NovaRain
00a6e4f0f9
Fixed set_palette function broken in the previous commit
2020-03-10 10:07:59 +08:00
NovaRain
36ef55ddd0
Refactored ASM code of script handlers in MiscOps.hpp
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Minor code edits.
2020-03-07 16:02:23 +08:00
NovaRain
db2435416d
Minor code edits
2020-02-29 18:59:44 +08:00
NovaRain
0120e46782
Added a new value to the 'mark_state' arg of mark_area_known function
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* 3 - uncovers locations without highlighting their sub-tiles.
(Fallout 1 behavior)
2020-02-29 08:40:45 +08:00
NovaRain
eddefd6bd5
Fixed Fill_W not uncovering all tiles to the left ( #287 )
2020-02-28 07:43:14 +08:00
NovaRain
f9cbab3d55
Fixed a crash or animation glitch of the critter in combat (beta fix)
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* when an explosion from explosives and the AI attack animation are
performed simultaneously.
2020-02-25 11:38:43 +08:00
NovaRain
e3168946ba
Minor code fix for Graphics.cpp
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Added notes/correction to hookscripts.txt.
2020-02-22 15:50:06 +08:00
NovaRain
8bb660ff11
Fixed the player's money not being displayed after barter ( #286 )
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Restored TownMapHotkeysFix option.
Updated version number.
2020-02-22 15:37:36 +08:00
NovaRain
8a7d9cbd78
Re-ordered the code in ScriptExtender.cpp
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* for removing some unnecessary static func declarations at the top.
Moved Set/GetAppearanceGlobals() to HeroAppearance.cpp like 4.x.
2020-02-10 22:22:02 +08:00
NovaRain
008fdb12b7
Minor code improvement in Graphics.cpp
2020-02-09 09:29:43 +08:00
NovaRain
3609f2e309
Renamed dinput.cpp/input.h to InputFuncs.cpp/h
v3.8.23
2020-02-08 11:59:00 +08:00
NovaRain
517c2e6825
Updated stdafx.h and other code/doc files
2020-02-08 08:48:02 +08:00
NovaRain
4bc687922a
Reverted part of changes in the previous commit
2020-02-07 19:17:24 +08:00
NovaRain
5230ca9cbf
Edited some wording in ddraw.ini and Define.h
2020-02-07 10:05:59 +08:00
NovaRain
5a5c65291d
Fixed trying to loot corpses with the "NoSteal" flag ( #280 )
2020-02-06 10:52:19 +08:00
NovaRain
e153819bcd
Added the description for 'div' operator to notes.txt
2020-02-05 23:21:15 +08:00
NovaRain
8ab5b9b7e7
Replaced all MAXINT with INT_MAX in QuestList.cpp ( #279 )
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Added WINVER and _WIN32_WINNT defines to stdafx.h.
2020-02-05 16:18:51 +08:00
NovaRain
abe3b01213
Fixed playing game movies with width less than 640px in DX9 mode
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Fixed palette updating.
2020-02-05 09:47:25 +08:00
NovaRain
15019ffe81
Some code edits to ExtraSaveSlots.cpp
2020-02-04 16:28:21 +08:00
NovaRain
eacd1e5682
Moved engine function defines from HeroAppearance to FalloutEngine
2020-02-04 10:55:09 +08:00
NovaRain
84204d97d8
Simplified the code in HeroAppearance.cpp
2020-02-03 11:23:20 +08:00
NovaRain
3b85596ca1
Renamed all Op.hpp to Ops.hpp
2020-02-02 21:54:10 +08:00
NovaRain
21bf1056ac
Added DivisionOperatorFix option for signed integer division ( #278 )
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* it changes the behavior of vanilla division operator to use signed
integer division. Before it used signed division for floats but
unsigned for integers.
Added a new "div" operator for unsigned integer division.
Moved mathematical script functions from ScriptUtils.hpp to new MathOps.
Added include guard to sfall.h and main.h in modders pack.
2020-02-02 21:49:54 +08:00
NovaRain
1354467059
Fixed the barter button on the dialog window (from rotators repo)
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* when first entering the dialog, it didn't animate on click.
2020-02-02 15:44:47 +08:00
NovaRain
8d720185a7
Reverted part of changes in previous commit
2020-02-02 13:50:01 +08:00