NovaRain
5daebd18d8
Added note on effect flags to CriticalOverrides.ini.
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Minor edits to Criticals/Elevators.cpp.
2019-01-31 09:18:24 +08:00
NovaRain
4e38eab905
Removed some unnecessary memset code.
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Minor code corrections.
2019-01-30 00:09:11 +08:00
NovaRain
7f8d805a9f
Refactored code in the Books module.
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Increased the maximum number of books in BooksFile to 50.
2019-01-29 06:32:12 +08:00
NovaRain
0e91aed2e2
Added HideObjIsNullMsg option to [Debugging].
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Moved DebugEditor option from MiscPatches.cpp to DebugEditor.cpp.
2019-01-27 10:39:59 +08:00
NovaRain
3eba5c3054
Added two bug fixes for loading a game saved in combat mode (from Mr.Stalin)
2019-01-27 09:20:44 +08:00
NovaRain
80afdae7ba
Fixed pickup_obj/drop_obj/use_obj script functions (from Mr.Stalin)
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Fixed a crash when calling use_obj/use_obj_on_obj functions without using set_self in global scripts.
2019-01-25 00:30:34 +08:00
NovaRain
9db3c79c40
Added AttackComplexFix option (from Mr.Stalin)
2019-01-23 09:32:28 +08:00
NovaRain
274223a4ce
Fixed bugs in attack_complex and critter_mod_skill script functions.
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Minor edits to ScriptExtender.cpp.
2019-01-22 16:53:08 +08:00
NovaRain
7dbbb8230e
Added error message when the name for sfall global variable is not equal to 8 characters.
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Updated version number.
2019-01-21 11:24:54 +08:00
NovaRain
a95f26a02d
Fixed set_self function for use_obj_on_obj, attack, attack_complex vanilla functions (from Mr.Stalin) ( #214 )
2019-01-21 09:56:06 +08:00
NovaRain
46850a353b
Corrected code in FileSystem.cpp (from Mr.Stalin)
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Added fix for db_freadInt_ engine function from BugFixes.cpp when enabling UseFileSystemOverride.
2019-01-20 22:13:30 +08:00
NovaRain
e379e71410
Added "art_cache_clear" script function.
2019-01-20 08:54:33 +08:00
NovaRain
774e31b9f6
Fixed and refactored code in FileSystem.cpp (from Mr.Stalin)
2019-01-20 00:18:32 +08:00
NovaRain
82f068c3e7
Refactored ASM code in FileSystem.cpp (from Mr.Stalin)
2019-01-17 10:06:04 +08:00
NovaRain
68e8ce8d41
Added support for integer values to abs() math function.
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Minor code refactoring in Skills.cpp.
2019-01-16 11:07:56 +08:00
NovaRain
34caa1cbbd
Fixed a bug that broke the calculation of the skill point cost for increasing skill levels ( #226 )
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Removed /Gw option from the release configuration.
Updated version number for hot fix.
2019-01-14 09:32:59 +08:00
NovaRain
11ae4f5078
Refactored ASM code in Sound.cpp (from Mr.Stalin)
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Minor fix for "path_find_to" script function.
Implemented WRAP_WATCOM_FCALL# wrappers from Mr.Stalin.
Changed some code in Objects script handler for new wrapper functions.
Moved obj_under_cursor to Objects script handler.
Reformatted code in Karma.cpp/Worldmap.cpp.
Minor edits to documents.
2019-01-08 14:11:52 +08:00
NovaRain
c1107e16a8
Expanded create/temp_array functions to allow creating a new "lookup" type of associative array (from Mr.Stalin)
2019-01-08 00:05:48 +08:00
NovaRain
49ef1aec9f
Fixed a crash bug when using sorting functions on an associative array(map) (from Mr.Stalin)
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Added support for sorting associative arrays by keys or values.
2019-01-06 11:37:02 +08:00
NovaRain
14d6d36172
Moved ModifiedIni to main.cpp.
2019-01-04 21:06:39 +08:00
NovaRain
d2c8667c22
Refactored ASM code in KillCounter.cpp.
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Fixed the broken ExtraKillTypes option.
Reformatted and tweaked code in Explosions.cpp.
2019-01-03 11:05:15 +08:00
NovaRain
edbf777b63
Changed hs_inventorymove hook script to be triggered before displaying the 'Move Items' window for drag and drop ammo on weapons.
2019-01-03 00:28:59 +08:00
NovaRain
26c032379e
Fixed stack in InventoryHs.cpp (from commit 7b92d0f939)
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Refactored some ASM code in BurstMods.cpp, Inventory.cpp, Credits.cpp, AnimationsAtOnceLimit.cpp.
2019-01-01 10:24:51 +08:00
NovaRain
5a455ab942
Fixed input argument names in structure constructor for Combat/Perks/Skills modules.
2019-01-01 02:03:17 +08:00
NovaRain
d89603e56d
Improved the functionality of ElevatorsFile to allow to change the FRM images of the elevator panel and create new elevator types (from Mr.Stalin)
2018-12-31 10:05:59 +08:00