Commit Graph
1822 Commits
Author SHA1 Message Date
NovaRain a19f9d0b83 Reverted ScriptValue DataType from long to short
* for reasons unknown, it was the cause of random hang/crash when
running certain script sequences. (closes #517)

Updated version number.
2024-04-18 22:21:41 +08:00
NovaRain 7dc0681b4c Text edits to INI files 2024-04-18 20:47:45 +08:00
NovaRain b066e9d533 Updated changelog v4.4.3 2024-04-04 22:50:46 +08:00
NovaRain 6e8f2c6c36 Removed SpeedInterfaceCounterAnims=3 (now default behavior) 2024-04-01 17:20:04 +08:00
NovaRain 0044af0362 Fixed xp exploit from canceling Here and Now perk
(when the player has Swift Learner perk)

Removed DisplaySwiftLearnerExp from ddraw.ini (always enabled)
2024-03-29 16:55:00 +08:00
NovaRain ce0e950884 Minor code edits 2024-03-28 08:34:21 +08:00
NovaRain a66ff8d252 Edits to gl_partycontrol and main.h
* it seems no need to "fix" Gecko Skinning perk anymore.
* use array to hold perk levels instead of calling has_trait twice.
2024-03-27 11:18:53 +08:00
NovaRain 9bd9837a7d Added a new example mod gl_molotov 2024-03-26 12:14:24 +08:00
NovaRain a89e672355 Fixed add_extra_msg_file loading the same msg file more than once (#467)
Minor code edits.
Updated version number.
2024-03-22 12:07:26 +08:00
NovaRain b32c358a77 Added a new example mod gl_static_books 2024-03-14 10:20:03 +08:00
NovaRain 1b98bedd6f Edits to sslc documents
* edited the description of command line options.
* removed old references of dos4gw.exe (only for pre-2.10) and FSE.
2024-03-11 10:08:31 +08:00
NovaRain 596b485d9c Fixed the clickability issue of the "Use Inventory Item On" action
* the game would execute the default action for the overlapped object
instead of the player using the item.

(ref. BGforgeNet/Fallout2_Restoration_Project#271)
2024-03-05 10:40:10 +08:00
NovaRain ae53c9586a Updated npcarmor.ini based on new NPC armor mod
(ref. BGforgeNet/Fallout2_NPC_Armor@ca93bb6)
2024-03-05 10:31:16 +08:00
NovaRain 7b53814c82 Updated npcarmor.ini based on newer RPU (v27+)
(ref. BGforgeNet/Fallout2_NPC_Armor#5)
2024-03-04 11:52:52 +08:00
NovaRain e9b40f5491 Tweaked the log for loading global scripts
* it should be after the game scripts check.
2024-03-03 00:01:07 +08:00
NovaRain 71a7545445 Added additional check to AI weapon switching fix 2024-02-29 13:19:30 +08:00
NovaRain 42ab38a333 Minor edits to ddraw.ini 2024-02-26 09:27:21 +08:00
NovaRain c540ce8e72 Fixed unnecessary path searching for loading external wrapper
(ref. https://github.com/sfall-team/sfall/issues/504#issuecomment-1962314458)
2024-02-24 20:47:31 +08:00
NovaRain 3db8ed3381 Cosmetic edits: unified indentation of switch-case 2024-02-22 08:39:25 +08:00
NovaRain de009eec4e Added support for an external DirectDraw wrapper
(#504)
2024-02-22 08:36:27 +08:00
NovaRain 9268776736 Added a note about external wrapper to ddraw.ini 2024-02-22 08:35:58 +08:00
NovaRain c09ed0565b Further attempt to keep DD7+no windowed for external wrapper 2024-02-20 10:40:27 +08:00
NovaRain e57f9b5503 Disallowed DX9 mode when using external wrapper 2024-02-19 22:07:44 +08:00
NovaRain 39ed1d313f Code correction to the previous commit 2024-02-18 01:04:51 +08:00
NovaRain 510bd6ddeb Added a basic loading process for external ddraw wrapper
Changed sfall to DD7 if bult-in HRP is enabled but f2_res.ini is
missing.
2024-02-17 19:00:56 +08:00