NovaRain
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c878d17a2b
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Added support for editor.msg to message_str_game
Edits to header files.
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2022-08-09 08:12:54 +08:00 |
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NovaRain
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85e5da660b
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Added "get_terrain_name" script function
Updated documents for the function.
Minor edits to other code.
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2022-06-14 21:04:51 +08:00 |
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NovaRain
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ac1bc19faa
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Reverted the previous commit and added "obj_is_openable" function
* the previous commit conflicts with BIS document.
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2021-10-08 09:16:05 +08:00 |
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NovaRain
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9a5b38dfc3
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Added "set_scr_name" script function
* not documented yet.
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2021-10-02 22:44:15 +08:00 |
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NovaRain
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bb88830a5b
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Added a fix to display the color index 255 of the palette correctly
* in DX9 mode when using the hi-res patch
Some minor code corrections.
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2021-09-12 13:59:58 +08:00 |
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NovaRain
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569bde5fab
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Code changes to the previous commit
Changed HOOK_CANUSEWEAPON to run for both the player and NPCs.
Updated gl_npcarmor script.
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2021-09-02 11:23:24 +08:00 |
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NovaRain
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428cf42c7d
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Added an additional '"Can't Use" flag to misc flags in item objects
* it makes the weapon object unusable in combat.
Edits to header files.
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2021-08-31 12:35:47 +08:00 |
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NovaRain
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a6417069ad
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Internal fix for HOOK_REMOVEINVENOBJ
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2021-08-21 11:35:41 +08:00 |
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NovaRain
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638499b106
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Code edits to ExtraSaveSlots.cpp
* the page numbering is now 0-indexed, to better align with the macros.
Re-numbered save slot control metarules.
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2021-08-13 10:54:57 +08:00 |
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NovaRain
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5ef12b60c5
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Changed the implementation of AutoQuickSave
* now it sets the number of pages used for quick saving.
Added related macros for controlling the save slot with scripts.
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2021-08-12 15:07:24 +08:00 |
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NovaRain
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5e3f1eeaad
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Removed "proto_exists" function in previous commit
Added macro for checking pid.
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2021-05-26 06:58:18 +08:00 |
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NovaRain
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1b37ed5d7c
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Added "proto_exists" script function
Updated gl_auto_closebox example script.
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2021-05-25 12:55:11 +08:00 |
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NovaRain
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fc53df5a16
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Added a new hook: HOOK_CANUSEWEAPON
Updated NPC armor appearance mod script.
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2021-05-09 20:17:40 +08:00 |
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NovaRain
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0fbc29e8fd
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Added a new hook: HOOK_BESTWEAPON
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2021-04-05 12:43:11 +08:00 |
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NovaRain
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78d8f46af6
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Added "set_quest_failure_value" script function
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2021-03-24 12:52:00 +08:00 |
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NovaRain
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ef0bdf1e3b
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Added a new hook: HOOK_ROLLCHECK
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2021-01-13 23:26:19 +08:00 |
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NovaRain
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bde6b94855
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Added a new hook: HOOK_ADJUSTRADS
Fixed a crash bug in ScriptExtender.cpp from commit c736e39.
Some adjustments to the hook injection mechanism.
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2021-01-13 11:11:32 +08:00 |
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NovaRain
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19f6d64e5b
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Added a new hook: HOOK_ADJUSTPOISON
Added a fix to the poison handling in the engine when an NPC is under
the player's control.
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2020-12-30 22:11:02 +08:00 |
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NovaRain
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279f91274e
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Modified some of the mechanics of "interface_overlay" function
Changed "intface_redraw" with one argument to redraw the specified
interface window.
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2020-12-25 14:46:47 +08:00 |
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NovaRain
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9d5bfaa059
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Added "interface_overlay" script function
* for creating an additional overlay on the top of the interface window.
(document WIP)
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2020-12-23 11:46:17 +08:00 |
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NovaRain
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2bc94e8036
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Added sfall_func7 and sfall_func8 new opcodes
Added 3 new attrType values to "get_window_attribute" function.
Minor code edits.
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2020-12-22 16:55:17 +08:00 |
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NovaRain
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65c4cf644a
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Added "win_fill_color" script function
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2020-10-24 12:56:26 +08:00 |
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NovaRain
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c71ca95665
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Added "combat_data" script function
Added a new argument to HOOK_COMBATDAMAGE.
Removed the check for valid objects from get/set_object_data functions.
Some code fixes.
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2020-10-08 13:49:58 +08:00 |
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NovaRain
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2f750a8a4b
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Fixed broken Print() script function
Fixed the background image of the character portrait on inv/char screens.
Renamed "print_text" to "interface_print".
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2020-10-06 11:46:13 +08:00 |
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NovaRain
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ac28d7293b
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Added "print_text" script function
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2020-10-05 14:38:53 +08:00 |
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