event_p_proc in global scripts.
Fixed the check on the 'hidden' flag for previous commit.
2019-11-11 10:00:22 +08:00
NovaRain
227a062fa6
Added a fix for scripted interface windows ( #25 )
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* prevents player's movement when clicking on the window.
* the mouse cursor will not be toggled when the cursor hovers over
a hidden window.
Updated version number.
2019-11-10 18:11:33 +08:00
NovaRain
b8de20d455
Fixed gl_partycontrol change in commit 9fab4b3
2019-11-07 09:45:57 +08:00
NovaRain
76cc0471d6
Minor edits to Structs.h and HookScripts.cpp
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Fixed Debug build configuration in project file.
2019-11-05 09:18:46 +08:00
NovaRain
2e39325521
Updated define_extra.h
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Added define of OBJ_DATA_SCRIPT_INDEX to define_extra.h.
2019-11-04 21:23:11 +08:00
NovaRain
f3abea3462
Updated script mods.
2019-11-03 10:05:55 +08:00
NovaRain
d0c4bc3b78
Added "get_inven_ap_cost" script function
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Added grey outline to controlled critters at the beginning of the turn.
2019-11-02 10:24:05 +08:00
NovaRain
2e655945c0
Added support for displaying item AP cost up to 19 ( #228 )
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* Requires an extended MVENUM.frm in the art\intrface\ directory to
display properly (included in sfal.dat).
2019-10-31 12:46:42 +08:00
NovaRain
521b6c7e08
Fixed the previous commit (conflict with INVENWIELD hook)
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Moved some option codes from MiscPatches.cpp to other modules.
Removed CorpseLineOfFireFix from ddraw.ini (always enabled).
2019-10-31 11:28:05 +08:00