Commit Graph
941 Commits
Author SHA1 Message Date
NovaRain fb3070fdfb Fixed cur_town function on new game start (#366) 2021-04-13 12:17:58 +08:00
NovaRain 0b868593e0 Fixed AI behavior to prevent the unnecessary use of healing drugs 2021-04-13 10:15:18 +08:00
NovaRain 3a3591e759 Code edits to converge with 4.x 2021-04-11 21:41:01 +08:00
NovaRain dc6263f522 Added markdown version of arrays.txt & hookscripts.txt 2021-04-07 21:13:52 +08:00
NovaRain 78aadeebe5 Cosmetic edits: alignment of multi-line ternary 2021-04-07 21:07:20 +08:00
NovaRain 1f90894dc5 Code changes to the previous commit 2021-04-04 09:57:13 +08:00
NovaRain d34f0ac21f Added a few fixes for knockout/down issues 2021-04-03 12:38:10 +08:00
NovaRain 60ffde1f80 Cosmetic edits to the code:
* tabs for indentation, spaces for alignment.
* reduced the length of some separation comment lines.
* changed some variable names ('exist' is a verb).
2021-04-03 11:04:03 +08:00
NovaRain ba173c91e9 Added DL_FIX for logging 2021-04-02 01:26:25 +08:00
NovaRain e08615abf2 Improved some combat-related fixes 2021-04-01 13:43:45 +08:00
NovaRain 9b28447e17 Improved the implementation of tile_num_beyond function 2021-03-29 11:55:37 +08:00
NovaRain 8bc4e3f790 Corrected the code in the previous commit 2021-03-28 08:44:35 +08:00
NovaRain d0fe019165 Added a fixed implementation of the tile_num_beyond_ function
Removed the code of multihex critter self-hit fix from BugFixes.cpp
(now fixed properly with the aforementioned implementation)
2021-03-28 00:59:40 +08:00
NovaRain 9d2c10aae6 Removed DataLoadOrderPatch from ddraw.ini (always enabled) 2021-03-26 12:29:18 +08:00
NovaRain e90a805c95 Added a fix for multihex critter self-hit issue 2021-03-25 21:30:57 +08:00
NovaRain e441d405b5 Added "set_quest_failure_value" script function 2021-03-24 21:22:18 +08:00
NovaRain dc34655981 Code correction to the previous commit 2021-03-23 09:46:10 +08:00
NovaRain 575bd6a2d2 Added a fix to the sorting of the quest list (#361)
Added a cosmetic to the dialog review interface.

Fixed a crash introduced in commit 773ec47.
2021-03-22 14:29:03 +08:00
NovaRain 347dc8508f Code edits to the weapon switching fix in AI.cpp
Added more struct defines and corrected related code.
2021-03-19 13:16:35 +08:00
NovaRain 88c17744fe Fixed the error handling in create_object_sid
* also added a debug message about the missing pid.
2021-03-17 09:49:54 +08:00
NovaRain 19afef94cc Fixed a possible crash in commit dae48e9
* when the proto does not exist, leading to null object pointer.
2021-03-16 09:21:51 +08:00
NovaRain 4c47977c52 Added a tweak to prevent NPC aggression (#357)
* when non-hostile NPCs accidentally hit the player or members of the
player's team.
2021-03-15 10:59:15 +08:00
NovaRain dae48e9175 Fixed the script attached to an object not running upon object creation (#359) 2021-03-14 11:04:25 +08:00
NovaRain a4c0753eff Moved INI reading functions from main.cpp to IniReader.cpp
Moved SimplePatch templates to a standalone header.
2021-03-14 01:39:07 +08:00
NovaRain c9249492f9 Edited description of CheckWeaponAmmoCost and HOOK_AMMOCOST 2021-03-12 09:38:31 +08:00