Commit Graph
57 Commits
Author SHA1 Message Date
NovaRain a186014895 Added new EngineTweaks module and TweaksFile option 2021-08-19 23:09:03 +08:00
NovaRain 16843956b5 Changed "obj_under_cursor" for the movement cursor
* the function is not designed for use with it.

Code correction in Stats.cpp.
2021-01-25 11:34:03 +08:00
NovaRain 15564dc0ab Added an option about max HP calculation to the stats ini file
Added an update to the HP stats when the map is loaded first time.
Minor code edits.
2021-01-24 12:07:40 +08:00
NovaRain be6347ba9b Updated language translation files 2021-01-22 22:24:47 +08:00
NovaRain 671065baed Updated the code for party order attack 2021-01-22 14:18:55 +08:00
NovaRain 9e403e0e6b Added a new mode to NPC combat control mod (WIP) 2021-01-21 12:59:45 +08:00
NovaRain 88050850f7 Added a new example mod gl_auto_closebox
Updated engine structs/functions/variables for future use.
2021-01-20 10:17:01 +08:00
NovaRain 4535ec9e20 Added TagSkillMode option to the skills ini file
Added a fix to the radiation handling in the engine when an NPC is under
the player's control.

Code correction in Graphics.cpp.
2021-01-12 11:52:59 +08:00
NovaRain 97c48909c0 Added TagSkillBonus option to the skills ini file
Fixed a crash in the previous commit.
2021-01-06 11:30:29 +08:00
NovaRain dfeafc3058 Added more options for tweaking some engine perks to the perks ini file
Added tweaks to include the perk level in the calculation of the bonus
value for "Salesman" and "Demolition Expert" perks.
2021-01-05 14:09:59 +08:00
NovaRain 02fba6eda1 Removed unnecessary code in Graphics.cpp
Replaced the D3DFMT_A8 texture format with D3DFMT_L8.
Minor edits to documents.
Updated version number.
2020-12-09 10:44:57 +08:00
NovaRain 37b4a18770 Added a patch to allow setting custom colors for object outlines
Added a tweak to ObjCanSeeObj_ShootThru_Fix to allow critters to see
through other critters.

Corrected some code.
2020-08-05 16:10:28 +08:00
NovaRain 85afa1e4d8 Fixed the default values for the MovieXX options
Added some comments to elevators.ini & other codes.
Updated version number.
2020-07-18 22:13:54 +08:00
NovaRain fab5aa2f2f Fixed Auto Doors example script mod
Cosmetic changes to the text descriptions in Perks.ini.
2020-06-13 00:14:44 +08:00
NovaRain 58bb77d79f Fixed GvarID option behavior in Drugs.ini
Reverted incorrect code change of SpeedPatch.cpp in previous commit.
Some code edits to Explosions.cpp and Perks.cpp.
2020-04-19 09:58:47 +08:00
NovaRain d762f57cbc Added a new flag to MainMenuFontColour option
* set bit 1 of the first byte to only change the color of version text
(old behavior)
2019-10-15 11:40:59 +08:00
NovaRain ab2283f0e3 Rewrote set_xp_mod, get_sfall_args, set_sfall_arg functions in C++
Cleanup in ASM scripting handlers code.
2019-10-14 15:29:03 +08:00
NovaRain 882a601b0c Added optional options to the perks ini file
* to toggle modification sections for perks and traits.

Reorganized ini reading functions in main.cpp, and edited related code
in Perks/Stats modules.

Added error/warning icons to message boxes.
2019-10-14 10:19:11 +08:00
NovaRain 85dfb35f01 Updated NPC armor appearance mod script
Added command_lite.h header file (from EcCo mod).
Added alternative npcarmor.ini for vanilla Fallout 2.
2019-10-11 00:49:15 +08:00
NovaRain 2187854bf2 Improved the implementation of HOOK_INVENWIELD (#266)
* it now runs for the player and NPCs when removing equipped items.
* added an additional argument.

Fixed drop_obj script function not removing the equipped armor properly
for the player and party members.

Fixed incorrect PIDs for RP new party members in npcarmor.ini.
2019-10-04 20:23:49 +08:00
NovaRain a17471b624 Some minor changes:
* Improved the display of the car fuel gauge on the world map interface.

* Expanded set_critter_stat function to allow changing STAT_unused and
STAT_dmg_* stats for the player, and STAT_unused for other critters.

* Changed AllowUnsafeScripting to not require sfall debugging mode.

* Changed NPCStage6Fix to be enabled by default.

* Added a new value to AIBestWeaponFix to change the priority multiplier
for having weapon perk to 3x.

* Added RP's extra weapon anim codes to vanilla PMs in npcarmor.ini.

Updated version number.
2019-09-24 12:20:16 +08:00
NovaRain 19252ba507 Added options for tweaking some engine perks to the perks ini file
Added some engine function defines & util func for possible later use.
2019-09-06 13:11:27 +08:00
NovaRain 361ebbe939 Added PerksList option to gl_partycontrol 2019-07-14 10:38:17 +08:00
NovaRain 16a0ef3bdf Improved the fix in previous commit.
* now ignoring the inv capacity only happens in combat for preventing
AI inf loop. The vanilla behavior still applies outside of combat.
* added a correct message for NPC not being able to pick up an item.
2019-05-18 10:55:38 +08:00
NovaRain 9911eb5f01 Changed hero_select_win function to require an AppHeroWin.frm file in the art\intrface\ folder (from Mr.Stalin) 2019-03-25 20:55:39 +08:00