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https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Cosmetic edits: alignment of multi-line ternary
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+2
-2
@@ -538,8 +538,8 @@ void __stdcall setArray(DWORD id, DWORD key, DWORD keyType, DWORD val, DWORD val
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sArrayElement sEl(key, keyType);
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ArrayKeysMap::iterator elIter = arr.keyHash.find(sEl);
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int el = (elIter != arr.keyHash.end())
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? elIter->second
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: -1;
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? elIter->second
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: -1;
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bool lookupMap = (arr.flags & ARRAYFLAG_CONSTVAL) != 0;
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if (lookupMap && el != -1) return; // don't update value of key
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+2
-2
@@ -355,8 +355,8 @@ void __stdcall KnockbackSetMod(TGameObj* object, DWORD type, float val, DWORD mo
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}
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long id = (mode == 0)
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? Objects_SetSpecialID(object)
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: Objects_SetObjectUniqueID(object);
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? Objects_SetSpecialID(object)
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: Objects_SetObjectUniqueID(object);
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KnockbackModifier mod = { id, type, (double)val };
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for (size_t i = 0; i < mods->size(); i++) {
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@@ -436,8 +436,8 @@ static DWORD __stdcall QuickSaveGame(DbFile* file, char* filename) {
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FILETIME ftCurrSlot;
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GetSaveFileTime(filename, &ftCurrSlot);
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if (currSlot == 0 || ftCurrSlot.dwHighDateTime > ftPrevSlot.dwHighDateTime
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|| (ftCurrSlot.dwHighDateTime == ftPrevSlot.dwHighDateTime && ftCurrSlot.dwLowDateTime > ftPrevSlot.dwLowDateTime))
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if (currSlot == 0 || ftCurrSlot.dwHighDateTime > ftPrevSlot.dwHighDateTime ||
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(ftCurrSlot.dwHighDateTime == ftPrevSlot.dwHighDateTime && ftCurrSlot.dwLowDateTime > ftPrevSlot.dwLowDateTime))
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{
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ftPrevSlot.dwHighDateTime = ftCurrSlot.dwHighDateTime;
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ftPrevSlot.dwLowDateTime = ftCurrSlot.dwLowDateTime;
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@@ -1016,11 +1016,11 @@ endFunc:
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static void __fastcall HeroGenderChange(long gender) {
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// get PC stat current gender
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long newGender = fo_stat_level(*ptr_obj_dude, STAT_gender);
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if (newGender == gender) return; // check if gender has been changed
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if (newGender == gender) return; // check if gender has been changed
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long baseModel = (newGender) // check if male 0
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? *(DWORD*)0x5108AC // base female model
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: *ptr_art_vault_person_nums; // base male model
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long baseModel = (newGender) // check if male (0)
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? *(DWORD*)0x5108AC // base female model
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: *ptr_art_vault_person_nums; // base male model
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// adjust base hero art
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baseModel += critterListSize;
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@@ -260,8 +260,8 @@ static long __stdcall CalcApCostHook_Script(TGameObj* source, long hitMode, long
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long __stdcall CalcApCostHook_Invoke(TGameObj* source, long hitMode, long isCalled, long cost, TGameObj* weapon) {
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return (HookHasScript(HOOK_CALCAPCOST))
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? CalcApCostHook_Script(source, hitMode, isCalled, cost, weapon)
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: cost;
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? CalcApCostHook_Script(source, hitMode, isCalled, cost, weapon)
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: cost;
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}
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static void __declspec(naked) CalcApCostHook() {
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@@ -128,8 +128,8 @@ static void TakeControlOfNPC(TGameObj* npc) {
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// change level
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int level = fo_isPartyMember(npc)
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? fo_partyMemberGetCurLevel(npc)
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: 0;
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? fo_partyMemberGetCurLevel(npc)
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: 0;
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*ptr_Level_ = level;
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*ptr_last_level = level;
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@@ -397,8 +397,8 @@ bool PartyControl_IsNpcControlled() {
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TGameObj* PartyControl_RealDudeObject() {
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return realDude.obj_dude != nullptr
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? realDude.obj_dude
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: *ptr_obj_dude;
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? realDude.obj_dude
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: *ptr_obj_dude;
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}
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static char levelMsg[12], armorClassMsg[12], addictMsg[16];
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@@ -81,8 +81,8 @@ DWORD __stdcall sfgame_adjust_fid() {
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sProto* armorPro;
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GetProto((*ptr_i_worn)->protoId, &armorPro);
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DWORD armorFid = fo_stat_level(*ptr_inven_dude, STAT_gender) == GENDER_FEMALE
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? armorPro->item.armor.femaleFID
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: armorPro->item.armor.maleFID;
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? armorPro->item.armor.femaleFID
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: armorPro->item.armor.maleFID;
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if (armorFid != -1) {
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indexNum = armorFid;
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@@ -90,8 +90,8 @@ DWORD __stdcall sfgame_adjust_fid() {
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}
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}
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TGameObj* itemInHand = fo_intface_is_item_right_hand()
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? *ptr_i_rhand
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: *ptr_i_lhand;
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? *ptr_i_rhand
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: *ptr_i_lhand;
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if (itemInHand != nullptr) {
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sProto* itemPro;
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@@ -151,14 +151,14 @@ public:
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const char* asString() const {
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return (_type == DATATYPE_STR)
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? _val.str
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: "";
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? _val.str
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: "";
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}
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TGameObj* asObject() const {
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return (_type == DATATYPE_INT)
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? _val.gObj
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: nullptr;
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? _val.gObj
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: nullptr;
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}
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TGameObj* object() const {
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@@ -445,13 +445,13 @@ static void mf_inventory_redraw() {
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static void mf_create_win() {
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int flags = (opHandler.numArgs() > 5)
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? opHandler.arg(5).rawValue()
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: WinFlags::MoveOnTop;
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? opHandler.arg(5).rawValue()
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: WinFlags::MoveOnTop;
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if (fo_createWindow(opHandler.arg(0).strValue(),
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opHandler.arg(1).rawValue(), opHandler.arg(2).rawValue(), // x, y
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opHandler.arg(3).rawValue(), opHandler.arg(4).rawValue(), // w, h
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(flags & WinFlags::Transparent) ? 0 : 256, flags) == -1)
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opHandler.arg(1).rawValue(), opHandler.arg(2).rawValue(), // x, y
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opHandler.arg(3).rawValue(), opHandler.arg(4).rawValue(), // w, h
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(flags & WinFlags::Transparent) ? 0 : 256, flags) == -1)
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{
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opHandler.printOpcodeError("create_win() - couldn't create window.");
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opHandler.setReturn(-1);
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+2
-2
@@ -352,8 +352,8 @@ void Stats_Init() {
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for (size_t i = 0; i < 99; i++) {
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xpTable[i] = (i < numLevels)
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? atoi(xpTableList[i].c_str())
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: -1;
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? atoi(xpTableList[i].c_str())
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: -1;
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}
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SafeWrite8(0x4AFB1B, static_cast<BYTE>(numLevels + 1));
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}
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