NovaRain
8db528330b
Fixed the max text width of player name in inventory.
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Added an 8 lines limit to the underline position fix.
Some minor ASM code edits.
Minor edit to document.
2018-09-25 14:17:45 +08:00
NovaRain
f6c4e5133c
Fixed ai_retrieve_object_ engine function not returning the requested object when there are different objects with the same ID (from Mr.Stalin)
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Added info about map_*_p_proc procedures to the global script section in notes.txt.
2018-09-23 08:15:52 +08:00
NovaRain
2e30c86467
Added "get_current_inven_size" script function.
2018-09-21 19:27:57 +08:00
NovaRain
1679f7c59d
Backported CritterInvSizeLimitMode related fixes/improvements from the develop branch:
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* Changed item_total_weight/item_c_curr_size engine functions to return the weight and size of equipped(hidden) items on NPCs when exchanging/bartering items.
* Fixed CritterInvSizeLimitMode not properly checking the weight of equipped items when mode is set to 4+.
* Added inventory size check to "Take All" button.
* Added additional note to CritterInvSizeLimitMode in ddraw.ini, and changed CritterInvSizeLimit to its default value.
2018-09-20 09:48:27 +08:00
NovaRain
a196160258
Changed the fix for multihex critter moving in combat to a more proper one (from Mr.Stalin)
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Added AIBestWeaponFix option to ddraw.ini.
2018-09-02 18:07:05 +08:00
NovaRain
3eaa64ee16
Added extra comment for CarChargingFix to ddraw.ini.
2018-08-14 23:57:29 +08:00
NovaRain
81a8fd4863
Added a fix for the display issue in the pipboy when a quest list is too long with UseScrollingQuestsList diabled (from Mr.Stalin)
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Added a fix for the clickability issue of holodisk list in the pipboy (from Mr.Stalin)
2018-08-06 21:10:09 +08:00
NovaRain
ed260ad7e5
Minor edit to the description of CityRepsList in ddraw.ini, to avoid misunderstanding.
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Updated version number.
2018-07-28 22:33:28 +08:00
NovaRain
f28a179c78
Added more info to the comments of various keys in [Input] section in ddraw.ini.
2018-06-12 20:53:03 +08:00
NovaRain
540abbe273
Fixed a bug in DisplaySecondWeaponRange that didn't display correct weapon range when the secondary mode is aimed (e.g. spear and throwing knife)
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Added more info about unwielding in HOKK_INVENWIELD to hookscripts.txt.
2018-06-11 13:47:20 +08:00
NovaRain
8dda3940d0
Added ItemFastMoveKey and ItemCounterDefaultMax options from 4.0 develop branch (commit aaa76cb3d1)
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Set ReloadReserve to be disabled by default.
2018-06-06 06:54:55 +08:00
NovaRain
44b9b24490
Minor edits to documents.
2018-06-04 21:28:05 +08:00
NovaRain
2ad28e3086
Added WorldMapFontPatch option to use Fallout's normal text font instead of DOS-like font on the world map. ( #48 )
2018-05-30 09:33:40 +08:00
NovaRain
0a672c1e10
Added MoreTiles option to increase the limit of FRM images for tiles from 4096 to 16383 (from Crafty)
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Added sfall log messages to both options in Tiles.cpp and edited the code style.
2018-05-28 10:15:02 +08:00
NovaRain
01214633f4
Simplified the code in BarBoxes.cpp.
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Updated version number.
Fixed a minor typo in function notes.txt.
2018-05-27 16:42:34 +08:00
NovaRain
334e98c4c1
Backported DisplaySecondWeaponRange option from 'develop' branch.
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Improved DisablePipboyAlarm so that when the player press Z key they won't see a blank Pipboy screen.
Simplified the HookCall usages in TimeLimit option.
2018-05-27 16:09:21 +08:00
NovaRain
9b67db7208
Fixed broken get_attack_type function (from Mr.Stalin and Crafty)
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Replaced some SafeWriteX usages with SafeMemSet for writing serial NOPs.
Minor edits to documents.
2018-05-08 15:39:39 +08:00
NovaRain
e92ded34e4
Added "floor2" script function to work with ceil ( #109 )
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Added the missing description of ceil to notes.txt.
Disabled ceil marco in lib.math.h.
Removed duplications in Utils.h.
2018-04-28 11:16:10 +08:00
NovaRain
1689542165
Fixed the last additional notification boxes to the interface being missing ( #140 )
2018-04-26 10:11:22 +08:00
NovaRain
2c86201db9
Updated README.txt for info about additional headers/libraries.
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(cherry picked from commit e474ba1660 )
2018-04-21 09:19:20 +08:00
NovaRain
d7c9acf713
Added set_ini_setting to documents, and updated info for get_ini_setting.
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Updated credits.
Replacing a couple of strcpy usages with strcpy_s.
2018-04-21 08:49:56 +08:00
NovaRain
774adaa3b0
Revert "Fixed a bug when using HOOK_ITEMDAMAGE and calling item_w_damage_ engine function at the same time. It would result in player self-damaging when attacking targets."
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This reverts commit b4d174d91b .
2018-04-13 20:43:33 +08:00
NovaRain
b4d174d91b
Fixed a bug when using HOOK_ITEMDAMAGE and calling item_w_damage_ engine function at the same time. It would result in player self-damaging when attacking targets.
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Set DataLoadOrderPatch to be enabled by default, for preventing partial of a game crash issue due to unusual game folders setup. #136
2018-04-13 11:09:37 +08:00
NovaRain
f5c35eb639
Fixed typos in hookscripts.txt.
2018-03-23 23:10:17 +08:00
NovaRain
514894ed59
Fixed typos in sfall function notes.txt.
2018-03-23 22:06:02 +08:00