NovaRain
586d41cce8
Minor edit to ddraw.ini
2020-07-03 21:36:51 +08:00
NovaRain
467d895ba6
Removed AutoSearchPath from ddraw.ini
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* the folder path for auto-loading custom files is now constant.
2020-06-30 22:02:21 +08:00
NovaRain
1db8988368
Added "get_stat_max/min" script functions ( #307 )
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Added updating player's stats on the char screen to "display_stats"
script function (#314 )
2020-06-29 11:53:12 +08:00
NovaRain
fab5aa2f2f
Fixed Auto Doors example script mod
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Cosmetic changes to the text descriptions in Perks.ini.
2020-06-13 00:14:44 +08:00
NovaRain
703073e255
Increased the max width of the player name on the char screen ( #305 )
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Updated version number.
2020-06-04 06:38:48 +08:00
NovaRain
c7ccb7f2c2
Edited the msg for SkipLoadingGameSettings a bit
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Added a few more defines.
2020-05-08 10:44:37 +08:00
NovaRain
a9c74501df
Added checking AP cost to ai_pick_hit_mode_ engine function
2020-05-07 09:47:57 +08:00
NovaRain
3d2d1cdf2a
Added combat rating check to "Snipe" distance preference fix
2020-05-01 08:00:49 +08:00
NovaRain
007b415740
Changed the priority of files in AutoSearchPath
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* now they have higher priority than the PatchFileXX options.
Minor code edits/fixes.
2020-04-30 10:13:44 +08:00
NovaRain
ece76ee726
Changed the fix for AI target selection in commit f731de7
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* NPCs will reload the weapon in the same turn (and attack if have
enough AP left) if weapon is empty while selecting targets.
Misc code edits.
2020-04-27 14:25:40 +08:00
NovaRain
d6f4a23527
Fixed AllowDShowSound=2 not working
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Limited NumSoundBuffers to the max of 32.
Fixed replacing Body_Torso with Body_Uncalled (from commit 7e31713 )
Corrected the code in the previous commit.
2020-04-23 12:33:00 +08:00
NovaRain
58bb77d79f
Fixed GvarID option behavior in Drugs.ini
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Reverted incorrect code change of SpeedPatch.cpp in previous commit.
Some code edits to Explosions.cpp and Perks.cpp.
2020-04-19 09:58:47 +08:00
NovaRain
229371e4ab
Added use_item_on_dude macro to sfall.h
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Various code edits:
* Implemented more HookCalls/MakeCalls/SafeWriteBatch in code.
* Moved return/jump address consts into their respective functions.
* Changed for-loop with iterators to use pre-increment.
2020-04-18 21:19:22 +08:00
NovaRain
1884e279c7
Fixed ReloadWeaponKey for using any non-weapon item ( #84 )
2020-04-18 10:44:17 +08:00
NovaRain
ca4e506f1d
Some code correction in BugFixes
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Minor edits to documents.
2020-04-03 12:16:09 +08:00
NovaRain
6e05ca65fd
Some code/document edits
2020-04-02 11:32:22 +08:00
NovaRain
873d9f81c2
Edited the description of RadEffectsRemovalMsg option
2020-04-01 22:09:46 +08:00
NovaRain
0978769dfc
Fixed loading savegame for "NPC turns into a container" bug fix
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Added RadEffectsRemovalMsg option for radiation fixes.
Some code/document correction.
2020-03-31 21:51:41 +08:00
NovaRain
29608bb51c
Added ActiveGeigerMsgs option and radiation fixes
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Changed "Radiated" to be highlighted in red color when the player is
under the influence of negative effects of radiation.
2020-03-30 21:06:11 +08:00
NovaRain
ba911375a9
Fixed a crash when using older versions of HRP
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Fixed potential crash/bug when alt-tab out of game and get back.
Edited OnDeath hook code to minimize its hook points to the engine.
Minor edits to ddraw.ini.
2020-03-26 14:06:46 +08:00
NovaRain
ce5c65d37f
Fixed stuttering when playing avi movies
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Fixed a crash when playing mve movies without the hi-res patch.
Minor edits to ddraw.ini and function notes.txt.
2020-03-24 10:53:00 +08:00
NovaRain
ffd397d9aa
Added performance patches, some code moved to MiscPathes module
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Minor edits to ddraw.ini.
2020-03-22 09:00:25 +08:00
NovaRain
349cffac0c
Added a new "fullscreen windowed" DX9 mode
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Added saving the position of the game window to ddraw.ini
2020-03-20 12:24:48 +08:00
NovaRain
accdeae6ad
Added a new value to AllowUnsafeScripting
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* for disabling the memory address check in unsafe functions (#288 )
2020-03-17 13:26:02 +08:00
NovaRain
288a8fedfd
Improved and fixed the playback of alternative sound files
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Added a new mode to play_sfall_sound script function.
Minor code corrections.
2020-03-17 13:06:34 +08:00