Commit Graph
235 Commits
Author SHA1 Message Date
NovaRain 3bac160395 Added markdown version of compiler documents 2021-07-05 10:02:58 +08:00
NovaRain f7a1bd604f Some edits to documents
Removed txt version of arrays, hookscripts, and function notes.
2021-06-01 11:08:15 +08:00
NovaRain dd016eac21 Added markdown version of function notes and opcode list 2021-05-28 22:14:23 +08:00
NovaRain 043d790a75 Removed "proto_exists" function in previous commit
Added macro for checking pid.
2021-05-26 08:48:06 +08:00
NovaRain 989feb1c65 Added "proto_exists" script function
Updated gl_auto_closebox example script.
2021-05-25 12:58:03 +08:00
NovaRain b55a09fb17 Fixed typos in hookscripts.md & sslc_readme.txt 2021-05-18 11:32:01 +08:00
NovaRain b0f108c89f Fixed value bounds for the redefined key code value in HOOK_KEYPRESS
Minor code & document edits.
2021-05-15 21:57:10 +08:00
NovaRain 91afb6c5f1 Reverted the change of obj_under_cursor in 3.8.29 (commit 2d7ff1e)
The game window position is now also saved when dragging the window by
the title bar.
2021-05-02 12:09:53 +08:00
NovaRain dc6263f522 Added markdown version of arrays.txt & hookscripts.txt 2021-04-07 21:13:52 +08:00
NovaRain e441d405b5 Added "set_quest_failure_value" script function 2021-03-24 21:22:18 +08:00
NovaRain dae48e9175 Fixed the script attached to an object not running upon object creation (#359) 2021-03-14 11:04:25 +08:00
NovaRain c9249492f9 Edited description of CheckWeaponAmmoCost and HOOK_AMMOCOST 2021-03-12 09:38:31 +08:00
NovaRain 3609045ea8 Fixed the check of the ammo cost for a shot in CheckWeaponAmmoCost (#360) 2021-03-11 14:39:38 +08:00
NovaRain c789dbffb4 Added fixes for the AP cost for AI
* before the reload AP cost for AI was always 2, even if it's changed
by CALCAPCOST hook.
2021-03-05 15:16:35 +08:00
NovaRain 14e8dba41c Fixed gl_auto_closebox for gravesites
Edits to hookscripts.txt, added weapon argument to HOOK_CALCAPCOST.
2021-02-24 15:35:22 +08:00
NovaRain 4e200bc513 Minor edits to code and document 2021-01-31 10:26:57 +08:00
NovaRain 609c4af6b1 Updated FalloutStructs.h and some other files 2021-01-30 09:28:32 +08:00
NovaRain 21b88c3cf0 Backported HOOK_ADJUSTFID from 4.2 2021-01-29 23:03:26 +08:00
NovaRain 2d7ff1e558 Changed "obj_under_cursor" for the movement cursor
* the function is not designed for use with it.

Code correction in Stats.cpp.
2021-01-25 11:34:41 +08:00
NovaRain 3b965fc76c Fixed a crash bug in ScriptExtender.cpp from commit e075c05
Minor code/document edits.
2021-01-13 11:19:25 +08:00
NovaRain cf90437b71 Backported HOOK_GAMEMODECHANGE from 4.2
Backported SPECIAL game mode flag from 4.2
2021-01-10 21:45:50 +08:00
NovaRain cdc06b4e6a Added a fix to the poison handling in the engine when an NPC is under
the player's control.

Minor code edits.
2020-12-30 22:34:32 +08:00
NovaRain 43a2fc93cc Modified some of the mechanics of "interface_overlay" function
Changed "intface_redraw" with one argument to redraw the specified
interface window.
2020-12-25 14:51:31 +08:00
NovaRain 26a2338038 Added "interface_overlay" script function
* for creating an additional overlay on the top of the interface window.
(document WIP)
2020-12-23 11:58:29 +08:00
NovaRain e0e300a91e Added sfall_func7 and sfall_func8 new opcodes
Added 3 new attrType values to "get_window_attribute" function.
Minor code edits.
2020-12-22 17:03:01 +08:00